Escape Condition news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJul 23, 2023
- DeveloperSteve Broome
- PublisherSteve Broome, Obsed, L.L.C.
Genres: Action, Adventure, Indie, RPG, Early Access
Company pages: Developer: Steve BroomePublisher: Steve Broome, Obsed, L.L.C.
Escape Condition Steam news
Escape Condition news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- NPC performance improvements - 14 September 2026
Adding more performant Resistance NPCs for Anti-ai protest events and dynamic gameplay More AI-based worldbuilding setup in advance of mission 2 (Nanomeds/immortality) improved LODs and textures
- Dash ability improvements - 14 September 2026
more consistent across time dilation values, setup for scaling
- Perf improvements - 13 September 2026
Texture optimization for anti-ai protest scenes and other content
- New NPCs (gangs) - 13 September 2026
New gang NPCs with unique animations and idles, qol improvements, fixed some in-game bugs.
- audio improvements - 4 September 2026
NPC weapons louder for easier locating
- bug fix (time jump fx) - 4 September 2026
fixed bug where time jump would show quantum abilities level too early
- Bug fixes (pt 2) - 4 September 2026
fixing sublevel unloading bug
- Time travel bug fixes - 4 September 2026
fixed bug where player would spawn at checkpoint before returning to modern time
- Animation updates for Gang guards - 4 September 2026
Distinguishing gangs from cop npcs, prep for expanded NPC amounts
- FX updates - 4 September 2026
Improved particle fx
- Qol update pt. 2 - 3 September 2026
More build improvements
- weapon qol updates - 3 September 2026
FX improvements and more for 4 current weapons
- Animation improvements - 2 September 2026
Adding life to NPC idles, other improvements to NPC behavior
- Bug fixes - 31 August 2026
Fixed issue where throwables wouldn't consistently be detected Reduced noise range of player actions to reduce NPC triggering
- qol updates - 26 August 2026
tweaks to UI and other elements
- Qol Updates - 25 August 2026
Notification for NPCs when a nearby NPC has been killed
- Weapon pass pt 1 - 23 August 2026
Improving weapon feel
- Weapon recoil and handling improvements - 21 August 2026
Weapon feel improved for variety and handling
- Weapon audio improvements pt. 2 - 21 August 2026
Adding depth to gunfire audio
- Weapon Audio Improvements pt. 1 - 21 August 2026
Adjustments to weapon audio for greater impact
Patch notes and updates
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