- Hellsweeper, let’s look back at 2025! - 31 December 2025
Hey Hellsweepers, what a year! In 2025 we rolled out three big updates, each packed with fresh ways to slay demons and new mechanics to master. Let’s go through them with us once again. Tell us which update you enjoyed the most and why? Here’s a quick recap of the major content updates from 2025 Reckoning (Apr 2025): The first-ever throwing weapon, the Chakram, joined the arsenal along with a hookshot upgrade for the Mace and the Fist epithet.Deadeye (Jul 2025): This patch turned your hand into a weapon with finger guns and made the world more dangerous by letting you freeze and electrify water or ignite gas vents. New toxin enemy variants and traits rounded out the chaos.Obscura (Oct 2025): Toxic magic arrived, bringing whips, hooks and the Decay status effect, plus new systems like Inverse Gravity, an Energy resource and separate ammo pools for guns and bows. Endless Mode hit multipla…
- Happy Hellidays, Hellsweepers! - 17 December 2025
Hey Hellsweepers, we’ve got a quick little update before the holiday chaos fully kicks in.It’s not a massive one this season, but we hope you’ll still have fun hellsweeping through the holidays. As a small thank-you, we’ve tossed in a mix of holiday-ready and just-pure-odd hats to help you hellsweep in style 🎄🎅.All items with (*) were inspired by community input.Full Patch Notes▶ Added new hat cosmetics. ▶ Fixed Toxic Rounds trait not working as intended. ▶ * Fixed Stonefist breaking when Spot Seeker is equipped on the Katana. ▶ * Scaled objective requirements in multiplayer depending on the number of players. ▶ * Enemies that get stuck and can’t reach you will now be teleported so the fight can continue.From all of us at Mixed Realms, happy holidays ahead and see you in 2026!Discord | Reddit | Twitter | Tiktok Crafted with Love, Mixed Realms
- Obscura: Patch 2.0.1 - 12 November 2025
The Halloween spirits have finally stopped haunting us, along with (hopefully!) most of the bugs you reported. As always, please keep the feedback coming!All items with (*) were inspired by the community.Bug Fixes* Fixed jittering Katana Bow.* Fixed blast hitting enemies multiple times.* Fixed ally's bullet time bubble not appearing.* Fixed disappearing blessings when continuing a run.* Fixed missing boss pedestal when starting an act.* Fixed stonefists being affected by concussive blast.* Fixed stonefist's bow attachment causing hookshot to trigger when launched.* Fixed AOE magic abilities drifting in the wrong direction. - PSVR Only* Fixed missing toxic texture for Gluttony's cleaver. - Meta Quest 2/3 Only* Fixed grab indicator showing on other player's magic orbs in MP.* Fixed Hellsweep difficulty not spawning totems even when Battle Bounty is off in MP.Fixed Shotgun not behaving as…
- 【Patch 2.0】Obscura Update is LIVE! - 9 October 2025
Hey Hellsweepers,Remember those toxic enemies that always made your life miserable? Well, it’s payback time. In our brand-new Obscura Update, you finally get to swing their poison right back at them. On top of that, we’ve added systems that twist gravity, reshape your resources, and give your ranged weapons a serious makeover. Endless Mode is expanding too, and of course, we’ve crushed another wave of bugs along the way. Let’s get into it. Watch the Highlights Here:New Magic: ToxicYou’ve taken enough hits from poisonous foes. Now it’s your turn to dish it out. Toxic Magic is here, bringing a whole new set of nasty tricks to your arsenal.Swing a Toxic Whip from a conjured Toxicball.Use a Thorn Hook to snag enemies or latch onto the environment.Combine two Toxicballs for a Green Trail surprise.Inflict Decay, a status effect that damages enemies over time and makes them drop health pickups…
- Hellsweeper VR Turns Two… Where’s the Update? - 22 September 2025
Hey Hellsweepers, two years already! Time really does fly when you’re breakdancing with demons in hellfire. Last year we partied with the Resurgence Update for our first anniversary, and just this year we dropped the Reckoning Update (April) and Deadeye Update (July). So yeah, it makes sense that a lot of you are sharpening your blades and asking… where’s the next one?The short answer: it’s coming. Just not today. Now hold our beer while we explain.😉Our Place in the SceneIf you’ve been keeping an eye on the games industry this year, you’ll know it hasn’t been pretty. Studios big and small, VR and flatscreen, have been hit by layoffs and sudden closures. Some of those teams even made a few of our favorite VR titles. The VR scene is kind of like a small town, and it hurts when you see familiar doors close.So when we say we’re grateful to still be around, we don’t say it lightly. That’s t…
- 🛠️DeadEye: HOTFIX 1.9.1 - 24 July 2025
Summer is coming to an end, but the heat in Hellsweeper never stops. We’ve been listening to your feedback and have been busy squashing bugs.Excessive force when telekinetically throwing certain objects. Stone Fists with attached weapons are not working in MP. Finger Gun's damage is not scaling properly when the 'Pew Pew' trait is stacked. Unable to levitate objects in water.Mace's hookshot hooks into the air when using the thrusting method. Stone Fist's attached weapons are able to shoot projectiles while mana is zero. Buggy water effects in MP. Battle Bounty is not giving the correct amount of rewardsAs always, keep the feedback coming!
- Patch 1.9: Deadeye Update is LIVE! - 9 July 2025
Hey Hellsweepers, hope you’ve been keeping your trigger fingers limber—because Patch 1.9 is here, and we’re bringing the heat (and lightning, and frost... you get the idea). This update focuses on chaos with new dynamic interactions in the environment, enemy variants, fresh traits to mess around with—and of course, FINGER GUN. Yep. You read that right. ▶️ Watch the Patch 1.9: Deadeye Highlights Video:Finger Guns: Deadeye StyleIt's exactly what it sounds like. Hold out your hand. Make a gun shape with your fingers. Now pew pew.Dynamic Environments 2.0 Remember when you could light and extinguish lanterns from a previous update? Well, the world just got a lot more alive (and more deadly).You can now:Freeze water surfaces to turn puddles into slippery trapsElectrify water to shock enemies standing in itIgnite gas vents with Fire or Volt for explosive effectsNew Toxin VariantsToxin variants…
- Hellsweeper VR【Patch 1.8.1】 - 19 May 2025
Here are some of your most requested fixes and updates for the recent Reckoning Update. What should we work on next?🤔 All items with (*) were inspired by the community. QOL Updates: Added damage numbers when hitting the training dummy. Added HP regenerating effect on the HP bar to show increased HP regeneration from melee attacks. Added a new tab for Options, Calibration. Added option to enable UI Scrolling, using the thumbstick or trackpad to scroll UI. *Added option to adjust the pitch for aim-assist that use the head's forward direction. Added indicators when adjusting the slide height and hip holster offset in the Hall. *Increased detection length when drawing bows. *Increased return timer in MP from 30s to 60s. *Reduced volume of the thrown Chakram. Updated Player Stats page, renaming it to Epithets & Blessings. Balancing & Optimization: *Increased base damage of Stone Fist from 4…
- Hotfix for Update 1.8 Reckoning - 30 April 2025
Added a toggle for enabling object gripping based on finger pressure on the Valve Index. Fixed an issue where OpenXR was not functioning properly.
- Reckoning Update is LIVE! - 29 April 2025
Hey Hellsweepers, how is it going? This latest update features a new weapon, upgraded moves, and a few surprises you've been asking (and voting) for. We've said it before, and we’ll say it again: your feedback is the molten core that keeps our hellfire burning. From Discord sneak peeks to poll votes, this update has your fingerprints all over it. ▶️ Watch the Highlights Here: P.S. Share this video to give our team a virtual fist-bump! :p New Weapon: Chakram The Chakram spins its way into Hellsweeper as our first-ever throwing weapon—and it’s not shy about showing off. This elegant-yet-deadly disc arcs through the air and returns to you like a loyal boomerang from hell. But it doesn’t stop there. With a flick of your wrist, it can split into two separate half-blades, adding new dimensions to your mid-air mayhem. (Fun fact: Chakram was the third most-voted weapon in our community poll.) M…
- Early Reminder for the Upcoming Update - 27 March 2025
Hey Hellsweepers! Our next update is nearly ready to slice its way into the fray, and with it comes a pretty major change to how you unlock weapons and gear in Hellsweeper VR. 👇 Unlocking Content will not be tied to just Souls anymore One of the most common questions we get is… “How do I unlock ?” We realized that many new players weren’t sure how to progress toward unlocking the weapons they’ve been eyeing. On top of that, we received suggestions asking for more variety in the unlock process to better highlight the depth of progression that Hellsweeper already offers. We hear you. Previously, weapons and items were unlocked using Souls and levels. That’s changing. Starting with the upcoming update, unlocks will be tied to specific combat challenges or tasks. You'll earn your gear by proving your worth in battle. What does this mean? If you’ve got Souls saved up and there’s an item you…
- Wrapping Up 2024 in Hellsweeper VR - 1 January 2025
Hey Hellsweepers, what a year it’s been! In 2024, we rolled out a total of 13 updates, including 4 Major Content Drops and 9 patches. None of it would’ve been possible without your support, feedback, and passion. Thank you for being with us on this incredible journey! Which update did you enjoy the most and why? Was it any of the new bosses, fresh weapons, or something else that hit just right? Let us know in the comments! Here’s a quick recap of the major content updates from March to December: Alliance (Dec 2024): In our final update of 2024, we expanded co-op to 3 players, introduced Gauntlet Mode, added Day/Night mechanics, and unleashed the Avarice boss. Plus, we added more ways for you to flex with weapon skins! Resurgence (Sep 2024): We celebrated Hellsweeper VR's first birthday with the addition of the katana, our most expansive weapon yet. Chieko made her return, and Pride asce…
- Hotfix Notes for Alliance Update: Patch 1.7.1 - 19 December 2024
We've got a quick drop of fixes before the holidays ~ Bug Fixes Fixed 'Fully Loaded' trait not disabling the Pistol's Quick Reload. Fixed Duality Of Dog's blood infusion not working as intended. Fixed Wrath not engaging in melee. Fixed Winged Serpent affecting movement of other players in multiplayer. Reduce latency when damaging enemies. Updates Added volume slider for the player's microphone for Multiplayer. Added ping display for each player in Multiplayer, making it easier to identify lag. We recommend the host select the region with the lowest ping to ensure the best experience for everyone. Increased the max enemy cap for Gauntlet. Players will no longer be trapped in the rooms when the objective starts, it will be triggered locally in Multiplayer. Reduced the amount of reward from the Stone Hand in Gauntlet. If you've got bugs to report, please create a thread under the Hellsweep…
- Alliance Free Update is LIVE: Gauntlet Mode, 3-Player Co-op, New Boss and MOAR! - 12 December 2024
Hey Hellsweepers, are you ready to pull more friends into the fiery depths of hell? The Alliance Free Update is here -- From expanding co-op to 3 players to the all-new Gauntlet Mode, a relentless boss in Avarice, and Day & Night System, this update is packed with content that will test your endurance, teamwork, and style. And as always, your feedback has been crucial in making this happen. So grab your weapons, rally your squad, and let’s dive in! Watch the highlights here: New Game Mode: Gauntlet Endless. Relentless. Brutal. The Gauntlet is a trial of pure endurance, throwing waves of enemies and bosses at you in an endless loop. How far can you descend into hell before your strength gives out? This mode is available in both Single-player and Multiplayer. Bring your A-game (and a buddy or two) because hell doesn’t hold back. Co-op now supports up to 3 players! One of the most requeste…
- Playtest Invitation: Calling for Hellsweepers to test 3-Player Co-op! - 25 November 2024
Yup, 3-player co-op is coming! From November 25th to December 9th, we’ll be running a playtest to introduce the 3-player multiplayer mode along with a brand-new game mode. This is your chance to experience and test some of the upcoming features before they officially go live (and help some pretty anxious devs haha :D). What’s in the Playtest? The playtest build doesn’t contain all the new content for the upcoming update (of course, we need to same some of the goodies for the actual launch! ;)). It mainly focuses on the stability and performance of multiplayer, with these key highlights: 3-Player Co-op Mode: As requested by many in the community, multiplayer sessions now support three players instead of two. New Game Mode: Dive into a fresh multiplayer mode. Details are under wraps for now, so jump in and discover it for yourself! Focus on Multiplayer Stability: While this playtest doesn…
- Hotfix Notes for Resurgence Update: Patch 1.6.2 - 10 October 2024
We've got a quick drop of fixes ~ - Fixed the objective length in Roguelike scaling incorrectly. - Fixed crash caused by the Chieko avatar upon death. - Fixed crash caused by equipping the Mr. Unknown mask on the Sweeper avatar upon death. - Increased the amount of souls given by the Souls reward. - Increased the amount of loot converted into Souls at the end of an Act. - Fixed player getting double damage on the client side. - Implemented an experimental fix to a bug preventing players from finishing objectives on certain missions. If you've got bugs to report, please create a thread under the Hellsweeper #support channel on our Discord. :) Crafted with Love, Mixed Realms Team
- Hotfix Notes for Resurgence Update: Patch 1.6.1 - 3 October 2024
**Known Issue** This isn't part of the hotfix yet. We've just discovered a bug that causes the selected difficulty to not apply to the first Act, resulting in its difficulty being either higher or lower than the chosen level. We're on it! -- Fresh from the Blacksmith's forge. All items with * were inspired by community suggestions! **UPDATES** - Increased frequency of saving. - Quitting the game from within will cause a slight delay to allow the game to safely save the data before closing the application. - Updated camera rotation to prevent hands from getting tangled during snap rotation. - Corruption's armor bar is now greyish to differentiate it from other shields. - *Tweaked the recalling power of the Katana. - *Added a new option for katana grip. - Updated the calculation for the number of giant ice shards. - *Player's can use their non-master hand to adjust the distance of the in-…
- Resurgence Update is LIVE: New Weapon, Miniboss, Avatar, Difficulty Levels +++ - 19 September 2024
Hey Hellsweepers, what a ride it’s been! Since launching Hellsweeper VR on September 21st last year, we've delved deep into the fiery pits together—squashed bugs, created an evil twin, added a fresh coat of paint to hell’s walls along with more enemies, and rehauled some of the systems for good measure. And we are not done yet! A few days shy of our first birthday, we’re releasing another free content drop. Thank you for your amazing support and suggestions, which have been instrumental in keeping the updates coming. If you love what you see and would like to toss some warm virtual hugs our way, please consider spreading the word, leaving a review for Hellsweeper, or supporting our studio’s upcoming game.😉 New Weapon: Katana The Katana - or the Sheath, as you’ll come to understand more later - is the most extensive weapon we’ve added to the game to date. It is more than just a sword. I…
- New Roadmap for Hellsweeper VR - 6 September 2024
Hey Hellsweepers, It’s been a little quiet since our Ascension update back in June, but for good reason. We were working hard on our new roadmap and we're finally ready to unveil it here... Spoiler Alert: The next big update is dropping in 2 weeks! Here’s What’s Coming: September Anniversary Update: We’re dropping new content including the much-anticipated katana (this isn't just any sword... it's a system!), a new miniboss, a new playable model, some fresh new traits and our usual goodie bag of QoLs with every update! December 2024/Q1 2025: Get ready for a new game mode (this is a HUGE one that we've been working hard on!), another tough miniboss, weapon skins, updates to the maps and more! Apart from working on new content for Hellsweeper, our team at Mixed Realms has also started on our next game, 13Z. While it's currently available on PC and is thematically different from Hellsweepe…
- Hotfix Notes for Ascension Update: Patch 1.5.1 - 8 July 2024
Piping hot, as always. All items with * are updates inspired by community suggestions. Thank you! Bug Fixes: - Fixed Phantom Limb Flail Mace not damaging enemies. - Fixed Mace's hookshot unable to pull halfbody minions and spiderheads. - Fixed description of traits not displaying values correctly. - Fixed Blizzard Storm preventing the player from moving. - Fixed "Spider's Web" trait not increasing chain's length. - Fixed "Favorite Child" and "Leaving Home" traits not affecting the correct stats. - Fixed "Secret Powder" trait not restoring durability of guns. - Fixed unstable burst speed when firing Ice Shards. - Fixed missing trait UI after looking at enemy weapon skills in the Loadout UI. - Added extended barrel model for the Shotgun. - Changed forging requirements for "One And Only" trait. QoL: - Added OpenXR loader for Rift and Steam to reduce the chance of players loading into a bla…