- Patch v2.10.12 - 4 March 2026
- fixed issues with boxed microflicks - improved the sensitivity finder valorant professional playlist by adding a new better alternative for boxed microflicks. - added 1:1 stretched ratio
- Hotfix v2.10.10 - 16 January 2026
- fixing issues with parts of the Sensitivty Finder UI not rendering correctly
- Big Patch v2.10.9 - 1px Crosshairs, Simulated Stretched Resolution, Bug Fixes - 14 January 2026
1px Crosshair Thickness Oblivity now supports true 1px line and dot thickness. To make this work even when monitor resolutions are divisible by 2, we offset the crosshair towards the top-left center pixel (similar to how Valorant handles it). The same logic applies to other odd thickness values such as 1, 3, 5, etc. Simulated Stretched Resolution In the Visual Settings, you’ll find a new Stretched Resolution section with a dropdown for different aspect ratios. This feature simulates stretching by adjusting the camera output to the selected aspect ratio and filling the image. Advantages of this system: UI remains unaffected Image quality stays high No delays when toggling on or off Works with Windowed Fullscreen, Maximized Fullscreen, and Exclusive Fullscreen No weird problems with the graphic drivers If you want True Stretched Resolution (only compatible with Exclusive Fullscreen), you…
- Patch v2.10.4 - 16 December 2025
- fixed settings saving problems for users with previously multiple settings profiles - fixed Resolution dropdown setting updating correctly on display switch - general improvements to the Behaviour System
- Hotfix v2.10.1 - 2 December 2025
- fixed fov load problem, leading to zoomed in perspective
- Update v2.10.0 - Settings Rework, Assistance Drawers, Performance Overhaul - 2 December 2025
Developer NoteHey Oblivity Community,It’s been a while since our last update, but we are still at work moving towards the Update: Oblivity 3.0 and its upcoming core feature.For this Update (v2.10.0), we focused heavily on refactoring and improving a majority of the internal systems. As requested by the community, the main goals here were optimizing performance and reducing clutter. As part of this cleanup, we have removed the old settings profiles to streamline the experience.You will also notice that we have completely reworked the Settings Menu, it is now cleaner, faster, and much easier to navigate. Additionally, we are introducing Assistance Drawers, which act as the replacement for the old mouse path visualizers. This new system is far more powerful and modular, allowing us to add new visualization options easily in the future.Most of the work in this patch is "under the hood." In…
- Update v2.98 - The first step towards Oblivity 3.0 - 28 May 2025
Developer Note Hey Oblivity Community, It’s been a while since our last update, but we’ve been hard at work on some major new features. This latest update marks the first big step toward the upcoming Oblivity 3.0. As part of this massive overhaul, we’ve had to rebuild several core parts of Oblivity. With that in mind, this patch is an early rollout designed to test some of those foundational changes. Our current plan is to release another update that will introduce one of the key features ahead of the full 3.0 release. That said, things are still in progress, so it’ll take a bit more time. In this patch, you’ll find performance improvements and an upgraded download and search system. As always, since this is a big shift under the hood, we expect a few bumps along the way. If you run into any issues, please don’t hesitate to reach out to us on Discord. Cheers, The Poly Games Team Changes…
- Bug Fix Patch v2.97 - 21 December 2024
- fixed a issue where achievements/progression popups block UI Input - added a delete button to the scenario information screen, that allows you to remove your scenarios from the workshop and locally. - fixed issues leading to spawnareas not working as intended - fixed issues with playlists not saving after adding new scenarios - fixed issue with floors in scenario viewer blocking the camera - fixed issue with ultimate searchbar when changing colors
- Hotfix v0.96 - 21 October 2024
- fixed a problem with fovtype in sens finder - fixed a issue with mouse cursor disappearing after a round - fixed the refresh button in teh scenario creator
- Big Patch v2.95 / Bug fixes, Aim Coach, Sensitivity Finder, Behaviour system, - 20 October 2024
Bug Fixes & QoL - reworked and improved the download manager with a new UI and faster speed - fixed Achievements appearing while a new round starts - improved saving performance - reworked sensitivity finder setup screen graphics for a cleaner look - fixed a problem where the favorites are not saving - added option to disable hit sound pitching effect - fixed scenario information screen in sens finder - fixed a issue with deleting rounds from the analysis leading to major problems in the sens finder - fixed an issue with behaviour system files saving poorly - improved the progression slider behaviour with retrys - fixed an issue with routines not moving to the next day - fixed issue where uploaded version of the behaviour system targets move differently Aim Coach You now have the option to talk to a professional aim coach using our support system. Sensitivity Finder We added warning pop…
- Oblivity Update 2.9 // Sensitivity Finder Improvements, Routine UI, new Sounds - 8 September 2024
Developer Note Hello Oblivity Community, This update focuses on making the Sensitivity finder easier to use. We also reworked some of the Routine ingame interface, and included new sounds. Many of the new features and bug fixes in this update were inspired by your feedback on our official Discord server. We encourage you to join the conversation and help us continue to improve Oblivity! Additionally, we are now activly seeking new testers through the Discord server. Cheers, Poly Games Change Logs Sensitivity Finder The goal of this update for the Sensitivity Finder is to make it easier to use and minimize user errors. We received feedback that some parts are still overwhelming for new players. Also, there were some common user errors, so we’re updating the UI to fix that. Because of this, we decided to completely update the First Steps and add a new quick guide on how to use the Sensiti…
- v2.88 Patch Bug Fix - 24 July 2024
- fixing some bugs, with players not loading in correctly - fixing an issue with sensitivity finder achievements
- Patch v2.86 - Bug Fixes - 3 June 2024
- fixed issues where online routines not displaying - fixed issues with selecting scenarios for the routine playlists - improved row visibility checks - fixed issues with achievements leading to blue sky - fixed issues with editing online scenarios with behaviour system - fixed the new tag issues - fixed search issues in the sens finder - you can now upload your settings profiles again
- New xDefiant & The Finals sensitivity finding playlists - 30 May 2024
Explore our new Sensitivity Finding playlists for xDefiant and The Finals! Create a Sensitivity profile for either game and dive into our specially curated playlists. Each game features four distinct playlists tailored to different skill levels: Beginner, Intermediate, Advanced, and Pro.
- Oblivity Update 2.8 // Setup Screen, Creator Improvements, Training Routines - 15 May 2024
Developer Note Hello Oblivity Community, This update focuses on adding a new Setup Screen, that should help new users to quickly input all their settings. You will also find a lot of small changes, and a improved Map and Scenario Creator. Many of the new features and bug fixes in this update were inspired by your feedback on our official Discord server. We encourage you to join the conversation and help us continue to improve Oblivity! Additionally, we are now activly seeking new testers through the Discord server. Cheers, Poly Games Change Logs Scenario Setup Screen First-time users will now see a setup screen that provides a quick and guided way to configure their settings. This includes options for their main game, sensitivity, FOV, visual settings, and crosshair customization. Additionally, users can directly start a routine from this screen. This enhancement aims to make the onboar…
- Oblivity Update v2.6 - Bug Fixes and Quality of Life - 19 April 2024
- improved sensitivity progress display - fixed some sensitivity rounding issues - Fixed some model issues in the scenario creator - Changing Target settings will now instantly update the preview - Added more ActionBlocks to the Behaviour editor: Set Vector Components, Get Vector Components, Scale Vector, Create Vector - also added x,y,z settings to the rotate towards action - fixed a few issues with the sensitivty dashboard widget - smart play improvements
- Hotfix v2.61 - 16 April 2024
- fixed some support system issues - fixed some issues with the wrist exercises
- Oblivity Update 2.6 // Scenario Information Screen, Performance - 16 April 2024
Developer Note Hello Oblivity Community, This update focuses on reworking the scenario information screen, enhancing overall performance, and implementing Quality of Life changes. Many of the new features and bug fixes in this update were inspired by your feedback on our official Discord server. We encourage you to join the conversation and help us continue to improve Oblivity! Additionally, we are seeking new testers through the Discord server. Cheers, Poly Games Change Logs Scenario Information Screen We've revamped the scenario details screen, where you can now view generic stats of each scenario. This update allows you to preview the scenario, track your progress, or check out the leaderboard. Additionally, we've introduced a new chart that displays performance across different sensitivities, helping you identify the general optimal sensitivity based on data from all leaderboard ent…
- Path v2.52 - 20 March 2024
- fixed a spawngroup issue - scenario editor preview now auto refreshes on big changes - added new time between targets setting - fixed a issue with behaviour system scenarios - improved scenario hover
- Patch v2.51 - 19 March 2024
- added menu fps setting: default is 144 fps - added Normalize Vector Block and Vector Length block to Target Behaviour Editor - fixed multiple graphical bugs, like arrows overlaying settings - fixed a scenario preview bug