- Update 1.9 - bug fixes - 29 August 2022
Update 1.9 of "Cargo Company" is now available, with bug fixes and minor improvements. Details here: Fixed a bug causing the yearly reported profit per vehicle not to be updated correctly under certain circumstances. This value can be viewed in the vehicle dialog under 'other'. Fixed a problem causing small white lines to be drawn sometimes on some sytems next to buildings with the recently updated graphics drivers of a certain hardware developer. Fonts are now much smoother in some places The animation for the car factory sometimes wouldn't be synced up the the actual waiting amount of cars in its storage. This is fixed now. Adjusted train horn sounds a bit for trains slightly out of the visible area Thanks for all the feedback you've sent in!
- Update 1.8 - Improvements and fixes - 3 June 2022
Update 1.8 of "Cargo Company" is now available, with minor improvements and bug fixes, the first update after the full release. Details here: Adjusted research time for some train models AI now picks slightly better rocket transportation lines between earth and moon Loading helium 3 sometimes took a bit longer than it should have been, this is fixed now The game now includes a manual also in spanish and french language Improved loading game speed a bit Thanks for all the feedback you've sent in!
- Cargo Company left early access! - 2 May 2022
After 2 years in development and 10 updates during Early Access, Cargo Company is finally out of early access! Thank you all very much who supported the development of the game with your feedback, bug reports and suggestions! Recap Since the first public beta, the game has been improved quite a lot. It looks like quite a different game since the first public release. Here is a short list of the major features which were added during the last year: We added Mars, Ceres, Europa and Titan as playable planets to the game Competitor AIs - both for rocket and train lines Tunnels Research More train and truck vehicle types Advanced resource loading settings New city buildings Station replacement tool Terrain generation options Tons and tons of gameplay tweaks Changes in this update: The automatic railroad laying algorithm has been improved a bit to handle specific special situations better. Th…
- Update 1.6 - Gameplay tweaks - 1 April 2022
Update 1.6 of "Cargo Company" is now available, with various game value tweaks, better bulldozing pricing and more. Details here: Better bulldozing prices Implemented correct bulldozing prizing: When you bulldoze a large area, you won't need to pay anything for fields which didn't contain anything before. Also, the exact price you will pay is now displayed before bulldozing the area. Performance improvements for various scenarious Various adjustments to price development of cargo and passengers Improved path finding for busses Fixed a small problem causing wrong money values to be displayed from some trains sometimes when upgrading an old savegame to the new version of the game Thanks for all the feedback you've sent in so far, nice that you like the game.
- Update 1.5 - Train Competition Companies - 4 March 2022
Update 1.5 of "Cargo Company" is now available, with competing companies building railway tracks and other smaller improvements everywhere. Details here: Competitors now also build railways and train lines. Note: If you want to have competitor companies in your game, you need to start a new game. Competing AIs are now enabled by default when starting a new game. You can disable this in the 'advanced options' when starting the game. Rail tracks now have markers on the left and right next to them, indicating which company owns the rail tracks. The close button of dialogs no longer is hidden when the name of a building was set to very, very long. Smaller changes like the advanced settings dialog when starting a new game can also now be closed using a small 'x' icon on the top right The initial amount of money has been increased a bit for new games Various gameplay adjustments here and ther…
- Update 1.4 - First competitor AI - 24 January 2022
Update 1.4 of "Cargo Company" is now available, with competitor company AIs - competing companies played by the computer. Details here: Competitor AIs The game now has competitor company AIs. This first version only has one single competitor, and it only focuses on building launch pads and rockets for transporting cargo between Earth, Moon, Mars, etc. You need to manually enable this feature when starting a new game (under "Advanced options"). The next update will likely introduce additional AIs which will then also building competing train lines. The company name can now be changed during the running game in the company details dialog. This dialog is also useful for changing the color of the company train line markers and building labels. Simply click onto the displayed money value on the top right in the game screen to open this dialog. You can now list all the vehicles of your compet…
- Cargo Company 1.3 - Player feedback update - 7 December 2021
Update 1.3 of "Cargo Company" is now available, with adjusted gameplay values, nicer tunnels, industry productivity fix, research startup option, and more. This update implements most of the received player feedback so far. Details here: Adjusted gameplay values everywhere A lot of the internal simulation values have been fine tuned now according to player feedback - from how much you earn by transporting specific types of cargo to how long a train waits for loading to how a industry facility rises its productivity rate to how many rocket launches a rocket can do. Advanced game option: research There is now an advanced option when starting a new game: You can now start with nearly no trains and trucks and rockets researched, only the very basic models are available then. Tunnels now look a lot nicer - both the graphics and rendering technique have been polished quite a bit Industry prod…
- Cargo Company Update 1.2 - 5 November 2021
Update 1.2 of "Cargo Company" is now available, with tunnels, improvements and bug fixes. Details here: Tunnels You can now place tunnels in the game. Both railway tunnels and road tunnels are possible, on earth, the moon, mars and all other planets. Tunnels behave a bit different than bridges and can for example be stacked on top of each other. Tunnel entries and exits need to be placed at straight upward slopes, and a quite a bit more expensive than for example streets. This now opens a lot new possibilities in the game, and I hope you have fun with this new feature. Please note: Although tunnels have been thoroughly tested, there still might be bugs in edge cases. If you discover a problem, please report it! Productivity change and tooltip Productivity increases have been adjusted slightly for some industries. Also, there is now a hint as tooltip over the productivity display of indu…
- Cargo Company Update 1.1 - 8 October 2021
Update 1.1 of "Cargo Company" is now available, with a handful new features, improvements and bug fixes. Details here: Tool to replace stations It is now possible to replace train stations easily: If you want to resize or re-orient a train station, just build a new train station with the wanted dimensions on top of the old one. Lines, Names, Railway schedules etc will be adjusted automatically then. If you have reduced the platform count, you might need to assign a new desination platform occationally, but that's it. Hill generation setting You can now set a value for the amount of hills you want to be generated when starting new maps. Some people wanted more flat landscapes, this is possible now. But you can also choose to have a more difficult gameplay by setting the map to have more hills now. Keyboard Shortcuts This update includes the first support for keyboard shortcuts: There are…
- Update 1.0.3 - 20 September 2021
- Fixed a bug causing scroll positions on high dpi displays not to be correct. This was a problem especially in tutorials, which caused the game to not to scroll to the correct building sometimes. - Slightly improved performance on highDPI displays
- Cargo Company Update 1.0.2 - 10 September 2021
The first real update of "Cargo Company" is now available, after the hotfix last week, with a handful of improvements and bug fixes. Details here: Increased FPS by 150% The frames per second value the game was originally trying to achieve was 40, but a lot of users considered too low, so the value has now been adjusted to be 60 fps. This was a not that easy change to implement, and we tested the game quite a lot after this, and everything seems to run nicely. If you still have performance problems, take a look if you have GSync enabled. Then disable it, and the game should run fine. Trees are now also drawn transparent when building something, and when using the option to draw buildings transparent. You can now more easily see where you place your rails and streets even if there is a large forest. After finishing the tutorial, you now get a mail which lets you know about the manual in t…
- Hotfix 1.0.1 - 3 September 2021
Fixed a bug causing SMT Livestock trucks not to be purchaseable. Instead, buying them would result in getting a truck for delivering steel. This is no longer the case now. Fixed finances screen showing 0 in the "income/expenses this/last week" section. Now the correct values are shown. Periodic autosaves are now disabled and only done when leaving the game into the main menu. When playing the game on very large screens with specific hardware, some users report that the game FPS drops for them. This includes a fix which might improve this situtation for at least some users. If you also encounter that, and this fix doesn't improve the situation for you, it might help to disable NVidia's GSync on your system. We are also working on some additional improvements which sets the FPS at a much higher level by default (the game right now tries to maintain a value of 40 FPS, which some players fe…
- Cargo Company released - 2 September 2021
Cargo Company is now available in early access, with lots of changes since the last preview build. The game is playable for lots of hours, you can create large transportation companies with many trains, trucks, busses and of course rockets. Thanks to the feedback from the preorders and beta testers, we tweaked a few gameplay values, added some more train and rocket models, a few more buildings and more. Details here: The ESEP6 (previously ICEE 6) train is now a bit larger and faster Profit for cargo transported via rockets between planets is a bit larger now There are a lot of new city buildings for larger cities Settlements on moon, mars and other planets now have more realistic ambient sounds Cities now grow a bit denser when they become large The town and industry dialog filter now always selects the current planet by default Building wind power plants now improves your rating Train…
- Cargo Company Beta 2 and Release Date Announcement - 2 August 2021
Cargo Company beta 2 is now available and playable, if you preordered the game: You can now access the second beta of the game with the Demo steam key you already have. Just start the "Cargo Comapany Demo" from Steam, (and update the game if necessary), then the Beta will start. It should say "Beta 2" in the main screen. If you have some comments, let us know, feedback is always welcome! Also, the exact release date of the game is now public: The game will release on the 2nd of September. Only 4 weeks until the release! New in this update: Research dialog New vehicles can now be actively researched using the research dialog. They will no longer be automatically unlocked based on time. Mars and all other planets are enabled in the game now You can now reach Mars (by delivering enough cargo to the space agency facilities) and then send rockets there, or create bus and train lines on this…
- Beta 1 available now, Early Access Progress - 12 July 2021
Cargo company beta 1 is now available and playable, if you preordered the game: You can now access the first beta of the game with the Demo steam key you already have. Just start the "Cargo Comapany Demo" from steam, (and update the game if necessary), then the beta will start. It should say "Beta 1" in the main screen. Everything on earth and moon is playable, including trains, rockets, trucks and busses. There will likely be still things be changed until the public release in about 2 months, and there might be bugs. If you have some comments, let me know, feedback is always welcome! The game will be available as "Early access" in about 2 months: this means it will include all game features and will be fully playable as planned: Trains, Rockets, Busses, Trucks, on 6 Planets. We now decided to mark this game release as "Early access", because we want to add a lot of more features after…
- Cargo Company Steam Next Fest Recap - 29 June 2021
Thanks for trying out the demo of Cargo Company during Steam Next Fest Summer of 2021, and thanks also for the nice feedback so far! The Demo is now deactivated for now and we are continuing to work on the release in a few months. If you preordeded Cargo Company, you can of course continue to play the demo, and it will likely also get a few updates until the release. There is still a lot to do, and there is already a lot of features in the game which wasn't available in the demo. If there is still interest, we may upload a more recent demo in the future so you can try the game again. Feel free to discuss in the steam community forum and find regularily posted updates also on twitter.