Oneons: Prisoners news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score81% positive
- Total reviews21
- Release dateAug 31, 2020
- DeveloperDeen Games
- PublisherDeen Games
Company pages: Developer: Deen GamesPublisher: Deen Games
Oneons: Prisoners Steam news
Oneons: Prisoners news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.7.1: Wasteland monster art patch - 21 March 2022
Hey all, I forgot to update the wasteland monsters' art style when I uploaded the v1.7.0 patch yesterday. That's now been fixed.
- Oneons v1.7.0: huge graphical overhaul! - 20 March 2022
Hey all, After looking at the Oneons game, I realized I was extremely unhappy with the quality of the graphics. It's hard to believe how much my pixel-art skills have changed in two years. So, I set out to revamp the game entirely. I updated almost all the graphics: monsters, tiles, items, and the UI. As part of this, I decided to revamp the game and make dungeons more than twice as big. Oneons is supposed to be a difficult, brutally hard and strategic game; and while the addition of heal in 1.6.0 made the game significantly easier, the game is now back to being quite difficult, as intended. I hope you will all enjoy the updates as much as I enjoyed working on it! If you have any feedback, please drop me a comment here or on Discord. Thanks for playing!
- Oneons v1.6.1: bug-fix - 13 August 2021
Thanks to all our new and returning players for providing feedback on Oneons v1.6.1! One player pointed out a small bug fix that just I couldn't resist fixing: monster health bars! Starting in v1.6.1, monster health bars now decrease according to their remaining health. (The numerical display of their health was always correct.) As usual, if you find the game or developer intriguing or just want to chat with us, hit us up on Discord! (Link is on the game page.)
- Oneons is now Free! - 8 August 2021
I am honestly very thankful and humble for the support around Oneons. In one year of launching my first ever commercial game on Steam, I really learned a lot. As the game now reached one year, after much deliberation, I decided to make the game free forever. If you're interested in the game but haven't tried it yet, why not give it a try? I would love to hear your feedback, good or bad! Most of all, if you play the game, please leave a review! It really helps a lot with current, and future games. Feel free to hit me up on Discord if you want to discuss the game!
- Oneons v1.6.0 update: now easier via permanent upgrades, and a new heal skill! - 17 July 2021
A few players mentioned that they found Oneons very challenging and difficult, to the point of being unbeatable (despite being a relatively short game). I decided to make a couple of simple changes to reduce the difficulty of the game significantly: Any Oneons you rescue increase your health, energy, and damage. This change is now permanent across all games, instead of resetting to zero when you die. Added a heal skill with a moderate energy cost and healing amount. You can use it any time, like Psi Blast. Together, these two changes make the game quite a bit easier and more accessible! If you're a hardcore player and prefer the original difficulty, you can also omit to rescue Oneons (they have no other impact on the game). As you like! Enjoy, and let us know your feedback!
- v1.5.1 release with animation bug-fix - 17 January 2021
Hello! Just a quick update to v1.5.1 version of Oneons. This includes a single tiny bug-fix: attack animations! Prior to this fix, when you attack, you only see the first frame of animation. Now, you see the full thing. Enjoy!
- Oneons v1.5.0 Released - 30 October 2020
Today, we launched Oneons v1.5.0. This rather small update includes three small quality-of-life changes: As your health progressively lowers, a red border appears more brightly around the edges of the screen. (This helps players realize they're low on health.) A small icon appears next to the floor number in the top-right if you have the key. (You don't have to remember if you're still looking for it.) The description for Cactobites now mentions that they attack you every turn. While small, we hope these will help new and experienced players get that little bit extra out of our game. Thanks for reading, and hope you enjoy!
- Oneons v1.4.0 + Public Release - 31 August 2020
Oneons v1.4.0 is Now Available to All Players I am extremely excited to announce that you can buy and play Oneons right now. After five months of development (three of which were implementing player-requested changes), the game is now released. (Prior releases were only available to Steam Curators.) This public release also coincides with our v1.4.0 release. As far as 1-3 week releases go, it's a smaller one. The game is polished, complete, (hopefully) bug free, and hopefully many of you will play it and give us your feedback so we can improve it. What's new in v1.4.0 This release primarily includes more polish (quality-of-life changes) and bug-fixes. The list includes: You can now toggle jumbo images, which is an accessibility feature we restored for low-vision players. The sidebar now presents your stats (including poison) separate from monster stats and recent events. Critical warnin…
- Oneons v1.3.0 Released - 23 August 2020
First of all, I apologize for not meeting our intended two-week goal with this release. Life happens, and unfortunately development on Oneons is slowing down. I cannot guarantee either that two-week releases will continue, and I'm not sure if all the planned future content will make it into the game. If you're interested in following development, you can find me on Twitter (@nightblade99). That said, the v1.3.0 update is now live! What's New v1.3.0 includes two major changes, the first being a complete Wasteland biome. The area now includes a new monster (Cactobite) with a new ability; new sprites, new audio, and a new BGM. It poses quite the additional difficulty over the previous (Dungeon) biome. Second, due to an oversight in testing, the Linux version of Oneons crashed on startup. (This is because we stored BGM files in a .7z archive, which doesn't have a good cross-platform library…
- Oneons v1.2.0 Released - 30 July 2020
Dear Oneons community, We're excited to ship a new v1.2.0 version of the game today! This this the second every-other-week release that delivers changes players requested and based on player feedback. Now Playing: Oneons v1.2.0 This new update includes some significant changes. Mainly: there is no New Game+ any longer! Instead, on 7B, the dungeon changes over into the Wasteland biome. This biome contains what was previously the New Game+ content (new monsters/tileset); in the next release, it should be a complete distinct biome. Furthermore, all persistent boosts have been removed from the game. While you can still rescue Oneons to power up, that only lasts until you die (or win). Major changes: Wasteland biome starts on 7B, contains what was previously New Game+ content Dungeon floors are much more consistent; you will find fewer monsters, but much fewer, consistent items. Overall, the…
- Oneons v1.1.0: Curator/Player Feedback + v2.0 Announcement - 17 July 2020
Dear friends and curators, I released Oneons on Steam with the plan that I would ship it and move on to my next game. But, overwhelmingly, the feedback I got back is that the game ... could be better. Could be great. But, it needs more work! With that in mind, my plan for the next several of weeks is pretty simple but comprehensive: ship Oneons version 2.0, primarily driven by player feedback and suggestions. The first of these are in Oneons v1.1.0, which shipped earlier today. Now Playing: Oneons v1.1.0 This new update includes the first few improvements that players suggested: A consecutive-kill combo counter! You get a satisfying count up when you kill two or more monsters in succession. Right-clicking an enemy now uses the psi-blast skill automatically Pressing ESC no longer kills the game. This caused lots of frustration! A new BGM audio track. Enemies that poison you are now indic…
- Oneons: Prisoners Release Date - 13 June 2020
Coming Soon: August 2020 First, and most importantly, Oneons: Prisoners, our premiere broughlike (roguelite) dungeon crawler, will be available in August 2020 (barring any unforseen delays). The game is functionally complete, tested, and polished, so I don't anticipate any issues. Major changes from the last month include: New post-game content (New Game+) with new monsters, each with powerful new abilities Lots of polish: new animations, new art, new effects, a revamped story, and an updated audio design Quality-of-life change to reduce accidental deaths in the form of hints and warnings Steam Cloud Save support Eight new Steam achievements This is in addition to fixing quite a lot of bugs. It's quite a big amount of work, and I'm really happy with the results! I'm very excited to get this game in your hands and get your feedback on it, so keep posted! For more frequent (albeit smaller…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 March 2022 | v1.7.1: Wasteland monster art patch | 4259848535842820035 |
| 2 | 13 August 2021 | Oneons v1.6.1: bug-fix | 4516534149060444423 |
| 3 | 17 January 2021 | v1.5.1 release with animation bug-fix | 4483864038811463265 |
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