SPSTEAMPULSELIVE ANALYTICS
Road to Hollow Hills

Road to Hollow Hills Steam metadata

Nightwolf Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID1345270
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNightwolf Games

Road to Hollow Hills metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1345270
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNightwolf Games
  • PublisherNightwolf Games
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Nightwolf GamesPublisher: Nightwolf Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Road to Hollow Hills Steam metadata

Road to Hollow Hills metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1345270/metadata
Steam Communityhttps://steamcommunity.com/app/1345270
PCGamingWiki search
IGDB searchSearch IGDB for Road to Hollow Hills

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Perpetuo: A spin off from Road Hollow Hills - 27 October 2025

    Hey everyone! Hope you're enjoying the Halloween fest as much as we are.As you already know, Road to Hollow Hills has been a passion project for years... a much larger and more ambitious horror experience than what most small indie studios dare to attempt! Development takes time, funding, and a lot of perseverance... and that’s where something exciting comes in:Perpetuo now available on Steam in Early Access. A demo will be available pretty soon.Perpetuo is not just a side project... it is: - A spin-off set in the same universe - A story directly connected to the events of Hollow Hills - A way for players to support the road ahead - A compact but atmospheric horror game about loops, regret, and identity - Actively receiving new free content and updatesYour feedback and support on Perpetuo directly helps us continue building Road to Hollow Hills the way it deserves, with the scale, polis…

  • Patch Notes - Halloween Fest Update 🎃 - 28 October 2024

    Happy Halloween! This spooky season brings more than just tricks and treats; we're thrilled to introduce a series of updates and fixes to enhance your experience in Road to Hollow Hills. We updated the game trailer as it will show more closer the new levels contained in the demo. Here’s what’s new since our last update: A new trailer! Gameplay Improvements Intro Motorbike Level Restored: Revamped and ready for the ride! Start your journey in true style. National Park Update: The second visit to the National Park now features a thrilling storm, heightening the atmosphere and challenge. Combat & Animation Adjustments Revised Enemy Attack Animations & Behavior: Enemies now feel more dynamic and challenging, with smoother animations and refined attack patterns. Fixed Unique Enemy Spawns: Addressed issues with certain unique enemies not spawning correctly. Kick Adjustment: Kicks now use mele…

  • Road to Hollow Hills patch 091f3 - 16 March 2024

    Hello everyone! We're thrilled to share the latest updates of Road to Hollow Hills and the improvements we've made in the demo. While this week's changes may not be numerous, they are equally significant. Here's the rundown: Fixes: We've fixed the inconsistency that prevented rolling after falling to the ground from an impact. It should now work correctly in all instances. The game logo panel in Shadowed Grove will no longer appear every time we return from the Mental Palace. Further adjustments have been made to combat collisions for a smoother gaming experience. Improvements: Attention! City enemies will now reveal their true nature when damaged, becoming even more dangerous. Minor cosmetic changes have been made to all levels to enhance the visual experience. It's now possible to dodge while in guard/aim mode, adding a new layer of strategy to combat. We've fine-tuned the scoring sys…

  • Road to Hollow Hill patch 091f2 - 10 March 2024

    Hello there! We hope you had an awesome weekend! Just before it wraps up, we've rolled out a fresh patch packed with fixes and exciting updates to enhance your gaming experience. As we continue to work on new levels behind the scenes, our fixes and improvements also extend to the demo. So, without further ado, let's dive into the patch details! Fixes: Resolved an issue where internal quest track objects were visible upon opening the menu. Adjusted weapon collisions to be less aggressive when hitting hard surfaces. Breakeable objects are now easier to break, with added helpful comments. Fixed character animation glitches and inventory issues when opening/closing the inventory. Axe animations now properly cause damage. Temporary debuffs are now removed upon character death. Updates: Added cool effects to the curator's dialogues. Enhanced thunderstorm lighting effects in Shadowed Grove for…

  • Road to Hollow Hills demo patch 091f - 2 March 2024

    As promised, here is Road to Hollow Hills091f patch! As we continue towards completing the game, the demo will still receive updates as we develop more content and fix bugs. Our plan is to update the demo again close to the completion of the project, ensuring it closely reflects the final game. This patch includes: Fixes for animation overlaps, volume adjustments for music and sound effects, and improvements to fading transitions. Enhanced gameplay elements such as extended jacket information visibility, improved door and gate animations, and additional hints and descriptions for guidance. Immersive enhancements like diversified ambient sounds, persistent text descriptions, and two new major Echoes in the Mental Palace. Restored photo mode feature, improved player responsiveness when rolling, and enhanced widget panel navigation. Additional challenges in Shadowed Grove and intensified c…

  • Road to Hollow Hills 091c - 17 February 2024

    NEW WEEKLY PATCH ROAD TO HOLLOW HILLS 0.91c Hello again! New weekend, new patch for the demo. First of all, we want to thank you for the support and gameplay of the game. As always, it helps us a lot and we're always eager to see more! One of the things you'll immediately notice is the reduction in size, dropping from 12 gigs to 10. We've optimized many textures, models, and adjusted certain levels, mainly to occupy less RAM. In addition to this, the levels have been modified with both small and not-so-small details. There's a new connection between Shadowed Grove and the National Park, new puzzles, and even a couple of new enemies! New ambient sound effects, a few surprises here and there, a translator for ancient texts... Well, you'll have to let us know how it goes. Here's the list: Compilation size reduced. Shielded Dryads have been redesigned with new, more threatening movements. A…

  • Road to Hollow Hills Demo patch 091b - 10 February 2024

    Patch Road to Hollow Hills 091b Hello again. This week we've been working on fixing and refining last week's demo update. Thanks to the fantastic feedback we received, we're introducing the following fixes and improvements. So not only are we fixing bugs, but there are also some small additions, such as improving the first-person view, providing some tips at specific moments, and adding HDR support. This won't be the last patch, so throughout the year as the rest of the game develops, the demo will receive enhancements and surprises. So don't forget to add the game to your wishlist if you like what you see in the demo, because the full game is going to be amazing! Here's the patch change log: This is the list of changes: Bug fixes: Fixed an issue where settings options would disappear after the first time. Removed capitalization from head equipment, making it not visible in first person…

  • ROAD TO HOLLOW HILLS 0.91 - 4 February 2024

    It's been quite a journey! Over the past few months, we've been experimenting with various aspects. One notable endeavor was attempting to upgrade the engine to Unreal Engine 5. However, this change didn't yield the satisfaction we anticipated. So, we reversed course and continued development with UE4, allowing us to progress much faster. Numerous bugs were fixed, and, most importantly, we continued crafting new levels. This new demo features entirely fresh content, including three fantastic levels and an updated Mental Palace. For this release, we aimed to showcase more advanced parts of the story. Explore deeper into the forest surrounding Hollow Hills and the initial area of the city. The city area will be accessible from the Mental Palace once its access is unlocked from the National Park. Encounter upgraded old enemies and a handful of new adversaries. John, our resilient protagoni…

  • Road to Hollow Hills December patch - 24 December 2021

    . We spend the last couple of months working on the game, and now we are happy to publish a new patch for the demo. Basically, all the content has been improved, adding more events here and there, and overall, more fun and better experience. Enjoy it, and happy new year! We plan to make an additional patch for 31 of December to mark the end of this year, we will see! If not... happy new year! ROAD TO HOLLOW HILLS 0.88h ---------------------------------- - Optimized level performance. - Improved camera control and collision. - Added few new events. - Added some new graphical detail to the maps among with a new lighting. - Main menu shows the trailer and unused trailer for George to be played after 60 seconds main menu. - Added access to listen OST from Peter Wicher and also direct link to wish list the game from main menu. - Fix for dying in stairs and / or getting hit. - Now puzzles use…

  • Road to Hollow Hills update 0.88g - 18 October 2021

    0.88g ------------------ Migration of UE engine to 4.27 Added some small levels details. Fixed some texts. Audio controller should work now. Fix texts were easily skippable. Character now looks at highlighted items.

  • Road to Hollow Hillls 0.88 Update (First public demo release!) - 28 September 2021

    0.88f ------------------ Increased response to player character movement and rolling. Updated melee weapons animations. If no stamina left, attack will be performed, but slower. 0.88e ------------------ Spanish translation available again. Portuguese from Brazil translation available. Fix headless character if playing first person view (shadow and some cinematics) 0.88d ------------------ Spanish translation issue, momentarily deactivated. Quick look rotation, specially after rolling and when an enemy is close. 0.88c ------------------ Fixed a couple of small issues. 0.88b ------------------ Updated english and spanish localization. 0.88a ------------------ Fixed many UI issues. 0.88 ------------------ Many bugs fixed, still some UI stuff needs to be revised. Added and tweaked many sounds. Minor visual updates.

  • September Update - 22 September 2021

    0.87r ------------------ - Some tweaks for UI - Updated enemy audio - Reduced amount of polygons for enemies - Update fog to be less expensive. - Improved some visual graphics post process.

  • Road to Hollow Hills new update - 30 August 2021

    A new patch with the following changes: 0.87q2 ------------------ - Fixes issue with starting altar - Other minor issues. 0.87q ------------------ - Medkits depleted the stamina too much. - Optimized enemy attack collision. - Added some details to lighting and decorations. - Updated Bee house. - Updated shrine room. - Update Bee enemies. - Less delay when player stops and change direction. - Adjusted some SFX. - Adjusted some attack animations for weapons. - Camera can be moved when character get it. - Health and ammo bar visible consistent. - Vertial heal and stamina bar issue fixed. - Fixed bug equip half broken item. - Added a few stalactites events in underground 01 - Smoke machine can be used to stun monster bees. - Sometimes interaction was broken until an attack was performed. - Hat visibility bug fixed. - Some issues fixed with reading notes and opening the inventory at the same…

  • Road to Hollow Hills v0.87o - 3 August 2021

    0.87o ------------ - Added photo modo (pressing P) - Fix an error with insect enemy 0.87n ------------ - Small enemies or enemies down will be attacked with specific animations to avoid missing attack. - Character animation will react if an enemy is close. - Character will look at the near enemy. - Slowdown a little bit the energy regeneration. It can increase as Agility is increased. - Added physics reaction to impact to enemies.

  • Road to Hollow Hills 0.87m - 31 July 2021

    0.87m 0.87m ------------ - Fix infinite shrink first wall of text of the game. - Removed a test collision object made the character climb. - Fixed score panel (before always was showing 5 points) - Fix some mouse issues with equipment window. - Quests will not visible when opening docs. - Tentacles visual glitch fixed. - Player don't go to "tired" state when all stamina is depleted. - Improved gameplay response after attacking. - Player sprints intead of run.

  • Patch 0.87l - 26 July 2021

    0.87l ------------ - Removed a test heavy log item on the roof - Remove an aditional test combat it happened when crossing the river - Hollowed spawn was broken. - Current Vitality and Stamina can be seen on status screen. - Menu notes fixed. - Fixed some rocks that could be passable. - Added callout to the intro wall of text. - Quest will be crop is text is too long.

  • Road to Hollow Hills update 0.87k - 25 July 2021

    0.87k ------------ - Fix bug ranged weapons not shooting sometimes after used as melee. - Damage impact to enemies size will vary as hint if the attack was resisted (small impact), normal size if the attack did normal damage, or big impact if enemy is vulnerable to that attack. - Fixed some particles effects - Fixed some invulnerability frames for the main character. - Some minor inventory menu issues fixed.

  • Patch 0.87j - 20 July 2021

    0.87j ------------ - Fixed shadows settings as shadows were very low. - Back jump tweaked. 0.87i ------------ - Fixed door interaction - Fixed intro camera always playing on map01 - Updated some enemies SFX - Updated melee attacks - Updated stamina consumtion when rolling - If no direction pressed when rolling, an evade jump will be performed instead. - Handguns can be used as melee weapons.

  • Road to Hollow Hills patch 0.87c - 5 July 2021

    0.87c ------------ * Added new maps collectable. * Fix hints background * Some climbing fixes. * Centered health bar with current quests * Saving the game on easy, the player recover health. * Fix camera event for the forest map. * Smoke machine now can have a melee attack. Hold attack to make a strong attack will be disabled for ranged weapons. * List of tasks can be toggled pressing ENTER or Right thumbstick. * Fix language reset when updating graphics settings. * New Icons for health, energy and weapon. * Hint to remember player to level up.

  • Road to Hollow Hills Patch 0.87b - 23 May 2021

    0.87b ------- + Aditional menu tweaks and fixes. + Gamepad D-pad buttons now can be used same as left stick. + Some fixes for puzzles in tutorial map. + Fixed some first person view issues + Fixed ranged weapons. + Closer field of view when aiming. 0.87 ------- + Fixed many errors reported by betatesters. + Updated game callouts. Make more sense now. + Tutorial map expanded with an interactive puzzle/combat tutorial. + Added new hints. New hints only called when needed. + Updated controls. Less buttons! + Tweaked combat movements. It will make combat more enjoyable! + Quests visibles in HUD. It can be disabled if inmersive mode is off. + Lots of minor changes here and there.

Patch notes and updates

S.noRelease datePatch nameGID number
128 October 2024Patch Notes - Halloween Fest Update 🎃6212245217911958200
216 March 2024Road to Hollow Hills patch 091f37309977427441798847
310 March 2024Road to Hollow Hill patch 091f25679673637664570056
42 March 2024Road to Hollow Hills demo patch 091f5688680204378684282
524 December 2021Road to Hollow Hills December patch4224938027301068024
618 October 2021Road to Hollow Hills update 0.88g4698935641767879457
728 September 2021Road to Hollow Hillls 0.88 Update (First public demo release!)3936699406887386004
822 September 2021September Update3936699406867851501
930 August 2021Road to Hollow Hills new update4018887653993200088
103 August 2021Road to Hollow Hills v0.87o4038025597330416688
1131 July 2021Road to Hollow Hills 0.87m4038025597318565284
1226 July 2021Patch 0.87l4038024692301696710
1325 July 2021Road to Hollow Hills update 0.87k4038024692297710294
1420 July 2021Patch 0.87j4204657340185168955
155 July 2021Road to Hollow Hills patch 0.87c4032392655102254849
1623 May 2021Road to Hollow Hills Patch 0.87b4069544181440170337
174 May 2021Update 0.864072920612496053151

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1345270
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperNightwolf Games
PublisherNightwolf Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

An adventure Horror RPG. Ride to survive, fight to win, Road to Hollow Hills

About this game

​ Road to Hollow Hills thrusts players into a world where the line between reality and nightmare blurs. Engage in combat, solve puzzles, and explore a desolate world to unravel the enigma of Hollow Hills. Survival Horror: Navigate atmospheric environments filled with tension and dread. Dynamic Exploration: Roam through diverse locations, from the desolate National Park to the mysterious Shadowed Grove, uncovering the interconnected stories that shape Hollow Hills. Strategic Combat: Engage in visceral encounters with nightmarish creatures, utilizing a variety of weapons and tools. Manage stamina, choose your attacks wisely, and overcome relentless foes. Or try to avoid any combat! Puzzles: Solve challenging puzzles scattered throughout the world, each unlocking new areas and revealing secrets. Legacy System: Collect and utilize Legacy Tiers to enhance your attributes, uncover new abilities, and customize your character's strengths as you progress through the game. Are you ready to face the nightmares that await on this haunting road? Ride to survive, fight to win, Road... to Hollow Hills.

Supported languages

English * , Spanish - Spain, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Medo Violência Temas sensíveis Violência Extrema Linguagem imprópria Drogas lícitas Drogas ilícitas
steam germany16Horror Alkohol / Tabak Derbe Sprache
igrs18Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Road to Hollow Hills's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Road to Hollow Hills's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Road to Hollow Hills at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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