- MannaRites Gold is available in Early Access, come play! =) - 20 December 2024
MannaRites Gold is finally available in Early Access! Time to unsheathe your sword again and show 'em how it's done! ⚔️ Get the gaime right here: https://store.steampowered.com/app/2509720/MannaRites_Gold/ What's different about Gold version, you may ask? Well, here's a short list: Better combat system - I've reworked the combat system substantially, it's not more engaging, more dynamic and more tactical Improved AI - you'll find that enemies are much smarter now! Complete GFX overhaul - game now looks much better, and sometimes even gorgeous! New RPG system - there are 4 types of weapon for every character, and 4 skill branches. Almost all combat moves are now available from the start (you don't need to "unlock" arrows deflection anymore) Online multiplier is coming - it won't be available at the start, but it'll arrive some time during EA Interactive items - throw barrels, stones and…
- MannaRites Gold - Early Access coming soon! - 24 October 2024
Hey guys, long time no see! 😊 It's not like I was being lazy or anything - in fact, for the last couple of years I've been working hard on MannaRites Gold - a new (and superior imo) version of MannaRites, which will - in my view - finally be worthy of asking people to pay for it! All the proceedings will be directed into MannaRites 2 development 😊 ---> wishlist MANNARITES GOLD right here
- MannaRites Gold Early Access - 18 August 2023
MannaRites is getting a Gold edition! 🧈🧈🧈 With overhauled graphics, revised battle system, completely rewritten from scratch RPG system, more content, more weapons, more enemies, tons of other stuff as well and 🥁 online multiplayer!!! (like 99% percent it's going to work!) Downside is it's paid (hence the "Gold" in the name 😅), BUT it's going to be like really cheap so nothing to worry about!! (hehe sounds convincing isn't it) So - don't hesitate to wishlist it! https://store.steampowered.com/app/2509720/MannaRites_Gold/ And tell your friends! ❤️
- Quickfixes # 1 for the latest Adrenaline Patch - 24 June 2022
Localization fixes + unequip armor functionality + skill descriptions fixes
- Adrenaline Update is here! - 17 June 2022
Heeey! 👋 I'm happy to introduce the final regular update to MannaRites - Adrenaline Update! 🎉 This update finally brings the version of the game to 1.0, which means that the game is finally complete with all the planned features and content! 👊😊 (Well, almost all the planned features) What's new in this update? New playable character - Kellet the Monk, martial artist. He's using adrenaline to power his abilities, and he's definitely not the guy to mess with! 😊 As he gains adrenaline by attacking or blocking, his attack speed increases and he's able to use either offensive ability - "lightning strikes", a series of devastating strikes, - or defensive ability - "healing seal", which heals everybody around Monk (including enemies!). He also have other unique features, such as offensive quick getup, slide tackle etc. - check him out, he's a lot of fun! Improvements for Wizard - characte…
- Wizardy Big Update - 24 December 2021
First of all, I want to thank the amazing community of MannaRites for support and amazing ideas! Seriously guys, without you I won't be able to make this game and keep improving it for more than a year since its release! An incomplete list of what's new in this patch: new character - Tremor the Shepherd, focused on magical abilities, master of both fire and ice forces new area of Global Map is open in story mode - cross the Great Rift to defend the town of Barr from the invaders! Four new missions in the Main Campaign with a unique reward in the end! 10 new Steam achievements! =) new Adrenaline Roots mechanics - now it slowly regenerates your adrenaline and health over period of time Magus - new Lunge animation for staves and wands Magus - new final combo strike Also new stuff for Adventure Mode: 3 new levels! New NPC trainer in town, with ability to level up you for money beatable dumm…
- Small Update - 3 October 2021
Patch notes: 1. Minor interface tweaks 2. Slightly rebalanced XP rewards 3. New quest (a hint: there's a new book lying on the table in the Tower to the North from Ossar) - with a new unique reward 4. A couple of new locations to visit 5, A couple of new enemies - soldiers with spears and grenade tossers 6. Some of the levels were better optimized 7. Bugfixes! it was quite a list actually, more than 20 bugs were fixed
- The free beat 'em up MannaRites recently added a big Adventure Mode - 21 September 2021
One we've covered briefly before is MannaRites, a free game that gives you a classic beat 'em up experience that recently expanded with a whole new mode. Read the full article here: https://www.gamingonlinux.com/2021/09/the-free-beat-em-up-mannarites-recently-added-a-big-adventure-mode
- Adventure Mode Update - 18 August 2021
I'm very excited to introduce this probably the biggest content update since the initial launch! 🤯 Adventure Mode Main feature is, of course, the Adventure Mode - a new potentially endless game mode with lots of new content: new missions new enemies new challenges new bosses 13 new Steam Achievements Designed to provide some more fun to those who has already finished the main campaign and looking for more challenge! 🏹 Story picks up right where it was left: invasion is growing stronger and stronger every day, and people of Ijmeria are desperately fighting a seemingly hopeless battle to fend off the invaders! Help them if you dare! ⚔️ develop your character with specialized custom builds get powerful equipment amd improve it with rare gems with new equipment system! explore new skills - master the mysterious power of Dar'Pillak - with ability to temporary possess your enemies or unleas…
- Free Game Wednesday - check out MannaRites, a retro beat'em'up with modern touches - 5 May 2021
Something I've been meaning to post about for a while is the beat'em'up MannaRites, a completely free game you can grab on Steam that's surprisingly great. Read the full article here: https://www.gamingonlinux.com/2021/05/free-game-wednesday-check-out-mannarites-a-retro-beatemup-with-modern-touches
- Small Polishing Update - 21 April 2021
Greetings, fellow Ijmers! 🤘 I proudly present this mid-sized patch, which, I hope, will improve the game a bit. 🎉 Here's what's included: New battle move - DOUBLESTRIKE - will damage enemies around you, that'll help you if you're surrounded! 9 new achievements balance tweak - lunge attack now deals x2 damage Armor now has perks as well! 5 various perks to be precise =) some UI mouse-related tweaks and improvements Warrior improvement - now his skill "improved blocking" changes blocking animation, allows to block all melee attacks and block attacks from behind as well Warrior improvement - short swords now have their own superstrike animation Warrior improvement - short swords finishing moves are now faster Warrior and Acrobat improvement - retribution attack (the one after dodge) now has invulnerability frame, warrior's one have new animation Acrobat alteration - now throwing weapon o…
- ⚔️ Arena Mode ⚔️ Big Update (including new Endless Arena with leaderboards) - 29 March 2021
New big update includes new Endless Arena mode. It's a bit different from the ordinary Arena mode and main Story campaign. Here are the rules and some features of new Arena Mode: Instead of a single old Arena, we now get 5 different Arenas, some of them has chance to have chasm, into which you can cast your enemies. You start as level 30 character, with lvl 30 weapon and armor. You also get 4 DarPillak points. As you progress through enemy waves - you get levels, loot, gear and skillpoints. But after each 30th round you're stripped of all your skills and skillpoints. Instead, you are given 2 DarPillak points. New alternative skilltree - DarPillak menu - allows you to distribute DarPillak points to acquire permanent upgrades. There are 4 branches of DarPillak skills - Magic, Weapons Mastery, Special Moves and Defensive. DarPillak has two unique active skills. One allows to strike your en…
- Mouse control update - 11 February 2021
This little update, along with some bugfixes and balance tweaks, introduces a new way to control your character - with full support of keyboard + mouse combination! Most of UI has been adjusted to work properly with mouse pointer, besides that, you can effectively perform in-game actions with mouse default bindings: LMB - attack, RMB - block, (LMB+RMB - special move), MMB - dodge/slide Along with separate key for running, introduced for keyboard (LEFT SHIFT by default), now controls with keyboard + mouse feels better than ever! Hope you'll like it guys! 😃
- Basic localization support - 25 January 2021
I hope more localizations are to come in the future! 😃
- Archery Update - 12 December 2020
Archery Update is out! Proudly (and humbly) presenting our biggest so far update for MannaRites! It expands some of the game's aspects and improves many things in general! Shout out to amazing amazing MannaRites community - people who are helping to shape MannaRites and without whom this update would've never happened! ❤️ Here's the list of stuff introduced in this new update: New playable character - Mira the Ranger, armed with bow and accompanied by her pet Falcon! Coins and gambling - now you can discard items you don't need for coins, which can be used in Fissir (friendly village location) to gamble for weapons, armor and trinkets New locations and enemies Journal and Quests system + new quest with unique weapon as a reward! Trinkets/Potions system overhaul - now healing bottles have their own slot, and trinkets have their own, no need to choose between them anymore! (+ a couple of…
- Mannarites cooperative devstream! - 13 November 2020
Today we're going to try doing a normal difficulty story mode playthrough in coop mode, playing as Magus and Warrior party! After that - maybe some Arena mode or smth, possibly with new playable character demonstration Btw game is still free, so why watch if you can play yourself! Come grab! 😃
- MannaRites developer stream! - 13 November 2020
Btw game is free, come grab it!
- Magic Update - 10 October 2020
This content update introduces new playable character class - Magus. Instead of stamina, he uses Manna for special moves, which restores over time (several unlockable skills can improve resoration rate). Magus fights with staffs, wands, and, of course, magic! New class is played differently than other classes, includes several unique features and mechanics, and it is recommended for veteran players. Apart from new playable class, here's some tweaks worth mentioning: AI from different factions may now fight each other. Player can wait till they solve their differences and then finish off the winner, or he may burst into battle. Your choice! Stamina rebalance - now Warrior only needs 2 stamina to perform special move, and Acrobat now need 4. All classes now get adrenaline for blocking as well, Warrior gets x2. All elemental effects (fire, lightning, poison) now stronger, last longer, more…
- Arena quickfixes pack #1 - 31 August 2020
In this patch I've fixed some of the most important problems of the Arena mode. Healthpoints, stamina and adrenaline meter are now persistent between rounds. If you have a usable item - you can use it once per 3 rounds (it resets after each 3rd round). Also after each 3rd round one of your healthbars is restored. Fixed drop of items - now only usable items drop on the Arena. fixed a long-standing problem with items' icons - they were wrong since launch. And a couple more minor fixes!
- Arena mode is on! - 31 August 2020
I'm proudly presenting new Arena mode! 🎉😊 It's a new game mode, accessible from the main menu, and available for both singleplayer and local coop walkthrough. Are you able to withstand 30 increasingly difficult rounds against the strongest enemies of the human Empire? Test your might! Update also introduces 3 new Steam achievements for Arena mode (each for each difficulty). I hope you'll like it! 😊 As always, I'm starving for feedback, and, if you have any, - feel free to contact me with any means available. I'm trying to make the game the best I can during Early Access period, and I need help of the community to achieve it! 🙇🤗❤️ I have a lot more stuff planned - new playable characters, enemies, levels, weapons, items, and, of course, above all - bugfixes! Stay tuned!