SPSTEAMPULSELIVE ANALYTICS
Rogue Summoner

Rogue Summoner Steam metadata

Gamecraft Studios | Sep 3, 2020 | game

Released

0players observed · 22 September 2026 - 22:06:11 UTC

AdventureIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)840
  • Revenue (VGI)$7,544
  • Review score82% positive

Rogue Summoner metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)840
  • Revenue (VGI)$7,544
  • Review score82% positive
  • Total reviews28
  • Release dateSep 3, 2020
  • DeveloperGamecraft Studios
  • PublisherGamecraft Studios

Genres: Adventure, Indie, Simulation, Strategy

Company pages: Developer: Gamecraft StudiosPublisher: Gamecraft Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rogue Summoner Steam metadata

Rogue Summoner metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1355510/metadata
Steam Storehttps://store.steampowered.com/app/1355510/
Steam Communityhttps://steamcommunity.com/app/1355510
PCGamingWiki search
IGDB searchSearch IGDB for Rogue Summoner

Reviews, pricing, and metadata

Review summary

Positive

82% positive, 23 positive, 5 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

60

Platform releases
  • Steam 3 September 2020

Latest Steam announcements

  • Our new game - For Sparta! - 27 February 2021

    We are very excited to announce our new game: For Sparta! You probably heard about the Battle of Thermopylae, where 300 Spartans stood between one million Persians and the fate of Greece. Well.. 299 already fell and now only you can stop them in For Sparta, a fast-paced single-screen arena roguelike. For Sparta features +200 gameplay-changing items, more than 40 unique enemies and a fluid arcade-like top-down pixel art combat. The game was developed by two brothers, from Gamecraft Studios and is coming on this March 22nd to Steam for $1.99. https://store.steampowered.com/app/1490180/For_Sparta/

  • New Game Update! - 11 September 2020

    Hello fellow summoners! Another update for Rogue Summoner is live! Here is a list of the main fixes: Fixed bug of the frozen effect of a crystal disappearing when doing the turn prediction Fixed bug of monster rotation not resetting in the beginning of the turn. Fixed bug where heal attacks were being affected by Taunts. Smaller Fixes and Quality of Life improvements. We are having a blast reading your reviews and comments on Rogue Summoner! Seeing you enjoy the game is what motivates us! Cheers!

  • Rogue Summoner - First Post-Launch Update! - 7 September 2020

    Hello everybody! My brother and I hope you are having a blast with Rogue Summoner! We have tons of awesome updates coming for you down the line, so make sure to follow us to be notified about them all! For now, we have updated the game to version 1.1.16, with improvements to fix the problems you have been having with the game. Here is a list of the main fixes: Fixed crash caused by loading monsters that would be in the way of a Power Rock. Fixed Ancient Destruction Bestiary description. Fixed Energy Immunity text on Arrow Head Monster Info entry. Fixed bug where a Monster Essence would stay in play when it's supposed to be destroyed. Fixed typo on book "The Height of a Rogue Summoner - Volume II". It would be really awesome if you could leave a review for Rogue Summoner after playing it! It will help people make an informed decision about the game as well as help us know how we can impr…

  • Live Broadcast with the Developers of Rogue Summoner on Saturday 10am PDT. - 4 September 2020

    Hello fellow summoners, Tomorrow (Saturday - September 5th) at 10am PDT, Dan and Tiago (the two brothers that developed Rogue Summoner) will do a live streaming playing the game. You can access the broadcast on Rogue Summoner's steam page. My brother and I will play the endless mode (Rogue Madness) while commenting about some cool features of game and the development journey. We'll also chat with you and take your questions about Rogue Summoner and its development. We can't wait to talk with you tomorrow! See you there! Cheers!

  • We are excited to hear what you think of Rogue Summoner! - 4 September 2020

    Hello fellow summoners, We want to give a warm and cheerful "thank you" to everyone that bought the game in the first day, it means a lot to us! Since we crafted the game with a lot of love for you, we can't wait to hear what you think of the game! We kindly ask you to leave a review for the game. That's the best way for us to hear what you think of Rogue Summoner and it's also a great way to leave your thoughts for the players that are deciding to buy the game (your review can help us a lot, so it's a big double "thank you" to you!). We hope you can have a great time with Rogue Summoner during this weekend! Have fun!

  • Rogue Summoner Release - 3 September 2020

    Rogue Summoner has been released into the world! Go get it while it's hot. :) https://store.steampowered.com/app/1355510/Rogue_Summoner/ All about Rogue Summoner Rogue Summoner is a roguelike about summoning creatures to fight for you. It's a unique blend between turn-based tactics, roguelikes, strategy, auto battlers and even chess! After you create your strategy, the enemies will do their move, then, your creatures, each according to their behavior. To become a Rogue Summoner you must master each monster's behavior and use them creatively in combat. Check out this developer commentary video: Enjoy! Dan and Tiago Zaidan - Gamecraft Studios https://store.steampowered.com/app/1355510/Rogue_Summoner/

  • Rogue Summoner Launches Tomorrow - 2 September 2020

    Tomorrow is the big day! My brother and I love making games and we know that a game is nothing without the player. So we create our games thinking of how can we make you love it as much as we do. That's why the launch day is so especial to us. Rogue Summoner's development have been a blast for us, especially because of the feedback we got from all the beta players and how we managed to put the "thoughts" of our community in the game. The Rogue Summoner that is coming out tomorrow evolved a lot from its inception and we can't wait to hear what you think of it! Before we go, I'd like to share part of the review we got from the Indie Game Website. This review really touched our hearts because it expressed what we really wanted the player to feel when playing Rogue Summoner: “It’s a huge amount of fun, and the satisfaction you’ll get when you can successfully predict the entire fight is eup…

  • Crafting Rogue Summoner's Story - 30 August 2020

    When we first started to develop Rogue Summoner, we weren't sure about its story. We knew it would be mostly a rogue-like dungeon crawler, so the most obvious story to tell would be about the horrible monster you wave to destroy, and you would read it through fragments of text left there by previous adventurers. But, of course, doing the most obvious thing was not good enough. That's when we had the idea to tell a story about the summoner's philosophy, as if you were a student learning their mysteries. It is a very different approach to storytelling compared to most games and we really thought there was a lot of potential there. We would have to write the summoners' textbooks, in which they teach their values through the lens of the summoners' history. When we started developing the text, the summoners' identity started to take shape, and to make it very distinct from real-world textboo…

  • Game Updated for Launch: Achievements and Leaderboards - 29 August 2020

    Hello everybody! We are approaching the big RELEASE DATE! My brother and I are super excited for you to get your hands on Rogue Summoner! We think you will love it! We have just finished the final features of the game: Achievements and Leaderboards! It will be awesome to see how far your strategies will be able to take you in the Endless Mode in Rogue Summoner! I hope you see you in Semptember 3rd! Cheers!

  • Meet the brothers behind Gamecraft Studios - 28 August 2020

    The story of Dan and Tiago Zaidan - two brothers from Brazil - probably started very much like most other game devs: their love for video games and the curiosity to learn how they were made led them to start creating games of their own. In 2014, they started to create their first commercial video game: Eliosi's Hunt. Dan and Tiago teamed up with 5 other up-and-coming developers and managed to ship the game to Playstation 4 and PC on 2017 - 3.5 years after the development started! But the game didn't reach commercial success, and Dan and Tiago couldn't afford to keep making indie games. When they closed their first game company, they followed whatever opportunities presented themselves, including creating a startup to help students find internships, a process automation company and a tool to help people learn how to program. But they couldn't keep away from making games for too long - th…

  • Launch Trailer - 16 August 2020

    Hello fellow summoners! A little over two weeks to Rogue Summoner's complete Launch! We are super happy with the result! We have created a launch trailer highlighting all the dungeons and monsters we have created over the entire course of development (and, of course, our Early Access on Itchio). We hope you like it!

  • Rogue Summoner Launches on September 3rd! Version 1.0.0 COMPLETED! - 13 August 2020

    Hello everyone! We are very excited to announce that Rogue Summoner will be released on September 3rd! It has been a wonderful development journey and we are super happy with the result. Today, we finished all the content for the game! There will be 40 unique monsters and 9 types of procedurally-generated dungeons, including the two endless modes! In the next 3 weeks (before launch) we will test the game thoroughly and squash all the nasty bugs! This will make sure your experience will be the best possible when the game comes out! In the meantime, you can add Rogue Summoner to your Wishlist and check out our Demo! https://store.steampowered.com/app/1355510/Rogue_Summoner/ I hope to see you there on the launch day! :)

  • True Rogue: The Endless Game Mode - 9 August 2020

    Hello, friends! This weak, we implemented a new game mode for Rogue Summoner: True Rogue. It is an endless adventure with increasing difficulty, where all the previous enemies will show up. Hopefully you will have had a chance to learn the monsters' behaviors before, because in this dungeon they will combine in surprising ways testing even your best strategies. It was very hard to test this game mode (because of all the possible procedural combinations), but we dedicated the whole week to improving it and we're very happy with the result! We can't wait for you to play the FULL GAME on September 3rd 2020. For now, you can check out Rogue Summoner's Demo! https://store.steampowered.com/app/1355510/Rogue_Summoner/ Cheers!

  • New Monsters, New Dungeon - 3 August 2020

    We continue hard at work developing Rogue Summoner! This time, we implemented an entire new dungeon and 7 new monsters! Your feedback on Rogue Summoner's FREE DEMO has been super important to help us improve it! So let us know what you think about it! :) https://store.steampowered.com/app/1355510/Rogue_Summoner/

  • Bestiary, Minimap and Library - 28 July 2020

    Hello folks! Today we have a very special update for you, because we have included some features that have been requested by some players! Minimap No more needless wondering! You can now see where are you in the current level (as well as which level you are). Bestiary Learn all about the creatures you will fight against (and with) in your adventures! When you kill a creature 10 times it will show up in your bestiary, so you can reference its behavior whenever you need. Library After you collect a book, it will show up in your library. Now can read about Aktis Head-Head, Licos the Double-And-A-Half-Turn, Jairus Out-Of-The-Blue and all the other Rogue Summoners in one go! What feature would you like to see in Rogue Summoner? We are working very hard to improve the game and we would love to hear what you think about it! :) Download the Demo here: https://store.steampowered.com/app/1355510/…

  • New Dungeon, Monsters and Runes! - 25 July 2020

    Today we have a content-filled update for you! Enjoy the sixth dungeon of Rogue Summoner: Walk in the Magic Park! This update comes with 6 new monsters, as well as new runes, balancing improvements and bug fixes. We'd love to know what you think about the new dungeon (and Rogue Summoner in general), because we will keep improving it!! We really hope you love it! Cheers!

  • Destructible Crystals and New Magic Rings - 21 July 2020

    Hello, friends! I bring you another BIG update for Rogue Summoner (and its Demo). Here are some highlights of what you will find now in your adventures: Destructible Crystals You will come across rare crystals in your runs - both ally and enemy. An enemy crystal must be destroyed, while an ally crystal must be protected. If you succeed, you can expect handsome rewards! New Magic Rings There are 5 new magic rings in the game - and you can also stack them up! Here is how they look: Luckily, the summoner is far enough from the camera that we don't have to make him wear 20+ rings... :P Constant Improvements There were other fixes and rebalances throughout all dungeons. Thanks to everyone who has been playing and giving their feedback. As you can see, we really appreciate it and are using it to make the game better! You can expect more awesome updates in the following weeks! Download the Dem…

  • New Game Mechanics: Magic Rings, Power Rock - 17 July 2020

    Hello, friends! We continue to work very hard on Rogue Summoner to improve it continually! We heard great things about the Prediction System we added in an update a few days ago, and today we added two new major game systems! Magic Rings Some of you mentioned that the game could use more kinds of items so we added Magic Rings! They will give you an edge in combat (but are not so easy to get!). :) Power Rocks Scattered throughout the randomly generated dungeons, you may now come across a Power Rock (not to be confused with Power Metal). They will change the dynamic of combat on a certain place in the board: like buffing the monsters, making it more expensive to summon them or nullify the mana gain from the enemies. You will find 16 kinds of Power Rocks on your adventures and each one will make you adapt your strategy! Thank you to everyone who gave ideas for Rogue Summoner! We think thes…

  • Major Demo Improvements! Prediction System, Story and Fixes - 12 July 2020

    Major Update on the Demo!! Hello fellow summoners! There has been a major update on Rogue Summoner's free Demo! A lot of players said that the game was too difficult and that it wasn't clear how the enemies would react to your strategy. Because of that, we have implemented the prediction system: a system that helps you make your strategy by showing in real-time how the enemies will react to your summons. Check it out! Another great addition to the game was its story! It's something that we wanted to do from the very beginning and we're are very happy to have finished it! "The first Rogue Summoner was, of course, Aktis Half-Head. The story of how he got that nickname is paramount to understanding what it means to become Rogue." And lastly, there has been several bug fixes and small improvements. One that I'm very happy with is the ability to use the scroll wheel to rotate your monsters.…

  • Rogue Summone DEMO Now Available - 10 July 2020

    Hello all! We are super happy to announce the release of Rogue Summoner's FREE DEMO on Steam! We think you will have a blast with it! Learn all about Rogue Summoner here: Head on over to the game's Steam page and play it now! https://store.steampowered.com/app/1355510/Rogue_Summoner/ We are always trying to improve the game, so your feedback is greatly appreciated! :)

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1355510
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 3, 2020
DeveloperGamecraft Studios
PublisherGamecraft Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent82%
Positive reviews23
Negative reviews5
Total reviews28
Steam recommendationsNot available
Achievements60
Average playtime forever589 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1355510/

Short description

Rogue Summoner is a turn-based tactics roguelike about strategically conjuring monsters to fight in your stead. Summon every creature you encounter, from spineless minions to mighty bosses, and conquer all the dungeons to become the Rogue Summoner.

About this game

Rogue Summoner is a turn-based tactics roguelike about conjuring creatures to fight for you. It's a game about mastering different monster behaviors and using them creatively in combat. You will dive deep into different types of procedurally-generated dungeons, each with its unique difficulty, size and creatures. Death in each one means starting over from the very beginning of the dungeon, with no upgrades nor monsters in your loadout. But with death comes understanding and hidden knowledge of the dungeons' secrets. As you master each unique creature, you will be able to optimize your strategy by exploiting their weaknesses when fighting against them, and leveraging their strengths when summoning them. Every creature you defeat can be added to your loadout, from a half-witted spider to the great Morthgaal. Explore different types of procedurally generated dungeons, each with its unique theme, difficulty and monsters Summon every creature you encounter, from spineless minions to mighty bosses Master and combine different behaviors creatively Create and Execute your strategy in a turn-based, table-top combat system Cast your own combos with different monsters, magic potions and rune spells Upgrade your skills as you level up and go deeper into the dungeons Become the Rogue Summoner - no matter how many deaths it takes

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Rogue Summoner's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rogue Summoner's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rogue Summoner at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Indie

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Simulation

GameLatest observed playersTracked peakReviewsDeveloper
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Strategy

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Dota 2457,18523 September 2026 - 22:38:15 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite28,79923 September 2026 - 21:21:36 UTC65,94478,112Morefun Studios
Age of Empires II: Definitive Edition24,45423 September 2026 - 19:58:51 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Hearts of Iron IV24,33723 September 2026 - 22:28:21 UTC93,196377,014Paradox Development Studio
RimWorld23,68523 September 2026 - 20:28:47 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI20,40123 September 2026 - 21:49:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert20,16323 September 2026 - 22:04:20 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human18,79923 September 2026 - 21:18:40 UTC231,343179,110Starry Studio

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