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Power of the Ancients

Power of the Ancients Steam news

Cortex Code | Sep 28, 2021 | game

Released

0players observed · 25 September 2026 - 07:04:54 UTC

IndieSimulationStrategySteam Store

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Power of the Ancients news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateSep 28, 2021
  • DeveloperCortex Code
  • PublisherCortex Code

Genres: Indie, Simulation, Strategy

Company pages: Developer: Cortex CodePublisher: Cortex Code

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Power of the Ancients Steam news

Power of the Ancients news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Livestreaming Power of the Ancients - 16 June 2021

    The developer of Power of the Ancients will be streaming the game and answering your questions. Feel free to drop by and give your feedback on the demo!

  • Canal system in development - 23 December 2020

    I’ve added canals and bridges. At least, the pixel art exists and the logic for constructing canals is somewhat established. The idea is to have fountains as endpoints for the canals, which will be the places where farmers can fill up on water for watering their plants. Check out a part of the development in this video.

  • First animal added - 15 December 2020

    Roads and animals for Power of the Ancients, that’s right. Since last update I programmed a functional UI for dropping down roads on the map. In addition, the graphics for the roads have been updated as well. I have probably redone those pixel graphics ten times, but now I am satisfied with the result. Then I started pixeling a hippo, because this game definitely needed more hippo. I recorded a timelapse of the drawing of this animal. The music you hear in the background will eventually be the music for the main menu. All other music in this isometric city builder will have a similar atmosphere. We are aiming at something relaxed and calm. After having drawn something vaguely resembling a hippo, there was of course the task of programming the actual behaviour of the hippo. He is not very smart yet, but in the future I aim for the hippo to prefer hanging around the water. During the day…

  • Four pyramids pixeling and other news - 7 December 2020

    Today i made some pyramids for peaceful city builder Power of the Ancients. Here is a video of me drawing them. These are the four pyramids the peaceful city building game will have in addition to the main central pyramid. All four pyramids represent one of the four elements, which in turn represent four peoples. The farmers will build their homes nearby the earth pyramid. The fishermen will build their buildings nearby the water pyramid. The fire people / guards will build their barracks nearby the fire pyramid. Lastly, the magicians / air people will build their dwellings nearby the air pyramid. The water and fire will need to be animated still. In addition to this, progress has been ongoing. Almost all behaviour of the farmers and fishermen is now completely programmed into the game. Work has been progressing in the music and sound effects department as well. The main menu, which sti…

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