SPSTEAMPULSELIVE ANALYTICS
Progress Game

Progress Game Steam metadata

Grinning Games | Aug 14, 2020 | game

Released

0players observed · 23 September 2026 - 09:55:05 UTC

CasualRPGFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak87
  • Units sold (VGI)10,230
  • Revenue (VGI)No data available
  • Review score92% positive

Progress Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak87
  • Units sold (VGI)10,230
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews339
  • Release dateAug 14, 2020
  • DeveloperGrinning Games
  • PublisherGrinning Games

Genres: Casual, RPG, Free To Play, Early Access

Company pages: Developer: Grinning GamesPublisher: Grinning Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Progress Game Steam metadata

Progress Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1370410/metadata
Steam Storehttps://store.steampowered.com/app/1370410/
Steam Communityhttps://steamcommunity.com/app/1370410
PCGamingWiki search
IGDB searchSearch IGDB for Progress Game

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 313 positive, 26 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 14 August 2020

Latest Steam announcements

  • 0.10 - State of Development #3 - 11 November 2025

    Hey everyone, sorry for no new Infos until now: I hit a bit of a bump in the road, due to some health related and IRL stuff. Also had a bit of a burnout on the project, so im currently taking a bit of a break with developing the game. The way that development went was very stressful and unproductive (which is a great combo for motivation). But i wanted to assure you that i still want and yearn for the release of 0.10. The scope was initially very huge and im trying to manage this to be able to deliver something meaningful and fun, that would make it worth to replay the existing parts and have a bit more indepth endgame. Im currently a bit out of loop, so im writing this mostly to tell you guys, im alive and im still working on the next version. But good thing i never took any money for the game, so it remained a passion project and you guys might not feel any frustrations outside of not…

  • v0.09.2.0.c4 - Hotfix for Dagger Stab Skill Crit - 30 June 2025

    As pointed out by a player on steam, the Dagger Stab Skill Crit functionality didnt work as intended and the player actually dealt less damage when dealing a critical hit. I was able to reproduce, locate and fix the error. Also fixed an error in the damage display at the top, showing double of the actual damage of the weapon. Im working on and making progress on 0.10. The scope might become a bit smaller than initially thought, but i feel like i finally have a much more well defined and more achievable scope for 0.10 I hope you are all doing well/getting better. Keep it up.

  • v0.09.2.c3 Hotfix - 20 March 2025

    Fixed Spells not being draggable into auto-caster slots from the spell-book

  • Mac fix - 14 February 2025

    I accidentally uploaded the zip of the zip for mac, the game should properly start for mac again. Sorry for the inconvenience! (Yo, i heard you like zips, so i put a zip in your zip so you can extract while you extract)

  • v0.09.2.c2 Hotfix - 2 February 2025

    Hey all, - Sinking Well: Added is_modified and was_equipped check to "add all" functionality Received a report about the "Add all" in the sinking well not using the same logic as the inventory-discard, so i quickly made it use it as well. So now it should no longer automatically add items to the sinking well via the "add all" button. modified or equipped items can still be added directly via drag and drop or ctrl+ leftclick Have a great one!

  • v0.09.2.c1 Hotfix - 31 January 2025

    Hey all, - The Inventory limit of 200 will no longer discard items that have been modified (plus Roll, Equip Quality, gem sockets in slots) or have been equipped by the player at some point. I've got a report from a player today on discord that they lost an item from the Inventory-discard limit of 200. I investigated and found that a safe-guard I implemented in 0.10 and didnt implement in 0.09 yet. And it was also easy to backport that functionality, so here we go. To also clarify: The discard limit will only apply when you close and reopen the game, as the discarding only happens when the inventory is being loaded from the save-file. This is to prevent extreme lag buildup over multiple sessions, because whenever a new item gets added the entire list of item gets reordered, which can take a bit at like 200+, at some point (at like 1000+) leading to unpleasent temporary freezes as the ga…

  • State of Development v0.10 #2 - 28 January 2025

    Hello everyone, i wanted to give you some insights into the current state of development for Version 0.10 I am currently working on developing v0.10 towards a first playtest, which would contain various things: Focus on reworks of existing contents Which includes: - implementation of different resource types like wood, cloth, leather etc. + new gathering encounters - Implementation for nemesis system + encounters for 1 or 2 bosses - Implementation of Potion slots + potions with charges per fight - rework dodge chance to dodge rating But i hit a major slog towards the end of the year (combination work stuff and private life), and was making progress extremely slowly (slower than usual haha). So i want to keep you in the loop and tell you: 0.10 is still coming, i really want it to get out and i think it will be pretty cool. But i need to find a good mode for me to work on the game consist…

  • Progress Game now has Steam Cloud - 4 July 2024

    Hey everyone, a feature that was requested by a couple of people for a while, i came around to implement it. At the beginning i assumed you would need to implement a steam framework into the game, but actually steam provides an Auto Cloud feature, which I now set up and tested. With the way its set up now, you are able to switch between OS/devices and continue playing on your current save-games. Also (I guess the more prevelant/important one) is that this should also help with people that experienced random file corruptions on their pc (this was very rare, but very frustrating for the individual when that happened). So this should help with that as well. Outside of that im still slowly working towards 0.10 and am really hyped to get it in everyones hands (although that will still take a while) This doesnt require a game update, as this is only a setting for the game regarding steam itse…

  • State of Development v0.10 - 24 May 2024

    Hey guys, just wanted to update you on the current State of Development in regards to 0.10 Still working on 0.10, after migrating the Engine Version of Godot from 3.5 to 4.2, its now slowly coming along. Working on some features and systems which i mention further down below. After releasing the maintenance version 0.09.2 in december and putting out some hotfixes, i started migrating the game from Godot Engine version 3.5 to 4.2. After overcoming those initial incompatabilities and migration problems, development is now chugging along as before. The major version changed some core functionalities/internal scripting Objects that was heavily relied on. This required some manual changes and some bigger frustrations. But now its working well again. Its just not too much fun having to change like 400 code occurences bc. the way exports work were changed. The new version brought a lot of impr…

  • v0.09.2.0.c hotfix - 15 December 2023

    - Fixed Holy_Spark crashing the game when cast in the village - Fixed Spell_School_Tooltip not showing on hovering a spell school

  • v0.09.2.0.b - 14 December 2023

    Olla, when testing the game with friends, it seems that the wand wasnt tested properly yet and some crash-worthy stuff popped up. - Projectile_Weapon_Tooltip: Fixed crash - Holy Spark Blind: Fixed damage function causing crash - Projectile Weapon: Fixed Ammo crashing the game due to missing damage_type (mana ammo type for wands)

  • v0.09.2.0.a Hotfix - Fixing weapon items disappearing on equip - 14 December 2023

    Hellou, Quick fix for - Equipment_Slot_Weapon: Fixed Weapons disappearing on equipping new weapon - Fixed Spells not draggable from Skill bar button to auto-caster-slot

  • v0.09.2 is out now - 14 December 2023

    Hey all, After around a year of on and off development i was able to finally release the 0.09.2 Maintenance release. This release is focused on adding Quality of Life Features, Fixes and general UI Improvement to the 0.09 Version, before moving on to 0.10 Thanks to the folks on discord, especially Hugo, which went above and beyond and tested the dev version of this release inside and out and found many gamebreaking bugs and oversights from my part, which i was then able to efficiently fix, due to his precise bug reports and feedbacks. You can find the patch notes here: https://store.steampowered.com/news/app/1370410/view/6024191483877528067 If some critical problems arise in this version, i will try to fix them in a timely manner. Now i will focus on starting to work on 0.10, which would contain access to the third world with its zone and many more systems/features. It will also incorpo…

  • v0.09.2 Maintenance Release Patch Notes - 14 December 2023

    v0.09.2 Changelog: (Artwork by MetalPig) While working on the spells, i've gotten a serious case of motivation burnout on working on the game. This has happened in the past, where i got to a point to just release the stuff i have, instead of trying to just keep going and never finishing anything because i keep overscoping. Because of this i will release the maintenance release as is, and push back the new spells etc. to version 0.10. Where hopefully the new topics and new systems i can add will give me back a lot of motivation. as it happened in the past. Back then i received a new boost of motivation due to the feedback and ideas i received. So my hope is that it will work similar. I was focused on improving the UI and general QoL for the 0.09 maintenance release. Content: - Added 4 more Gem Tiers - Added up to Tier 4 for all Enchants (92 new enchants) Reworks: - Moved Ressource Invent…

  • State of Development 3 for 0.09.2 Maintenance - 1 December 2023

    After working on it for a long time and implementing different spells for about 3 spell schools, i hit a motivational drought. To prevent me from loosing all motivation on working on the game, i pushed the new spells/spell schools back to 0.10 as im hoping that working on new features/systems will increase my motivation/velocity again. For transparency reasons and not wanting to disappoint anyone looking forward to the new spells, i wanted to inform you before 0.09.2 is out and you then discovere there are actually no new spells. I want to make the spells interesting gameplay wise and feeling different from each other, also wanted to add more art, particle effects and icons, but i hit a blockade in that area. The 0.09.2 maintenance build is currently on the dev-playtest branch (which no longer requires a key to check out) and i have received plenty of feedback from the great people on t…

  • v0.09.1.1b.2 Hotfix - Sacrificial Altar "Add All" Button + sacrificing crash fix - 10 August 2023

    Hey all, as the title states this is just a small hotfix: - make the sacrificing of items in the late-game easier - fixing a potential crash/hangup when sacrificing a large quantity of items (100+) this happened because with each item being removed from the inventory it would do a sort of the entire inventory, which would already take a bit of time when performed once for 100+ items, Additionally all item elements in the inventory UI would get informed about an item being removed from the sacrificial altar, creating an exponential growth in calculation power required. I fixed both these by making them more performant. Each item element now only listens to the "removed_from_sacrificial_altar" signal from its own item, not everyone's. and additionally when the sacrificial altar starts sacrificing items it will pause the inventory sorting and restart it after its done. This improved perfor…

  • v0.09.1.1b.1 Hotfix - Reducing VRAM Usage - 19 July 2023

    Just a very small hotfix, to reduce the VRAM to enable the game to run on GPUs with 1 GB Vram This was done by reducing the the size of the world map texture from 10000x10000 px to 1000x1000 px. Seems like although the actual texture as png is just like 2 MB when loaded into the GPU Vram it mostly depends on the pixel size. With this change the necessary Vram went in the editor from 870 -> 465 MB Keep it up!

  • State of Development 2 for 0.09 Maintenance - 17 July 2023

    Hey everyone, here a small progress update for the 0.09 maintenance version: The QoL and Feedback has been mostly processed and implemented. I now switched modes and started working on adding new spells/skills/functionality to spell-trees. These include: - Dark Tree (Draw on dark powers to curse your enemies and blast them to hell) - Arcane Tree (Use the purest form of magic to blast your enemies with your mana) - Blood Tree (spend hp to cast spells or drain life from your foes) - Earth Tree (Use the physical prowess of the earth to bolster your defenses or smash your enemies) - Fire Tree (Burn everything to the ground) - Holy Tree (Use the power of the light to cast miracles and smite your foes) - Lightning Tree (Zip zap, ligthning is a speedy route to death for your enemies) - Ice Tree (Freezing cold, sharp ice crystals to fight at sub-zero temperatures) - Axe Tree (Hack away at your…

  • State of Development 0.09 Maintenance - 18 June 2023

    Hey everyone, after a long, well needed hiatus and slow development on the game, things are picking up steam again and im again invested into Progress Game. Im currently making progress in regards to: - Incorporating Feedback and QoL - Fixing Bugs/Crashes (cant promise to fix all, as some are quite obfuscated/specific to the machines) - Some more Content (More enchants, more Gems. Next world will come with 0.10) - Adding missing art (Food-icons etc.) - Adding Spells/Skills and filling the skill trees with life. I hope everyone is doing well/getting better! Keep it up!

  • v0.09.1.1b Fixes - 25 January 2023

    V0.09.1.1b: - Fixed spellbook hotkey - cleaned up some nonexistant/obsolete signals and pointers (could maybe help with unspecified problems on certain os) - Fixed naming for relics t4-t6 (now just called "Relic") - Skill-Trees: Added unlock hints in the tooltip when hovering a node, which tells you what actions are possible ("left click to buy" "left click to skill", "right click to unskill"). Also Improved the displaying of the requirements to get access to certain nodes. - Character UI: Fixed tooltip description of wisdom - Character UI: Fixed disappearing of "assign attribute" buttons skewing the formatting - Map: Added name labels to be seen without hovering to improve initial orientation on the map. (on some pcs hovering the Zones on the map seems to not bring up the tooltip, or they dont register it as it is popping up delayed after 0.5 seconds) - Earth armor: Readded mana cost d…

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2025v0.09.2.0.c4 - Hotfix for Dagger Stab Skill Crit1803527891638912
220 March 2025v0.09.2.c3 Hotfix1794102528295316
314 February 2025Mac fix1791580426002925
42 February 2025v0.09.2.c2 Hotfix1790214123176571
531 January 2025v0.09.2.c1 Hotfix1790214123129560
64 July 2024Progress Game now has Steam Cloud5842939267334843575
715 December 2023v0.09.2.0.c hotfix5409450219977479375
814 December 2023v0.09.2.0.b5409450219973955103
914 December 2023v0.09.2.0.a Hotfix - Fixing weapon items disappearing on equip5409450219973732716
1014 December 2023v0.09.2 Maintenance Release Patch Notes7585814657458507469
1110 August 2023v0.09.1.1b.2 Hotfix - Sacrificial Altar "Add All" Button + sacrificing crash fix5839532486211861025
1219 July 2023v0.09.1.1b.1 Hotfix - Reducing VRAM Usage5124584051967584177
1325 January 2023v0.09.1.1b Fixes5035622109506382962
1423 January 2023v0.09.1.1a Hotfix5035621474426737096
1522 January 2023V0.09.1.1 Hotfixes5035621474422853776
1621 January 2023V0.09.1 Hotfixes5035621474419364827
1710 September 2020v0.08.c.4.1.2 - Maintenance3819571572130375314
1820 August 2020Emergency Hotfix - v0.08.c.4.1.13670950880879181843
1920 August 2020Minor fixes - v0.08.c.4.13670950880877608895
2018 August 2020Update v0.08.c.44828375451936568372

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1370410
Live current players0
SteamPulse tracked peak87
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateAug 14, 2020
DeveloperGrinning Games
PublisherGrinning Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent92%
Positive reviews313
Negative reviews26
Total reviews339
Steam recommendationsNot available
AchievementsNot available
Average playtime forever427 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1370410/

Short description

Experience Progress in its purest form as an Idle-Game!

About this game

Experience the feeling of progress in the most distilled way. Progress Game is a 2D UI-based idle game with animations and particle effects, in which you slay monsters, farm ressources, create and upgrade your equipment. Let the game run in the background and return every now and then to get a short burst of satisfaction. 100% Free and No Monetization to Ruin Your Fun! Craft and upgrade 3 Tiers of gear Level up and spend stat-points Improve Weapon-masteries by fighting Earn Monster-Titles for each monster Gain Access to 2 Worlds with their own respective zones and themes Unlock Achievements that empower your character Learn spells to empower your character and improve them Gather Ressources and Cook yourself to power Visit the Shop with its selection of helpful items The game is still in development with more features and content to come!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Progress Game's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Progress Game's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Progress Game at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,451,46223 September 2026 - 14:17:30 UTC1,818,368
2Once Human21,96523 September 2026 - 14:12:00 UTC231,343
3Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
4火炬之光:无限10423 September 2026 - 00:11:35 UTC7,911
5Dota 2777,21323 September 2026 - 14:17:05 UTC1,291,328
6Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,271
7Human Fall Flat3,75823 September 2026 - 12:26:27 UTC127,516
8Magicraft64623 September 2026 - 04:07:16 UTC9,991
9Carto4223 September 2026 - 14:14:51 UTC112

Related Steam games by tag and genre

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio15,44223 September 2026 - 14:03:17 UTC118,166233,918Wube Software LTD.
Garry's Mod13,73123 September 2026 - 10:27:15 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn13,09523 September 2026 - 14:17:48 UTC21,01828,570Lavaflame2
Unturned11,44523 September 2026 - 10:04:41 UTC112,648564,603Smartly Dressed Games

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Warframe57,25023 September 2026 - 12:52:05 UTC181,509676,031Digital Extremes
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Cyberpunk 207732,85123 September 2026 - 14:07:53 UTC830,387932,948CD PROJEKT RED

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,451,46223 September 2026 - 14:17:30 UTC1,818,3689,826,471Valve
Dota 2777,21323 September 2026 - 14:17:05 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS726,15423 September 2026 - 14:17:06 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Team Fortress 261,81323 September 2026 - 14:04:00 UTC253,2251,230,475Valve
Warframe57,25023 September 2026 - 12:52:05 UTC181,509676,031Digital Extremes
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Overwatch®42,81023 September 2026 - 12:03:37 UTC164,636420,984Blizzard Entertainment, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,38623 September 2026 - 12:48:29 UTC39,10324,686Jagex Ltd
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.