- NEVER-SAY-GOODBYE UPDATE - 20 June 2023
Dear friends! We want to thank everyone who has helped us in the development of the game since its release. We have fixed everything that didn't satisfy us and added everything we wanted to add. This doesn't mean that we are ending support for the game: we will always be happy to receive your feedback and assist in resolving any issues that arise. We are not saying goodbye! List of changes The game has been transferred to Unreal Engine 5.2. The locations of Egypt, Barge, and Express have been optimized. Loading screens now have hints. The default voice-over is set to Russian for all languages. A notification now appears when exiting the pause menu, indicating the application of new graphics settings. All texts regarding "knowledge points" and "words" have been standardized. Some English localizations have been fixed. Some UI elements have been corrected. The base camera inertia has been…
- Regular Update 1.2.0 - 31 May 2023
Fixes: Some localizations in English have been fixed. The layout of quest names in the journal has been corrected. The text no longer exceeds the boundaries of the buttons! Added the ability to remap certain buttons and actions for the keyboard. The icons for the shoulder and trigger buttons of the gamepad have been replaced with clearer ones. The dead character no longer moves after the appearance of the That One.
- Regular Update 1.0.9 - 16 May 2023
General The action cancelation has been changed from "F" to "RMB" (Right Mouse Button). Valery's house has been optimized. The appearance of the final credits has been updated. Player respawns in all dreams have been adjusted. Act 3. On the Hills of Manchuria That one now turns towards the sniper when talking about him. Act 4. Calls for Help Fixed player camera movement to operator camera when having a cigarette in the mouth. Act 7. Drift The sound of the machine gun is now slightly quieter. Act 8. Well, It's Business, Well... The Translator's button voicing has been fixed. Act 8. And That's It! The camera no longer flies away when selecting lines. Act 9. The Lesson of Futility The witch will now wait for you in the house. You won't miss her anymore! New walls have been added to the pyramid, hiding the empty part of the location. Act 10. The Hour of Reckoning A tube of glue has been add…
- Original Soundtrack Released! - 10 May 2023
Kujlevka's OST finally came out on Steam! You can listen to the amazing music created by the band "Empty Train" by clicking on the links below: Steam soundtrack page Zvonko (VK, Apple, etc...)
- Regular update 1.0.8 - 9 May 2023
Fixed scrolling of notes. A previously unremarkable note has been added to the Journal menu — "The Letter of the Steppe Grandfather". An explanatory thought has been added when choosing the doors leading to the final exhibits. An explanatory dictionary level bar has been added to the alien negotiation screen. An indication arrow has been added to the player's actions, which assume a long-held key. Now in the "Journal" menu, the quest buttons of one act are "detached" from the buttons of other acts. The names of the acts have been added between the buttons. Slightly increased the time to select the shooting / poker in the quest "Arrival". Added the "Camera Inertia" option in the control menu.
- Regular Update 1.0.7 - 6 May 2023
Changes: Now all available screen resolutions are displayed in the graphics settings. Fixed a bug with incorrect display of the journal. Fixed a bug with carts and cars in the Shoe Store. Vehicles no longer fly. All alcoholic beverages now have the "Roll" type. Fixed a softlock with the Translator. In manual reply mode, the dialogue no longer gets interrupted. The dialogue with Jesus now shows the correct options regarding the result of the chess game with Master Viedzmin. Gustobrov no longer charges at us during the Birthday event if we didn't charge at him during the first call. Reptur no longer asks us not to hurt Klim if we didn't actually hurt him. Gustobrov no longer asks us not to let presidents in if we didn't actually let them in. Optimized the hill scene in the ending. The Monstrik is now highlighted when the Orphan asks for it to be handed over.
- UPDATE 1.0.6 - 3 May 2023
Changelog Optimization of Manchuria and Egypt locations (GPU) has been performed. Optimization of some pieces of code (CPU) has been performed. At the first start of the game, the most convenient graphics settings for your system are set. 60 frames per second block is enabled by default. You can change this parameter in the Settings menu.
- Update 1.0.5 - 27 April 2023
Now you can smoke during the dialogues without any pause! Added dynamic text size functionality. Now it adjusts to the resolution of your monitor. An option for manual adjustment of the text size has been added to the settings. Fixed the icon of the ENTER button.
- Fix - 24 April 2023
Fixed one critical issue in Manchuria
- Hotfix 1.0.4 - 24 April 2023
General Numerous typos have been corrected. The pause menu has been refactored. New settings menus have been added, and some options have been grouped into different categories. The opening speed of the pause menu has been doubled. Glitches and noise on all interface objects have been reduced. Now the task and thought window opens automatically if a new goal is assigned to you. Valery, despite his age, no longer has infinite shortness of breath. The sound of exhaling smoke when smoking is now louder. Chapter 2. Arrival Klim will no longer take our bottle while we enjoy our vodka. Act 3. On the Hills of Manchuria A marker has been added to the landmarks, and the portal effect has been updated. The location has been optimized. Act 8. Business Nakatomi's line about shoes has been fixed. Act 9. Lesson in Futility Hints for solving the dilemma with the Storm Spirit have been replaced. It is…
- Hotfix 1.0.3 - 12 April 2023
General The game has been switched from DirectX 12 to DirectX 11. Typos have been corrected. Thanks to Yana Tyutyueva, aka blue_pea_1q84, for feedback and help in finding issues. Now you can replay quests even in completed save slots. Simply select it, click "Continue", and go to the Journal menu when level is loaded. The log now correctly updates current quests and opened checkpoints. Optimization has been implemented for "On the Hills of Manchuria", "Drift", and "Lesson in Futility". Yeltsin is now bigger. Literally and figuratively. Chapter 3: On the Hills of Manchuria Stalin now also gives a TV in a different dialogue branch. Act 5: Shoe Store Sprint no longer breaks the script in the scene with the queue. Act 10: Hour of Reckoning Fixed player's incorrect choices during conversation with Yeltsin. Artifacts from unopened branches are no longer displayed in the scene. Vasya now runs…
- Hotfix 1.0.2 - 10 April 2023
General Fixed an error with cloud saves. They should work now! The replay mode should now work properly. Also, your choices are overwritten in replay mode. The bandit screen now adjusts to the size of your monitor. Added the option of mouse inversion. Chapter 8: Conspiracies The phone no longer breaks the game in self-switching dialogue mode. Act 9: Lesson of Futility You can no longer pick up the crossword before solving it. Players should no longer fall under the toilet. Too bad! It looked like a reference... In the last update, we broke the cat quest. Now everything should work!
- Hotfix 1.0.1 - 8 April 2023
General Fixed display issues on non-standard monitors. Added an option to change the frame rate. IF YOUR VIDEO CARD IS OVERHEATING, PLEASE LIMIT THE FRAME RATE TO 60 FPS! All pictures and postcards created by our wonderful fans have been renamed to "Folk Art". Typos in dialogues and newspapers have been fixed. Act 1. Interplanetary Express The box of ammunition has been hidden. It was being found too often by players, and it's not something we encourage! :) The free-roaming area has been reduced to prevent softlocks. You can no longer stand next to the Shuler character. Act 5. Shoe Store Fixed teleportation after jumping between falling legs. Fixed the inability to switch boat replicas independently along with softlocks. Act 5. Full house Mrs. Apollo has a new style now. Act 9. The Lesson in Futility If you didn't know what to do after talking to the Nameless character and where the Egy…
- Embark on a Thrilling Alien Encounter in Kujlevka - Released Now! - 6 April 2023
Hello everyone! The wait is finally over, and Kujlevka has just been released! Get ready to explore a remote village during the post-Soviet era and experience a non-stereotypical alien encounter like never before. We would like to thank all our supporters for making this release possible. Your encouragement and enthusiasm have been crucial in bringing this game to life. So, grab your copy of Kujlevka now and embark on an unforgettable adventure! Let us know your feedback and enjoy playing! Best regards, Callback Team
- Deal with a UFO crashing into a small village in Kujlevka, releasing in April - 7 March 2023
Kujlevka from developer Callback and publisher Crytivo is a quirky adventure about a flying saucer crash landing into a small distant Russian village. Read the full article here: https://www.gamingonlinux.com/2023/03/deal-with-a-ufo-crashing-into-a-small-village-in-kujlevka-releasing-in-april
- Kujlevka - Release Date Teaser - 2 March 2023
We are glad to welcome all those who have been waiting for Kujlevka for a long time (and others too)! Happy news for all of us — Kujlevka is coming out in April, 2023. Hooray, comrades!
- Kujlevka — Meet the Heroes - 10 February 2023
Kujlevka is not only a variable story, the course of events of which changes from your decisions — but also a whole anthology of the era that will immerse you in the atmosphere of the 90s and introduce you to the multipolarity of opinions. It is the player who is destined to determine what place is assigned not only to main character and his comrades, but also to the entire human species.
- Kujlevka — About Story - 31 January 2023
In the unremarkable village of Kujlevka, a variable story unfolds about the search for people's place in the universe, and it does not matter what scale it is: interstellar, planetary, state or village. It is the player who is destined to determine what place is assigned not only to our main character and his comrades, but also to the entire human species. In this video, you will find out under what circumstances the first contact occurred and on whose shoulders the entire burden of responsibility for the course of this long-awaited meeting fell.
- WANDERING AROUND KUJLEVKA - 21 December 2022
Every traveler who happened to pass through Kujlevka would inevitably find more than the little that can be expected from an ordinary post-Soviet village. At first glance, nothing is unusual: farm animals, gardens, moonshine... However, Kujlevka is much more than just an average village...
- Kujlevka playthrough with Developers! - 25 February 2022
Hello Everyone! Join us on February 25th at 10am PST / 7 pm CET / 1pm EST for a livestream where we will be showcasing our new upcoming game Kujlevka! Join us, ask any questions and enjoy the Stream! We are looking forward to see you soon. https://store.steampowered.com/app/1365720/Kujlevka/