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Brash Monster Simulator

Brash Monster Simulator Steam news

mountain bird | Jul 30, 2020 | game

Released

0players observed · 25 September 2026 - 14:50:47 UTC

CasualIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Brash Monster Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews4
  • Release dateJul 30, 2020
  • Developermountain bird
  • Publishermountain bird

Genres: Casual, Indie, RPG, Simulation

Company pages: Developer: mountain birdPublisher: mountain bird

Top Steam chartsTop 100 gamesGame directorySteam Store page

Brash Monster Simulator Steam news

Brash Monster Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Add support for full screen / windowing - 13 September 2020

    Add support for full screen / windowing

  • Official Strategy - 5 August 2020

    1. Operation mode All the operation instructions of the character are placed in the character column, as shown in the figure below: If you want to attack a mine or NPC or monster, it is recommended to operate in the character bar. To attack a mine or NPC, select "attack" and then "target". If you are attacking a monster, click "collect" and select the monster. The more ahead the same monster is, the closer it is to the player. If there are very powerful monsters around it, it is better to change to a brush strange point, not steel, anyway, there are opportunities in the future. 2. Because there are many units running at the same time and the amount of calculation is very large, so the operation time is abandoned without losing the frame. After all, this is not important. Therefore, it is recommended to operate in the role bar when fighting monsters or attacking certain targets. This has…

  • Update initial difficulty and add and remove some old achievements - 4 August 2020

    1. Greatly reduce the attack power of wild deer, wild boar and mad cow 2. Remove the achievement of defeating 10 monsters and add the achievement of defeating 10000 monsters

  • Update the picture color richness and fix the lost archive problem - 3 August 2020

    1. Fix archive loss Now there is only one automatic archive, and the format of the archive name is "date_time", For example: the archive name is 20200803_ 085503, the storage time of the archive is 8:55:3, August 3, 2020, and the "automatic archive" is added after the date "_AutoSave" 2. Add style richness to various buttons to make them look more beautiful.

  • Update the order of archive arrangement - 2 August 2020

    A friend said that the archive disappeared after being saved. I don't know whether it is the reason why the archive is not in the front after saving. Therefore, the sorting order of archives is changed to sort according to the saving time, so as to find out the latest saved archives as soon as possible.

  • Update Task Button - 1 August 2020

Patch notes and updates

S.noRelease datePatch nameGID number
113 September 2020Add support for full screen / windowing4249665521688775015
24 August 2020Update initial difficulty and add and remove some old achievements3664193578977847504
33 August 2020Update the picture color richness and fix the lost archive problem3664193578972226401
42 August 2020Update the order of archive arrangement3664193578970473903
51 August 2020Update Task Button3664193578965902369

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