SPSTEAMPULSELIVE ANALYTICS
Teamfight Manager

Teamfight Manager Steam metadata

Team Samoyed | Mar 1, 2021 | game

Released

12players observed · 23 September 2026 - 21:48:18 UTC

IndieSimulationSportsManagemente-sportsSteam Store

  • Latest observed players12 · 23 September 2026 - 21:48:18 UTC
  • SteamPulse tracked peak467
  • Units sold (VGI)177,000
  • Revenue (VGI)$1,200,000
  • Review score87% positive

Teamfight Manager metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players12 · 23 September 2026 - 21:48:18 UTC
  • SteamPulse tracked peak467
  • Units sold (VGI)177,000
  • Revenue (VGI)$1,200,000
  • Review score87% positive
  • Total reviews5,817
  • Release dateMar 1, 2021
  • DeveloperTeam Samoyed
  • PublisherTeam Samoyed

Genres: Indie, Simulation, Sports

Company pages: Developer: Team SamoyedPublisher: Team Samoyed

Top Steam chartsTop 100 gamesGame directorySteam Store page

Teamfight Manager Steam metadata

Teamfight Manager metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1372810/metadata
Steam Storehttps://store.steampowered.com/app/1372810/
Steam Communityhttps://steamcommunity.com/app/1372810
PCGamingWiki search
IGDB searchSearch IGDB for Teamfight Manager

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 5,054 positive, 763 negative

Price and discount

$9.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Steam Achievements

Achievements

30

Platform releases
  • Steam 1 March 2021

Latest Steam announcements

  • Teamfight Manager 2 – Official Development Announcement - 29 January 2025

    Hello everyone, this is Team Samoyed! We’re excited to share that our next project, Teamfight Manager 2, is currently in development. Not only are we incorporating the extensive feedback we received from the original game, but we also plan to launch it in Early Access to gather even more of your ideas as we refine the experience. Our goal is to let you immerse yourselves in the role of a manager for a longer period, supported by a larger champion roster, additional modes, and deeper tactical and management systems. We’re aiming for an Early Access release at the end of 2025, so stay tuned for more details and be sure to add us to your wishlist! We truly appreciate all of your support and the feedback you’ve shared with us thus far. Drawing on your enthusiasm, we’ll do our utmost to deliver a vastly improved Teamfight Manager 2 that exceeds your expectations. https://store.steampowered.c…

  • 1.5.2 Patch Note - 13 August 2024

    Bug Fixes Fixed a bug where the match process was not displaying correctly for guests in Multiplayer mode. If you find any bugs during gameplay, please don't hesitate to report them to [email protected] We will fix any discovered bugs as quickly as possible. Thank you.

  • 1.5.1 Patch Note - 12 August 2024

    Bug Fixes - Fixed a bug where incorrect actions were taken during the random pick/ban process when the ban-pick time limit was reached in the Fearless Ban&Pick mode. - Fixed a bug where AI was performing incorrect actions in the Fearless Ban&Pick mode during Multiplayer League mode. If you find any bugs during gameplay, please don't hesitate to report them to [email protected] We will fix any discovered bugs as quickly as possible. Thank you.

  • 1.5 Patch Note - 9 August 2024

    Hello, It's Team Samoyed. It's been a long time since we last greeted you, as content updates for Teamfight Manager were concluded with the 1.4 patch. We decided to proceed with this update due to an interesting idea: wouldn't it be fun to apply the recently popular "Fearless Ban&Pick System" to Teamfight Manager? Although this isn't a large-scale update, we believe the play experience with the Fearless Ban&Pick System will be quite novel. We hope this update will bring new enjoyment to your gameplay, Managers. New Feature The Fearless Ban&Pick System has been added. It can be configured through New Game+. Bug Fixes Fixed a bug where the popup wouldn't disappear after pressing the attend button during the awards ceremony. Partially fixed a bug where the cloud save feature wasn't working properly in certain situations. If you find any bugs during gameplay, please don't hesitate to report…

  • Kitchen Crisis is Officially Released! - 3 April 2024

    Hello, this is Team Samoyed. As of April 3, 2024, Kitchen Crisis, the follow-up to Teamfight Manager, has been officially released! Kitchen Crisis is a unique defense game centered around cooking. Efficiently manage your character's movements and wisely choose upgrade builds to serve meals to the invading aliens. You can experience a special kind of fun different from Teamfight Manager. Kitchen Crisis Store page Additionally, if you already have Teamfight Manager in your library, you can purchase Kitchen Crisis at a discounted price through a bundle. https://store.steampowered.com/bundle/39701/_Team_Samoyed_Bundle/ We are grateful to everyone who loves the game and supports our team. Although we cannot respond to each message individually, we read all your feedback and consider it in our development process. We will continue to do our best to create good games. Thank you.

  • 1.4.9 Patch Note - 7 November 2022

    - Fixed a bug where team names were broken in some locations. - Fixed a bug where the game did not proceed normally if the save file managing logo information was broken. (Resets the save file to the default value when this situation occurs) - Fixed a bug where the coach's hairstyle was not applied properly on the awards screen. - The loading speed has been improved in situations such as screen switching and when a schedule is in progress on the gaming house operation screen, and a screen display function indicating that loading is added. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.

  • 1.4.8 Patch Note - 30 March 2022

    - Fixed a bug that sometimes caused the match to freeze when the Taoist used his ultimate. - The use of controllers and text input have been modified to work properly in the Steam Deck. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.

  • 1.4.6 Patch Note - 29 December 2021

    - Fixed a bug where the sponsor contract for achieving a certain rank did not work properly. - Fixed a bug that sometimes did not proceed at the awards ceremony when a player was fired. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.

  • 1.4.5 Patch Note - 13 October 2021

    - A bug where changes were incorrectly displayed in the old history of the champion patch has been fixed. - Fixed a bug where some champions' ATK changes were not applied properly in event matches. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.

  • 1.4.4 Patch Note - 30 September 2021

    - Fixed a bug where a part of the team name was cut off from the leaderboard when it was too long. - The bug where the animation for the champion was not playing properly during the weekly activity (special training) has been fixed. - A bug where the Message Box function did not work properly after an event match has been fixed. If you find any bugs, please don't hesitate to report them to . We will fix them ASAP. Thank you.

  • 1.4.3 Patch Note - 16 September 2021

    - A bug in which the initialization function did not work properly in team information modification has been fixed. - A bug where teams in the 'Relegation' were displayed as 'League Unchanged' in the leaderboard has been fixed. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.

  • 1.4.2 Patch Note - 6 September 2021

    - Fixed a bug where the awards ceremony did not proceed normally after the semi-pro league If you find any bugs, please don't hesitate to report them to . Thank you :)

  • 1.4.1 Patch Note - 2 September 2021

    - Fixed an error where the English description of the quick-cast trait was displayed in a different language. - Fixed a bug where changing the game rules (increasing the number of participating players) according to the season did not work properly. - Fixed a bug where event matches were held more often than intended. If you find any bugs, please don't hesitate to report them to . Thank you :)

  • 1.4 Patch Note - 1 September 2021

    Hello, It's Team Samoyed. Before the 1.4 Patch Note, we would like to inform you that this patch will be our last content update. Furthermore, we would like to explain about some of the changes in the roadmap, which was announced with the launch of the game. The 1.4 Patch update brings us to an end of the Teamfight Manager development and we intend to start working on a next project. Although there will be no more new contents, if there are any inconveniences in your game experience due to bugs, etc., please contact us at and we will do our best to fix. Regarding the Workshop and Trade Market As was announced in the Development Roadmap, we have put a lot of thought into the possibility of implementing the Workshop and Trade Market features. Regrettably, we have come to the following conclusions. In case of the Workshop, difficulty level of implementation has increased significantly due…

  • 1.3.2 Patch Note - 27 July 2021

    - Banpick AI has been improved. The level of Banpick AI changes according to the league level and the difficulty selected by the player. - Fixed a bug where the league icon was displayed incorrectly. - Fixed a bug that prevented access to the lobby when hosting a saved game in multiplayer mode. - Fixed a bug where Recruitment Time Reduction and Recruitment Cost Reduction Upgrades did not work properly in multiplayer mode. - Fixed a bug where recruitment did not work properly in multiplayer mode. - Fixed a bug where Franchise Star achievements did not work properly. If you find any bugs, please don't hesitate to report them to . Thank you :)

  • 2021.07.19 Bug Fixes - 20 July 2021

    - Fixed a bug where the contract renewal process did not work properly in single player. - Fixed a bug in multiplayer where a match could not be progressed due to a global ban. - Fixed a bug where league icons were not displayed properly in team history. If you find any bugs, please don't hesitate to report them to . Thank you :)

  • 1.3 Patch Notes - 14 July 2021

    New contents - Multiplayer feature has been added. - You can play 1v1 matches using ‘friendly match’. - Up to 10 players can play using ‘league’. - Custom logo feature has been added. - Feature has been added which allows you to change all team names and logos. Changed information can be applied at any time by saving and loading. - Coach’s hairstyle has been added. Changes and improvements - All team/sponsor names and logos have been changed. - Names and images of some of the equipment have been changed. - HP consumption of the Plague Doctor when using a skill has been decreased. - Fighter's ATK has been decreased. - Fighter's skill cooldown time has been decreased. - Fighter's damage(skill) has been increased. - Fighter's damage(Ultimate) has been increased. - Clown’s ATK range has been increased. - Clown's damage(Ultimate) has been increased. - Exorcist's DEF and HP have been increase…

  • 1.3 Beta Version Announcement - 8 July 2021

    Hello, It’s Team Samoyed. We are working on a multiplayer feature, which is a large part of our 1.3 Patch update. There is a lot of room for things to go wrong in the multiplayer mode due to its nature. And it is difficult for our development staff to playtest this feature to a satisfactory extent. Although the multiplayer feature is a bit unstable, we would still like to present it through Steam Beta-testing and receive feedback to fix bugs. After the Beta-testing, we are planning on officially updating the game (1.3 Patch). To participate in the beta-testing, right-click the Teamfight Manager - Properties - BETAS - select '1.3 Beta' under the BETAS. In addition to the multiplayer feature, the beta version includes some changes that will be included in the 1.3 Patch update. Later on, we will notify when the 1.3 Patch will be officially updated. Bug reports are most welcome, and you can…

  • 1.2.2 Patch note - 7 June 2021

    Changes and improvements - Due to intellectual property (IP) issues, 22 team names and logos reminiscent of League of Legends have been corrected. Language - Added German language. Fixed bugs - Fixed a bug where Ogres could build his own ultimate stacks through the opposing shield bearer's ultimates. If you find any bugs, please don't hesitate to report them to . Thank you :)

  • 2021.05.20 Bug Fixes - 20 May 2021

    - Fixed a bug where starting a new game did not work properly in some environments. - Fixed a bug that the global ban system did not work properly. If you find any bugs, please don't hesitate to report them to . Thank you :)

Patch notes and updates

S.noRelease datePatch nameGID number
113 August 20241.5.2 Patch Note5963414363407022828
212 August 20241.5.1 Patch Note5963414363403688041
39 August 20241.5 Patch Note5963414363392220262
47 November 20221.4.9 Patch Note4732747437214654481
530 March 20221.4.8 Patch Note4347669995455191345
629 December 20211.4.6 Patch Note4224938027319674754
713 October 20211.4.5 Patch Note4101082696716614624
830 September 20211.4.4 Patch Note3938951840878569400
916 September 20211.4.3 Patch Note5418383147735025342
106 September 20211.4.2 Patch Note4020014099101259485
112 September 20211.4.1 Patch Note4020014099086587777
121 September 20211.4 Patch Note4020014099083078324
1327 July 20211.3.2 Patch Note4038024692302565616
1420 July 20212021.07.19 Bug Fixes4204657340181845020
1514 July 20211.3 Patch Notes4036898156491442592
167 June 20211.2.2 Patch note4093189347055953507
1720 May 20212021.05.20 Bug Fixes4069544181426349219
1818 May 20211.2 Patch note4767601588126994988
197 April 20212021.04.07 Bug Fixes4117954072993507029
202 April 20212021.04.02 Bug Fixes4023377846276986477

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1372810
Live current players12
SteamPulse tracked peak467
Live count (today's peak floor)12
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 1, 2021
DeveloperTeam Samoyed
PublisherTeam Samoyed
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent87%
Positive reviews5,054
Negative reviews763
Total reviews5,817
Steam recommendations5,661
Achievements30
Average playtime forever1,732 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1372810/

Short description

Teamfight Manager is a simulation game where you are the coach of an e-sports team. You must manage players to set them up for matches. Make the best of pick & ban by evaluating the characteristics of the champions/players! A smart strategy can make up for a lack of individual player skills.

About this game

Teamfight Manager is a game where you become a coach who manages a virtual eSports pro-game team. Help your team grow efficiently and work out the best strategy to win the world championship title! · Pick & Ban System Find the best combination of champions among many of them. Be mindful of the champions your players pick frequently, the champions your opponents pick often, and the compatibility of the combination to achieve the best results. · Match Process Each champion follows deathmatch rules of fighting for 1 minute, and the team with the higher number of kills wins. · Champion Each champion has his/her unique characteristics. Every champion possesses 1 basic skill that can be used during the cooldown and an Ultimate that can only be used once per one set. In order to win the match, you will have to exercise good judgment on the basic abilities and the characteristics of the skills each champion has, and select the appropriate one based on the situation. · Managing Players You can build a stronger team either by recruiting better players or by training existing players. Each player has different attack/defense abilities and champion skill levels. Some players have traits that even allow them to possess differentiating skills. Take the team's fund and the players' skills into account to effectively manage the players. · Team Growth You can provide a better environment for the players by building equipment or improving the facility. Provide your team with equipment that offers excellent performance and creates an outstanding environment for the top players to perform at their very best. · Multiplayer You can play 1v1 friendly matches, or invite up to 10 friends to play in a league. Find out who is the best manager. Now you're all set to lead your team. Best of luck to you on your journey to win the world championship!

Supported languages

Korean, English, Simplified Chinese, Traditional Chinese, Russian, Japanese, German, French

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
27Cross-Platform Multiplayer
22Steam Achievements
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Teamfight Manager's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Teamfight Manager's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Teamfight Manager at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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