- [New Release] “SuperEats” is now available! - 19 March 2026
To all MechNest players, thank you for your patience.This is Chama, the developer of MechNest.PoisonGames Co., Ltd. is pleased to announce the official release of our latest title, *SuperEats*, on Steam.This ambitious project is the first to utilize Unreal Engine 5 (UE5), and I’ve poured all the action game expertise I’ve cultivated through MechNest into its development. Set on “Gourmet Island,” rendered in unprecedented high-definition graphics, we’ll deliver a speed experience that exceeds your wildest imagination.“Super” Thrilling Action of Speed and DestructionA little (?) destruction is unavoidable if it means delivering piping-hot food!The exhilaration of freely soaring through the sky with superpowers and racing through the city at super high speeds is an experience we especially want everyone who knows the fun of *MechNest* to try.Overwhelming Immersion:Landscapes of a modern ci…
- [New Release] From MechNest to the Next Gen! SuperEats Store Page Now Live! - 4 February 2026
To all our MechNest fans—thank you for your patience! Poisongames is thrilled to officially announce our latest title, SuperEats, and its Steam store page is now LIVE! This project is our most ambitious yet, pouring in all the action-game expertise we've built over the years. It is also our very first title powered by Unreal Engine 5 (UE5). Set on the vibrant "Gourmet Island," we are ready to deliver a high-speed experience that defies imagination with next-gen graphics. ■ High-Speed, High-Destruction Pure Action When it comes to delivering piping-hot meals, a little (?) collateral damage is just part of the job! Soar through the sky with superpowers and blast through the city streets. This exhilarating sense of speed is something we specifically designed for those who loved the action in MechNest. Total Immersion: Modern cityscapes and the mouth-watering sights of Gourmet Island, all b…
- Input Bug Fix - 12 May 2024
Fixed a bug that prevented key binding changes from being saved.
- BugFix - 11 May 2024
Fixed a ranking-related bug.
- Update ver13.4 - 6 May 2024
UPDATE HP bars of some enemies have been improved to be more visible. Fixed a bug that prevented scores from being recorded in the rankings under certain conditions. Changed the ranking so that only endless mode boards are recorded. The previous rankings will remain as Season 1. Balance adjustment The HP of tank-type enemies including bosses has been reduced. Removed gravity resistance of non-boss enemies. Weakened gravity resistance of bosses. Weakened homing projectiles of almost all enemies. Increased the amount of money obtained for defeating bosses.
- Mini Update version 13.2 - 23 April 2024
Changed the SE of the "Mysterious Mask" skill. The "C key to dive" has been removed from the tutorial. Added it to the Tips section instead. Adjusted volume of some SEs Bug Fixed Bug that caused some bosses to penetrate objects Bug that causes some bosses to fly away in a blast
- ver13.1 - 15 April 2024
Item Balance Adjustment ・Kill Energy ・Thermal power generation Optimized credit roll movie
- Release of Full version Major update - 15 April 2024
Major balance adjustments More than 20 new Legendary items added! Multiple items reworked New stage: The Board Added several new bosses Added new small enemys Reworked enemy behavior Rework enchanted action skills Added abilities to player mechs and skins Reworked store & recycle system Reworked difficulty system Improved UI Optimized enemies, stages, effects, etc. Added the ability to change crosshairs Added Achievements feature Implemented Steam ranking function. You can check it by opening the browser from the button on the title screen.
- Release of product version Major update - 14 April 2024
Major balance adjustments More than 20 new Legendary items added! Multiple items reworked New stage: The Board Added several new bosses Added new small enemys Reworked enemy behavior Rework enchanted action skills Added abilities to player mechs and skins Reworked store & recycle system Reworked difficulty system Improved UI Optimized enemies, stages, effects, etc. Added the ability to change crosshairs Added Achievements feature Implemented Steam ranking function. You can check it by opening the browser from the button on the title screen.
- Development Progress Toward Production Version Update - 25 September 2023
We are preparing to update the product version. We would like to inform you of what has already been completed in the development version and what is currently under development! Development is complete Contents New stage ”board” is playable Special gimmicks for board stages implemented Unlocking system for stages, including new stages, is implemented Implementation of enhanced individual bosses that appear in each stage at difficulty level 100 Implementation of a last boss that clears the game by defeating it Adjustment of difficulty and game balance Optimization of VFX and SE Content to be added in the full version update Ranking function Achievement unlock function A feature that changes the performance of the robot's body and coloring Ending movie and more.
- Partial GamePad Supported! - 20 October 2022
Controller/gamepad partially supported. Option/Config screen is not supported. Use of a mouse is recommended for the main menu screen. Update Details Mouse/gamepad sensitivity during ADS has been separated.
- Update9.5 - 13 July 2022
Update9.5 Update Details Major changes have been made to the store system. The refresh function of the old store system has been eliminated. When a boss is defeated, the store UI opens and game time progression stops. Interacting with the old store system's refresher will open the new store UI. However, once opened, it will disappear. *The new store system is subject to significant changes in the future. Inventory can now be viewed when the Recycle UI, Shop UI, or Legendary Select UI is open. Press the lower left button or press the Tab key to open the inventory confirmation screen. In rare cases, there is a bug that the Tab key does not open the screen. The Recycle UI, Shop UI, and Legendary Select UI can now be closed with the ESC key. Font size has been partially reduced. Balance adjustment Reduced the amount of money obtained when defeating enemies. When an enemy is defeated, the bu…
- Patch8.3 - 9 April 2022
Bug Fixes The following bugs have been fixed Bugs when a recycle box and a Legendary item are acquired at the same time Multiple move inputs Bug in cleave shooting of Dron type enemies Optimization The following loads have been reduced Effects when a player's shot hits Animation of all enemy characters
- Update8.2 - 4 April 2022
Update Details Recycle system UI now shows all item names. Balance adjustment Item drop rates have been changed so that they gradually decrease with rank. The appearance probability of Legendary items has been adjusted so that it gradually decreases from rank 15. The formula for calculating Stealing Blood has been changed. It is no longer proportional to the damage inflicted. →The amount of recovery in the early stages of the game is greater than the previous effect, and the effect has been changed so that it does not become too strong at the end of the game. The behavior pattern of Winganoid enemies has been changed to correct a problem that made it difficult to defeat them. →Winganoid enemies are now more likely to move toward the player. →The frequency of the descent to the ground has been increased. →The gap after a tornado attack has been lengthened. Optimization related Reduced th…
- Hot Fix 8.1 - 16 March 2022
Bug Fixes The dive action was not initially bound, which has been corrected. Balance Adjustment The probability of unique enemies dropping recycle boxes has been reduced.
- Update Version 8.0 ! - 14 March 2022
Update Details New system: Item recycling implemented This is a system to batch convert items in one's possession into other items of the same rarity. The system can be used by approaching a recycle box dropped by a boss or unique enemy. Balance Adjustment A cap has been placed on the rate of fire of weapons that appear with the Arc skill. →Shotguns are now limited to 15/s (10 rate increase items) →All others are 25/s. Bug Fixes The following bugs have been fixed A bug that caused the player's shooting sound to be omitted Bug that the effect of the Uncommon Item Overkill Explosion was not properly activated. Some bugs related to grapple skills Bug in which the torso of the ship does not become transparent Bug that the effects of the player's sniper rounds were unnatural. Optimization-related The following loads have been reduced Player bullets Fire Barrettes Arc skill bullets and effect…
- Update7.7 - 2 March 2022
Update Details New action "Dive" added. Pressing the "C" key in mid-air causes a dive. Behavior of throwing grenades has been changed. Pressing the "G" key will eject the grenade forward. Right-click + G key for a strong forward thrust.
- Patch 7.6 - 21 February 2022
Update Details Added information on new items to the Data tab. Balance Adjustment Lowered the jumping power of the High Jump skill in the air. Lowered the blowing up power of explosions by 25%. The power of Spirit of Fire has been increased too much, so the base damage has been capped. (Each time you use an action skill during the effect duration, the power will increase up to 10 times.) Bug Fixes The following bugs have been fixed. Bug where the High Jump skill would fly too high. Bug where your ship's body is not transparent when the camera is too close. Bug in which new items are not shown in the result. Optimization Reduced the load related to item textures.
- Update7.5 - 8 February 2022
Update Details Added a reloading UI near the crosshair. New items added Kill Energy Kill Skill: Restores energy 5 times. Balance adjustment More balance adjustments to lower the difficulty and prevent unreasonable instant deaths. Initial maximum HP and maximum shield amounts have been doubled to 2000. Lowered the amount of automatic recovery for HP and shield. Changed so that no penetrating damage is dealt to HP when the shield is destroyed. However, the excess piercing damage will still damage HP until the 1-second cool time expires. Enemy bullet speed has been reduced across the board. The maximum increase in enemy bullet speed has been lowered. Bug Fixes Fixed a bug that prevented Winganoid from increasing the power of some attacks.
- Mini Update v7.4(2022/1/19) - 19 January 2022
Update Contents. Added a ☆ mark to the stage image to indicate the initial rank. The result screen now shows the items you have acquired. Added the names of those who have helped in the credits roll. Added fast forward, rewind, and pause buttons to the credits roll. Added an effect when the STEGOROBO-Smasher (guarded enemy) guards. Added tips text.