Hoplegs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews79
- Release dateNov 12, 2021
- DeveloperWhyKev
- PublisherWhyKev
Genres: Indie
Company pages: Developer: WhyKevPublisher: WhyKev
Hoplegs Steam news
Hoplegs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Speedrun Fixes - 4 January 2022
Hello Leg Lovers! I hope you all had a nice time the past weeks, I think I managed to relax for a few hours over the holidays which is nice. This is a small update where I fix some bugs that mostly speedrunners have found. Bugs fixed: Trigger sizes updated in a level (Stretching Your Legs) where speedrunners would get stuck. Hold select button and pause game will freeze the game (only option is to go back to menu). If you're interested in speedrunning the game you should check out Wut3r's video where he shows how to get the world record on each level. https://www.youtube.com/watch?v=Aw6CXoOhbss Never skip leg day, Kevin
- New Update and DLC! - 22 December 2021
As the year is coming to a close I just want to take a moment and thank you for the incredible support during the year. Leading up to the early access release and then pushing the button live on stream were the best moments of this journey for me. Thanks for the laughter through your pain
- ⌛️The Progression of Hoplegs ⏳ - 22 November 2021
Hello cube lovers! All games go through unique journeys on the road to release and I thought it would be fun to share some things that happened during the development of Hoplegs. The first line of code was written while I was livestreaming and I only had a dumb idea in my head about a box that jumped around. I tried something and after a while I ended up with a sequence that looked fun so I grabbed a gif of that and posted it on Twitter before I went to bed. The morning after I noticed it had become my biggest tweet and it just kept growing throughout the next two days. So I decided to keep playing with this idea while I was live streaming. The two weeks after the first tweet I just kept adding small ideas and adjusting the physics until it felt right. I had a new playable build which I forced my friends to play through every other day so I could see how people interacted with it. It wa…
- @CupOhJoe plays Hoplegs!!!! - 13 November 2021
Friends and family, @CupOhJoe will play Hoplegs, you DO NOT WANT TO MISS THIS. Top 5 dreams coming true! @everyone chance to win the game on steam as well. Drop in and say hi to the best JOE I know, he's capslock funny https://www.twitch.tv/cupohjoe
- WORLD RECORD ATTEMPT HAPPENING NOW! - 12 November 2021
Make sure to watch the first ever attempt to set the world record here!
- It's out NOW!! - 12 November 2021
Hello leg fans! 🦵 At the beginning of the pandemic I started working on Hoplegs and it's been an incredible and eventful journey so far. Majority of the development was live-streamed and there were some close communication with viewers who's now grown into a wonderful community. I just want to say thank you for your support along the way and to all new players I want to say... Hoplegs is now released on Steam and Nintendo Switch. Buy it, tell your friends and try to not get too emotional as you play it! /Kevin
- HOP OR TREAT? - 29 October 2021
Hello leg fans! 🦵 This Halloween you will not only be able to get Hoplegs at a discounted price, BUT ALSO (!!!!!) there are for a limited amount of time, special Halloween skins! 🧟♂️ Go get spooked!! Happy Halloween from team WhyKev 🎃
- ❗️SAVE THE DATE❗️ - 15 October 2021
Hello Leg Fans! It's time for Hoppus to make an epic entrance, on November 12th! Ready up for a legendarily leggy adventure, as Hoppus fulfills his fate to save the whole kingdom! Prepare for the full release of HOPLEGS (and a pre-sale on Nintendo from the 29th of October!) Want to hang out with the developer Kevin? ➤ Join the Discord - https://discord.gg/tJjkbMc ➤ Come hang out on Twitch - https://www.twitch.tv/anderssonkev ➤ Follow us on Twitter - https://twitter.com/WhyKevDev ➤ Check out Hoplegs on Tiktok: https://www.tiktok.com/@hoplegs?
- 😱 I cant believe what I'm announcing right now 😱 - 1 October 2021
Hello Leg Fans! Can you believe Hoplegs is actually on sale BEFORE the actual release?? Incredible. Want to hang out with the developer Kevin? ➤ Join the Discord - https://discord.gg/tJjkbMc ➤ Come hang out on Twitch - https://www.twitch.tv/anderssonkev ➤ Follow us on Twitter - https://twitter.com/WhyKevDev ➤ Check out Hoplegs on Tiktok: https://www.tiktok.com/@hoplegs?
- Spread Your Legs and Git Gud🦵 - 6 July 2021
Hello Leg Fans! As you might have noticed, Hoplegs is still on SALE until July 8th. Why not take this opportunity to practice, practice, practice and... Spread your legs? I guess Kevin found a way to git gud fast: Hmm, maybe it's worth a try? ✈️ Want to hang out with the developer Kevin? ➤ Join the Discord - https://discord.gg/tJjkbMc ➤ Come hang out on Twitch - https://www.twitch.tv/anderssonkev ➤ Follow us on Twitter - https://twitter.com/WhyKevDev ➤ Check out Hoplegs on Tiktok: https://www.tiktok.com/@hoplegs?
- Hoplegs Devlog 10: Co-Op Progress - 7 June 2021
Hello Leg Fans! I apologize for the radio silence the past month. To keep it short I moved to a new apartment and my company joined forces with Aurora Punks. Along with life in general I’ve been pretty busy but I’ve progressed a lot with the Co-Op and Versus updates. Right now I’m in a phase where I test with my friends and go back to fix things before jumping back in with them for another round. It’s fun to play and I feel that I’m in a good flow now so I’m going to just ride this wave and when things calm down I hope to be in a state where I can wrap up the Co-Op update and release it. But I don’t want to put myself in a position where I’m rushing out something during the summer and have to spend the hot summer days fixing bugs! You can expect more information in August if I don’t post some video updates of Co-Op or Versus! I hope you enjoy Hoplegs and the summer! - Kevin https://i.im…
- Community Event: Speedrun! - 9 May 2021
Hey Leg Lovers! First off, thank you all for participating in the first Hoplegs Community Event! It was amazing to see the levels that you created and how supportive you were of each others creations! The level with the most upvotes is now featured in the main menu which means that the next event starts right now. Play the level and try to get as high up on the leaderboard as possible! Who knows... there might be a reward for some fast players! In other updates, Co-Op is progressing well. I've had some early tests the past week which has been very valuable and I'll make sure to update you more in the coming weeks. -Kevin
- Menu & Level Editor Patch - 2 May 2021
Dear leg enthusiasts! I wanted to focus on some main menu issues the community found and then also some level editor quality of life updates. Especially since the first community event is still active for one more week where you're going to learn how to create levels. Here's a list of all things that's been fixed or updated. Patch Notes Editor objects can be deleted with the delete key. Moving the NPC in the level editor will now look normal.. Renaming your level in-game support is added to the level editor. Tutorial window in level editor now saves it's state between sessions. Jetpack is added to the level editor. Other minor editor fixes. Fixed a small camera issue in Magic Forest. Quest Item (fragile box) physics are improved. Rotation strength value now adds "default" to avoid confusion. Addressed a chinese font issue Bird sounds are now adjusted based on audio settings. Skipping a…
- Release weekend updates - 25 April 2021
Hey Leg Fans! During the weekend I've been watching many streamers play Hoplegs and also listening to peoples thoughts! I'm so happy that you like to play Hoplegs, even though some of you need breaks from time to time. I totally understand! There have been some smaller patches during the weekend and I wanted to summarize some things that have been fixed. Fixes during the weekend Chicken hair could be both bought and found in a level, can now only be found (as intended) Pressing left stick could toggle a debug text Fly On The Wall (level) - Adjusted the layout a little to help unfortunate falls and moved the checkpoint Ice Climber (level) - Moved a small ground piece that would stop players from moving too close to a wall. Name of a level in the end slate screen should no longer overlap text below while playing with another language. Magic Forest (level) - Added a checkpoint Thank you to…
- Hoplegs is now released! - 23 April 2021
The day is finally here.. Well it was yesterday! I just woke up and I’ve been watching people play the game for a while. Hoplegs is now available in Early Access and I want to thank you all for your support! This is a big milestone, there is still work to be done with new modes that I plan to add. If you’re looking into playing the single player experience then the story mode and the long & difficult level is there for you! Next week the first event will start. We’re going to make levels in the editor. I will create videos that will go over how to make one if you need help. I wanted to make this short. Until then I hope that you have fun with Hoplegs! /Kevin
- Esty8Nine Plays Hoplegs! - 22 April 2021
Check out when Esty8nine is playing Hoplegs! https://www.twitch.tv/esty8nine
- Esty8Nine plays Hoplegs - 19 April 2021
Check out when Esty8nine is playing Hoplegs! https://www.twitch.tv/esty8nine
- Hoplegs Devlog 9: NPCs and Forests - 10 April 2021
This is the final update… before the game comes out. I can’t believe that the day is almost here. I know that it’s not over once the game is out since it will be in Early Access and I’ve got plans. But it’s a big milestone, let’s not forget that! I’ll just jump right into what I’ve done lately, a lot of fine tuning so I’m sticking to the bigger updates. NPC + Quest System I wanted to make an attempt to make a fetch quest, usually they aren’t that fun but when you’re dragging physics objects they become more fun! To top this off I slapped a label on the object that says “fragile” which made me laugh out loud the first time I tried it. https://i.imgur.com/5eH2zHN.gif Workshop + Level Editor Updates Something I look forward to is highlighting community created levels so I’ve added a simple way to press a button in the menu to go straight to the featured community level. This level can easi…
- Release Date Announcement! - 23 March 2021
The wait is finally over! Hoplegs is coming out in Early Access in 30 days on April 22! A game that started as a fun prototype in just a few hours as a break from a bigger project grew into what it is today! To everyone who supported along the way, thank you all so much! It really means a lot, I look forward to get this in your hands and see you get through the levels! And hopefully play your creations in the level editor! https://www.youtube.com/watch?v=wqBnYG2_zlg
- Hoplegs Devlog 8: Castles, Cutscene and Safety - 25 February 2021
Things are getting close to the Early Access release, no date announcement yet though. Game is progressing forward really well and I think that the story levels are finished, if not then it’s only some small touches on it! If you haven’t already then go ahead and wishlist! You know it helps a lot with the Steam algorithm. HOPLEGS STORE PAGE Castle Decorations Art has always been what’s most difficult for me, but I doubled down on the castle decorations in order to feel satisfied. I do believe that I reached a point where it’s on the same level with the other environments in the game. https://i.imgur.com/5OxtrdJ.gif Cutscene and In-Game Story I’ve got the cutscenes in the game to set up the story and help the player with a motive to continue when times are tough. I know that not everyone will listen to it which is totally okay, but I’ve tried to add some in-game narrator dialogs that pla…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 January 2022 | Speedrun Fixes | 4224938027342333483 |
| 2 | 2 May 2021 | Menu & Level Editor Patch | 4074045878083704295 |
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