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Croppy Boy

Croppy Boy Steam news

Mr Crops | Aug 28, 2020 | game

Released

0players observed · 25 September 2026 - 08:43:25 UTC

Free To PlayIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak103
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive

Croppy Boy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak103
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive
  • Total reviews138
  • Release dateAug 28, 2020
  • DeveloperMr Crops
  • PublisherMr Crops

Genres: Free To Play, Indie, Simulation

Company pages: Developer: Mr CropsPublisher: Mr Crops

Top Steam chartsTop 100 gamesGame directorySteam Store page

Croppy Boy Steam news

Croppy Boy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Workshop Support Added - 11 October 2020

    The latest experimental build has Steam Workshop support added for Custom Maps! You can use the level editor to upload to steam workshop in the new Workshop Window. Create a level and use the Export Window to export a level bundle. Then use the workshop window to create a new workshop item, select the bundle to use and set the name / description / etc and Submit Item to upload it. If you are subscribed to any workshop items, it will find them on startup and they should just be present in the Play Custom Map screen. It's all a bit rough, but should work, let me know if there's any issues!

  • Level Editor Experimental Update - 10 October 2020

    The experimental branch is now updated with a new custom level / character selection. You can now choose which level to load from in-game, and Royal characters can choose custom characters exported from the level editor tool. Editor: https://github.com/kalineh/croppyboi-editor Experimental Branch Demo Video: Let me know if you have any issues, this is experimental and will go live soon if there's no issues!

  • Build 47 - Polish Language Support & Fixes - 21 September 2020

    Hello! Just a small build today with Polish language support added (thanks Emiloowski), and some internal changes to the music loading system to make space for content updates. Changelist - changed music to background loading system - optimized sprite rendering - added polish language support Working on a few other internal experimental things with modding-related tools. If you want to try some experimental builds out, jump in discord and let me know (discord.gg/cWKYw3Z). Bądźcie silni, przyjaciele!

  • Build 46 - Custom Name & Fixes - 13 September 2020

    Build 46 - Custom Name & Fixes Royal players can now select their custom in-game name (Options-General-Custom Name). Peasants cannot. Donating to the fountain increases rainy day chance slightly! Changelist - added custom names for royal players - added small rainy chance increase on donations (idea from richie!) - added new french localizations (thanks Sinay69) - fixed join url handling - fixed royal mode being active for all modes - fixed some npcs save data - fixed being sleepy after load game - fixed some places npcs got stuck - fixed some minor ui bugs - fixed buying farms from other players - fixed inventory starting slots Thanks for all the bug reports and tips! Helps a lot! Community Update Perfection!

  • Build 43 - Saves & Fixes - 8 September 2020

    Build 43 - Saves & Fixes Save Game (experimental) - You can now 'resume' any offline or sandbox game. The game saves automatically at the end of each day. Join Game (experimental) - If you leave and rejoin a network game, you should continue with the same character / items / etc now. Bugfixes - Fixed most of the bugs reported, keep them coming! There was a huge internal reworking for handling the save games / player ID stuff, so please let me know if there's any issues, especially after resuming a save game or rejoining a network game. Note that the rejoin works even on a game loaded later (just think of it as all 'players' saved into the save file). There are some network limits in some cases, but it should be okay. Note that the Options version changed, so your options will be reset! Note that sandbox and offline are seperate saves! Changelist: - added experimental 'save game' support…

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2020Build 47 - Polish Language Support & Fixes3819572206280103623

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