SPSTEAMPULSELIVE ANALYTICS
Urban Survival

Urban Survival Steam news

Helix Games | Sep 25, 2020 | game

Released

0players observed · 23 September 2026 - 10:34:36 UTC

ActionSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Urban Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews8
  • Release dateSep 25, 2020
  • DeveloperHelix Games
  • PublisherHelix Games

Genres: Action, Simulation, Early Access

Company pages: Developer: Helix GamesPublisher: Helix Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Urban Survival Steam news

Urban Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Holidays/Quests Update - 30 September 2021

    Hello again, nomads and wanderers. We've been hard at work on some new systems and a bunch of content, and we're excited to share it with you! Quests The quests system is now complete, and some quests have been created to give the player some direction. Main Quests direct you towards the most important goals in the game, such as capturing territories and building your Sanctuary Side Quests are picked up from NPCs or found randomly around the city, they are mostly bonus rewards but also teach you some of the lore of the game world Holidays In each of the 4 seasons, there is a holiday (and 2 in Autumn). Spring contains Easter, and some Easter/Spring themed rewards Summer has Freedom day, and fireworks Autumn has Thanksgiving, and Halloween, with a quest and themed rewards for each Winter has Christmas, and a quest full of Yuletide cheer Temperature System Overhaul We've tweaked and fixed…

  • Weather/Seasons Update - 19 May 2021

    Welcome back, fellow vagrants! It's been a while since you've heard from us, but we've been hard at work preparing the newest update for Urban Survival; the Weather and Seasons update. You'll notice some pretty significant changes the next time you log in after the update. Calendar The game now hosts a calendar, visible on your map. The game will advance through the days at midnight, obviously Each day new trash containers will appear through out the city, making your trash supply endless Each season has 7 days Each season will contain a holiday in a future update Seasons and Weather Spring, Summer, Autumn, and Winter all have their own unique weather and challenges. In the Spring you will find more rain, and sometimes thunderstorms In the Summer there will be less rain and wind, and more heat, possibly heatwaves Autumn is getting colder, a warning for what's to come. As well as hailsto…

  • Christmas -> Spring Update - 5 February 2021

    Since the integrated Calendar and Seasons system is not yet in place, we have removed the Christmas content for the time being. Coming Soon: This content will be available again fairly soon, as we move into a dynamic seasons and date system. Each game file will progress through the calendar year, starting in Spring and moving through Winter as you play. Each season will bring new challenges, as the Temperature and Weather systems will also be included in this update. Each Season will be divided into a 7 day Calendar, and Seasonal events like Halloween and Christmas will be active during the appropriate season in game. (For example, Halloween will be active during the last 2 days of Autumn.)

  • The REAL War on Christmas - 27 December 2020

    The very idea seems ridiculous. A War on Christmas? What kind of crazy, depraved lunatics would engage in something so ludacris? Well, you and your band of vagrants are about to make it real. Our Christmas update adds some new content, and paves the way for plenty of future features. Introducing the Quest Log, and new interaction with some buildings. Some new stuff to look forward to this version: The very beginning of the Seasons system, the world in these events are a preview of the winter season, which will bring many new challenges with it A Quest Log, which will track any tasks/missions you might happen to find in the world An exciting and ridiculous quest poking fun at some silly holiday happenings we've all seen in media A New Faction arrives. The elves, in all their green glory, will try to shank you with their Candycane Daggers! Watch out, they're sharp New Christmas themed wea…

  • Winter has come - 19 December 2020

    Winter has come to the city. The next time you play you'll notice significant changes to the city, this is a demo of the winter season in Urban Survival. In the games complete state the seasons will change as you play, and each will bring their own challenges. For now, take in the beauty of the winter scenery without the repercussions of monitoring your followers heat levels, these effects and more will be implemented in the final version of seasons. Some features you can look forward to include: -Heat will need to be monitored, and will effect many things -Equipment will contain an insulation value, this help to keep you warmer for longer -Equipment will be able to get wet. When equipment gets wet it will make you colder instead of warmer. Wet equipment will also effect depression and other things -Weather will change, bringing new conditions to your gameplay -Standing close to fires w…

  • Thanksgiving Patch - 8 December 2020

    The latest update fixes a few problems with Thanksgiving content, and adds some more content to the game. -Each city now contains 4 Bus Stops for quick travel -Reduced Dumpster spawn rate -Fixed a number of animation issues involving eating or drinking items -Fixed missing item thumbnails -Lowered the cost of the Feather Hat -Fixed some issues with Hunting Licenses spawning -All ranged items now do consistent damage across all enemy types -Increased XP gained from cooking meals

  • Thanksgiving Event - 23 November 2020

    What's this sound I hear in the woods, could it be a delicious new creature? Their razor sharp talons, piercing beaks, and ruffled feathers come flying into the city. They're tired of taking our crap, it seems, and they're ready to fight back. Pick a side. Are you with the Hunters, or the Turkeys? Turkeys can be killed to yield Turkey legs, which can be cooked, or traded to the Hunters for new rewards. Hunters can be killed to yield Hunting Licenses, which can be traded to the Turkey Leader for different kinds of rewards. New weapons and armor can be obtained as rewards, so join the War as soon as possible! New food and recipes are coming to this version as well! Turkey eggs can be stolen from nests, and used as a new base to create omelettes! Pumpkins and Turkey legs are new main ingredients Corn on the cob is a new filler ingredient New conversation system makes managing your follower…

  • Navigation Patch - 9 November 2020

    We will be updating the game very soon with a patch that should optimize Character navigation. The game used to try to generate navigation only once. This would often result in an inaccurate nav mesh after the world had finished randomizing (or applying the randomized world from any existing game file), and especially after placing new buildings. This would sometimes result in characters getting stuck in certain places, which could cause nearly irreparable damage to save files if the game data was saved at bad times. However, in the next version, the navigation mesh will be updated constantly, but only within loading zones around the player. Allies who are sent home (by interacting with them while they are in your party), will try to walk towards home for a while, but will teleport after a short period. In the older versions, characters sent home would actually try to path all the way b…

  • Halloween Event Extended - 8 November 2020

    We'll be extending the Halloween Event for another week, giving you all more time to get those Halloween rewards before it's too late! The event will be extended until the 12th of November.

  • Halloween Patch - 26 October 2020

    -Added 2 new achievements for the Halloween Event -Fixed a glitch which gave the wrong achievements for Master Chef and Master Crafter. If you've earned Master Crafter, and received Master Chef, loading your file should give you the correct achievement. -Fixed a number of animation issues with Enemy and Ally characters -Fixed a glitch which applied the wrong textures to masks on Ally characters -Fixed a glitch which made the Neutral characters appear as Enemies to Ally characters -Ally character's weapons will now properly apply Bleed/Piercing effects -Added sound effects for Doorbells and Bombs

  • Halloween Event!! - 19 October 2020

    Starting on October 21st, and ending on November 6th, players will be given access to the "Halloween Event." Masks During this time, Pedestrians wandering the streets may don a random Halloween Mask. Pedestrians who are killed will always drop their equipped helmet into the world, this is your chance to grab a Halloween mask Players can equip masks they find, just like any other equipment Trick or Treat Between the hours of 19:00-3:00 (in-game time), if the Player has a Halloween Mask equipped, any residential house Front Door can be interacted with Interacting with Front Doors will draw a random reward, many treats can be found ːsteamhappyː, as well as a few tricks ːsteammockingː Interacting with Front Doors can only be done once per in-game day, unless your Party is also wearing Masks. You can draw 1 additional reward for each Party member wearing a Mask. Sometimes by a rare chance Ca…

  • Hotfix - 5 October 2020

    Very quick patch here to fix an issue with the Storage building. Accessing this building hard locked your game as the close button was being hidden by other UI elements. This has now been fixed, and the Storage building should work as intended.

  • Small Patch 2 - 28 September 2020

    Uploading a patch here to fix a few of the first couple bugs we've noticed. Don't hesitate to let us know about any bugs you find, that way we can build a comprehensive fix list faster. This patch will fix the following: - Bottles breaking immediately after throwing (player) - Decreased chance for certain weapons to knock down opponents when power attacking - Toned down the trip out effects - Added some clarifying text to Signy tutorial - Fixed some item thumbnails not loading properly - Fixed some other UI errors (buttons, mostly) - Fixed a possible error obtaining the "17 accomplishments" reward

  • Small patch - 26 September 2020

    Just uploaded a patch which should fix an achievement glitch. If you'd completed any of the following: -Scrapper -Our First Dollar -Spore King -Blood Donation -Blood Bath But did not get the achievement in game, or posted to Steam, simply download the update, load up your file, and earn another point towards the achievement, and it should unlock. For example, if you have over $1.00 in game, but did not get Our First Dollar, loading your file and earning another cent should unlock the Achievement after updating.

Patch notes and updates

S.noRelease datePatch nameGID number
15 February 2021Christmas -> Spring Update4051520458173185385
28 December 2020Thanksgiving Patch3856733878314067853
39 November 2020Navigation Patch3887130640406277183
426 October 2020Halloween Patch3895010671349982754
55 October 2020Hotfix3807188575863270130
628 September 2020Small Patch 23715990047710557509
726 September 2020Small patch3715990047700072274

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