SPSTEAMPULSELIVE ANALYTICS
Starship Intruder

Starship Intruder Steam news

Isocube Software | Aug 4, 2020 | game

Released

0players observed ยท 25 September 2026 - 14:38:23 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

Starship Intruder news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews7
  • Release dateAug 4, 2020
  • DeveloperIsocube Software
  • PublisherIsocube Software

Genres: Strategy

Company pages: Developer: Isocube SoftwarePublisher: Isocube Software

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Starship Intruder Steam news

Starship Intruder news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update, version 2.1.3 - 24 October 2020

    Hi guys Starship Intruder has been updated to version 2.1.3. Most changes are minor, but some noteable ones are: - More ammo (bolts) - Range of bolts now covers the entire screen - but will be more inprecise plus increased travel time - Added another space card. Drawing this card will produce a scatter-bolt shot from your ship. Thanks for reading. Isocube Software

  • Starship Intruder 2.0 - 5 September 2020

    Hi all Several changes has been made for the game. The largest is the inclusion of "space cards", which are cards you can draw at any time in the game. Cards are found on planets and they require "card points" to draw. "Card points" are obtained by defeating enemy spaceships. The main screen of the game now has a menu, consisting of subpages covering a command list, instructions and gameplay tips. You can also choose to start the game with - or without - space cards. Smaller changes include stuff like changes to photon torpedo movement. They will now move in a more "Proper" arc when homing on an enemy. The remaining changes are rather boring, and will not be covered here. Thanks for your time, Nicholas

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