- Demo Update - 26 February 2025
Greetings adventurers! We’ve released a small but important patch for the Leif’s Adventure demo! This update improves the overall experience, making it a better reflection of the full game. One of the key enhancements is the camera system, which is now more responsive, ensuring better visibility during gameplay. This change makes platforming and combat feel more fluid, bringing the demo closer to experience of the main game. If you haven’t tried the demo yet, now is the perfect time to jump in and see the improvements for yourself! Thanks for all your support and we’d love to hear your feedback. Happy adventuring!
- Patch 2 - 14 January 2025
Greetings adventurers! We've released a new update to enhance your journey through Leif's Adventure: Netherworld Hero. Check out the details below: Fixes Resolved an issue when buying skills at the dojo. If you're affected, talk to the dojo owner again about the skill you purchased. Fixed camera escape problems to improve visual consistency. Prevented the spider boss from being triggered outside its battle room. Corrected missing wall and ceiling colliders. Fixed geometry in the Crimson Quarry to allow the boulder to be properly blocked when rolling it to the right wall. Addressed an edge hang issue that disrupted smooth navigation. Corrected misaligned Crimson Quarry map, adding missing portal and save point symbols. Fixed journal quest entries not being marked complete after finishing them. Resolved typos across the game text. Fixed wrong shopping icons and input symbol positioning on…
- Patch 1 - 7 January 2025
Hello adventurers! Thank you so much for playing my game and I already got some interesting feedback from you guys, including some annoying bugs. I have manage to fix a few, as listed below, and I will continue to fix bugs and update the game. Expect a new update soon! Here's a list of fixes I made so far: Added correct conditions for Hummbie first contact Conversation Added condition for Airattack door so it is deactivated when buying airattack at dojo Added additional platforms to be able to move upwards the waterfall Added more time for Tendrill respawn in Bossfight Added the term "short" before Sword attack. To make clear that it is only for short swords. Exchanged Attackspeed with Damage wording in Shop legend Fixed typo "bissigene" to "bissige" for Minjaar Brother conversation Added logic to activate the specific Camera Focus depending on where the player stands during Treehouse c…
- New demo available now! - 24 December 2024
Dear Gamer, We’ve just released a major update to the Leif’s Adventure demo, bringing it up to speed with the latest state of the game! This version introduces new content and mechanics, so even if you’ve played the demo before, you’ll find plenty of fresh experiences waiting for you. Please note that due to the extensive changes, your existing savegame may not be compatible with the new version. If you encounter any issues, you can easily resolve them by deleting your old savegame in the Advanced Options menu. Thank you for your understanding, and we hope you enjoy exploring everything this new demo has to offer!
- My game is out now! - 19 December 2024
Thank you so much for your interest in Leif's Adventure: Netherworld Hero! After seven years of hard work, I’m beyond excited to finally share the full game with you. I can’t wait to see you play and (hopefully) enjoy the world and characters I’ve been crafting all this time. Best regards, Roman
- LEIF'S ADVENTURE IS COMING DECEMBER 19! - 19 November 2024
After dedicating more than seven years developing this game I am excited to finally announce that Leif's Adventure: Netherworld Hero will release on Steam, PlayStation 5 and Nintendo Switch on December 19!
- The making of Leif's Key Art - 8 November 2024
Hello adventurers! We have updated the key art for Leif's Adventure and we want to take a second to show you some iterations that we went through before finally deciding on this beautiful piece of art. This design was made by Rocky Schouten. Our solo developer Roman's original work was the inspiration and Roman also helped polish the final version. There was a long process of making sketches, drafts and collecting feedback before reaching a final version that really captures the feeling and core elements of the game. We hope you agree that this key art does the game justice! We love it! Here are some older iterations and work-in-progress versions: We hope you enjoyed this glimpse behind the scenes. See you in the next post!
- Leif's Adventure's Weapon System - 6 November 2024
There are over 50 unique weapons in Leif’s Adventure: axes, swords, battle spears, hammers and clubs. There’s even a hammer with a pig mounted on top of it. Each weapon brings a unique advantage and some are infused with elemental power. There’s a lot to consider when picking a weapon to defeat the evils in the Netherworld. Let’s dive in! Damage System When equipping Leif with a weapon you should consider three aspects: damage value, durability and the type of damage the weapon deals. Some weapons deal a ton of damage, but are slow, or break after a short while. Balance the pros and cons of each weapon to suit your playstyle. Some weapons have "hidden" features. There are weapons that heal you with a certain probability. Some weapons create a projectile each time you complete a combo. Or even a weapon that is cursed, and damages you when you use, it until you have completed a certain qu…
- Leif's Adventure - Developer "Leif"-Stream. - 13 June 2022
Let's celebrate the Steam Next Festival with a deep dive into the world of Leif's Adventure. Hey, my name is Roman, I am the developer of Leif's Adventure, and looking forward to showing the latest version of the game together with Melina. A lot of new Stuff is available in the all-new demo, so let's have a look at many new features like: Quest Journal - Keep track of all your tasks Map Infos - See what else lies hidden in the depts of each level. New Quests (Alchemist Couple, Toy Sword, Rail Road Expansion, and more). Return home portal - Fast travel feature to jump back to Ariibora. All new intro song. Sound and Music options. German language option. Much more stuff. https://i.ibb.co/3vNVH5c/worlds.gif Next to exploring the latest demo, I will talk about the development process, and the current status of the game and answer all your questions. So join in and follow us into the Netherw…
- Leif's Adventure - Developer "Leif"-Stream. - 13 June 2022
Let's celebrate the Steam Next Festival with a deep dive into the world of Leif's Adventure. Hey, my name is Roman, I am the developer of Leif's Adventure, and looking forward to showing the latest version of the game together with David. A lot of new Stuff is available in the all-new demo, so let's have a look at many new features like: Quest Journal - Keep track of all your tasks Map Infos - See what else lies hidden in the depts of each level. New Quests (Alchemist Couple, Toy Sword, Rail Road Expansion, and more). Return home portal - Fast travel feature to jump back to Ariibora. All new intro song. Sound and Music options. German language option. Much more stuff. https://i.ibb.co/3vNVH5c/worlds.gif Next to exploring the latest demo, I will talk about the development process, and the current status of the game and answer all your questions. So join in and follow us into the Netherwo…
- DEMO 2.1 is available now! - 13 June 2022
DEMO 2.1 is out now! I am very happy to announce that the heavily updated demo of Leif's Adventure is now available. More content, new quests, and many new features are now available. What exactly is new in Demo 2.1? Quest Journal - Keep track of all your tasks Map Infos - See what else lies hidden in the depts of each level. New Quests (Alchemist Couple, Toy Sword, Rail Road Expansion, and more). Return home portal - Fast travel feature to jump back to Ariibora. All new intro song. Sound and Music options. German language option. Much more stuff. https://i.ibb.co/3vNVH5c/worlds.gif This has been added to the already nice list of stuff to do from the old Demo 2.0 version. Play in singleplayer and coop mode. Explore new areas. Hunt down 2 of the 5 Ancient Monsters. Manage your characters weapon and armor loadout Around 1-2 hours of playtime. https://i.postimg.cc/8C7fbJtb/Spider-artwork-a…
- The World Of Leif's Adventure. - 4 March 2022
Hammerfall The world of Leif's Adventure offers a variety of characters, stories, and myths. Our tale begins in the tranquil northern village of Hammerfall. Leif has lived there for as long as he can remember with his brother Ragnar and his father Thorsen. Leif's mother died shortly after he was born, so he has no memory of her at all. The other inhabitants of Hammerfall are known for their rough-hewnness but also for their cordiality. They like to have parties in the local tavern, which can sometimes end in a brawl. But the next day at the latest, all the dust settles. If need be, Thorsen, as the head of the village, will take care that the disputes are put aside. After all, the villagers have to stick together in the harsh northern world. Leif Ragnar Thorsen Besides taking care of their own people, the monthly dragon ritual is one of the most important events in Hammerfall. Every vill…
- Leif's Adventure Gameplay Showcase and Insights. - 15 February 2022
Welcome to this Games-Germany Developer "Leif" - Stream! Hey, my name is Roman, I am the developer of Leif's Adventure. I am happy to have the opportunity to show my game during this epic Steam-Event. So join in and have a look at the current version of Leif's Adventure. If you like what you see please consider adding it to your wishlist and give the current Demo a try!
- Let's Play Leif's Adventure with the developer! - 14 February 2022
Welcome to this Games-Germany Developer "Leif" - Stream! Hey, my name is Roman, I am the developer of Leif's Adventure. I am happy to have the opportunity to show my game during this epic Steam-Event. So join in and have a look at the current version of Leif's Adventure. If you like what you see please consider adding it to your wishlist and give the current Demo a try!
- Finest Games Made in Germany - 14 February 2022
Games Made In Germany I am very happy to announce that Leif's Adventure is part of the Games Germany Steam Event. Check out the Leif's Adventure Demo and many other games made in Germany during this Steam Event!
- Developer Livestream - 11 January 2022
Today, I have a special live stream event for you. We will have a look at a new world of Leif's Adventure. We will visit the Tigros Kindom. We will look at the current state of the level. Will uncover bugs and other unexpected things. Let's see what will happen.
- 2021 - an honest review of the year by a game developer - 30 December 2021
2021 - A Review! A long time ago! When you're tackling a big project, such as writing a book, making a film, or, as in my case, developing a game, you can get overwhelmed by the complexity. This is especially the case in the field of computer games because you have to combine many disciplines such as graphics, music, programming, storytelling, and so on. I started with the project Leif's Adventure over six years ago. An unimaginably long time, in which I have to concentrate and motivate myself every day. In the first years, it was still very easy. The motivation was high and I didn't have to provide additional income because I had savings that I could invest. After that, the complexity increased year by year. Besides the development, I had to take care of work assignments to cover my personal and the costs of the project. I do not want to go into too much detail here, because it is prim…
- Thorny Tendrils Terror - 13 December 2021
Play the demo and add Leif's Adventure to your wishlist!
- Gamedevelopment Update - 30 November 2021
Bossfight - a new challenge awaits you. https://i.postimg.cc/hjvK2HLq/Boss.png This month was all about creating the boss fight for the sulfite ground. Creating a boss enemy is always a fun process but also a bit taxing. The goal is to create a specific gameplay element that is different for each boss. As important is to use both characters' capabilities. Leif nor Ghost should be bored during the fight. Similar to the level I start with some rough ideas. Thereafter I block out the elements that are now to this boss enemy. To see if the ideas do work as planned. If this is successful the next step is to add the other attacks and movements. To see if all movements work together. During the whole process, a lot of playtesting is needed. I also make sure the art assets and animations do look good. And in the end, we hopefully have an engaging and challenging boss fight. Cutscenes - The stor…
- Live Development Hour With Roman from OneManOnMars! - 17 September 2021
Welcome to today's DEV-HOUR Today, we will create the hero graves. So we will create a few designs for fallen heroes to be placed within the world of Leif's Adventure. Here's the video of the last dev-hour!