SPSTEAMPULSELIVE ANALYTICS
Live by the Sword: Tactics

Live by the Sword: Tactics Steam metadata

Labrador Studios | Oct 28, 2022 | game

Released

0players observed · 13 October 2026 - 20:14:58 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)2,220
  • Revenue (VGI)$30,183
  • Review score72% positive

Live by the Sword: Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)2,220
  • Revenue (VGI)$30,183
  • Review score72% positive
  • Total reviews74
  • Release dateOct 28, 2022
  • DeveloperLabrador Studios
  • PublisherNot available

Genres: Indie, RPG, Strategy

Company pages: Developer: Labrador Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Live by the Sword: Tactics Steam metadata

Live by the Sword: Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1363210/metadata
Steam Storehttps://store.steampowered.com/app/1363210/
Steam Communityhttps://steamcommunity.com/app/1363210
PCGamingWiki search
IGDB searchSearch IGDB for Live by the Sword: Tactics

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 53 positive, 21 negative

Price and discount

$14.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements

Achievements

27

Platform releases
  • Steam 23 June 2021
  • Xbox 28 October 2022

Latest Steam announcements

  • Board Builder is now available! - 14 March 2023

    Hello everyone! Today marks a grand day. The day of building! We have finished our Board Builder mode and through another free update are providing it to you all. You will now be able to create a board to do battle on against the AI or against a friend. Let me provide a breakdown of the board builder. 1. Choosing your environment and board size. Environment determines the starting ground tiles and some other smaller factors that aren't too important. Ground tiles essentially come in two groupings, outside and indoor, its easy to tell what type of tiles you'll have access to within a few moments of trying out the board builder. From this screen you can also Load a previous board you've worked on as well as ALL the other boards in game and customize them how you want. Import allows you to import a board from someone else, more on that later. 2. Here shows two different starting board size…

  • Board Builder Patch and Balance Changes - 14 March 2023

    Additions Board Builder! Balance Changes Alchemist Blinding Potion Cooldown reduced from 3 to 2. Alchemist Quickness Potion Cooldown removed. Alchemist Sticky Mixture Cooldown reduced from 4 to 3 and Accuracy increased from 88% to 96%. Archer Barrage Cooldown reduced from 4 to 3. Archer Snipe Accuracy increased from 60% to 76%. Assassin Bag 'em and Tag 'em Cooldown reduced from 4 to 3. Brawler Throat Chop Cooldown reduced from 4 to 3. Medic Heal Cooldown reduced from 4 to 3. Medic Panicked Shout Cooldown reduced from 4 to 2. Medic Phase Cooldown reduced from 4 to 3. Mercenary Shield Toss Cooldown reduced from 4 to 3. Rougarou Basic Attack Damage increased from 3 to 4. Rougarou Bite Damage increased from 2 to 4 and Accuracy increased from 88% to 96%. Rougarou Kidnap Cooldown reduced from 4 to 3 and Damage increased from 3 to 5. Thief Shiny Stab Accuracy increased from 76% to 88%. Warrior…

  • Winter Update available now! Patch Notes inside. - 6 December 2022

    December Patch Notes Additions Traits! Each of the seven main playable characters now have two traits, which grant the character with a powerful passive effect, which can be selected in place of one of the current six abilities before battle, giving an even larger array of options to pick and mix from. Thief, Pirate and Mercenary, the three unlockable characters in Adventure Mode, now feature a full range of eight abilities and traits to select from and each now have an innate trait. AI controlled Thieves, Pirates and Mercenaries in other modes also have access to the new innate traits and some of these new abilities so be on the look out! Adventure Stat Points! A whole new Stat Point system has been added into your Adventures, allowing you to upgrade the Health, Movement, Speed and Accuracy of each of your party members using points earned from battling. Each party member also comes wi…

  • Stat Points and Grand Effects! - 11 November 2022

    Hello! We have been hard at work on the Winter Update coming December 6th! I wanted to share with you all some screenshots of the WIP for our Stat Points and Grand Effects for Adventure Mode The above image shows off investing stat points into a character. Players will be able to invest however they like into those 4 stats, however only 3 SP can be invested. The fourth has to be used to unlock a Grand Effect Grand Effects can influence gold, skills, movement, even if enemies are more likely to retreat! Each character has 3 Grand Effects to choose from, but you won't know which 3 until you invest those 3 SP. If a character is killed they lose all SP invested into them :(. But fear not, we are adding in items as well that can be used to gain SP and each Adventure will start with 1 SP available to be spent! Next week we will be making more additions to Adventure Mode, Story Mode and Genera…

  • Friday Update (Winter Update Content) - 4 November 2022

    I wanted to take today to detail more about our Winter Update due for release December 6th. We have updates coming for Story, Adventure and Overall gameplay. Adventure Mode Adventure Mode will see the biggest update with the ability to assign stat points into your characters. These can be assigned to either HP, Speed, Movement or Accuracy. After you’ve put 3 stat points into a character you can use a 4th to unlock a Grand Effect, these are random bonuses that can enhance a character or provide an overall bonus to your adventure run. Example GE’s - General GE, this character is no longer limited to how often they can change terrain height - General Ge, kills with this character grant gold - Assassin specific GE, Bag em and Tag em always grants the extra movement capability. This is just the tip of the iceberg for what else is coming to Adventure Mode this update. WIP of Stat Point UI Sto…

  • Time to save the Kingdom - 28 October 2022

    Hello everyone, The day has finally arrived it is launch day and with it the excitement of getting the game out to you all. So many of you all have contributed to the game in one way or another through the use of the in-game feedback system, this would not have been possible without you so please pat yourselves on the back because you are also part of this game. Seriously, I can't get over how amazing a lot of you all have been. If you can, please leave a steam review, they are so important to the health of a game. What started as just a board game a few years ago has transitioned into a game that has taken some risks with bucking trends and trying to do something new in the genre. While it may be tough to see at first we promise that if you stick with the game we have so much more to offer and provide. All of us here at Labrador Studios are committed to the development of new content a…

  • Launch Day Preview and Next Content Update - 14 October 2022

    Hello! We wanted to give you a full list of all the changes going live on release (October 28th) as well as what content is coming next. If this looks great to you please share it with friends! Release Patch Notes Additions Act 3 of Story Mode added! Online Multiplayer Cross-Play added! Play against random foes from around the world via Steam, Nintendo Switch Online or Xbox Live. Cross-play for Online Custom Games, which will allow you to face off against your friends regardless of what platform you're playing on, will be added in a future update. Four new boards added for Skirmish and Multiplayer, with the old "Peaks" board retired. Gameplay Panicked Shout no longer affects characters diagonal to the Medic. Abilities where characters jump forward (Superman Punch, Rush etc) can now target characters on the same height level when the Heavy Feet debuff is active. Fix for Charged Draw stil…

  • Full Release on October 28th! - 13 October 2022

    Hello Everyone!! Big news today. We are announcing today we are leaving Early Access and fully releasing on October 28th! That is in just two weeks! This release will come with a major patch that will be detailed fully tomorrow. (Bug fixes, Gameplay tweeks, Act 3, New boards, Oh my!) I want you to know that this has been an incredible journey with so many ups and downs along the road. Being able to make this game has been a dream come true. Thank you all for helping make it possible. The past few months we have been lucky to travel to a few game conventions and share the game in person and see your reactions live and the smiles on your faces as you fight your friends in tactical combat, Ill never forget those experiences. Now that we've got the sappy stuff out of the way let me tell you what's next. Following release we have a stream of content we're hard at work on currently. First up…

  • Patch Notes for Early Access Version 2564 - 11 July 2022

    Gameplay Tile textures have been updated to provide more clarity. Battle music has been replaced with one track for regular battles and one for boss battles. A Thief has been removed from the first two Story Mode battles. Houses have been removed from Story Mode battles. Enemies have been removed from the "Save the Medic" Tactician Mode battles. The Thief, Pirate and Mercenary Bosses now all have 25 max health by default and the Rougarou now has 30 max health by default. Misc Complete refactor! We've combed through the entire codebase and assets and managed to streamline everything a fair amount. As a result a bunch of minor gameplay and UI bugs have been fixed, the AI runs a bit faster than before and build sizes are now 20% smaller! Note: We've also readded the prompt for our feedback system at the bottom of the screen. If you encounter any bugs or want to leave us some feedback, be s…

  • Publisher and Console Release! - 11 June 2022

    Today we are proud to announce that Gravity Games Arise has come on as the publisher for Live by the Sword: Tactics. They will be helping us to deliver the best possible game to you all. Because of this amazing news I wanted to share with you some more announcements I hope blow you guys away. News Live by the Sword: Tactics will be releasing on Nintendo Switch and Microsoft Xbox! We are extremely proud to have our game on these platforms and have worked very hard to make this become reality. With this being the first game that many of us have worked on it is a dream come true. We will be exiting Early Access in Q3 of this year. We will exit Early Access with our 1.0 patch, this will also be the day we will release consoles. Working towards a simultaneous release is a daunting task but we feel we are up to it. We will announce the exact date in the future. We are making a digital booklet…

  • Patch Notes for Early Access Version 2358 - 29 April 2022

    Fixes Fix for possible soft lock when entering an Adventure Mode battle with an injured character. Fix for board icons not updating when changing game settings for Local Multiplayer and Online Custom Game.

  • Combat Update - 19 April 2022

    Patch Notes for 2324: - Targeting changed to remove being able to use melee actions diagonally. - In-battle information pop-up added whenever a player first has an injury in an adventure campaign. - Injured health bars added. - Health increased by 1 for all playable characters that previously had an odd amount of health. - Minor animation fixes. As always please use the feedback system with (F8) and let us know what you think.

  • Long Awaited UI Update Arrives! - 8 April 2022

    It’s officially out, the UI overhaul for Live by the Sword: Tactics. I don’t think it’s an exaggeration to say that this has drastically improved the game, visually and usability wise. Not one bit of the game has been spared from a new coat of paint. Not even our feedback reporting tool (F8) has escaped looking better. Which by the way I ask you use and let us know what you think of the new look please. We are offering a 25% discount for the next two weeks as well. And please feel free to join our Discord: https://discord.gg/8N4FPVzfRJ What is in this update Bug fixes and bug fixes with a side of bug fixes. Thanks in part to a lot of you all reporting bugs. Floating combat symbols to replace the floating text Floating damage numbers to replace the floating damage text New speech bubbles and emotes New ability selection interface New character selection interface New combat UI Adventure…

  • Patch Notes for Early Access Version 2016 - 6 January 2022

    Fixes Fix for game bugs caused by invalid save files, which included lost progress when returning to the main menu or restarting the game and the tutorial failing to start. Invalid save files are now regenerated to avoid this occurring again in the future. NOTE: The above bug was due to save files not properly carrying over from the demo to the full game. As a result of this fix, demo save files from the previous version of the demo will be regenerated, including those carried over to the full game. This will mean that Story, Tactician and Adventure progress and volume/language/controls settings from the demo will be lost. We apologize for the inconvenience this will cause. Fix for not being able to use the Spacebar when setting names in Adventure Mode or using the feedback form if that key was assigned to Submit. Fix for not being able to navigate buffs and debuffs when using keyboard…

  • A massive Story Mode update is here! Play Act 2 now! - 16 December 2021

    Act 2 available to play as of today! The middle act of the Live by the Sword: Tactics Story Mode is now available, adding more cutscenes and battles which follow on directly from the dramatic conclusion of Act 1. Having uncovered a sinister plot, more will be revealed about our band of heroes as they face off against multiple challenging encounters on their path to save the kingdom. This update puts us three quarters of the way through Early Access, plus we have some exciting announcements we're looking forward to sharing with you next year. Thanks again for sticking with us through development and we hope you enjoy Act 2!

  • Patch Notes for Early Access Version 1967 - 5 November 2021

    Changes & Additions All text previously only available in English (Story, Tactician and Adventure) now fully translated into Chinese, French, German, Japanese and Spanish. "Rest" button now says "End Turn" when the character is at full health. The Poisoned Rest debuff now only has an effect when the character is not at full health. A toggle for displaying the turn transition animation has been added to the pause menu. Tutorial end questions UI updated to match menu/gameplay styling. Intro pop-up no longer displayed at the beginning of the Story Teaser 1 cutscene. Fixes Fix for story menu navigation not working correctly when using keyboard or controller. Fix for tiles being displayed as targetable when selecting the Rest button. Fix for the feather sometimes staying on the tile during the Phoenix Rise animation. Fix for a soft lock caused by the AI missing a Bear Hug before moving.

  • Patch Notes for Early Access Version 1941 - 14 October 2021

    UI Main menu styling updated. Button styling during gameplay updated to match those now used on the main menu. Patch notes for early-access-build (1928) Adventure Mode Adventure Mode is now available! For more details about our biggest addition to the game to date: Adventure Mode has Arrived! Story Captured Thief now walks off the board not holding their knives. AI Fix for possible soft lock due to AI using Flame Wave incorrectly. Fix for possible soft lock due to AI targeting another character first with Ricochet whilst having the Taunted debuff. Fix for AI not correctly checking for a height bonus. Speed improvements. Fixes Fix for possible soft lock caused by knockback. Fix for being incorrectly able to use Superman Punch/Rush/Leap Slash whilst having the Stonefeet debuff. Fix for Share Pain sometimes appearing as usable after an ability has already been used. Changes Each Pirate now…

  • Adventure Mode has Arrived! - 9 October 2021

    Adventure Mode is available for play as of today. We've taken our core gameplay loop of the tactical battles within the game and implemented them in a new way. Now instead of playing through a Story Mode or solving difficult fights in Tactician Mode, you'll be expected to recruit and manage a team of adventurers as you play. Let me go over exactly what Adventure Mode is for those of you who haven't heard of it before. You'll start a run with only three characters with random abilities. You can re-roll these as much as you'd like to start with a team you feel comfortable with. You are then introduced to some minor tutorials guiding you through your first few moves in the game. One of these is the introduction to a brand new mechanic unique to this mode, gold. You earn gold by winning battles. That's the easy part. Now you need to manage how you spend your gold. As you visit villages you…

  • Patch Notes for Early Access Version 1805 - 10 September 2021

    Tactician New set of ten Tactician battles now available - variants! Alongside adjusting enemies and available units, the ten existing Tactician battles have been reimagined with new modifiers to contend with, making going for those glorious gold medals even more of a challenge. Overall medal now awarded for each set of battles in Tactician Mode. Character Balance Barrage and the Thief Lord's Knife Juggle now have separate accuracy rolls for each hit. Fixes Fix for Superman Punch, Rush, Leap Slash and Leap abilities being broken by Blinded debuff. Fix for soft lock that could be caused when a projectile hit an enemy one tile away. Fix for black lines appearing between tiles since the previous update. Fix for selectable tiles not being displayed after some actions in certain situations. Fix for the wrong tiles being displayed as being available to move to after missing a Charged Draw. Fi…

  • Tactician Mode Update - 6 August 2021

    This is our second major update since Early Access launch in late June. We are committed to continual improvements of the game as well as adding in content in a timely manner. We hope you enjoy this new game mode! Tactician Mode - Tactician Mode has been added! Launching with our first set of ten battles, this mode challenges you to defeat the enemy in as few turns as possible on unique battlefield designs and sometimes against rule sets different to what you'd usually run into in other modes. Gameboard Visibility - Tiles now become transparent when there is a character behind. This new feature will allow players to see characters more easily now as tiles in front of them can be seen through. Please leave feedback on this so we can further adjust if needed. AI Changes - Further AI speed optimization. - Further AI calculation improvements. - Fix for AI issues with Flame Wave and Ricochet…

Patch notes and updates

S.noRelease datePatch nameGID number
114 March 2023Board Builder Patch and Balance Changes5070528810310932930
26 December 2022Winter Update available now! Patch Notes inside.4979322040035101431
311 July 2022Patch Notes for Early Access Version 25644539082035574243765
429 April 2022Patch Notes for Early Access Version 23584348798430277546418
56 January 2022Patch Notes for Early Access Version 20164224939386875923075
65 November 2021Patch Notes for Early Access Version 19674186652991113776595
714 October 2021Patch Notes for Early Access Version 19414698935641755131984
810 September 2021Patch Notes for Early Access Version 18054020014731798879946
96 August 2021Patch Notes for Major Content Update 24032396530945027451
1021 July 2021Patch Notes for Early Access Version 16094038024692282755037
1114 July 2021Patch Notes for Early Access Version 15814036898156492520264
128 July 2021Patch Notes for Early Access Version 15664032392655114545047
137 July 2021Path Notes for Major Content Update 14032392655111636551
1425 June 2021Patch Notes for Early Access Version 14944032392655067969288

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1363210
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateOct 28, 2022
DeveloperLabrador Studios
PublisherNot available
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent72%
Positive reviews53
Negative reviews21
Total reviews74
Steam recommendationsNot available
Achievements27
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1363210/

Short description

Live By The Sword: Tactics is a streamlined tactical RPG that blends classic and contemporary gameplay elements. The game is set in a world recovering from the ravages of war, you must navigate the treacherous landscape to prevent further turmoil. Single Player and Multiplayer modes available.

About this game

Live By The Sword: Tactics is a streamlined tactical RPG that blends classic and contemporary gameplay elements. The game is set in a world recovering from the ravages of war, you must navigate the treacherous landscape to prevent further turmoil. It’s a journey that will test not only a brotherly bond but the player’s tactical skills as they form a team and go on this heroic quest. The game is a new take on Tactical / Strategy gameplay. Characters do not gain experience points and you cannot collect overpowered equipment to easily bypass difficult fights. You, the player, must become more skilled to achieve victory. Are you up for the challenge of becoming a true Tactician? Multiple Game Modes Live by the Sword: Tactics features many ways to play: - Story Mode that features a group of adventurers who discover an evil plot. - Adventure Mode that has you building the world as you explore it. Beware, defeat means death in this mode. - Tactician Mode that places you in odd battle scenarios to solve. Many with unique win conditions. - Online battles between two players. - Local battles between two players. Coming Post-Release - Ranked Online multiplayer. - Additional Classes Classes The battle system in Live by the Sword revolves around 5 vs 5 battles. The player has the choice of building their team with 7 unique classes and 3 additional in Adventure Mode. - The Alchemist, Archer, Assassin, Brawler, Medic, Warrior and Wizard Each class possess an innate ability as well as a pool of 8 unique abilities to choose from. Choose wisely as you can only take 4 into battle.

Supported languages

English, Japanese, Simplified Chinese, French, German, Spanish - Latin America, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
22Steam Achievements
28Full controller support
23Steam Cloud
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência Linguagem imprópria
steam germany12Gewalt Derbe Sprache
igrs13Penggunaan bahasa Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 13, 2026 to Oct 13, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Live by the Sword: Tactics's USD price history spans from Oct 13, 2026 to Oct 13, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Live by the Sword: Tactics's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 13, 2026 through Oct 13, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Live by the Sword: Tactics at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-13$14.99$14.99No discountSteam Store

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat164,21113 October 2026 - 21:14:54 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS121,56913 October 2026 - 20:55:44 UTC399,748Not availableBULKHEAD
Valheim106,43713 October 2026 - 21:19:40 UTC498,478533,888Iron Gate AB
Rust95,51113 October 2026 - 19:28:22 UTC259,6461,403,838Facepunch Studios
Geometry Dash55,96613 October 2026 - 20:42:42 UTC108,707646,789RobTop Games
Project Zomboid55,79813 October 2026 - 20:37:01 UTC122,811486,203The Indie Stone
TBH: Task Bar Hero51,03813 October 2026 - 21:01:59 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine46,48313 October 2026 - 21:20:49 UTC150,2711,008,495Wallpaper Engine Team
Deskrawl: Idle ARPG40,19213 October 2026 - 01:29:43 UTC47,772Not availableFirst Day Games
Slay the Spire 240,11913 October 2026 - 21:20:55 UTC574,638199,438Mega Crit
Stardew Valley38,10813 October 2026 - 20:54:41 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,45713 October 2026 - 20:47:36 UTC73,289940,058SCS Software

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2315,50913 October 2026 - 19:48:55 UTC391,37312,893NC
Valheim106,43713 October 2026 - 21:19:40 UTC498,478533,888Iron Gate AB
Rust95,51113 October 2026 - 19:28:22 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt59,97413 October 2026 - 20:59:00 UTC137,187877,306CD PROJEKT RED
Aniimo58,52813 October 2026 - 19:24:57 UTC140,219Not availablePawprint Studio
Project Zomboid55,79813 October 2026 - 20:37:01 UTC122,811486,203The Indie Stone
TBH: Task Bar Hero51,03813 October 2026 - 21:01:59 UTC546,13043,714Nugem Studio, Tesseract Studio
Baldur's Gate 345,32313 October 2026 - 20:59:31 UTC875,343860,578Larian Studios
Warframe44,83513 October 2026 - 21:18:33 UTC181,509679,574Digital Extremes
Deskrawl: Idle ARPG40,19213 October 2026 - 01:29:43 UTC47,772Not availableFirst Day Games
Stardew Valley38,10813 October 2026 - 20:54:41 UTC236,6141,016,067ConcernedApe
Palworld32,15913 October 2026 - 21:18:58 UTC2,101,535451,088Pocketpair

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2647,04313 October 2026 - 21:18:18 UTC1,291,3282,758,031Valve
Baldur's Gate 345,32313 October 2026 - 20:59:31 UTC875,343860,578Larian Studios
Total War: WARHAMMER III44,39813 October 2026 - 21:18:59 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 240,11913 October 2026 - 21:20:55 UTC574,638199,438Mega Crit
Hearts of Iron IV31,14313 October 2026 - 20:59:24 UTC93,196377,014Paradox Development Studio
Football Manager 2629,14413 October 2026 - 20:52:44 UTC82,75036,155Sports Interactive
Arena Breakout: Infinite27,54213 October 2026 - 21:08:13 UTC65,94478,112Morefun Studios
RimWorld27,31313 October 2026 - 19:51:34 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI26,57813 October 2026 - 17:40:56 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord24,89513 October 2026 - 19:05:09 UTC248,034298,531TaleWorlds Entertainment
Crusader Kings III24,49513 October 2026 - 19:52:01 UTC98,474138,767Paradox Development Studio
7 Days to Die20,96813 October 2026 - 20:25:50 UTC124,449401,451The Fun Pimps

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.