- Skycadia version 2.0 update! - 6 July 2023
The Skycadia version 2.0 update is here! Everything from the open beta is now live -- check it out and let us know what you think! Please join the Studio Nisse Discord to give feedback and stay up-to-date on what we're working on! STUDIO NISSE DISCORD
- Open Beta 1.6.0 - 1 June 2023
Another small update address some boss balancing, and you can now shoot down the Story Mode bosses if you survive long enough in Arcade Mode :) Please join the Studio Nisse Discord to give feedback and stay up-to-date on what we're working on! STUDIO NISSE DISCORD
- New Achievements in the Open Beta branch! - 23 May 2023
Hi everyone, just a small update that I've added a few new achievements for the Open Beta branch. For more info on the Open Beta, please see the announcement post HERE Happy hunting! All the best, Ian @ Studio Nisse
- Skycadia Version 2.0 OPEN BETA - 22 May 2023
Connect with us on the Studio Nisse Discord I'd like to invite you all to the Open Beta! Just right-click your Skycadia install in the Steam Library and choose "Properties...", go on the BETAS tab, and choose the Beta branch. This will switch your install to the Beta branch, and we'll be updating this regularly. Some notes on the Beta: We are trying not to break Save States, but it's possible saves will get broken, so play the Beta at your own risk! Barrel rolling is now a thing! Double-tap the roll left or roll right button to execute a barrel roll, which deflects enemy bullets back at them and grants brief invulnerability with a cooldown Ships, pilots and weapons are functional, but NOT final balancing Please give us feedback on what you think in the Studio Nisse Discord! Have fun!! 🛩️
- Skycadia is coming to Nintendo Switch!! - 26 August 2022
I'm thrilled to announce that Skycadia is finally coming to the Nintendo Switch! The eShop page is now live in most territories, so you can Pre-Order or Wishlist it on the eShop Page! Skycadia will release in all territories on September 8th. The Switch version of Skycadia has the all-new Story Mode, as well as many other improvements. Please try it on Switch and let me know what you think :) Skycadia eShop Page: https://www.nintendo.com/store/products/skycadia-switch/ All the best, Ian
- Skycadia is 50% off during the Steam Summer Sale! - 24 June 2021
Buy a few gift copies for friends and get the word out! I am plugging away on the single player update that will be coming later this Summer, so stay tuned :) Join the official Discord server to stay connected All the best, Ian @ Studio Nisse
- POLL: What should the next major update be? - 9 May 2021
POLL: What should the next major update be for Skycadia? Hi everyone, Just a quick poll to find out what people want me to focus on -- Split-screen multiplayer, or a Story mode? You can follow the link below, or feel free to leave a comment! Thanks for your support :) POLL: What should the next major update be for Skycadia? All the best, Ian @ Studio Nisse
- MAGAZINE INTERVIEW IN PRINT! - 13 March 2021
https://pbs.twimg.com/media/EwX6QEhXMAUQwY8?format=jpg&name=4096x4096 SKYCADIA IS IN PRINT! Pick up a copy of Wireframe Magazine for a 2 page interview on the development on Skycadia! You can order a print copy (super cool!), or download the FREE pdf. The interview is on page 80 :) https://wfmag.cc/issue48 Thanks so much to Ryan Lambie at Wireframe for being amazing and providing this opportunity!
- Third Person View added! - 3 February 2021
https://i.imgur.com/LMJX1bH.gif Third person mode has been added! Just tap "C" to switch views, or change the key in the Control Settings menu. You'll finally get to see everyone's ships -- collect them all :D There are also performance improvements and general bug fixes! Huzzah! Let us know what you think on Twitter: https://twitter.com/StudioNisse Hoping to make the next big update split-screen co-op, so stay tuned :) All the best, Ian @ Studio Nisse
- Performance Improvements - 6 January 2021
I've just committed an update that'll noticeably improve Skycadia's performance, especially as you get several minutes into a Bounty Hunt. I'll be doing more performance optimizations soon that should improve framerates overall, but they involve manual updates to art assets, so it'll be a few days before I get that done. Thanks so much for your continued support! All the best, Ian @ Studio Nisse
- Skycadia is Coming to Xbox One/X! - 1 January 2021
Skycadia is available for preorder on Xbox One/X today, and releases January 22nd! PREORDER ON XBOX ONE/X: https://bit.ly/3aYlCsF We're super excited to be releasing on console, and look forward to even more players! Merry Christmas and Happy New Year, everyone, and thank you so much for your support :) All the best, Ian @ Studio Nisse
- Gameplay Balancing Update!! - 30 December 2020
Rebalancing Hi everyone! Skycadia's gameplay has been rebalanced to provide a smoother curve of experience -- you should be able to get a bit higher on the leaderboards more easily, but the later game has been rebalanced to be more challenging and to prevent some known "easy" ways to collect bounties. Try it out and let us know what you think in the Skycadia Discussion hub: https://steamcommunity.com/app/1364710/discussions/0/
- NEW MAPS DECEMBER UPDATE! - 20 December 2020
Explore the world of Skycadia by skimming the frigid waters of the Icy Isles at night, feeling the heat in the Tropic of Gallus, or swooping the trees around the Ornithian Sea! These are the new locales of your most dangerous bounties, or simply enjoy a chill vacation by CRUISIN' through! NEW FEATURE: When you fly too high, the dizzying heights give you double vision just before your engine stalls -- use this as a warning to drop your altitude before your engines give out!
- New enemy portraits, bug fixes and quality of life improvements - 11 December 2020
New Enemy Portraits! You'll see them when you get shot down :D Bug fixes and QOL improvements: - Leaderboards now update properly every time you look at them :) - Colonel achievement should trigger now! - Fixed a bug with mouse cursor disappearing in the Pause Menu - Added "Restart" option to Pause Menu - Dialog bubbles at the beginning of gameplay go away once you've achieved 500 Highest Bounty - Volume settings now work properly - End game spawning rates have changed somewhat Huge thanks to players DGgaralixx and ChunKyPiglets for reporting issues! Happy hunting! Ian @ Studio Nisse
- OUT NOW: Barrel-Rolling 90's Sky Pirate Dogfighting - 8 December 2020
Skycadia is now available!! We're so excited to get it into your hands and see who tops the leaderboards :D I'll be livestreaming a lot over the next few days, so drop in the chat or leave a message in the Discussion boards -- I'd love to hear your feedback. Get huntin'!
- Skycadia included in Indie Corner Games Roundup - 30 November 2020
Indie Corner Games has very kindly included Skycadia in their December roundup video and blog post!
- Alpha Beta Gamer coverage! - 8 October 2020
Skycadia is a fast, fun and wonderfully disorientating first person arcade dogfighting game where you swoop through the skies of a little ocean-filled planet and blast pirates out of the sky. Calum Fraser at Alpha Beta Gamer has done an awesome write-up of the Skycadia demo, along with a nice gameplay video. Check it out and let us know what you think! https://www.alphabetagamer.com/skycadia-alpha-demo/
- Skycadia Developer Stream - 2 October 2020
Hey everybody! Join us for a developer livestream of Skycadia 7pm CST October 7th! We'll be playing Skycadia, answering questions on the game's development, our backgrounds as developers, and game dev in general. Please support us with a Wishlist for Skycadia -- we really appreciate it! The Skycadia Demo will be available throughout the Autumn Festival. We can't wait to meet you! Twitter: https://twitter.com/studionisse