Overview
Hexcells Infinite comes from Matthew Brown and is published by Matthew Brown. It arrived on Steam on Sep 1, 2014, and it sits naturally among Single-player, Steam Achievements, Steam Cloud, and Family Sharing. SteamPulse tracks it across Windows, macOS, and Linux so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Hexcells Infinite's latest SteamPulse observation recorded 0 players at observation time unavailable, with a tracked peak near 0. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 0% positive across 0 reviews.
Language and system requirements
Hexcells Infinite is available in 9 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 2.0Ghz+ | 2 GB RAM | Shader Model 2.0+ | 100 MB available space |
| macOS | Minimum | OSX 10.5 or later | 2.0Ghz+ | 2 GB RAM | Shader Model 2.0+ | 100 MB available space |
| Linux | Minimum | Ubuntu 10.04 or later | 2.0Ghz+ | 2 GB RAM | Shader Model 2.0+ | 100 MB available space |
Sales, recommendations, and streams
Hexcells Infinite has no public VGI unit-sales estimate available and has 4,126 Steam recommendations. Revenue data is not available for this game yet. On Twitch, 0 streamers are live with around 0 total watchers.
