Overview
Cybershock: Future Parkour comes from Javier Federico Goldschmidt, Matias Juvé, Tomas Peters and is published by Javier Federico Goldschmidt, Matias Juvé, Tomas Peters. It arrived on Steam on Jul 28, 2020, and it sits naturally among Single-player, Steam Achievements, Steam Cloud, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Cybershock: Future Parkour's latest SteamPulse observation recorded 0 players at 22 September 2026 - 16:02:35 UTC, with a tracked peak near 4. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 94% positive across 95 reviews.
Language and system requirements
Cybershock: Future Parkour is available in 1 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 2 Ghz | 4 GB RAM | 256 mb video memory, shader model 3.0+ | 1 GB available space |
Sales, recommendations, and streams
Cybershock: Future Parkour has sold up to 2,940 units and has recommendation data pending. The estimated VGI revenue is $6,386. On Twitch, 0 streamers are live with around 0 total watchers.
