Strange Lands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateJul 25, 2020
- DeveloperAubercat
- PublisherAubercat
Genres: Adventure, Casual, Indie, Early Access
Company pages: Developer: AubercatPublisher: Aubercat
Strange Lands Steam news
Strange Lands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Strange Lands Version 0.11 - 8 August 2023
This update has been a long time in the making. With a focus on polishing world 4, it also brings a number of improvements and bug fixes. Major work on levels in world 4 to bring the fun Reworked spring tilesets Reworked castle tilesets Added menu screen displaying controls and how to play. When the player gains the speed powerup, the world slows down (bullet time) Bats eyes now glow in the dark Specters in cursed world now burn with green fire Better support for different resolutions Small crystal size increased
- Strange Lands Update 0.10 - 19 February 2023
Another small update with some big changes. This update focused mainly on bringing more fun to world 3, but also includes a few quality updates that affect the whole game. Improved rendering menus at different resolutions. Updated mouse cursor art Updated game title art Updated tile art (Castle Ice bricks, dirt, Winter rocks) Fixed a bug where tile sprites would be rendered slightly off Added particle effects when collecting crystals and other items Fixed memory leak
- Strange Lands Update 0.9 - 7 December 2022
A small update that brings some bug fixes, improved level content, and updated art! Improved backgrounds, making them more in line with the feel of the game Improved art for ice levels. Fixed bug in sprite rendering that would result in all sprites/tiles being slightly squished. Fixed bug where player could throw objects through unpassable tiles. Fixed Bug where player collision detection would not pick the closest blocking object to halt movement Completed review of Levels 2-1 through 2-4
- Strange Lands 0.8 Update - 26 October 2022
Introducing camera smoothing, for a better gameplay experience. Levels 1 through 4 have undergone a major rework Pickup and throw mechanic brought forward to world 1 Glass blocks to smash! New enemies that cannot be defeated without throwing blocks at them Use of conveyor belts More lava! World 1 boss battle re-imagined to make it more fun Some minor improvements to existing artwork/sounds
- Strange lands 0.7 update - 24 September 2022
The full list of changes includes: Migrated to .Net 6 This brings a number of advantages, not the least of which is improved performance Migrated Fixed Function Pipeline code to Modern OpenGL Improved Lighting effects Improved anti aliasing Better error reporting Potentially breaking changes Strange lands now requires "Visual C++ Redistributable 2015" to be installed in order to run. Controller support has been almost entirely rewritten to make use of newer libraries; I expect this to continue to work as before, but there is potential for undetected bugs. Strange Lands now requires a 64 bit environment
- Strange Lands v0.6 Cursed Lands - 26 June 2022
This update brings new playable content to Strange Lands! Help Sarah through the cursed world; her journey is nearly complete! Four new levels of cursed challenges Reworked art for player character art updated/animations smoother, pipeline improvements... End of game sequence added; finish the game to see! More efficient sprite resource management Minor improvements to art
- Strange Lands demo now available! - 17 February 2022
The Strange Lands demo is now available on steam! Play through the first two challenging worlds today!
- v0.5 Minor Update 3 - 15 February 2022
Various updates to content and assets, including: Reworked level 1-3 entirely; Try the new speed powerup! New end-of-level mechanism. Say goodby to the boring old green flag! New cloud platforms and hazards to avoid. Updated art for various environments. Expanded levels, most notably 1-4 and 2-4.
- v0.5 Minor Update 2 - 3 January 2022
The update includes: Added menu background scene. Bigger is better: Resized 1-up and fireball power-ups. Expanded levels with extra content, especially 1-3. Various art updates. Improved performance of collision detection.
- v0.5 Minor Update 1 - 30 November 2021
A minor update with major punch. This update brings a fresh new look to Strange Lands with a new art style for many areas. Improved art in various places (eg: lava! stone blocks, grass/dirt, caves, menu buttons) Revamped HUD, getting rid of the wooden frames Fixed bug where enemies would refuse to walk over mushroom blocks
- v0.5 Night Update - 10 October 2021
As darkness descends across the lands, Sarah's fight continues! Four new levels of night-themed challenge Ongoing improvement to existing levels Updated music for main menu and some levels New foes to fight Signs now need to be activated (with "up") before displaying Improved tile art
- v0.4 Minor update 1 - 1 May 2021
A lot of work has been happening behind the scenes, I just couldn't wait to get these changes out! There's plenty more to come, but in this update: * Updated background for world 1 * Improved tilesets and other art * Bug fixes around collision detection - no more falling through blocks! * Added content to some worlds (mostly to the beginning of level 1-3)
- v0.4 Spring Update - 28 March 2021
Sarah fights through a mountain land of bright springtime. New in this update: Additional 4 levels of spring-themed content Tweaks and improvements to existing levels Defeating a boss now gives Sarah access to a permanent health upgrade! ...but she starts out her adventure with less health than before Performance improvements
- v0.3 Winter Update - 8 January 2021
With this update, Sarah continues her adventure in an icy winter land of cold and snow! In this update: Additional 4 levels of winter-themed content Tweaks to existing content, expanding difficulty, and changes from player feedback Improved lighting rendering Improved art across all levels Added the ability to begin a game starting from any world the player had previously reached
- v0.2 Minor Update 1 - 22 November 2020
Work on Strange Lands continues at pace. While most effort has been focused on getting a new and fantastic world 3 built, with new challenges and levels to explore, there are a few items that just couldn't wait. In this minor update: Improved background parallax Added difficulty levels; For added challenge, try "It's not fair!", and for an easier time, try "Piece of cake!" For those choosing the harder path, a new enemy will greet them in the graveyard All levels in Worlds 1 and 2 have been updated for the new difficulty levels, and also to just improve the flow of the game. Various minor bug fixes
- v0.2 Autumn Update - 30 September 2020
A big thanks once again to everyone supporting Strange Lands. It's been such a fun time building the game I want to play. In this update: Additional 4 levels of autumn-themed content Tweaks to existing content, including making the world 1-4 boss fight make a little more sense, and a warp zone hidden somewhere in 1-2. ;) Improved controller support I'd noticed that Steam would sometimes override my controller button mapping in a way that broke it completely(Thanks, Steam!). I've added a change that should work around this annoyance. I'd love to hear feedback from the community about whether or not you're using a controller rather than keyboard input, and whether it works well for you or not. For anyone having problems using their controller with Strange Lands, please try the following workaround. - If the "Steam Input Per-Game Setting" option is enabled for Strange Lands, then disable i…
- v0.1 Minor Update 1 - 8 August 2020
Thank you to everyone who's downloaded and played Strange Lands, and an even bigger thank you to those who've left comments or reviews. It's always great to get feedback that can help make the game even better! I've been working hard to get more content ready to publish, and while the next levels are not quite there yet, I thought I'd share some of the improvements made over the last couple of weeks since the release. In this minor update: Persistent settings for sound and music volume Improved art for UI elements like buttons and HUD items Improved art for in-game elements such as sign text display, ladders, and tiles.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 December 2022 | Strange Lands Update 0.9 | 4980448574103245214 |
| 2 | 15 February 2022 | v0.5 Minor Update 3 | 6154735015630546204 |
| 3 | 30 November 2021 | v0.5 Minor Update 1 | 4224935490652184629 |
| 4 | 1 May 2021 | v0.4 Minor update 1 | 4074045878081341412 |
| 5 | 22 November 2020 | v0.2 Minor Update 1 | 3856732771963955253 |
| 6 | 8 August 2020 | v0.1 Minor Update 1 | 3667572003464770903 |
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