SPSTEAMPULSELIVE ANALYTICS
Nanzou: The Divine Court

Nanzou: The Divine Court Steam metadata

Live Motion Games | Coming soon | game

Released

0players observed · observation time unavailable

Strategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Nanzou: The Divine Court metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateComing soon
  • DeveloperLive Motion Games
  • PublisherLive Motion Games

Genres: Strategy

Company pages: Developer: Live Motion GamesPublisher: Live Motion Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Nanzou: The Divine Court Steam metadata

Nanzou: The Divine Court metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1390760/metadata
Steam Communityhttps://steamcommunity.com/app/1390760
PCGamingWiki search
IGDB searchSearch IGDB for Nanzou: The Divine Court

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • New Direction, New Name! - 27 October 2023

    Dear players! Many of you probably wonder what’s happening with the Builders of China, as we have remained quite silent in recent times. The Winds of Change finally brought some concrete information and we are excited to share the news with you! But first, a little bit of background… Over the last year, the project went through a lot of design and stylistic changes – art style, UI, new features, and even some of the core mechanics were changed, altered, or remade in the name of delivering a pleasant and exciting gameplay experience. As a result, it drove us further and further away from the original vision to the point that even the name ‘Builders of China’ stopped being relevant. That’s why we’ve decided to move forward and change the name of the project to underline that this game will be different from what we originally announced. But this is far from just a new name, it’s a new vis…

  • Builders of China - Devlog #18 - "All things change, and we change with them.' - 10 November 2022

    Greetings from the Land of the Sleep! Kidding! But you can be sure that our game is far from dead – in fact, it's quite the opposite and we're rushing forward more alive than ever. Because of some new paths we've been exploring, our whole graphic art style is changing. Why? Simple, we want only what's best for the players! The first step is to give a breath of fresh air to our Steam card before we reveal more interesting changes. What are those, you may ask? We are dying to share with you what's coming next, but please be a little more patient. We're sure that you'll love what we have prepared now and all the upcoming changes and updates – till next time, or as the old Chinese saying Shui Lu Ping An says 'may you have peace by land and water!' Thank you and see you soon! Best regards, Builders of China Team https://store.steampowered.com/app/1390760/Builders_of_China/

  • Builders of China - Devlog #17 - "Poor and rich, water and ground" - 1 February 2022

    Hello Builders! Let's learn some more about the buildings that you will build in our game! We're going to start, however, with our best wishes for everyone celebrating Lunar New Year! It's the year of the Tiger and as per our tradition we've prepared another postcard for the occasion - you can enlarge it by clicking with your right mouse button on it and opening it fully on another window/tab. We hope that you like the art as our artists made sure to make the tiger both admirable and solemn! We simply think it's amazing and we hope that you will have a splendid time celebrating Lunar New Year! Now, let's talk about buildings! We're working on few specific systems regarding most of the housing buildings - spaces where our citizens will be able to live and go about their business. Those two systems are presented on the screenshot above in a grid. First of the systems is designed to showca…

  • Let's enter the Happy New Year of 2022! - 1 January 2022

    Hello Builders! Let's welcome the New Year of 2022 with smiles on our faces! The New Year is just starting - a year that is surely going to be full of great time and unforgettable moments! How are your New Year creations and outfits? We know that in contemporary world it is still difficult to go out and enjoy yourself but we hope that wherever you are you're safe and you're enjoying the New Year festivities with class and zazz! Sometimes a nice elegant set of clothing can make a big difference in how you approach such moments! We at Live Motion Games know that each year presents us all with great opportunities and chances - the only important thing is to remember that we should all pursue those chances and do our best to transform them into real events and achievements! We would like to wish you all fulfillment, happiness and personal satisfaction in all your endavours and we hope that…

  • We wish you a Merry Christmas! - 24 December 2021

    Hello Builders! The coziest time of the year is upon us and we would like to wish you all the best! While we know that Christmas is more of a novelty time in China than the actual time of festivities we still can't help but feel the merriness in the air! We hope you are all spending this time with your closest ones - having good food, hot drinks and smile on your lips! Take this time to rest and relax - get as much energy as you can! We will be celebrating the Christmas too and the energy we'll gather will serve us to create an amazing game for all fans of the Chinese history and culture! We have heads full of ideas and we can't wait to share more with you and we're excited about what's to come! Merry Christmas! Best regards, Builders of China Team https://store.steampowered.com/app/1390760/Builders_of_China/

  • Builders of China - Devlog #16 - "People, people, people..." #2 - 26 November 2021

    Hello Builders! We're back with some awesome concept arts showcasing your future subjects! In the previous devlogs we've showcased some of the designs for the people from higher spheres that you will surely have the chance to meet while playing Builders of China. You will not, however, be surrounded only by people coming from the high class and other aristocrats. Normal people, villagers and citizens are the soul of the nation and without them you will amount to nothing. Winning their acceptance and trust will be the key to creating a great Empire! People are different - that's something we all know from the real life and we're sure to include different variations of NPCs in the game. Some of them might be more scrawnier looking while other perhaps like to eat a bit more than the others. All of them are instrumental in the process of construction of your Empire. As you can see we're aim…

  • Builders of China - Devlog #15 - "Hustle of a daily life" - 29 October 2021

    Hello Builders! Life in the Empire can be quite colourful! Last time we had fun sharing some screenshots from the game with you - keep in mind that those were the still work-in-progress kind of designs - and this month we would love to showcase some of the concept arts that we are working on! Those images you see on your screen right now will help us set the right tone and create the appropriate atmosphere for the game - we base our further decisions on the creation of similar artworks that is why they are extremely important for us and we often spend more than few days on revisions and improvements. The images look pretty - and they really are - but they're not just for admiring purposes but also for making sure that we have it all under control and we all know in which artistic direction we are heading. On those two screenshots you can see different places. The first one showcases the…

  • Builders of China - Devlog #14 - "Beginning of the city" - 1 October 2021

    Hello Builders! Our work on the game gains momentum and we'd love to share with you some early images from the game! The village at night looks rather lovely - the colourful lanterns fill the space with kind warmth, ready for villagers to come and enjoy their evening while eating a tasty supper, regaining the vitality and vigour necessary for the next day. It is only the beginning of their adventure, the Empire is always calling for more and they know that only with their gathered forces will they be able to not only construct but maintain a fascinating ancient city. They have the luck to live in a beautiful area - with a mesmerizing river flowing to their side and picturesque trees in full bloom they know that life is good under the rule of the current Emperor. Surely, the Mandate of Heaven is safe in his hands as they've been enjoying the hospitality of nature and can focus on other e…

  • Builders of China - Devlog #13 - "Your thoughts, our menu" - 27 August 2021

    Hello Builders! This time we've a question that we'd like to ask you! As you can see in this particular devlog - we've recently been working on the main menu of the game. We have many ideas for that particular element of the game and we wanted to reach out to you and ask whether you have a favourite from the concepts we've already prepared. As we value your voice and always love to communicate with you we're happy to have this option and hear your opinion. There are three options that we are presenting you with at the moment however as we work on the game it is possible that we will also create a different main menu - so if you're not quite on board with any of these your opinion - that's absolutely fine and we urge you to let us know about it. The more we know the more we can improve and create something perhaps better! Nonetheless when creating the menu screens we were doing our best…

  • Builders of China - Devlog #12 - "People, people, people..." - 30 July 2021

    Hello Builders! Let's focus on people - those that will help you, work for you but also demand from you! No Empire can exist without people. No matter if we're talking about workers, officials, aristocracy - people are the most important part of every country. In this particular devlog we'll be happy to show you some of the faces that you will most definitely see in the game. Take a look at those that will become a part of your journey in Builders of China. Of course, we cannot start any other way but with Emperor. A central figure of the empire, a person that is the most important and that one can fear and respect at the same time. It will be him that will assign different tasks to you. It will also be him that will either reward or punish you depending on the results of your endavours. Generally speaking - his words do carry a certain power and authority that shouldn't be underestimat…

  • Builders of China - Devlog #11 - "Places and missions!" - 25 June 2021

    Hello Builders! There will be many places that you will visit in Builder of China - let's check some of them now! Our game will take you to different places where you'll have to face varied challenges. Sometimes it will be a bit easier, other times you'll be scratching your head thinking how you can succeed in difficult and sometimes changing conditions. One of such places that we can give you a glimpse of (illustration above) is Kuizhou. Kuizhou was of particular importence during Tang Dynasty in China partly because of its close proximity to Yangzi River but also - culturally speaking - because the exiled poets often found themselves here writing among beautiful scenery about their hardships and difficulties. Kuizhou was also a place where officials had to come when Emperor decided to banish them for different mishaps. Kuizhou is but one example of the places you're going to visit. Be…

  • Train Station Renovation - Germany DLC Coming Soon! - 16 June 2021

    Hello Everyone! Train Station Renovation - Germany DLC is coming to Steam soon! We are happy to announce a brand new DLC for our other game - Train Station Renovation! Our colleagues at TSR Team have recently been working extra hard and this particular addition is a fruition of their love for the game - if you've ever played Train Station Renovation you will feel right at home in the DLC with new stations awaiting your arrival! In this particular addition you will be able to renovate 6 additional stations that were inspired by stations you can find in Germany - hence the title of the DLC. It is also our nod to our great TSR community from which many of you come from Germany itself! We hope you will be able to feel the spirit of the country when doing the work necessary to bring the stations back to their former glory! And if you haven't yet tried Train Station Renovation it might just b…

  • Builders of China - Devlog #10 - "A new trailer!" - 28 May 2021

    Hello Builders! We are happy to announce a new trailer for our game and we'd love to hear your thoughts! As we work on creating an awesome game where you'll have the chance to create cities of China simply bustling with life we know that many of you would love to see more of the game - we are blessed with a group of dedicated players that can't wait to play the game themselves and we cannot be more thankful for that fact! To sweeten the wait - offer you a little sneak peek into what is to come - and make it even more worth it we are happy to say that we've created a fresh new trailer for the game that you can check below! We are very interested in your opinion - we hope that you liked what you've seen in the trailer and we are happy to say that there is much more to follow in the coming months! Be prepared to build one of the biggest empires in the world! We can't wait to see you play o…

  • Builders of China - Devlog #9 - "Animals in the town!" - 21 May 2021

    Hello Builders! Humanity was always intrinsically connected with animals and building an Empire will also mean dealing with the fauna! There is so many ways that animals can be helpful when trying to establish your own empire. As you start with smaller villages and enclaves they very often fulfill many important roles for the whole community. For many workers they can be an invaluable asset but for almost all they are somewhat a part of the overall scenery. Afterall it's hard to imagine a village without the occasional sound made by one of the animals kept around. Be it donkey's hee-haw or... ...goats "horsing" around. Or should we say "goating" around? You can simply look at the picture to see that they can indeed play around with the force of many party-goers at once (can you spot the little troublemaker?). Either way - in Builders of China animals will be a valuable asset. After all…

  • Builders of China - Devlog #8 - "Buildings of the Empire #2" - 23 April 2021

    Hello Builders! We are happy to see that you've liked our series about buildings and art for the game! We've went through different phases of the concept art creation and now let's take a look at the model of the building! We really want to make sure that the level of polish for our game will speak for itself - we strive to be exemplary in all aspects of the development for our game. Of course, until you play it it's difficult to showcase how polished the gameplay will be, however we will do our best to show you how awesome the game will look like. The first look you can take simply by checking the shot below. Houses in our game will differ from each other - depending on whether we are talking about the houses for farmers, scholars or officials. Living conditions for different classes were quite varied and that will find its reflection in the housing available for particular person. You…

  • Join our team and develop the game community with us! - 15 April 2021

    Hello everyone! We're happy to say that our community continues to grow and we've decided to look into the possibility of assigning few moderators for our Discord server! Community Moderators will be tasked with providing help with answering most of the common questions for our games that are frequently asked on our Live Motion Games Discord server. They will also ensure that discussions led in our chats and threads will stay civil and will generally look out for the community - including gathering suggestions or bug reports from our players. If you're interested in becoming one make sure to fill out the survey that you can access by this link! If you would also be interested in becoming a moderator for our Discussion Boards on Steam be sure to also let us know about that fact in the last position of the survey. We will be collecting applications up until end of the month! Kind regards,…

  • Happy Easter from Builders of China Team! - 2 April 2021

    Hello Builders! As we approach Easter we would like to wish you all a great, happy and warm time to relax - let this weekend be a great one! While this particular holiday is not that popular in China we still would like to take this chance to wish you all a great weekend. We hope you will find some time to relax, recharge your batteris and simply rest! In these days especially it's important to find those little moments of happiness and celebrate them properly and that is why we sincerely hope you will be able to do just so! Easter is inherently connected with Easter Eggs. What you can see on the image above is the Century Egg - sometimes also called as hundred-years eggs, millenium eggs or simply black eggs. It's a Chinese egg-based dish that is made by preserving the egg in a mixture of specially prepared ingredients including clay, ash, salt, rice hulls and quicklime. Preparation of…

  • Open beta testing is coming! - 22 March 2021

    Hello everyone! As you might know Live Motion Games hosts a variety of interesting projects that we are proud to work on. We are happy to say that day by day we make progress on each of them getting closer and closer to the release date of each of the particular games we work on. Our teams are busy as bees, as they say, but the enthusiasm within them is steadily growing - easily translating into creation of many great features that you will be able to test soon. And speaking of testing - some of our projects still are accepting the sign-ups for the playtests that will happen directly on Steam. Below you'll find the list of games that are included in the play-tests project that will happen in future. Builder Simulator - if you've ever dreamed about creating your very own house, exactly as you would like it to be then dream no more - Builder Simulator will allow you to do just that. It's…

  • Builders of China - Devlog #7 - "Buildings of the Empire #1" - 19 March 2021

    Hello Builders! There is no Empire without its people and there are no people without their buildings and structures! Beta test sign-ups are still on-going and we invite you all to send your application in order to have a chance to play the game and check it for yourself a little bit earlier! While last time we talked about houses that citizens of our Empire can call homes this time we're gonna talk more about the buildings where they work and toil for the greatness of the Empire. As you might have expected - in the game you will be able to build variety of buildings that will fulfill a certain particular role in the game. Some of their use might be self-explanatory - you pretty much can think about what happens in a building called Fisherman's Hut, some others might be a more complicated. Take a look below to see our concept arts for the Hut in question and take a look at how the art e…

  • Let's celebrate Chinese New Year! - 12 February 2021

    Hello Builders! As you might now - today we're celebrating New Lunar Year! We hope that for everyone this new lunar year will be full of great moments, spectacular experiences and meaningful opportunities. Lunar New Year is a festival that celebrates the beginning of a new year on the traditional Chinese calendar. It is not uncommon to hear it being called Spring Festival! As you might already new there is always a particular animal assigned to each year and this year will be the Year of the Ox! This particular holiday is one of the most important holidays in China but it is also celebrated worldwide in regions with a significant presence of Chinese population. Traditionally the festival was a time to honour deities as we as ancestors however the particular customs in China differ depending on the area of the country. However some of the things that are most widely popular are: 1). Clea…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1390760
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperLive Motion Games
PublisherLive Motion Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Nanzou: The Divine Court is a genre-mixing city builder set in a dynamic world inspired by Chinese mythology. As the Exceptional Soul summoned by the Emperor of the Divine Court, you'll manage souls to carry out divine commands on the mystical floating island of Nanzou.

About this game

CHECK OUT OUR OTHER GAMES About the Game Welcome to Nanzou, Exceptional Soul! Nanzou: The Divine Court is a genre-mixing city builder set in a living and ever-changing world inspired by Chinese myths and legends. Summoned by the Emperor of the Divine Court, You, the Exceptional Soul arrive on Nanzou – a mystical floating island, drifting somewhere in an unknown time and space. Your task is simple. Command souls to fulfill the Emperor’s Will. Magnificent genre mix! While being a city builder at its very core, the game features elements of other strategy subgenres, with diplomacy and trading with other cities, as well as wuxia hero-focused turn-based combat! Across Valleys, Mountaintops and Floating Isles Expand your City across multiple levels of height with unique features, resources, pros and cons. Connect them with roads, bridges, and lifts to create efficient supply chains throughout your city. The Mysterious Living World Explore and interact with the living world of Nanzou with procedurally generated cities, characters, and events! Learn about your surroundings, send heroes on adventures, engage in diplomatic talks, or plan trading routes for caravans around the world! Cities as Battlefields Throughout the game, your city will face many dangers. During sieges, it will turn into an interactive battlefield, with destructible buildings, defensive structures, and siege weaponry. Train your mythical heroes to defend your city at all costs. You’re not limited to defense though - retaliate and attack the cities of your enemies or fight them in the open world in dynamic turn-based combat! Simple Rules, Complex Interactions Every core mechanic in the game is set on an easy to understand foundation with complexity rising over time, to create an experience accessible to everyone. Ultimately, the player will control how challenging they want their experience to be. We want to hear your voice! Let us know what you think about the changes via Steam Discussions in the game’s Community section! Soon we will launch an official Discord server for Nanzou: The Divine Court where you will be able to share your thoughts and suggestions, as well as ask the developers ques…

Supported languages

English * , French, Italian, German, Spanish - Spain, Czech, Danish, Hungarian, Japanese, Korean, Polish, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish, Ukrainian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Nanzou: The Divine Court's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Nanzou: The Divine Court's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Nanzou: The Divine Court at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$0.00$0.00No discountSteam Store

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Dota 2439,9697 October 2026 - 05:45:02 UTC1,291,3282,758,031Valve
Slay the Spire 253,3587 October 2026 - 05:06:52 UTC574,638199,438Mega Crit
Total War: WARHAMMER III32,1917 October 2026 - 05:13:03 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 330,7737 October 2026 - 05:20:13 UTC875,343836,282Larian Studios
Don't Starve Together25,6087 October 2026 - 05:32:18 UTC122,662531,182Klei Entertainment
Hearts of Iron IV22,5287 October 2026 - 04:26:25 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI22,0547 October 2026 - 02:22:40 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,5607 October 2026 - 05:25:17 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord19,0897 October 2026 - 04:27:48 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Crusader Kings III17,2167 October 2026 - 02:05:48 UTC98,474138,767Paradox Development Studio
Yu-Gi-Oh! Master Duel17,1607 October 2026 - 05:43:03 UTC262,33398,126KONAMI

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