- Join Exonautis - 7 July 2026
Hi everyone.Thank you so much for having supported Influxis throughout the years. Over the past few years, I have been working on creating a much better and more fascinating alien world in a new game called Exonautis. You can now play the newest Exonauits demo on its Steam Page as well as wishlist the game to support its development.Much love,Petru
- A loving community – INFLUXIS and new waters - 10 July 2025
Hi everyone,As many of you know, the last INFLUXIS update Beta 0.1, was released more than a year and a half ago. It has had a lot of issues that have been unresolved, especially regarding optimization, but it also brought a beautiful vast world to explore, which I am very proud of.Unfortunately, the project files are a mess, which is why it hasn’t been possible for me to update it since, not even for small quality of life changes. I have tried multiple ways of making it work and improving on it but sadly it usually led to more things breaking. For the game to become better, it would require a full rework of the project from the ground up.Which is what I am doing. Kinda. I am working on a new game, Exonautis. A vast alien world where you explore mesmerizing sunlit alien reefs and terrors of the depths. The world this loving community deserves.I am writing this to say that this is the be…
- INFLUXIS - What's next? - 9 May 2024
Hi everyone. I want to begin by saying a massive thank you to everyone that has supported the game and continues to do so, it is much appreciated. I am currently working on INFLUXIS version 0.2, which will be a complete rework of the game. I believe this to be the best long-term solution to fixing the numerous issues the Beta has, such as the poor performance, saving issues and bugs. INFLUXIS version 0.2 is planned to take around a year and a half to two years of development. I appreciate this can be a long period of time to wait, and I will do my best to speed the process if possible. In the meantime, I post regular progress updates and chat to interested players on our discord server which can be accessed here: https://discord.gg/SASN3A2CXh I want to create the best game that I can, a game everyone can enjoy, and one that inspires with the beauty of the deep. 🌸
- INFLUXIS Beta 0.1 released - 20 January 2024
Hi everyone, I am happy to announce that Beta 0.1 has been released a week earlier, today. This is still an early version release meaning it might be subject to bugs and optimization problems. Feedback is always much appreciated. I am planning to release additional updates to address all the new bugs and issues mentioned by the players over the upcoming days. Feel free to follow us on all social media and join our discord server here: https://linktr.ee/baleycstudios Hope everyone has a wonderful day and enjoys the new update 😊.
- INFLUXIS Beta 0.1 Release - 1 January 2024
Hello everyone, First, I wanted to thank everyone who has been continuously supporting the game so far, be it by directly helping in its development, making videos, testing it or being active on discord, it really means a lot. Over the past year and a half I have been working on a full rework of the game, and I am excited to announce that INFLUXIS Beta 0.1 will be releasing on January 27th, or shortly after if any delays occur. Here is the list of what to expect from the new update. World: - 25 new biomes - 60 new creatures - Improved water system - Improved atmosphere and custom weather system Gameplay: - New character model and animations - New inventory and crafting system - New building system - New scan and blueprint system - New UI system - New creature AI - New, controllable EVE droid - New tools and upgradable equipment - New vehicles Others: - New story and cinematics - New sou…
- INFLUXIS – 0.96 – Improvement Update: - 26 March 2022
Hi everyone, With the Easter holidays approaching, development on the game will restart, this time, on a smaller update, which should be out on the 16th of April. Without further ado, this is what the 0.96 update will include: - World optimization – will do my best to improve game optimization. - Bug fixes: no more game breaking bugs and random deaths. - Audio System overhaul: heavy work will be put into developing the audio system, from numerous creature sfx, to biome soundtracks and spatial and Ambiental sounds systems. - If enough time, some other features might be implemented as well. Hope everyone is doing ok and see you in April! Love, Petru, BaleYc Studios
- INFLUXIS – Going into Beta - 7 January 2022
Hi everyone, I want to thank all of you guys who played the game thus far, made videos and joined the discord, it really helps a lot. With the release of the 0.92 Update, the game is fast approaching the end of Alpha, and the beginning of Beta. So, what will this mean for the future of the game? Well, the next update is probably going to be out sometime in June and will be the last Alpha update. Every update after it will be Beta. For the next updates, I will try to focus again quite a bit on gameplay features, making the game more fun and interesting to play. This is a short announcement, but thank you for being with us, and supporting the game. And oh, don't forget to join our community at: https://discord.gg/SASN3A2CXh Love, Petru, BaleYc Studios
- My Ocean Home - Christmas Update - 10 December 2021
Hi everyone, With the winter holidays approaching, I couldn’t imagine letting them pass without a small gift, a big new update. With one month left to go till its release, expect amazing gameplay features, new biomes, and a completely new story amongst many others. So, without further ado, here is what the Ocean is my home - Christmas Update will include: Gameplay Features: - Basic Base Construction – by far the hardest thing to implement, I will do my best to integrate such a system into the game. While not a given in such a short amount of time, there are high chances it will be implemented. The player should be able to construct a modular base, and place objects and furniture inside. - New character model and new improved animations. - New blueprints and crafting recipes. - Vehicles and Oxygen Plant rework. World Features: - Day and Night Cycle – after such a long wait, the game shou…
- INFLUXIS – ROADMAP and what the future awaits - 17 September 2021
Hi everyone, I hope everyone enjoyed the last couple of updates. While I didn’t manage to release all the content I wanted for the summer, more awaits for sure. I wanted to write this announcement to first of all thank everyone who has played the game up to this point and gave any feedback, as it really helps. I’ve managed to build a small but nice community around the game through the game’s discord server which has really helped the development of the game and proved to be a really nice place to chat about many topics and have a good time. With all of that being said, here is what is to be expected to come from the game in 2021 and 2022. As most of you know, this game is a passion project of mine I’m working on by myself during my free time. While I really enjoy working on it, because the game has such a large scope, I am finding it harder and harder to develop it as with each update…
- Machinery Update - 7 September 2021
Hi everyone, Although the release of the Blue New World Part II Update had several long delays, it was finally released on the 7th of September. This being said, I wouldn’t be doing the game justice if I didn’t make at least one more update before taking again a long break from development. This is why I am pleased to announce that a small and quick update is expected for the 15th of September. The Machinery Update will allow the player to have access to an abandoned vehicle construction yard, where as the name suggests, he will be able to construct 2 vehicles: a boat and a submarine. In order to have access to their construction recipes, the player will first have to find enough blueprints on the map. There is as well a possibility I will add upgrades to the vehicles, although not certain. Love, Petru, BaleYc Studios
- Blue New World Part II Longer Delay - 7 July 2021
Hi everyone, Just wanted to announce that, due to some unforeseen problems and setbacks, the Blue New World Update will be delayed and will be released on the 5th of September. Although technically a continuation of the previous update, this update will be the biggest update yet, greatly expanding the world, improving performance and adding new amazing features to the game, which is why I am taking my time with it. Also, don't forget to join our community at: https://discord.gg/SASN3A2CXh Love, Petru, BaleYc Studios
- Blue New World Part II - 25 May 2021
Hi everyone, As some of you might be aware, the last update was not the whole Blue New World Update, as I did not have time to finish it by the 2nd of May. This means that the next update will be the continuation of the Blue New World Update, with a touch of some new requested features. So, without further ado, this is what the Blue New World Part II update will include: - Graphic Settings: I’ve received tons of negative reviews complaining about the lack of graphic settings, which is why I will make a priority to implement such a system in this update. Will also work to see if any motion blur can be removed. - Graphic Settings – Fish Schools: I will also implement a setting to remove fish schools from the world, as that can make the game less taxing on the CPU and the fish schools themselves might undergo important changes. - Settings – Photographic mode implementation (removal of HUD)…
- Come Join Us ! - 2 May 2021
Hi everyone, Today INFLUXIS celebrates one year since development on the game started, so what better time than this to release an update ! First I wanted to say a huge thanks to everyone who supports the development of this project, it is a very big and difficult project, so any support is appreciated. I hope you find the Blue New World Update interesting. Unfortunately I didn't have time to add all of the promised features, and so this update only delivers 70% of the promised content, the other 30% will be delivered in the next update, Blue New World part two coming middle of June. I've also wanted to say that because I want to build and get the community as much involved with the project as possible, I've created a discord server for INFLUXIS, where you can chat with me and other people who are interested in the project, so feel free to join ! Discord server link: https://discord.gg/…
- Blue New World - Colossal Update - 20 March 2021
Hi everyone, With the Easter Holidays approaching, so does development on the game restart. But this time, I have truly huge plans for the next update, which will be by far the largest update yet. It will be the first Colossal Update, which is the term I will use for truly game changing updates. The Blue New World Update, will thus, as the title implies, be a complete remake and rework of the whole world. I am currently not satisfied with how the current world looks and feel like I have gathered enough game design experience during the last couple of months of development to create a much better and immersive map. So, without further ado, this is what this colossal update will include: Voxel Terrain: By far, the biggest thing will be the transition from a regular plane landscape to a fully volumetric voxelised terrain. This will allow for much more realistic terrain construction, and, m…
- Support for BaleYc Studios - 19 January 2021
Hi everyone, I just wanted to let everyone know that I have created a Patreon Account to support the development of INFLUXIS. This game is a passion project of mine and all I believe that all I do should be free and accessible to everyone. However, because of that I am working on a very limited budget which drastically affects what I can do. This announcement is not to incite anyone to sponsor me on Patreon, it is just to let you know guys that, if you truly believe in what I am creating and in the future of this game, and you want to help financially with the creation of INFLUXIS, this is the place to do it. Link: https://www.patreon.com/BaleYc_Studios Thank you so much for your support, your feedback and everything, I am truly grateful for it. Petru, BaleYc Studios
- What's next ? - 10 January 2021
Hi everyone, First, I just wanted to say that I hope that everyone enjoys the mistery update. While it wasn't a very big update, it sure added a whole lot of cool features that I hope everyone appreciates (won't tell what those features are you guys have to dive in the game and experience them yourselves ;)). I also wanted to talk a bit about the future of the game. This will propbably be the last update for a while, and it might be a long while, although it's not sure how the whole situation will evolve. This is because I am starting college again and won't have time to work on it for the next months. The earliest possible update will thus most probably be in april (although there might be some very small bug fix updates along the way), and even that is not guaranteed as development of each update (believe it or not :)) takes a very long time, and I also have to look after myself and l…
- Saving System Update - 29 December 2020
Hi everyone, Just wanted to let everyone know that some testing has been done and a small new update has been released which hopefully should solve most saving problems. If anyone still encounters saving problems please let us know, as the update has only just been released. This being said I wish you a happy new year and have fun ! Petru, BaleYc Studios
- Mystery Update - 27 December 2020
Hi everyone ! The New Beginnings - Christmas Update is officially live ! While I didn't have time to work on performance for this update I hope you will appreciate the new content. This being said I also wanted to announce that a slightly smaller mystery update is scheduled for the middle of January. Being a mystery update, I won't unveil what new content it will bring, but feel free to leave a comment on what you would like added into the game with the update (apart from the obvious optimisation and saving problems which I am aware of :) ), and chances are it will be there. This being said I wish you some happy christmas holidays and enjoy the update :) Love, Petru, BaleYc Studios
- New Beginnings - Christmas Update and more - 8 December 2020
Hi everyone ! With the christmas holidays approaching, I couldn't imagine spending this magical time of the year without releasing a couple of updates, as the game still has a long way to go. Unfortunately the small update for optimisation didn't deliver as expected, and further work on optimising the game will have to be made in future updates. The next update will most probably be out some time after christmas and will include: - Further optimisation (the game still needs to be optimised alot more) - Story and lore complete reconstruction - new storyline, dialogue and much more - Intro cinematic - UI complete overhaul - Starting area complete reconstruction This being said, hope you enjoy your holidays and please let me know if there are some features you would like to be tackled in future updates. Love :) Petru, BaleYc Studios
- Game Optimization Update - 08/12/2020 - 14 November 2020
Hi all ! It's been a long time since the last update of INFLUXIS. As the winter season and holidays approach, development on INFLUXIS will restart for a little while. I would first like to make a small update to improve the fps of the game, and add some new small features to the game. The Game Optimization update is scheduled for the 8th of December 2020, but might be subject to further delay or be out sooner. In the meantime, I want to thank everyone for the wonderful support they showed this game so far, even though it is still so early in development, and be certain that I have some great great plans for the future of this game. With love, Petru Popa BaleYc Studios