Buildmark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJan 28, 2021
- DeveloperLex4art
- PublisherLex4art
Genres: Indie, Early Access
Company pages: Developer: Lex4artPublisher: Lex4art
Buildmark Steam news
Buildmark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Buildmark 2021.1g hotfix 4 - 7 November 2025
This hotfix includes: - Object spawning process now working again in Build mode, but Buildmark size back to 9.6GB again. - Parameter "Screen resolution" in "Settings menu" now works as expected (previously its value was not persistent). - Parameter "Ray tracing tier" in "Settings menu" now holds "Draft" tier properly (previously it was reset on exit).
- Buildmark 2021.1g hotfix 3 - 4 October 2025
This hotfix addresses CVE-2025-59489 security issue with Unity engine, no other changes except game download size reduced from 10GB to 3.2GB, thanks to high compression preset used for this build.
- Buildmark open betas - 30 May 2021
Public betas availiable for Buildmark - check them out here. Here are some shots from Desert challenge (no gameplay yet, but you can try to build something there): And an example of new hologram shader: Note that current beta 5 crashes a lot -_-".
- Buildmark 2021.1g hotfix 2 - 28 May 2021
This tiny update will fix: Build mode spawn objects/materials problem - never ending "loading" issue. Main menu UI problem - "Play" button background was messed if there are no saves available for Play mode.
- Buildmark v2021.1g hotfix 1 - 3 May 2021
A micro-update was added to 2021.1g version of the game: - Fixed bug when player can't jump while standing still. - Player movement improved - no more sudden halts when running on the stairs. - Reduced height of players physbox (now you won't stuck while moving under the trees in Build mode for example). - Auto-detection script (that searches for optimal graphics Tier on Bulidmark startup) was improved. - Graphics Tier 1 and Tier 2 works much faster because there non ray traced shadows are used, but this comes with a price because there will be no more semi-transparent shadows from glass on those Tiers. Hope this was good trade off. - Quality of ray traced shadows gradually increases from Tier 3 (1 sample per pixel) to Tier 8 (12 samples). So, less noise & more smoothness for shadows on higher Tiers but with a price of performance. Previously there was always 4 samples per pixel - not g…
- Buildmark patch 2021.1g - 20 April 2021
In the initial release of Buildmark its interface was 'geekish' - walls of text to read, tons of hotkeys to keep in memory and different interfaces for Play and Build modes - only handful of the tech enthusiasts survived through all this. That was fundamental problem and got highest priority to be rethought and reworked... So, two months later, here is the patch to fix those problems. Substantial changes: New Q.E.R.F.C.T. interface - simple and unified between Play and Build modes. Gameplay improvements for Play mode - better 'item hunt', persistent inventory between levels. Reduced Play mode complexity - now it's one feature at a time to deal with. Added flashlight to make building process easier in places were global illumination can't reach. Flashlight is not available in 'Night challenge' from start but can be found there as a hidden pickable tool. Some achievements were added for P…
- Buildmark patch 2021.1f - 13 February 2021
Quick fix for graphics settings auto-detection script that can force lowest graphics settings (Tier1) no matter the actual hardware. Now it works properly, new auto-detection will be performed on start to find & set fair graphics settings.
- Buildmark patch 2021.1e - 13 February 2021
Buildmark 2021.1e patch notes: Added "Power saving mode" (after 45 seconds of inactivity it will be turned on - lowest graphics settings + 3 fps max cap). Leaderboards now opening inside Steam overlay instead of external web browser (there is an issue when external web browser is opened though Buildmark it will set it to endless "Running" state in Steam and prevent it to be closed by normal means). Ray tracing Tier 1,2 and 3 were tweaked to increase reflections quality and thus fix reflective materials appearance (black or weird looking). To compensate performance drop from increased reflections quality shadow distance for Tier 1, 2 and 3 was decreased. Hope this trade off will be more visually appealing. Added Buildmark EULA. Necessary evil ... Added option to prevent sending benchmarking data (score, GPU model, steam username) to Steam Leaderboards. This option can be found on the new…
- Patch 2021.1d - 7 February 2021
Features added: Benchmark: added on-line Leaderboards for benchmarking results. You can access them from results screen ("Leaderboards" button). GPU-specific leaderboards appears with delay (manual activation required from my side). Build mode: library expansion - added light sources (point/spot/area lights) as spawnable objects. Scale them on all axis to change brightness. Spotlights angle can be adjusted by scaling only on green axis (super rough for now). Build mode: library expansion - added volumetric fog (square/gradient/sphere) as spawnable object. Scale it to cover needed area. Minor improvements: Build mode: removed lag on open/close build menu categories. Build mode: Fixed hardcore bug with Termination tool - deleting first spawned object of a kind will remove ALL related objects/materials. Build mode: "Undo" operation now works on image billboards and video displays. Build mo…
- Patch 2021.1c - 30 January 2021
Changes: - Removed OS version from benchmarking results screen (it's not secure to share this kind information). - Removed native screenshot function (now when you press 'F12' only Steam overlay *if it's enabled* will capture screenshot in *.jpg). - "Screenshot" button was removed from benchmarking results screen. - If you need screenshot in *.png file format (lossless) use Ctrl + F12 keys (this info was added to hotkeys billboards), it will be stored in game folder.
- Buildmark 2021.1b update - 29 January 2021
Changes: - Benchmark runs 20% faster (volumetric fog was removed - almost undetectable anyway). - Benchmarking results screen design improved. - Build mode: fixed bug with "black rectangle" on text billboard. - "Alt + minus key" function was improved (now it's using scene-specific Tier5 settings).
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 November 2025 | Buildmark 2021.1g hotfix 4 | 1815580768297910 |
| 2 | 4 October 2025 | Buildmark 2021.1g hotfix 3 | 1811772772540761 |
| 3 | 28 May 2021 | Buildmark 2021.1g hotfix 2 | 4069544815360688107 |
| 4 | 3 May 2021 | Buildmark v2021.1g hotfix 1 | 4074045878087665218 |
| 5 | 13 February 2021 | Buildmark patch 2021.1f | 4703417046207722591 |
| 6 | 13 February 2021 | Buildmark patch 2021.1e | 4703417046206524068 |
| 7 | 7 February 2021 | Patch 2021.1d | 4051520458179626433 |
| 8 | 30 January 2021 | Patch 2021.1c | 4050393736345407780 |
| 9 | 29 January 2021 | Buildmark 2021.1b update | 4050393736341447432 |
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