- The Journey Continues! - 15 May 2026
🔨 Development UpdateWe are still working on the game in our free time, so we apologize if updates take a little longer than expected. The first upcoming additions will most likely be Spanish and Chinese language support, though those will arrive in a separate update.Below are the changes and fixes we have already completed:🛠️ Optimization & PerformanceReduced memory usageSaved UI space by removing unnecessary decorationsAdded more quicksave support⚔️ Gameplay & BalanceAdded more balanced gameplay optionsImproved combat systemIncreased interactable width for easier interactionsNon-relevant NPCs no longer display markersImproved rat trigger boxes🎨 UI & Visual ImprovementsFixed button spam issue during character creationImproved visible skipper TOA cutscene progress UITutorial skip prompt is now more visualCutscene fonts are now clearer and brighterUpdated background quest visualsImprov…
- We Are Back! - 23 January 2026
Update NotesIt’s been almost a year since the last update. We haven’t been gone — during this time we had to focus on a few new projects to secure the funding needed to continue development of this game and support future projects.Now that we’re back on solid ground, development on this game will continue again.Without further delay, this update introduces a few smaller changes:🛠️ Update NotesAdded new accessibility options, giving players more ways to customize and tailor their gameplay experience.Upgraded the Unreal Engine version, bringing performance improvements, stability fixes, and technical enhancements.Fixed numerous bugs and issues across the game, improving overall stability and gameplay experience.Started reworking some of the game’s weaker-looking locations. This update includes a small preview of visual and environmental improvements planned for future updates.Added Photo…
- Update: Character Creator Added! - 9 January 2025
Unleash your creativity with our all-new Character Creator! Design your perfect character with customizable features, outfits, and more. Jump in now to personalize your adventure like never before! This is just the beginning! 🚀 We're committed to expanding the character creation system with new content and features that will add depth and even influence how the game plays. We've introduced over 20 brand-new armors to the game! Whether you're looking for protection, style, or both, there's something here to suit everyone Add Trail of Ayash to your Steam Wishlist
- Christmas Patch - 23 December 2024
The big patch mentioned in the previous update is still in development. For now, we have decided to release small, tested hotfixes. Numerous bug fixes implemented in various levels. UI Scalability: Added the ability to scale the user interface for improved accessibility and customization. Quality of Life Improvements: Introduced numerous enhancements to improve the overall user experience. Introduced new weather effects for enhanced environmental realism. Translation Fixes: Corrected translation errors in many languages (with more improvements still in progress). Significant optimization efforts to enhance performance and stability. New Animal Animations: Added dynamic animal animations during fights for a more engaging experience. We apologize for the lack of new content, but we believe the upcoming giant expansion patch will transform the game in many ways. As for when it will be rele…
- Future of Trail of Ayash (TOA) - 18 November 2024
First of all, I want to thank everyone who reported bugs and provided detailed feedback. If there’s anything you would like to see in the next update, please let us know in the comments below. Since the early access release, we have been gathering feedback and working on fixing issues. I am focusing on things that went wrong, removing pointless fetch quests, reducing backtracking, and much more. Our goal is to make the content more engaging and less dull. We plan to make exploration more rewarding by creating unique sets of armor for players who venture into the most dangerous areas of our world. We are also working on improving the robotic voice acting that has been affecting the game. Some dialogues will be rewritten to better fit the world. We also plan to create more accurate maps for players, including a large overview map of the areas where the game takes place. This will help pla…
- Trail of Ayash Launches Out of Early Access! - 16 September 2024
After months of development and invaluable feedback from our community, we are excited to announce that Trail of Ayash is officially leaving Early Access! This milestone marks the culmination of hard work, passion, and collaboration, bringing you the full version of the game with all its rich features, refined mechanics, and immersive storytelling. Of course, there will still be some bugs that we will continue to work on. Add Trail of Ayash to your Steam Wishlist
- Devlog: Launch of the Trail of Ayash Demo and Our Path to Full Release - 10 September 2024
Greetings, warriors! We are thrilled to announce a significant milestone in our journey with Trail of Ayash. After an incredible adventure through Early Access, we're now preparing to leave that chapter behind. But before we dive into the full release, we have something exciting for you today: a brand-new demo is now available! Why a Demo Now? The demo gives you an opportunity to explore the improvements we've made based on your feedback and our development goals. It's our way of allowing you to experience the enhanced gameplay before making a final decision on the full purchase. We want you to get a true feel for the world we've built, with all its updates and refinements. What’s New? - Improved Combat System: Combat feels smoother and more responsive than ever, thanks to refined mechanics and better hit detection. - Enhanced World Design: We've revisited the game world, making it rich…
- Trail of Ayash Launches Out of Early Access This September! - 25 August 2024
We’ve remade all the levels, improved the storyline, and added many new quests, locations, and items to the game. Thousands of bugs have been fixed, and we’ve included a few epic battles at the end. Trail of Ayash is now ready to come out of Early Access! Of course, updates will continue as usual, but we’ve reached a point in development where we can proudly say we’ve created a world we truly believe in. While it’s not without its bugs, the sheer scale of the game—especially for a two-person dev team—means that we simply couldn’t accomplish everything exactly as we envisioned. Like many first-time studios, we faced the challenge of balancing our ambitious goals with the resources available. Rest assured, we’re not planning any DLCs or sequels until we’ve done everything possible to make the game as polished as it can be Add Trail of Ayash to your Steam Wishlist
- 1.3 Major Update! Locations revamped! Getting closer to the final release! - 25 June 2024
It's been a while since our last update, but we've been hard at work to bring you something special. We've completely overhauled the early levels, remaking every location and adding more loot. We've improved the quests, removing tedious fetch tasks and introducing more engaging objectives. We added areas only accessible with the squirrel spell, reminiscent of the Risen series. Now, almost every ladder in the game is climbable and often leads to hidden treasures. Many waterfalls now conceal mysteries behind them. Some new quests feature multiple endings, and the Sea Side storyline has been entirely rebuilt from scratch, focusing on more combat and exploration instead of filler content. There's much more to discover in this update! First Level "Prison Island" The first level, 'Prison Island,' has been both narratively and graphically remade (with new quests added). We've added a new cave…
- Devlog 1.2: Unleashing a New DLC-Sized Expansion - Absolutely Free! - 15 March 2024
Embark on an Expedition to Uncharted Territories! Explore a Vast, Untamed Landscape filled with Fresh Adventures, Meet Intriguing Characters, Discover Rare Items, and Confront Formidable Foes. Your Journey is Yours to Shape - Every Decision Counts, with Side Quests in the Swamp Offering Unique Paths and Outcomes Before Tackling the Main Storyline. To access the new content, you need to reach the seaside in the main storyline. 1. You'll be approached either in the fishing village on the seaside or by the gates of Gabesh in Gabeshland that there is an expedition being setting out. 2. The quest will begin, and you'll have to reach a camp in Gabeshland that's far away from the town. (Just follow the quest marker) After proving yourself worthy you shall depart for the whipsering swamps! Add Trail of Ayash to your Steam Wishlist
- Devlog 1.1 New combat/assassination animations - 5 January 2024
We aimed to launch a significant update that would revamp the majority of level designs and quests in the existing areas (seaside, Gabeshland, hidden valley). However, before introducing this extensive update, we release a smaller one that includes numerous new animations and addresses various bugs. Added 10 new kill moves from behind, each dependent on the equipped item. Changed Spear Clunky animations. Introduced new AI Animations. Enhanced strafing capabilities for animals. Reduced clipping issues during combat. Implemented a new bug reporter accessible in both the menu and pause menu. Revised some duplicated voice lines. Incorporated new tweaks for the first-person perspective. Fixed the top GUI money counter. Works on the swamp level are almost finished and it'll be pretty much DLC sized content Hotkey bug fixes Add Trail of Ayash to your Steam Wishlist
- Devlog 1.0 New Voice Acting, Characters, Spells - 17 December 2023
At present, we anticipate dedicating 1-2 months to the upcoming major update, which will introduce alterations to the main storyline and refine certain aspects of level design to reduce monotony in specific areas of the game. Additionally, we will continue to enhance other mechanics, gradually moving towards the final build of the game. Most of the Voice Acting has been remade Magic projectiles have been revamped, and 15 new spells have been added Bind arrows fix Honovi's dialogue fix Optimization of birds on great forest Increased the number of guards in settlements Allowing clicking on different categories in the top menu slot When dragging items, now it provides a highlight for the items Arrow collides directly on twigs model now First death cutscene sound work fixed Tutorial Message "Minimap" - Spelling error with blue targets: "companions" fixed Missing voice line with Guamowe fixe…
- Devlog 0.9 First Person View Added! New Skill Trees and Combat Systems. - 23 November 2023
We are steadily approaching the release of the 1.0 version of the game. Before reaching that milestone, we plan to roll out one more update. Following that, we will dedicate the next two to three months to developing a major update that will introduce changes to certain levels and the storyline in a few chapters. While it will take time to thoroughly test these modifications, we believe the effort will be worthwhile in eliminating some of the more tedious aspects of the game. New combat system picker with scroll (no more dedicated buttons) Spells have a more intuitive and better menu that works dynamically without changing, and we see a scroll amount Versatile execution system New Dialogues New Collision fixes New Rotating improvements for flying characters Added Arrow Project Visibility Pickpocketing gives a visual update Combat system is more responsive (camera work, sfx, decals, part…
- Eight Devlog 0.8 UPDATE Some Voice Acting Changed - 5 November 2023
We also want to survey players' preferences for the game's direction through an online poll. We've implemented a series of crucial updates, addressing safety concerns, refining AI functionality, optimizing overall performance, and introducing a fresh set of icons. Moreover, we're excited to share that we have exciting new dialogues in the pipeline, enhancing the user experience even further Implemented a series of crucial updates to address safety concerns. Refined AI functionality for enhanced performance. Optimized overall system performance. Introduced a fresh set of icons. Exciting new dialogues are in the pipeline, set to enhance the user experience even further. Repaired and corrected some of the saving issues. The audio system now enforces a fade-in/fade-out effect. Fixed and checked every Achievement that wasn't able to be unlocked on Steam Add Trail of Ayash to your Steam Wishl…
- Seventh Devlog 0.7 UPDATE Unreal Engine 5 in the Game! - 30 September 2023
Unreal Engine 5 has brought about numerous additions and alterations within the game, but harnessing its full potential will require some time for now these are some of things added/changed. The animal possession skill has undergone a complete overhaul. We've introduced new animal models, including bears, wolves, and deer. Subtitles have been added to all in-game sequences to enhance storytelling. The project has been updated to the latest game engine version. Version names have been modified for clarity. A new outline button has been incorporated into the tutorial. The quit shop button now features an outline for improved visibility. The "B" menu has been either unticked from keybindings or changed to a debug key. Weapon and armor skills have been scaled on the left side of the UI, with the tooltip now instructing players to "Press RMB to unlock." Outlines on buttons on the right side…
- We are upgrading the engine to Unreal 5! - 9 September 2023
We're excited to share that we're moving to Unreal Engine 5. It will take some time to fix the issues caused by this transition in the game, but eventually, we'll make significant improvements to most of the game's features, including mechanics, models, and graphics. We're also thrilled to give you a sneak peek of these improvements in GIFs. Totally fresh set of movements and animations for animals. This is a comparison with the previous version. It'll take a bit of time to fix the problems from the transition, but the good stuff we'll get from it will be much better than the trouble, and the next version of the game will be really better in almost every way Add Trail of Ayash to your Steam Wishlist
- Sixth Devlog 0.6 UPDATE (Bug fixing and performence) - 30 August 2023
Game Updates and Improvements: 1. Achievement Counter Enhancement: Improved tracking and display of achievements earned. Enhanced visibility of achievements for players. 2. Normal and Marker Testing: Conducted tests on normal gameplay modes and map markers. Explored variations in map markers to offer diverse in-game experiences. 3. Enriched Lootable Elements: Introduced more interactive elements in the game world that players can loot. Enhanced AI behavior to include looting activities, adding depth to gameplay. 4. Balance Tweaks: Adjusted game mechanics to achieve better balance in gameplay. Refined various aspects to ensure a fair and enjoyable experience for all players. 5. Mesh Collision Fixes: Addressed collision issues with certain mesh objects. Improved the interaction of characters with the game environment. 6. Enhanced Possessed Scroll Animals: Rectified issues with attacks of…
- Fifth Devlog 0.5 UPDATE (New map System/New voice acting in many NPCS) - 30 July 2023
In this update, we made significant strides in enhancing the map system, ensuring better visibility for players. Additionally, we addressed the issue of lackluster voice acting for certain NPCs by introducing new and improved performances. Numerous quality of life improvements have been implemented, along with the customary bug fixes to enhance overall gameplay experience. We have created handcrafted maps for our levels that will greatly outperform our previous versions More Special Attacks for the AI Monster Colision fixes New Voice Acting for NPCS with terrible VA Fixed Dual minimap icon bug New bow SFX Dialogue system have been revamped in some places New Climbable Objects We fixed the bug with 2 soundstracks playing while cutscene The bird particles have been added to the levels Now you can see name of the NPC during the dialogue More destructible barrels and chests for players to d…
- Fourth Devlog 0.4 UPDATE (New objects, new lands, polishing the gameplay) - 16 July 2023
In this update, we have dedicated our efforts to several areas, including optimization and bug fixes. Additionally, we have introduced a range of new authentic-looking objects that align seamlessly with the game's setting, providing a more immersive and accurate experience. Furthermore, we have made significant changes to the Gabesh Lands. We have eliminated many empty spaces and replaced them with camps that offer exciting new quests, items, recipes, and enemies. We are thrilled to announce the inclusion of the final level in the game, the swamp lands, which will feature one of our most intricate side quests. If you have any suggestions regarding the game's direction, please don't hesitate to share them with us. We greatly value your input! - Plenty of New locations with loot, recipies and enemies! - Swamp lands that will be playable in the final release of the game! - Many quality of…
- Third Devlog 0.3 UPDATE (Consolidation of levels) - 30 June 2023
The work on the game continues; we tracked many of the bugs, and we keep on adding more content to the game. Some of the landscapes may shrink in size, but overall the levels will feel more alive and full than before (keep in mind it's still a work in progress). This is what we changed/added - We added two new monsters (Elder Aglembu, South Demons) - Some landscape changes in Gabesh (Some locations were added, some were removed; now it's more concentrated, but it is only the beginning; we will keep on adding quests, NPCS, and items for players to plunder) - We started works on one of new levels for one of our major side quests in the game - More loot from enemies - Added FOV option for stretched displays - Many new buffs added - fixed invisibility, freezing spells, shockwave spells, movement spells, and added timing interpretators - fixed trap spells - added new spells (prison, ai debuf…