Lords of the Shattered Kingdom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJun 29, 2020
- DeveloperNeuralsoft
- PublisherNeuralsoft
Genres: Casual, Massively Multiplayer, RPG, Strategy, Early Access
Company pages: Developer: NeuralsoftPublisher: Neuralsoft
Lords of the Shattered Kingdom Steam news
Lords of the Shattered Kingdom news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update notes for June 14th - 14 June 2026
Hello all! After a very long period of inactivity, I am resuming work on this project. First on the list is addressing some critical bugs that seem to have popped up with upgrading to the latest Unity version. I have also disabled the premium currency. It was a bad choice to add it. The currency already on each account is still there and all the items from the premium shot, except for the premium account, are still available. The premium account itself was turned on for everyone, for free, and will not need to refreshed. More updates will be coming :) Patch notes: Fixed some resources not showing up on the map Fixed issues with inventories not displaying correctly sometimes. Removed premium currency shop from the UI. It is no longer possible to buy premium currency in game. All premium currency is gained only by completing challenges. All players now have free premium account.
- Player markets - 13 May 2021
Player trading was limited, until now, to direct trading between two online players. With the introduction of trade orders, players can now place orders for buying or selling goods, which can be filled by others in time. The market interface itself was changed a bit, with new buttons related to player to player trading being added. Players can place (or fulfill) buy or sell orders from the new market order interface. Trading of modified weapons is also possible, by using the special weapons trading interface. Trading can happen remotely, for example items can be requested in a player castle and supplied by another player in another castle, making the trade completely safe for both parties, but severe taxes must be paid. Alternatively, the trade can happen on PVP open maps, for much lower taxes with higher risk. This should give more advanced players a way to dispose of their items while…
- Enemy leaders - 8 March 2021
Enemy leaders update In this patch, NPC armies have received a leader. This leader will now have skills, depending on how far the player has progressed, of the command/heroic + adventure types. There are some significant consequences to this new feature. Enemies are more powerful Because the leaders of these NPC entities will give them boosts coming from passive skills, the enemies will be much tougher. Furthermore, it will be much harder for the player to build an "immune" soldier type, equipped with armor, that will not take damage at all from NPCs. With the skills coming into play, even swords might be able to penetrate armor. The leader HP, damage, and defensive stats will be based on the members of its group. So if the player finds a high damage group dressed in leather, it is very likely that the leader will also have high damage and be dressed in leather. Note: NPCs on the main m…
- Winter update, 2020 - 24 December 2020
Cooperative gameplay Players can now become friends in game by using the chat window. Clicking on a player listed in the chat channel will show the options available. A lord can now ask a friend for help for completing a quest, by entering a quest area and then using the new "Ask for help" option. This can happen straight away, without having to meet on the PVP maps or waiting for later content. If the friend accepts the request, its lord will be moved to the quest area entrance, and you can proceed from there, either by fighting the monsters individually or...together. Armies can now merge under a leader. The group leader will have the authority to move the group and engage enemies. It will also be able to remove any army from the group. Any army can also leave on its own at any time. If an group of armies will engage an enemy, they will each deploy and control their own troops. To fac…
- Guides for starting players - 4 July 2020
The new guides are quickly available here: Creating your main character First steps and first quest If stuck, these guides should help new players get unstuck and going fast. They also explain the basic elements of the game, so, go check them out!
- Patch 7/3/2020 - 3 July 2020
New city graphics The graphics in the city view have been changed substantially. More vegetation was added (grass mainly) and the distance at which the grass was visible has also been increased. Also the randomness of the size of the vegetation was changed. Additionally, a second light was added to the scene to create a global illumination effect and increase overall illumination of (previously dark) objects. The fog distance was also shortened. New player experience It was noticed that new players have a hard time getting the lord out of the castle for the first time. Basically, the “Sortie army” icon is not visible enough. Players did however notice the lord button on the top of the screen and the “Back to map” button on the bottom of the city view. However, clicking on any of those did not actually sortie the lord, so additional action (double clicking on the lord button on the top b…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 June 2026 | Update notes for June 14th | 1835236783568417 |
| 2 | 8 March 2021 | Enemy leaders | 4057152305726545076 |
| 3 | 3 July 2020 | Patch 7/3/2020 | 3444640809401899805 |
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