- Game Update - 27 July 2026
Eating from plants can drop berries onto the ground. Eating from trees can drop pods onto the ground. Eating from dinosaurs can drop meat chunks on the ground. Eating from these treats gives a substantial amount of growth points. (50x the normal amount of growth given by the source)Argentinosaurus' swimming offset has been updated.All dinosaur land speeds have been adjusted based on real estimates.Yhangchaunosaurus, deinocheirus, brachiosaurus, padillasaurus, argentinosaurus speeds were quadrupled because they were too slow to be at all playable if they remained their real-life speeds. Sarcosuchus, deinosuchus, and dimetrodon speeds were doubled for the same reason. Spinosaurus speed has been increased 8x. Stegosaurus, ankylosaurus, and kentrosaurus speed was increased 2.5x. Aerial dinosaurs' land speed has been increased up to 8x higher than their land speed estimates.All aquatic dinos…
- Game Update - 20 July 2026
Greetings! Today we have a new set of updates to the game I'd like to announce.New:Skin Color Patterns have been added to the game. Now you can select a skin color pattern and when you shed skin your colors will morph towards those colors. More patterns to come in the future. If you have any color pattern ideas you can submit them for addition to the game on the game's Discord server.Packs and herds have been added back into the game. This includes player packs and herds and is multiplayer ready.Players can now create groups with other players in a multiplayer game. Group members cannot deal damage to each-other. Group members can see an overhead nameplate on group members from far away to help locate each-other. Group leaders can kick players from their group and invite new players to their group.Nearby players in a multiplayer game will have their username displayed above their dinosa…
- Game Patch - 16 July 2026
Greetings! Today we have a new update for the game. Here you'll find the patch notes for the update.New:Player dinosaurs can now shed their skin and change their skin colors. Look for the "Shed Skin" button on the Skin tab of the tab menu.The player can now slide while sprinting on land and in the water.Wild aerial dinosaurs can now fly.Changes:Forward and backward precise movement speed has been doubled.Wild carnivores and piscavores can now fight over nearby food.Wild dinosaurs should fight over food if they are carnivores of different species. Then they should eat the nearby food before chasing or attacking new targets unless threatened.Wild dinosaurs no longer change their target unless their new potential target has higher dominance than their current target and they would normally attack that new target.Wild dinosaurs now get hungrier passively over time.Fixed:Fixed wild dinosaurs…
- Multiplayer Update - 5 July 2026
Multiplayer mode has been added to the game and a game server is available for players to join!Your dead dinosaurs can now be revived after a certain amount of time passes after their death. The amount of time is based off the dinosaur's size category, with larger dinosaurs requiring more time to pass. (The previous nest point cost to revive was removed from the game, nest points may be used for something different in the future)Swapped some of the ground textures, rocks, grass, plants, and trees with more detailed models and textures.Added enhanced "umbra" shadows. This feature can be toggled in the game settings menu. Adjusted wild dinosaur's idle call volume, footstep volume, and underwater swimming volume.Buff and Debuff display areas are no longer able to be dragged around the screen.Wild dinosaurs are once again fleeing from other dinosaurs when appropriate.Bones can no longer hav…
- Update 2026.6.7.3.0 - 7 June 2026
Reduced a set of lag spikes that occurred with the player. Reduced the amount of system memory the game uses from around 19gb down to around 9gb. Weather sounds are once again controlled by the weather volume slider. Fixed some cases of dinosaurs blinking in and out of visibility when they were coming into view. The quetzalcoatlus' carcass is now 1/3rd of its current size. Carnivores can no longer remove toxicity by eating fresh meat. They must eat minerals and then drink water like the herbivores have to do to remove toxicity. Your dinosaur's minimum growth rate is now 100% as a hatchling, 50% as a juvenile, 25% as a sub adult, and 0% as an adult. Eating enough of your preferred foods can increase this rate.
- Your Feedback Matters - 2 May 2026
If you've enjoyed playing Primeval please take a moment to leave a positive review and tell me what you enjoyed and if you think something could be improved.This helps me greatly in determining what projects and updates to work on and also helps Steam get Primeval in front of new users that might want to buy the game which in turn helps encourage and fund development.Thank you for your time.
- Various Updates - 27 March 2026
The huge Pangaea map is once again getting worked on and is being tested. Its playable, but not in a completed state. (Missing vegetation and decorations such as boulders and rocks)Removed the territory restrictions on spawning dinosaurs. This means you'll see more species and larger creatures.Removed the internal common, uncommon, and rare creature spawning code, this means you'll see more species variety now.Wild coelophysis, deinosuchus, deinonychus, deinocheirus, megalania, gigantoraptor, and yangchuanosaurus are now spawning.You no longer grow from eating if your growth rate is 0.You longer gain growth from tasks if your growth rate is 0.Hatchlings can now grow regardless of their current diet ranking.Made some adjustments to growth rate requirements for the different growth stages.Juvenile->SubAdult Growth Enabled @ (30% all base diets) & (25 total preferred foods).SubAdult->Adult…
- Growth Rate Update and More - 19 March 2026
Hey everyone! Here is a list of all of the updates that have been released since the last patch notes!Also of note your dinosaur's growth rate requirements have changed and in order to grow you'll need to meet certain dietary requirements. To gain any growth in the Hatchling stage you need to have all of your Diets equal to or greater than 30% each. To gain any growth in the Juvenile stage you need to have all of your Diets equal to or greater than 50% each and 100+% total in your preferred foods. To gain any growth in the SubAdult stage you need to have all of your Diets equal to or greater than 70% each and 200+% total in your preferred foods. To gain any growth after the Adult stage you need to have all of your Diets equal to or greater than 90% each and 300+% total in your preferred foods.New:The ankylosaurus has a new model, animations, and skin textures!The compsognathus has a new…
- Accumulated Updates - March 13 - 13 March 2026
Hey everyone! Here are the patch notes for all of the updates that have went live in small unannounced patches since the last posted update.Important:I realized that I made the wrong decision when I dampened the accumulated growth of your creatures after reaching the adult stage in a previous update. Part of the fun of the game was growing larger than life creatures after reaching adulthood and that change hindered that activity. Now your previously acquired sizes are restored and continuing to grow after reaching adult is much more achievable. The only downside now is that if you die you lose 5% of your after-adult accumulated growth!New:Hatchlings have new idle, friendly, and aggressive call sounds. These are also temporarily being used for their juvenile call sounds. The species were broken down into a handful of major categories that each have their own sounds.Sub adults have new id…
- Major Update! - 4 March 2026
Good news everyone,A new major update, Patch 2026.3.4.1.4 is now available.Switched from the High Definition Rendering Pipeline to the Universal Rendering Pipeline and gained 2x to 3x more performance. The drawback from this change was that the game's ram usage went up.Switched the game's realistic vegetation to stylized vegetation.Added the new playable species, Megalania!Improved the ambient sound managers and made a better audio experience for surround sound speaker setups.Improved the playback and reliability of creature footsteps.Removed some lower quality footstep sounds.Added new claw attack sounds for some creatures.Fixed some bugs.Made some optimizations.Other various changes and improvements.Updated the Unity Engine version to 6.3.10f1.Updated various 3rd party systems.If you want to play the older version of the game that uses less memory, download and play the "legacy" downl…
- Patch 2026.2.13.1.0 - 13 February 2026
Good news everyone,Patch 2026.2.13.1.0 is now available.Toned down the wind for the trees, plants, and grass.Increased the brightness slightly.Regenerated the UVs on all grass, plants, and most trees for improved visuals! A couple of trees had too many vertices to recreate them for all of the extra plants on the trees, they'll be addressed in the future.
- Patch 2026.1.31.1.0 is now available! - 31 January 2026
Good news everyone,Patch 2026.1.31.1.0 is now available.The Therizinosaurus has a new model, animations, and skin textures.
- Patch 2026.1.17.0.0 is now available! - 19 January 2026
Good news everyone,Patch 2026.1.17.0.0 is now available.Updated the Unity Engine version to 6.3.4f1.Updated various 3rd party systems.
- Patch 2025.9.24.0.42 is now available! - 7 October 2025
Good news everyone,Patch 2025.9.24.0.42 is now available.The game now uses terrain streaming to load in smaller chunks of terrain around the camera and then lower detail mesh representations of terrain further away from the camera to save memory. This reduces the detail level of terrains and trees in the distance. Terrain streaming may only be a temporary solution to the memory consumption problem. The game is now able to run on computers with 8gb of ram.Fixed the creature selection screen to show a black background behind the dinosaur preview, instead of an empty sky.Added a graphics option for grass and plant shadow distance called "Detail Shadow Distance". The "Detail Shadows" option must be enabled for this to have any effect.Now the oxygen gauge will display if your dinosaur does not have gills but is swimming, instead of needing to be underwater.Edible plant food from nests are on…
- Patch 2025.9.24.0.18 is now available! - 1 October 2025
Good news everyone,Patch 2025.9.24.0.18 is now available.Your dinosaur now has basic nutrient needs that once filled will result in an additional diet ranking level being granted. These are gained from eating your general dietary needs. Having more gastroliths in your digestive system increases the nutrients gained from eating. Basic nutrients are now required for your diet ranking to be at its best. Basic nutrients are a buffer between poor diet and needing to have preferred foods in your diet to get higher diet rankings for benefits such as enhanced growth rate and trait bonus enhancements.Fixed grabbed dinosaur's position not being in the mouth due to the A* pathfinding scripts being enabled while being carried after a previous update.Baryonyx can now play its eating animation while swimming.Fish are now disappearing when fully eaten. Improved the performance of the game a little.Res…
- Patch 2025.9.24.0.0 is now available! - 24 September 2025
Good news everyone,Patch 2025.9.24.0.0 is now available.A new playable species, the gigantoraptor, has been added to the game.The oviraptor now uses the same model as the gigantoraptor, minus the extra feathers that the gigantoraptor has.Dinosaurs stop moving right before their jump by default now.The Jump Control trait has changed. It now makes it to where your dinosaur no longer stops moving right before their jump.Fixed a setup glitch with wild dinosaur skins.Reduced the amount of lag spikes during gameplay, after the map loads, by no longer enabling/disabling in/out of range dinosaurs but instead just showing/hiding them. The triceratops and styracosaurus have new horn attack sounds for their different growth stages.Tree shadow distance performance fix. The tree shadow distance is now getting properly applied and no longer using an infinite tree shadow render distance.The deinocheir…
- Patch 2025.9.9.0.29 is now available! - 19 September 2025
Good news everyone,Patch 2025.9.9.0.29 is now available.Fixed gastrolith eating sounds not playing when they should be.Aerial dinosaurs have new sounds for eating bones.Wild dinosaurs are no longer pulling flesh off bones.Fish are no longer sticking far out of the water while at the surface if the water is deep enough.Health ranking now determines your trait effectiveness, instead of diet ranking. This is long-term progress.Diet ranking now determines your growth rate, instead of health ranking. This is short-term progress.Your growth rate can now go up to 5x with a superior diet, instead of 2x.The "Bones" diet has been added to the game for some carnivores. Only these species can eat bone. Included species are the Megalodon, Spinosaurus, Tylosaurus, Deinosuchus, Tyrannosaurus Rex, Tarbosaurus, Sarcosuchus, Allosaurus, Gorgosaurus, Albertosaurus, Dunkleosteus, Ceratosaurus, Scorpiovenat…
- Evolution Public Branch moves to the Default Branch! - 17 September 2025
The default branch moves over to the new Legacy public branch for compatibility with older computers.The Evolution branch moves over to the default branch to give new users a better experience unless they need to manually switch over to the Legacy branch.
- Patch 2025.9.9.0.25 is now available! - 17 September 2025
Hey everyone,Patch 2025.9.9.0.25 is now available on the Evolution Public Branch.There is now a new land carcass model and texture, and it also has a bones-only version that appears when the carcass's remaining flesh is less than or equal to 25% of its maximum flesh.There are new sounds for eating bone.A nest for the deinocherius has been added to the Savage Lands map.A nest for the deinosuchus has been added to the Savage Lands and the Great Sands maps.The deinosuchus eating animation no longer snaps out of place at the end of the animation.Current weight for dinosaurs is now calculated using allometric scaling instead of linear scaling for more realistic weight.Carrying live dinosaurs has been improved. You can now only carry a dinosaur if its current weight is less than or equal to a quarter of your current weight. Your chance to grab the target is based on your weight versus their w…
- Patch 2025.9.9.0.21 is now available! - 15 September 2025
Hey everyone,Patch 2025.9.9.0.21 is now available on the Evolution Public Branch.A new playable species, the deinosuchus, has been added to the game!Aerial dinosaurs have new beak-attack sounds, one sound per size category.Aerial dinosaurs now have their own eating sounds, one sound per size category.The archelon now uses the new beak-attack sounds.New eating gastrolith sounds play when eating gastroliths.Now the appropriate eating flesh sound plays when eating anemone, starfish, and clams for non-beaked dinosaurs and beaked dinosaurs. Fixed some cases of dinosaurs' tongues stretching out really far after they ate.Fixed a problem with the titanoboa getting stuck near nests.Fixed a problem with the legs animator stretching the feet of some dinosaurs.Wild dinosaurs are once again playing thier eating sounds.Gastroliths can now also spawn on the beaches.Fixed a glitch with logging in and o…