Wacky Wizarding Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateMar 11, 2021
- DeveloperFunnyShoeBird
- PublisherFunnyShoeBird
Company pages: Developer: FunnyShoeBirdPublisher: FunnyShoeBird
Wacky Wizarding Dungeon Steam news
Wacky Wizarding Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Wacky Wizarding Dungeon 1.6.2 is out RIGHT NOW! - 1 June 2022
What an excellent way to start the month! What's new in 1.6.2? Changes: - Changed Huxley's portrait when he says things - Probably other stuff, I forget what New items: 1.6.2 brings a several new items - The Screenshooter: Every time you use this weapon it takes a screenshot - The Rat Staff: The staff that rat wizards have they shoot homing spells - Magic Compass: makes your spells homing - Dnaw (the d is silent): restores mana on use - the Alternator wand: use the right mouse button to change it from restore mana mode to consume mana mode - Tail O' One Rat whip I love whip and nae nae! There are also some achievements but I'm not going to tell you what they are >:) Until next time, Shoe P.S. Join the discord server IMMEDIATLEY https://discord.gg/MTGtnGyyze
- 1.6 the new update is live - 30 March 2022
Hello Wacky Wizarding Players, it has been 386 days since the last update. This 'update' has seen the entire game get rebuilt from the ground up and includes brand new code and many new sprites. Several things from previous versions have yet to be reimplemented but there is still more content than in previous versions (probably). Here is a list of some changes that I can remember: Removed features (don't worry they'll be back eventually): - Removed Wilbur and associated items - Removed Slime area and associated enemies / items - Removed Bats (Bats will not be returning ever) - Removed Poop Salesman and money - Removed several items which were boring Items: - Potions now have horrible side effects when consumed in quick succession, they also have fun animations - Hats are now separate from upgrades and you can only use one at a time - Healing potions can now be consumed repeatedly at the…
- News - 8 August 2021
You may be wondering what happened to your favourite game of all time: Wacky wizarding dungeon, the answer to that is I got bored and took a break. Recently I came back to it only to find that the project mysteriously had stopped running properly, more specifically it wouldn't launch at all. The solution to this problem would involve a lot of time and wouldn't be as fun, so I have decided that I will remake the game from scratch.
- Early Access 1.5 is here! - 9 March 2021
Not much has been changed, I just figured Early Access 1.5 would make more sense than Early Access 1.4.2, which is a perfect transition into the next big item: Early Access, I'm not currently aware of when it's happening but I'm submitting it for review right after this announcement is published. On another note, changes in 1.5: - Changed the dimensions of the camera - Added death messages and revamped the death screen
- Wacky Wizarding Dungeon 1.4.1 is here! - 3 March 2021
Changes: - Added bullet spread Adjusted magic minigun fire rate, bullet speed, and bullet spread Additions: - Added Magic M1897, a magic gun that fires 3 projectiles with short range and high bullet spread - Added Wilbur, the second playable character and 6 items unique to him - Added Shotgum, an upgrade that increases the amount of projectiles per shot
- Wacky Wizarding Dungeon 1.4 is here - 23 February 2021
Hello everyone, it's been a hot minute since the last update, so long in fact that I've forgotten exactly what has changed since then and most of it is backend stuff I won't bore you with, but I'll attempt to write a changelog nonetheless. Changes in 1.4 - New menu screen and pause menu - You're now able to change keybinds - The dungeon looks different (remember last update when I changed worldgen? well it's now completely different) Additions in 1.4: - 6 new enemies (although one of them barely counts as new) including a new boss - A new area (and a new song to go along with it) - A few new items - Upgrades - Upgrades are new items that become bound to the player and change some trait about them (damage reduction, mana consumption, etc.), these effects can be good or bad and will usually stack if you have multiple of the same upgrade, there are currently about 8 upgrades currently but…
- Beta 1.3, The 'Wacky WorldGen' Update is here - 18 November 2020
This is probably the biggest update we've released yet, so some things may be left out of the changelog because I've forgotten entirely about them. Changes in Beta 1.3 - Camera issues fixed - Rooms now have only a 1 in 5 chance to spawn chests rather than spawning them 100% of the time - Rooms now have a chance to be refought, upon entering a cleared room there is a 1 in 10 chance for the room to spawn more enemies and lock the doors. Refighting a room has a 1 in 5 chance to spawn a chest so long as a chest has not already spawned in the room - Increased most enemies' damage and health - Made weapon modifiers have a more intense affect weapons - Increased mana cost for most weapons - Tweaked healing potions to restore 25 health and have a 15 second cooldown - The player now starts with 10 healing potions instead of 5 - The Poop salesman is now able to speak Changes to WorldGen in Beta 1…
- Introducing Wacky Wizarding Wednesdays! - 17 November 2020
Starting on Wednesday, November 18, A new update will be released every week (or maybe every other week depending on how things go), this update cycle will remain in place even after the official release (for awhile) Warmest regards, Funny Shoe Bird.
- Beta 1.2 The 'Wacky Weaponry' update is live - 31 October 2020
Changes in beta 1.2 - Reduced Rat Knight's damage to 10 - Item descriptions will be more descriptive Additions in beta 1.2 - Added Weapon Modifiers, Modifiers will be given to weapons randomly and will increase / decrease different stats (damage, mana usage, etc.) - Added many new weapons - Rat beatboxing can now be enabled properly If you haven't already, please consider joining our discord server for teasers, to provide feedback, and just hangout https://discord.gg/Epx3pkf
- Beta 1.1.1, the 'Pretty Pictures' update is live - 27 October 2020
Fixes in Beta 1.1.1: - Weapons will no longer stack - Guns will no longer gain ammo from picking up other guns Additions in Beta 1.1.1 - Added a title screen (which is mostly a placeholder for the time being) - Several Resprites
- Beta 1.1, The stinky poopy update is here! - 30 August 2020
Fixes in Beta 1.1: - Fixed room hitboxes so enemies no longer get stuck - Added numbered navigation to inventory - Removed the ability to hold items in mouse Additions in Beta 1.1: - Added poop salesman - Added throwable poo item - Added drinkable pee item which removes the players status effects - Added Poop pouch backpack which hold 5 items
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 March 2021 | Early Access 1.5 is here! | 4057152305732205976 |
| 2 | 27 October 2020 | Beta 1.1.1, the 'Pretty Pictures' update is live | 3895010671353483530 |
| 3 | 30 August 2020 | Beta 1.1, The stinky poopy update is here! | 3788045105535967573 |
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