SPSTEAMPULSELIVE ANALYTICS
Apocrypha

Apocrypha Steam metadata

Lonely Lantern | Coming soon | game

Coming Soon

GameSteam Store content

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  • Steam app typegame
  • Steam App ID1376390
  • PriceFree to play
  • Release dateComing soon
  • DeveloperLonely Lantern

Apocrypha metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1376390
  • PriceFree to play
  • Release dateComing soon
  • DeveloperLonely Lantern
  • PublisherLonely Lantern
  • Parent gameNot available

Genres: Action, Indie, RPG, Free To Play

Company pages: Developer: Lonely LanternPublisher: Lonely Lantern

Top Steam chartsTop 100 gamesGame directorySteam Store page

Apocrypha Steam metadata

Apocrypha metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1376390/metadata
Steam Storehttps://store.steampowered.com/app/1376390/
Steam Communityhttps://steamcommunity.com/app/1376390
PCGamingWiki search
IGDB searchSearch IGDB for Apocrypha

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Update with the new Hub - 13 October 2025

    Hello! We're continuing to work on the game and want to tell you about the main changes in this update.Balance achieved ✅Health increased by 50%, Focus damage decreased by 50%Spell visuals 🎉Some Cleric spells have received new visual effects: flash, light, let there be a holiday!Loot is now distributed fairly 👌We've changed the loot drop logic within a team. If a player didn't hit an enemy, they don't receive any drops. All players who fought receive loot.New inventory 🎒You can now move items around within your backpack and select individual items to drop. We've also added a Chest in the Hub so you can store your secrets there.Throwing boxes 📦A long-requested feature: you can now not only break boxes but also throw them at enemies. Or at least not to enemies... New Hub and New Tutorial 🧙‍♂️We want to make your gameplay more comfortable, so we've added a clear and fun (we hope) tuto…

  • Big update! - 21 June 2025

    We've come to you again with good news! An update awaits you, in which we've improved Quadrillion, added new NPCs and some other things... 🌄 Quadrillion has become more aliveAdded more rocks and vegetation. There are now more places to hide or get lost :) 🧙‍♂️ New enemy: Dark MageDangerous and mobile. Patrols the map, it is difficult to catch him in one place. He will most likely notice you earlier. 👹Worm lair: now with bloody versionsTwo new individuals have settled in the lair. More aggressive, more resilient. Good luck :) 🌀 Dash is now a basic mechanicEach mage can now dash in the air. Works when jumping. Allows for a more dramatic descent into the abyss. 🧟 Updated lichesNow they summon skeletons on their own. Less idleness, more bony activity. 💥 Basic attack: Mana charge for everyoneNow each mage has a default ranged attack. It takes up the first spell slot (but can be replace…

  • 🧙‍♂️ Apocrypha: Return of the Prodigal Mage - 17 June 2025

    Are you seeing this? Yes, it's real. After taking the longest coffee break, we've emerged from our development cave to mumble some updates in your general direction.Here’s what happened during those long 1495 days:⚔️ New Mode: PvPvE - "Quadrillion"Six teams of 1-3 players spawn in the infected zone called "Quadrillion." Your mission: survive the undead, enemy mages, and your own poor choices. Grab as much loot as your hands can hold and escape before the Crimson Fog makes you regret logging in.🏛 Main Menu Is Now a Hub (aka The Camp)Behold: a tiny training ground for spell testing, shops, spell crafting, and character customization. Finally, a chance to give your mage that stylish mustache.🧪 Gear, Artifacts, Character BuildingThis is our pride and the occasionally chaotic heart of the game: the Spellarium. No more boring copy-paste spells - tweak and upgrade them yourself. They might i…

  • Apocrypha Weekly Patchnote #15 - 15 May 2021

    Hello, mages! Two more Earth spells were added this week: "Clod" During preparation mage quickly lifts several rocks in the air and collides them with each other one by one, forming a hude clod and then launches it. Holding left mouse button is required to form a clod. Release to launch. If clod is fully formed, it launches automatically. On lower levels or not fully formed clod flies fast and in relatively straight trajectory. The more rocks there is, the heavier clod will be, resulting in slower movement speed and less straight trajectory. Worth noting that forming a clod required strong concentration from a mage, so it is easy to interrupt this spell. "Bog" It is an area of effect spell which covers a selected region on a surface with a boiling viscous mud. Everyone inside it start accumulating a "Dirt" status, which slows down movement speed the more Dirt there is. When reaching 100…

  • Apocrypha Weekly Patchnote #14 - 8 May 2021

    Hello, mages! Two new things were added during last two weeks: 1. New Earth magic branch! Currently available: "Pillar", "Stone wall" and "Stone curse", as well as new status "Dirt". In active development: "Clod" and "Bog". More details on Earth spells are coming in future posts. 2. Game now has bots! Billies, as well as Willies will compensate for the lack of players. They are always on and playtests will be held with their attendance. Also some fixed and changes: Gameplay: - Casting is now disabled in spawning areas - Added new perk "Stronger kick" that increases damage and power of kicks - Health of all players is increased from 100 to 120 - Speed of performing a ritual is decreased a bit - Spells splash damage is not dealing through obstacles Balance: - Fireball now has lower splash damage - Lowered speed bonus for projectiles when having "Assassin II" perk Fixed bugs: - Fireball's…

  • Apocrypha Weekly Patchnote #13 - 25 April 2021

    This week's updates: - Removed bugs and several crashes from the previous playtest - Fixed ritual progress not being dropped when leaving ritual zone - Removed overall graphics settings - Removed unnecessary anti-aliasing settings, too badly influencing graphics - Added smoother transition into spectator mode - Added correct statistics for player that has left a match - Some character skins can now only be unlocked for Free Ether - Improvements on sounds and visual effects for several spells, for example ice arrow, fireball, freezing - Meteor circle cast indicator now becomes red if you choose incorrect placement for the meteor where in cannot land - Added notification if allied or enemy team performed half of the ritual Work on Earth spells is being continued, two new spells are ready and will be available in one of the next playtests!

  • Apocrypha Weekly Patchnote #12 - 11 April 2021

    Greetings, mages! This week's updates: Balance: - Added 2 seconds cooldown to "high voltage" and "frost stream" Fixes: - Fixed problem with animations freezing - Fixed problems with server connection. It still requires mass testing. - Bots now don't slide on the ground for a short while after landing UI: - Added error message if there is a trouble connecting to server - Number of leftover lives now displays correctly after reconneting to a game - In game statistics leftover lives are now more visible - Added number of kills to game statistics - Final match screen now displays more detailed game statistics - Anisotropic shield now has more detailed description Visuals: - Fixed visual effects for "solar needles" - Changed visual effect for successful "reverse transformation" and sound was added Also we started working on Earth spells!

  • Apocrypha Weekly Patchnote #11 - 4 April 2021

    Greetings, mages! This week's updates: - Game mode with bots is now enabled in testing mode - Melee attack got decreased cooldown and larger hitbox zone - Added player notification if trying to cast a spell when previously launched projectile is in air - Fixed display of disconnected players in final match statistics - Added notification to the caster of a trap if someone was trapped - Added temporary animation to ritual performance (until we replace it with a better one) - Fixed volume of victory and defeat sounds not being affected by volume settings

  • Technical Playtest starts today + Patchnotes #10 - 28 March 2021

    Take your staves and wands and join us in battle! Public technical playtesting will start at 5PM GMT on every Sunday! Some information to consider: If you encounter any problems during gameplay, go to Discord #bugreports channel and post your bug report there, following the instructions. Your reports will help us make a better, more stable game. Please keep in mind that this is not a final version of the game and not even a beta version. Our plans on this playtesting is to see how servers operate and how stable game is with enough players joining the sessions. --------------------- This week's upates: - Slightly increased concentration consumption while walking - Fixed bug with projectiles flying not where you aimed - Spell icons now correctly display whether you can cast this spell - Added some messages indicating a reason why spell cast is impossible - When returning to game after cra…

  • Apocrypha Weekly Patchnote #9 - 21 March 2021

    Greetings, mages! This week's update: - Movement speed penalty in Tank perk is changed from 20% to 15% - Fixed bug with Meteor, not dealing damage to some nearby players - Added music to the last 2 minutes of a match to indicate timer running out - Removed timer stop when 2 players dueling near the Ritual when the timer almost ran out - Slightly increased concentration drain when moving We are currently continuing to work on game mode with bots and also new map is being prototyped!

  • Apocrypha Weekly Patchnote #8 - 14 March 2021

    Greetings, mages! This week's updates: Balance: - Meteor damage was slightly increased and fixed bug with it that was causing severe lag when exploding. - Added 5 seconds cooldown to Fireball - Added 20 seconds cooldown to Slowdown and Haste - Tank perk damage reduction is changed from 25% to 15% and speed penalty is changed from 25% to 20% Fixes: - Fixed bug with Door opening indication not working - Fixed several problems causing game to crash - Fullscreen mode was optimized in video settings - Spectator mode now is working a bit smoother - Slightly changed meditation animation - Fixed bug with fireball causing it to fly in arbitrary direction - Visual enhancements to training mode location UI: - Spells of a selected character are now displayed under the character itself in the main menu Moreover, constant work is being done on server performance to provide smoother experience! Also w…

  • Apocrypha Weekly Patchnote #7 - 7 March 2021

    Greetings, mages! This week had a lot of balance updates: - Cast durations were lowered for the next spells: Snow storm by 20% Ice arrow by 30% Ligthning bolt by 20% Fireball by 40% Fire arrow by 20% Meteor by 40% + faster fall speed by 50% Lightning storm by 40% Barrier by 60% + added longer cooldown Tests showed that gameplay on current cast times is somewhat slow and some spells have unjustifyingly long cast time in relation to usability and power. Current changes are not final and demand further testing. We hope for your help and comments. - Ice, fire and lightning charges now don't apply frostbite, burn and shock effects correspondingly. Tests showed that because of these statuses stacking, charges start to become more and more universal in battle than regular spells, despite them being support spells. Although spamming charges now does not lead to damage increase, you can still pu…

  • Apocrypha Weekly Patchnote #6 - 28 February 2021

    Hey mages! This week's updates: - Changes and optimizations for lighting on the Temple map. - Added visual effects for burn, frostbite and shock status effects. - Fixed chashed when using lightning charges.

  • Apocrypha Weekly Patchnote #5 - 14 February 2021

    Hey mages! This week's update: - Bugs with ritual objective fixed. If you insert a gathered crystal into a big ritual crystal, yuor team will gain 25% of the ritual progress that cannot be removed. If ritual is disrupted by the enemy, your team will still continue from 25%. Crystals are summed. Enemy's inserted crystal does not interfere with yours and will also give 25% to progress. - Fixed bug when fireball did not push away players around the explosion. - Solar needles now don't explode when Barrier is active on caster. - Fixed various bugs in UI. - Fixed bug with match ending when one of the players leaves.

  • Closed playtesting starts in March 2021! - 10 February 2021

    During the last 1.5 years we have been developing Apocrypha, creating a game with exciting and entertaining gameplay. That is why first of all we are focusing on balance, mechanics and spells to create the most exciting magical battles. Current level design and spell balance assume team pvp sessions in 10v10 format. For us to have a whole picture of how our system works, we need players. It seems impossible to gather such an amount from friends so we decided to invite those, for whom we are making this game - you! Because players are the best testers. If you are willing to participate in project's life, try out game on early stage and possibly add something to it, then sign up for a Steam playtest! When will I receive an invitation? As soon as the testing date comes up, Steam algorithms will randomly send invitations to a certain amount of players that requested access to the playtest v…

  • Apocrypha Weekly Patchnote #4 - 6 February 2021

    Hey mages! This week's updates: Gameplay: - Targeting system is rewritten for performance. It is now easier to select a target when using buffs or debuffs. - Receiving damage now reduces progress on ritual. - Now players can change learned spells in respawn area. - Added new perks: * Vitality (+5 health by level, 5 levels) * Mana well (+5 mana by level, 5 levels) * Resist fire (+5% fire resistance by level, 5 levels) * Resist frost (+5% frost resistance by level, 5 levels) * Resist lightning (+5% lightning resistance by level, 5 levels) Balance: - Damage penalty for Support I is reduces from 65% to 40%. UI: - Scrolling bar is removed from in-game chat. - Slightly changed elements colors in shield radial menu and added icons for more visibility. - Additional on-screen messages are made for some status-effects for better situation control in battle. - New UI for match info (by Tab button)…

  • Apocrypha Weekly Patchnote #3 - 31 January 2021

    Hey mages! This week's updates: Balance: - "Ice arrow" now has cooldown of 1 second. - "Fire arrow" now has cooldown of 0.5 seconds. - "Neutralize" now decreases duration of all status-effects by 50% - Burn, frostbite and shock status-effects now correspond to elements interaction table: Burn removes frostbite, frostbite removes shock, shock removes burn. Also these statuses not only increase received damage from same element, but also decrease damage from the opposite element. UI: - Added small help buttons in interface. - Update visual style of Spellarium branches. - Q button now also cancels meditation stance. Bugfixes: - Fixed bug where your team's spawn was colored red instead of enemy's - Fixed bug with lightning bolt now hitting where player is aiming - Fixed bug with some projectiles exploding near caster, dealing him damage. Global: - New debuff spells are available for fire, i…

  • Apocrypha Weekly Patchnote #2 - 23 January 2021

    Hey mages! This week's updates: Level design: - Wheel that opens a door now does not rotate if door is already opened on 100% and in case if this is an enemy door, when door is fully closed. UI: - Added a help button in Spellarium - Selected specialty icons are now more visible. - Spell description now contains spell cost in components Controls: - While frozen, in stasis field, etc controls are not fully disabled now. Instead camera is rotatable. General: - Now player cannot join a full match - Work on component system is continued in experimental mode. Old elemental components are removed, three new components are added instead. Chronum, Concentrated chronum and Pure chronum, for first, second and third level spells correspondingly. You can buy them in character editing menu for ether. While testing this system, players are given 5000 of each component.

  • Apocrypha Weekly Patchnote #1 - 16 January 2021

    Hello, mages! Here we will be posting a list of changes made in the game during a week. This week's changes: Currently we are mostly working on refactoring game code, which takes a while to do, so not much this week. Balance: - Solar Needles do not trigger on invisible enemies anymore. Optimization: - Some server optimization settings were chances which should allow less lag and load on a server. - When client receives Connection Timeout error, game will try to reconnect automatically.

Patch notes and updates

S.noRelease datePatch nameGID number
115 May 2021Apocrypha Weekly Patchnote #154767601588118061142
28 May 2021Apocrypha Weekly Patchnote #144072920612509561295
325 April 2021Apocrypha Weekly Patchnote #134074045244014472557
411 April 2021Apocrypha Weekly Patchnote #124117954073009820928
54 April 2021Apocrypha Weekly Patchnote #114023377846285499292
628 March 2021Technical Playtest starts today + Patchnotes #104026754911355302829
721 March 2021Apocrypha Weekly Patchnote #94048146376722556697
814 March 2021Apocrypha Weekly Patchnote #85556851879146495633
97 March 2021Apocrypha Weekly Patchnote #74057152305723644800
1028 February 2021Apocrypha Weekly Patchnote #64060529371713804640
1114 February 2021Apocrypha Weekly Patchnote #54703417046210986922
126 February 2021Apocrypha Weekly Patchnote #44051520458177466815
1331 January 2021Apocrypha Weekly Patchnote #34050393736348584607
1423 January 2021Apocrypha Weekly Patchnote #24043637702555649087
1516 January 2021Apocrypha Weekly Patchnote #14483864038810560874

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1376390
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateComing soon
DeveloperLonely Lantern
PublisherLonely Lantern
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1376390/

Short description

Magical online action game with thrilling magical battles and resource hunting with deep character and spell customization.

About this game

Apocrypha is a magical PvPvE action game where each player becomes a mage striving for glory and power. The Aether winds fill this unique world with magic, rich in valuable resources and dangerous monsters. PvPvE Extraction Gameplay includes: Exploration Defeating monsters Loot collection Boss fights Fights with other mages Day and Night During the day, you can explore the world enjoying relative safety but modest rewards. When night falls, portals open through which you can escape with loot or stay and risk for more valuable rewards. Raise the stakes, as enemies become scarier and more dangerous at night, competition intensifies, but the loot can be truly legendary! Team Deathmatch Gameplay includes: Team vs. team battles Tactical combat interactions Completing main and side objectives on maps Battle rewards depend on the contribution to the team's victory Ability to play in ranked mode (in the future) Duels 1-on-1 battles against another player. Opponent matching depends on the character's power points. Craving for revenge? Challenge them to a duel! Magic in Apocrypha: Assemble your spell like a constructor! In the world of Apocrypha, magic is not just a tool, it's an art. Every mage here can assemble their spell and customize it to the smallest detail. Want to enhance damage? Add control over the opponent? Or maybe make the spell more stable? The choice is yours! Create your spell Apocrypha offers you endless possibilities for experimenting and customizing spells inherent to your chosen character class. Whether it's destructive attacks or defensive barriers, it all depends on your skill and imagination. Magic is a dangerous thing! But be careful! Magic is not only power, but also danger. Careless use of powerful and unstable spells can lead to unpleasant consequences not only for your enemies but also for yourself. The deep combat system provides wide opportunities for combat Using special abilities, players can manipulate the battle and seize the initiative, implementing their favorite play style. Apocrypha is a world where every mage can become a legend!

Supported languages

English, Russian

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Apocrypha's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Apocrypha's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Apocrypha at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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