- REGROWTH - 23 June 2022
patch(v1.15) ADDED organs regrowth component sprite trail component FIXED muscle buggy (almost identical to the previous version) hide gizmo when edit one handed weapon increase/decrease bug when min/max
- patch(v1.13) - 16 June 2022
patch(v1.13) CHANGED only if the material is skin, it will transition into wounded state movement stabilization according to movement speed change jump stabilize mass lightly (mass multiplier 0.1) stabilize walk multiplier -> walk force ADDED collision option (activate condition) stick man, T2 blue and white flag change or disable animation, disalbe flip, muscle multiplier muscle force (you can create your own "muscle" weak or strong human) FIXED UI bug background sorting option fun / scene bug DELETED deactive color halloween painting
- MAJOR UPDATE V1.10 - 3 June 2022
added tile map editor +50 items +9 backgrounds created using mods more function background, fun hide gizmo option deleted: automatic snap fixed: check ground fixed: masking bug
- patch(v1.01) - 25 May 2022
patch(v1.01) fixed: - bug "activete if hit" option - position bug when stunned (disable physic option) - bug where slow motion is applied only once - bug not saving "pause option" - delay bug (when connected to a logic gate) changed: - glow - for mod items, an yellow outline is displayed in the item box - all available "unity GameObject names" support: - You can create your own components. (Can be linked with components provided by AS)
- patch(v1.00) - 22 May 2022
support: - load, save, upload workshop (you can create MOD using Unity) fixed: - messy bug (some time) - direct save with don't drag - bug not grabbing spawned objects - bug self detect option changed: - gizmo is no longer selected (when paste) added: - add xor/xnor/random rate - simple platformer, infinite background, softbody slime, VFX+shader staff delete: - automatic text (if the detectors are on the same object)
- patch(v0.98) - 18 May 2022
fixed: - damping bug when spawn item play mode - unable to spawn duplicated objects - shaking bug - pivot position bug in editor (if toggle 'ignore physics') - don't drop item to world when alt+tab - terrain save bug - key not reset when delete component - armor type - follow bug when activate both main camera and 2nd camera - rocket punch explode when spawn - 'transform human in inventory' dies, they turn orange and black - crash bug (when spawning complex creations) changed: - text change size, position - activate when press key / output separation - detect ground added: - you can create score, number of bullets, clock, password unlock and etc. - reload cooltime - copy body parts (you can customize your own creatures) ============================= Hank by NokUD =======================================
- patch(v0.95) - 13 May 2022
support: - STEAM REMOTE PLAY TOGETHER (you can play your own game with your friends) fixed: - duration bug - sorting order bug changed: - rename 'who am i' added: - bind move/jump key, walk/jump multiplier, blood color - add 2nd camera option (2nd camera splits the screen) - add bind key, start on, delay, switch
- patch(v0.93) - 11 May 2022
delete: - delete automatic sorting order(one handed weapon) fixed: - delay 0 bug when connected 'logic gate' - copy bug - codec bug some graphic card - scale bug - delay 0 bug when connected 'logic gate' - thumbnail bug when save item - blood decal bug when flip - not connection with activate wire bug - mass bug when 'igonre all' state changed: - continuous signal (graphic effect) - send deactivate signal when toggle off - rename 'destroy component' - continuous signal - send deactivate signal when toggle off - increase text resolution - rename 'destroy component' - block 'looping time 0' - rename conversion wire added: - press '=','-' add/remove frame - add self option - NAND/NOR - add self option - press '=','-' add/remove frame - NAND/NOR - add 'self' option - add frequency option - add output frequency option
- patch(v0.91) - 7 May 2022
deleted: - automatic flip - automatic sorting order - wall blood - activate with grouping objects fixed: - invisible particle(destroy option) when press h bug - stay gizmo when delete child object bug - multiple weapons grabbed at the same time bug - 'activate wire' connect other component bug - bug - 'GIF' bug when slice - deactivate GIF bug - copy property bug - a bug where duplicate sounds are output when there is a sound component in the same object - bug with sound output when spawning items from inventory (ex: gun) - when dealing damage next to a wall (not props), there are buggy pools of blood on it - rotation axis bug - change image from GIF object - freeze position when camera zoom in/out - invisible when main menu changed: - change the pulling force to be stronger - 'detected target' look only connected detector target - more columns,rows,tags - it also detects 'ignore all' co…
- patch(v0.88) - 3 May 2022
updated: - firearms executioner fixed: - hide checkbox bug - bug when spawned - bug when spawned - sometime bug added: - error message when attach to flipped object - activate signal when destroy - target all parts - firearms executioner - pause option - special pizza cut - you can create your own inventory inventory idea and clip by HunterMvPz
- patch(v0.85) - 29 April 2022
changed: - show "control key" when press h fixed: - when you keep moving left and right, the controllable human slowly shrinks - only works when gizmos aren't hidden when object is spawned - dialogue switches on and off during play - change image bug - jump force multiplier bug - reset background color when delete component - edit custom tag added: - gizmo hide option - activate key/self detect/start on/delay/switch option - blood cutter
- patch(v0.84) - 27 April 2022
updated: - changed: - slightly lightened background color fixed: - copy paste bug - portal bug delete: - automatic sorting order - automatic sorting order - color added: - you can change the map size and color
- patch(v0.82) - 25 April 2022
fixed: - select outline bug - collider bug (when delete attach/pin/piston/winch/wheel) - grab component] bite bug - start on bug changed: - tag list -> custom tag added: - Sequential (Toggle) - custom tag - press "insert" key to add frame https://steamcommunity.com/sharedfiles/filedetails/?id=2799613821
- patch(v0.81) - 25 April 2022
fixed: - text bug (some graphics cards) - freeze human bug - select "body parts" bug - delete "key binding" bug - copy "more option" deleted: - tutorial (Instead, we will patch the handbook step by step) - "resource tab" in play mode - automatic deactive when human stun (reason = esoteric) changed: - resize 4 direction - C key toggles between enable and disable. added: - tentacle brain, portal - mass, hp, damage - support multiple component usage example (change material component) https://youtu.be/tXNfIvnMCmA https://steamcommunity.com/sharedfiles/filedetails/?id=2799080670
- [ACTION SANDBOX] RELEASED! - 22 April 2022
Hi, everyone, We’re very excited to release ACTION SANDBOX today!! ːsteamhappyː Added various functions suggested by you, during the beta test. About 700 creations have been updated on Workshop. For more information and communication with users, join the official Discord