- Slavania - The Power of Drum - 1 May 2025
As part of the Games From Russia Steam festival, we are announcing an add-on for the game Slavania, the key character of which will be Neuromonk Feofan. As part of the DLC, in addition to Feofan himself, the game will be supplemented with rhythm quests based on his most famous tracks, a new location that expands the world of Slavania, as well as an additional hunting zone and a new boss. Of course, there will also be a new "Neuromonk Fan" skin for Alyosha. The add-on will be available on May 5, but for now you can watch the DLC trailer, in the filming of which you can also see Neuromonk himself.
- BIG SUMMER UPDATE / NEW SKIN AND GAME IMPROVEMENTS - 27 June 2024
Specially for the Summer sale Slavania received not only a 20% discount, but also a new summer skin, which will be received by all players who bought Slavania before the end of the Summer sale. Moreover, in the last couple of days we rolled out 2 new patches at once. Since the Slavania release the FrostLeaf Games team worked without sleep or rest to improve the game. We looked for bugs, read your comments and reviews, conducted multiple additional playtests. With undisguised joy, we inform you that we managed to bring the game to an almost perfect state. Some small problems may still appear, but we carefully monitor your feedback and will continue to eliminate even the smallest bugs, if any. Below is a full list of changes in patches 1.0.5-1.0.6 • Added: Alyosha's summer skin • Added: Discord link • Added: Cloud saves • Added: Gleb's chest map • Added: Unripe tangerine • Added: Quest gu…
- PATCH 1.0.4 – CHINESE LANGUAGE AND A LOT OF UPDATES - 22 May 2024
Slavania has progressed a lot over the last 4 patches! Today we have not only made a number of changes and improvements, but also added Chinese to the game so that even more players can immerse themselves in the updated Slavania! • Added: Chinese (simplified) localization • Reworked: more detailed map with level silhouettes • Redesigned: map management interface • Reworked: climbing onto a spear, the animation has become less jerky, Alyosha does not play the fall animation after climbing on a spear • Reworked: changing quick access items with the mouse wheel and on the gamepad is implemented differently and has become more convenient • Reworked: looking up/down works more pleasantly: it works faster, returns faster and more clearly • Fixed: You can no longer take damage or die during the boss summoning animation • Fixed: after a boss fight with Koshchei, while pulling a spear, you could…
- PATCH 1.0.3 – LIST OF CHANGES AND FIXES - 1 May 2024
The FrostLeaf Games team continues to make changes to the game. Moreover, we not only fix bugs, but also add elements designed to improve your gaming experience! • Added: input rebinding • Added: new hunt dialogue tutorial • Added: hunt result visualize animation on map • Added: cold trail Oldslug - slime flowers • Added: skip intro movie • Added: keyboard hotkeys: Inventory (I), Map (M), Notes (N) • Reworked: giberrish sound play once per phrase, not each word • Reworked: gamepad ui navigation • Reworked: fps drop in Dead world • Reworked: fps drop new Idol and other interactable objects • Fixed: false corrupted save-file message • Fixed: issuing a hidden system quest about the availability of the ball and the opening of shooting galleries on the idol • Fixed: eventualy hero stuck ainimation after got damage. • Fixed: eventualy hero not stand up after respawn • Fixed: spear return dama…
- PATCH 1.0.2 – LIST OF CHANGES AND FIXES - 5 April 2024
• Added a pointer to the transition between rooms and levels • Added a death notice due to the days timer to make it clear why the character suddenly died and returned to the idol • Added high jump from tackle • Reworked: (gamepad) the D-pad no longer duplicates the stick • Reworked: (gamepad) interaction has been removed from the stick and moved up to the D-pad • Reworked: (keyboard) interaction moved to E key Work continues on the ability to reconfigure keys for each player • Reworked: too large death FX of some monsters have been reduced • Reworked: Shadow Walker's health has been reduced and his reaction has been slowed down. • Reworked: interaction time for dialogue has been reduced to 0.5 seconds • Reworked: Screamer's nest spawns one Screamer instead of two • Reworked: reduced speed of falling poison drop • Reworked: increased the base speed of carts on ropes • Reworked: location…
- PATCH 1.0.1 – LIST OF FIXES & CHANGES - 21 March 2024
• Reworked Interaction with objects and NPCs. Now there is no annoying sound and pop-up alert • Redesigned the settings menu and divided into sections for convenience. • Added brightness and contrast settings • Added gibberish volume setting. • Added vertical sync. • Added hints for interaction with active objects (dialogues, doors). They look like an icon above the interaction object instead of an alert with sound. • Added an additional idol to the "Old Lake" location. • Fixed: the layout of the dialogue interface for Steam Deck • Fixed: a bug with a yellow circle above the head and a black one in Mazurowo. • Fixed: Yevgeny refuses to talk at the first meeting. • Fixed: places in the Mugger forest where Alyosha fell into the textures. • Fixed: half zombie collider (monster that appears when killing zombies). • Fixed: the left lift in Mazurovo, it no longer pushes Alyosha into the ceili…
- The patch with the first fixes is already around the corner! - 17 March 2024
We actively read all your comments on the game and tirelessly fix bugs that our players encounter. In fact, the first patch is already ready, we are currently testing it before uploading it to Steam. Unfortunately, we do not have time to respond to most of the players, because all our efforts are devoted to technical work on the game, but rest assured, we hear you and are working to improve your gaming experience as much as possible! Moreover, over the next few weeks we will be adding a number of new languages to Slavnia, including Chinese and Brazilian Portuguese, which will come first. Thank you again for your feedback, your support and for working with us to improve the Slavania
- Slavania is now officially available on Steam - 14 March 2024
We have been working towards this for a long time. More than 3 years have passed from the initial idea to this release. All these years we have worked hard, worked through the script, mechanics, and debugged the game so that you can get the most out of it! We were supported not only by the players who added Slavania to the wishlist, but also by all those people and companies who participated in the creation of the game, be it voice acting, cameos or releasing licensed products for Slavania. However, today's release is not the final point, but only the beginning. We will regularly update the game, fix even the smallest bugs if they are still in the game, add new content and release DLC. Who knows, maybe the second part of Slavania is just around the corner? The game was released in English and Russian In the coming weeks we will add Chinese, as well as a number of other languages, includ…
- Buranovsky grandmothers hid in the Slavania. Can you find them all? - 28 February 2024
We have long wanted to add a collectables to the game, but we couldn’t decide what exactly the player would collect in different parts of Slavania. The Buranovsky grannies got lost in the forest and scattered in all directions. Now Alyosha needs to find them all and help them find the way so that they can gather into a large ensemble again and give a concert. This mechanic seemed quite funny to us, and the images of grandmothers fit perfectly into the surroundings of the game based on Slavic folklore.
- Mjolnir brand will launch limited edition mead in collaboration with Slavania - 17 February 2024
The “Traditions of Ancestors” meadery, together with the FrostLeaf Games, Game Art Pioneers and the Slavania game, created a limited edition of Mjolnir non-alcoholic mead as part of a promotional campaign dedicated to the imminent release of the project. A bottle of Mjolnir mead will also appear in the game itself as a usable item that increases the antagonist's damage. According to game lore, the honey drink was brought to Slavania by a local merchant from the Vikings, that is where the authentic name Mjolnir came from. This is also indicated on the label of the actual limited edition bottle.
- New trailer and release date announcement - 1 February 2024
We are pleased to announce the imminent release of our game! Despite the fact that Slavania is completely ready at the moment, we will add a little more additional easter eggs. We will also devote even more time to playtests so that each player gets the most pleasant experience from exploring the fairy-tale world of Slavania at release!
- Our game is now available in multiple languages! - 6 October 2022
Good news for adventurers from all over the world: the game now supports Brazilian Portuguese, Simplified Chinese, and Latin American Spanish. ٩( ᐛ )( ᐖ )۶ We hope this makes your journey through Slavania even more engaging!
- ✨ Steam Deck support! ✨ - 6 October 2022
We are happy to announce that we have added Steam Deck support! Now you can try Slavania in portable format. I guess it suits it very well. Do not forget to wishlist Slavania and play the demo! ╰( ⁰ ਊ ⁰ )━☆゚.*・。゚
- Players wanted 👀 - 17 August 2022
Hi everybody! Our team is getting ready to introduce a new demo for Steam Next Fest! ✨ Before sharing our creation with the public we need to find a few volunteers who will get to play the current build and will answer a survey afterwards. This will help us make an awesome game. ( ͡❛ ͜ʖ ͡❛) ( ͡❛ ͜ʖ ͡❛) ( ͡❛ ͜ʖ ͡❛) ( ͡❛ ͜ʖ ͡❛) Anyone who would like to challenge themselves and check out what’s in store — please leave a comment to this post, and we’ll get in touch. ⬇⬇⬇ ( ◑‿◑)ɔ ✨ ٩(^◡^ )
- В преддверии нового демо Славании - 29 July 2022
Со времени последнего поста мы продолжали работу, не останавливаясь ни на день. И конечно же игра преобразилась. Вот некоторые нововведения, которые появились в Славании. Уже отрисовано более 8-ми новых разнообразных локаций. Появились 5 свежих боссов, которые ждут сражения. Арсенал использования копья расширился четырьмя новыми крутыми навыками. Некоторые из них имеют несколько вариантов применения. В магазин купца Глеба привезли целый вагон различных супер-полезных артефактов. В игре появился саундтрек для каждой локации. Варианты есть как для дневного времени, так и для ночного. Добавлена озвучка персонажей. Они говорят на специально придуманном славанском языке. Так же добавили кучу новых монстров и неигровых персонажей. Как вы видите, с момента выкладки нашей последний демки поменялось очень многое. И она безнадежно устарела. Мы хотим обновить ее, добавив туда хотя бы часть из выше…
- Big Demo Update - 8 May 2021
We've been working hard to make the next big update. We've accepted lot's of feedback and made great changes in the game. Old save files will be not compatible with new game version. If you have played before and do not want to start all from the beginning you can use "Chapter" button in "Start Game" menu. Changelog: - Completely reworked "Road to Dremleno" level - Added keyboard + mouse input - Added free aim instead of 8-direction - Added new enemies - Added graphic and audio settings - Tuned the battle system - Made Kikimora trader alive - Improved hud - Improved gamepad input - Improved performance - Made lot of bug fixes - Removed extra meaningless dialogues
- Slavania Demo Stream - 3 February 2021
Fantasy metroidvania with a moral choice and hunting the bosses who are not going to patiently wait for you in their lair. Study the monsters. Track'em. Kill'em. Exploration of the vast interconnected fairytale world, an acrobatic combat system and weird locals are what awaits you.