- Small Update - WFTR - 20/01/22 - 20 January 2022
Tech Tree Issues Fixed Strange bug in which killing faction leaders will not disband the faction Bug which sometimes crashed them game when a property owner lost it's final property. Plot window is now above "All Characters" window.
- Update 1.5 - UI Enhancements & Shorter Turns & Game Improvements - 4 January 2022
Many reviews of the game stated that the UI could be improved, so this update tries to fix it's issues as well as other additions that felt necessary! Pass Turn wait time should be significantly shorter now, especially in late game! Tech Progression window has been significantly improved! https://media2.giphy.com/media/cOGjkbHzdtR1eAQHFU/giphy.gif?cid=790b761179f082cb3ab191fa678595e9c4ba3c275c10baee&rid=giphy.gif&ct=g Properties now have unique sounds to them when selected. select agent from "all agents" will now allow you to sort by skill! "Escape" should now hide the UI before leaving the map view You are now able to control the "Ambience" volume (Rain / Wind / Etc...) Property with an upgrade in progress will now have a unique icon to it. Property with something in it's inventory will now have a unique icon to it. Circular agent / task selection has been improved! Customize Character…
- Update 1.3 - HOTFIX - 20 November 2021
Small bugfixes which relate to Update 1.3's additions. - Save file bug - Recruitment Pools - Misc fixes / Adjustments
- Update 1.3 - 18 November 2021
We have recently returned focus back to Waiting For The Raven. A sandbox scenario has been requested since the game's Early Access days, it has now come! You may unlock this chapter by completing one of the Oracles very early missions - "Research Business". We may improve upon this sandbox, using your suggestions and adding more mechanics / tension / survival / strategic options / paths. The game now allows you to customize any character: (Only available in the sandbox chapter) and any faction: To do so, press on the newly added Quill & Ink button in the Character / Faction - Info Windows: We have implemented a new compression method to our build process, significantly decreasing its size on disk! We have also updated the version of the engine this game runs on. Note 1: We do acknowledge an update that fixes recently reported bugs surely must come, and as soon as possible. Note 2: New b…
- Patch 1.22 - 13 January 2021
Changes Fixed SSOF Expedition dialogues so the player will never be stuck due to lack of resources or any other reason… Recruiting agent quest will now tick the objective if the player had already recruited one employee… The options menu will no longer look blurry… Added an option to toggle fullscreen / windowed. Quest information could be viewed in full screen by pressing the “?” button next to the quest description… Information about Ceasars Cypher in the book has been corrected. A Bug which did not allow the player to ditch corpses in the sea or bury them in the forest has been fixed. Fixed an issue with the pirate ship event which allowed the player to defend the ship only if all of it’s 6 guards are in it. Fixed an issue with the final duel and a dialogue description which did not fit the player’s decision...
- Patch 1.21 - 9 January 2021
Changes Added infrastructure which should prevent any turns from hanging forever and also report all of the past turn-freeze errors automatically back to the developer. Fixed a turn-freeze bug which had occurred due to a rare case with smugglers not being able to generate new items. Fixed shivering’s duel from getting stuck in some specific dialogues due to the fact that you work for Silkstring and not Fayette or The Oracles. Some locations lose their “Disallowed Actions” upon game load, resulting in players being able to burn the cemetery and so on. Added “Unlock Constabulary & Cult Of Flesh” to the Cheat Menu which can be toggled from within the game via SHIFT+END Improved Loading Screen with additional effects so it won’t seem static. Added inverted mouse ability in the options menu Removed corruption effects from the strange artifact since they don't seem to represent a sane feature…
- Update 1.2 Reversed temporarily. - 8 January 2021
Greetings, update 1.2 has been temporarily reversed due to unexpected save loading issues. It will be re-published again tomorrow or later today. Apologies for the inconvenience... If you don't get a pending update, restart steam and try again.
- Patch 1.2 - 8 January 2021
Changes Added infrastructure which should prevent any turns from hanging forever and also report all of the past turn-freeze errors automatically back to the developer. Fixed a turn-freeze bug which had occurred due to a rare case with smugglers not being able to generate new items. Fixed shivering’s duel from getting stuck in some specific dialogues due to the fact that you work for Silkstring and not Fayette or The Oracles. Some locations lose their “Disallowed Actions” upon game load, resulting in players being able to burn the cemetery and so on. Added “Unlock Constabulary & Cult Of Flesh” to the Cheat Menu which can be toggled from within the game via SHIFT+END Improved Loading Screen with additional effects so it won’t seem static. Added inverted mouse ability in the options menu
- Hotfix 1.1 - 5 January 2021
Changes Corruption wait duration has been doubled... Corruption now also affects character portraits Blocked the option to view information on unique characters, results in a bug that corrupts the turn passing... The strange artefact can be removed from the room via interaction, it will stop the continuous corruption… Mouse sensitivity will not reset after game reload Brightness will not reset after game reload Tutorial Toggle will not reset after game reload… Fixed a bug with the final duel’s dialogue, which had resulted in no dialogue option… Completing wizards secret mission doesn't award you an achievement Finishing Oracle storyline without betraying them doesn't give an achievement either Choosing not to help the lord’s hand will not result in achievement in the constabulary’s campaign.
- Update - Version 1.0 - 22 December 2020
V1.0 Changes Additions Added a cutscene to the Constabulary chapter. Added a cutscene to the Secret Society Of Flesh chapter. Saving game panel will appear when the game auto-saves. Add the ability to see why reputation was lowered/increased (Turn Report) Bookkeeper release from jail should also increase rep. Harold from the constabulary chapter has been too difficult to question. Added a small label near locations inventories which indicate that the inventory refreshes every turn. Time to go mad as AJX has been slightly increased… (Slower) You may now sort by name in character windows. Secret Society Of Flesh starts with more cultists (So the cult will grow faster) End Credits Modified to have the new voice actors. Additional Game Wide Misc Adjustments. Bug Fixes Plot cache still saves characters which are no longer in your faction / in prison / dead. Constabulary could generate heat b…
- Update - Version 09 - 2 November 2020
Features Adding and removing traits has a variety of unique popups to it. Sacrifice Prisoner for progression points - new popup Rebalanced / Readjusted Cult Of Flesh game balance. Multiple turn revenue is displayed differently at the map location stats & additional tooltip section for multiple turn revenue… Dreamings of the eye appear on Constabulary & Oracles Campaigns as well as in the Cult Of Flesh Chapter. Third chapter additions New cursed mind / meditation mechanics New cypher mechanic Three main quests added Balancing / Adjustments so the gameplay flow will be proper for this scenario. Misc room additions / adjustments Tutorials for different things Unique Final Stage How to play description Ability to unlock the faction via Oracle’s campaign. Bug Fixes Can no longer open the windows at the edge (Now they won’t collide with the pillar) Post sell prisoner popup - actor name was no…
- Hotfix 0.855 - 10 October 2020
Bug Fixes Characters could have a cultist / devoted cultist trait more than once. Can walk through the table in the Cult Of Flesh room. Switched back from exclusive full-screen mode to a simple fullscreen window. The “Cult” stage of passing turn is error more error-proof - therefore more freeze-proof as well. Fixed an issue with not being able to save / auto-save under some late-game circumstances. Fixed some issues with loading letter keys/values from save files...
- Cults - Version 085 - 7 October 2020
Additions Cult Practices Selling prisoners to remote clients. Changed the visual look of the Bribe Window Bribery actions now display relevant popups as well. An extended tutorial for the “Befriend” tech. More music 50% Less chance for property events to occur… Interrogating Characters should generate rumours Factions now have a different background when viewed in the faction view screen. (Main Menu) A whole lot of Cult Of Flesh progress. Can temporarily see the Cult Of Flesh Room, play on its scenario and enjoy gameplay which relies heavily on cult practices and abductions. (Without the main quest, the need to unlock and other primary mechanics. This acts more like a teaser than anything else.) Bugfixes The game will run on “Exclusive Full Screen” from now on to prevent resolution and clicking issues. The game will no longer have “Mac Retina Support” in order to prevent IOS resolution…
- Hotfixes - Version 082 - 24 September 2020
Important fixes which couldn't wait for a proper version update. Bugs Whispers - turn - freeze - Heat could no longer rise above the max limit or below 0. (Resulted in turn freezes) Misspellings in some “information gathering” related rumours. Letters would be visible even in the darkest corners of the room.. Letters from the raven would no longer teleport to the door when loading a game. Added Community Button added to the main menu. Political Party Traits will appear on some characters... (Relates to a yet to be released feature)
- Update - Version 08 - 21 September 2020
Features Heat Mechanic - You will gain “Heat” if you act noisily and recklessly, this will result in a lot of harassment from the Constabulary. Corpse Disposal - You may now have to bury the one’s you kill and the ones you lose. More explanation around bribery, how the “bribe-join” works. Misc tweaks for devastating events More tips Progress on the third chapter (Nothing to see yet) Progress on Cults (Nothing to see yet) Bugs Bug with interrogation Fixed save / load issue in different cultures. Misc fixes
- Update - Version 0.7 - 11 September 2020
IMPORTANT NOTES When loading an older save file, the game will not invoke events that happened in past turns and was added in the new version (For example, a save file past turn 40 will not have the “Strange Letter” chain quest) Additions Quicker agent selection for missions. Added a “balance change” scroll in the room. Constabulary Specific Events which are generated by random. Constable patrol random events. New Manuscript Added To The Room Strange Quest at turn 40. Surprise Knowing the personality of the character reveals all of its question types. (Questioning Feature) Constabulary Patrol should randomly yield fines and testimonies. A new popup that is shown whenever an unkillable character has avoided death. Letter from the Brotherhood of The Mirror at turn 20 Letter from a friend at turn 30 Corruption Achievement Raids should steal 20% of the faction’s resources/. Togglable "Flee…
- Update - Version 065 - 31 August 2020
This is a very small update, for the latest big update Click Here --Added-- Linux Support New option in Tavern Brawl event. Additional tooltip for false arrest. Old trait (Older people are weaker physically) (Test) Misc Gameplay Adjustments --Bug Fixes-- Some encrypted letters couldn’t be deciphered because the final words were obscured and not interactable. Lower chances for devastating property events to occur and if they do, more options to resolve them without total destruction of the property. Your agents will send you fewer messages so it will feel less spammy. Some traits are now restricted by character age. 6 guards pirates option was not available even when the player had 6 guards in the property. Book keeper quests sometimes targeted the player's faction properties.
- Update - Version 06 - 27 August 2020
Changes (Version 0.6) --Added-- Animated glow on specific quests which shouldn’t be missed. Random events for early game properties - Tavern +3 events -Brothel +2 events -Wharf +2 Events -Transport Ship +1 Event -Every Ship Property +3 Events Updated to unity version 2020, should, maybe, fix some of the issues in the game. Optimized a whole lot of things. -Rendering should cost a lot less from the machine. -Some processing had been optimized. - Slightly Faster Menu Loading... Displaying message when cunning / stealth during combat. Explained upgrading properties better. Added Tips to loading screens. Idling too much / spamming turns in order to gain resources has now a counter mechanism that results in your factions ultimate destruction. Constabulary Questioning - Trying a question reveals the opponent's answer type. Tutorial for “high constable is your puppet” Enemy raids now result in…