Space Pirate King news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score63% positive
- Total reviews8
- Release dateMar 10, 2023
- DeveloperTEASOFT
- PublisherTEASOFT
Company pages: Developer: TEASOFTPublisher: TEASOFT
Space Pirate King Steam news
Space Pirate King news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UPDATE - 13 December 2022
Changed so that it can be terminated during the tutorial score implementation Fixed to clear by returning after annihilating with the option after winning the electronic warfare
- UPDATE - 22 November 2022
Common parts for all hangars Select wingmen from the hangar on 28 fleet planes Fixed a bug when playing against an enemy ship from the aircraft list
- タイトル無し - 24 October 2022
Enhanced effect
- update - 13 October 2022
So that the direction can be known when the aircraft cannot be seen Show turret traverse range on build screen Implemented Meteor Impactor (May be able to attack Artemis' necklace) Damaged by crashing meteorites colony soon Fixed background music crackling
- update - 19 September 2022
Weak points added to enemies. Destroying them will cause great damage. Change the height even in the build Expand and then adjust the height Fast lock-on switching Change message when treasure is defeated Shockwave range display Combine and strengthen the boss Shielding a missile disables guidance
- update - 5 September 2022
Added big background structure
- update - 3 May 2022
Add drone parts (horizontal viewpoint operation) Random movement of passenger ships The aim of the enemy of the pulse is off. Easy to understand shadow hits Do not overlap the shield Easy to see photon shots Clean the missile tailline Strong repulsion in the event of a collision Flashing return point Warship Escape 2 Warship Strengthening Fixed not exploding even if the wreckage was destroyed Fixed short enemy warp intervals Increase the amount of enemies to annihilate small fish Enemy turns too slow Rotate the light in the list
- update - 20 January 2022
Missions where electronic warfare cannot be performed Changed to have one phalanx in charge of one missile
- UPDATE - 26 December 2021
Added DPS meter. As a measure of attack power When using Joy-Con, I tried to display the minimum necessary operation buttons at the bottom of the screen On the build screen, I tried to make it easier to understand the difference when attaching parts I changed it to display the armor in the lower right Changed to have an effect on the button when it can be fired Changed some weapons to turn a little Photon shot romance cannon On the contrary, the 46 cm3 twin turret etc. has been changed to limit the turning range.
- UPDATE - 20 November 2021
Giant battleship battle surface added Corrected the option screen to make it easier to understand Operation explanation strengthened Make the enemy's attack a little stronger Renovated the tutorial part Defeat civilian ships in Mission 1
- UPDATE - 10 October 2021
Made the following changes Tutorial button position correction Dealing with ArgumentNullException error in build scene Change font Display of Nikoichi possible parts Show a list of picked up weapons
- UPDATE - 14 September 2021
Made the following changes Explain bullet development Mother image Adjustment or info Improved distance display When disassembling Range Building building
- UPDATE - 30 August 2021
Do not put an arrow in the lower left when accelerating in the tutorial Initially, make the shop cheaper (changes depending on the number of missions cleared) Fixed meteorites being hard to see English strengthening To start backfire Shorten the time to stop
- UPDATE - 9 August 2021
Can be set to Nikoichi from the recipe of the parts list Light brightened Fixed a giant battleship Enemy attack pattern change Adjusted that small fish were too small 4 battleship battle FPS Rapid laser rotation possible
- UPDATE - 25 July 2021
Volume changed in 5 increments Lock-on button assignment Slow hover Meteorite rotation Image on demo version
- UPDATE - 14 July 2021
Reduced build screen display load (corresponding to win8 error) Change the image reading method in the hangar (corresponding to win8 error) I'm sorry, the thumbnail turns white temporarily, but it returns when you reopen it. Enemy name purpose display in English
- UPDATE - 10 July 2021
Added death effect in test voyage Fixed shields sometimes not being the first time Directing the energy line to flow during Nikoichi
- UPDATE - 27 June 2021
ESC can open a submenu and exit Fixed some parts that are not translated into English Fixed not being able to clear the second escape mission Make the clear screen flashy Gradient on icon
- UPDATE - 2 June 2021
Fixed graphic settings not being saved Make the in-use hangar green Flashes when the salvo is accumulated Changed to collect salvo only when there is one gauge Fixed a bug where building parts wouldn't return to their previous defaults Eliminates slow scrolling of parts
- UPDATE - 27 May 2021
Fixed the cursor staying big Modification of construction manual Fill in what to do to charge or move the weapon Easy to understand hangar, add No etc. Fixed a bug that caused the main gun to hit after erasing the circle For mouse operation, change the tutorial wording
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 October 2022 | タイトル無し | 4714731755426829956 |
| 2 | 30 August 2021 | UPDATE | 4018887653996353146 |
| 3 | 9 August 2021 | UPDATE | 4032396530953286992 |
| 4 | 25 July 2021 | UPDATE | 4038024692295145748 |
| 5 | 14 July 2021 | UPDATE | 4036898156492928413 |
| 6 | 10 July 2021 | UPDATE | 4036897704057410943 |
| 7 | 27 June 2021 | UPDATE | 4032392655076186100 |
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