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Dungeon Royale

Dungeon Royale Steam news

YakiCL | Dec 22, 2021 | game

Released

0players observed · 24 September 2026 - 19:16:29 UTC

ActionFree To PlayRPGEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Dungeon Royale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews103
  • Release dateDec 22, 2021
  • DeveloperYakiCL
  • PublisherYakiCL

Genres: Action, Free To Play, RPG, Early Access

Company pages: Developer: YakiCLPublisher: YakiCL

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dungeon Royale Steam news

Dungeon Royale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • End of Service - 11 July 2023

    Hi, I regret to announce the end of service for Dungeon Royale. It shouldn't come as a shock to most of you as I haven't been working on the game for years now. I apologize for the abrupt end, I couldn't afford to keep the game servers up anymore and the authentification server went down before I even realized. It was a fun ride and a great experience for me, thank you all for playing :)

  • 0.43b - lil bug fix - 4 February 2022

    Bug fix Fixed a bug which prevented connecting to the server. (When getting the IP from the DNS wouldn't work)

  • 0.43a - bug fixes - 30 January 2022

    Bug fixes Fixed a bug where you couldn't move as a playable monster summoned during the duel Fixed a bug where the stats would be counted multiple times (we'll just say it was a double XP event)

  • 0.43 - Respawn system + New look! - 29 January 2022

    Feature Eliminated adventurers can now come back to life by dealing damage as a monster. Dealing damage increase your soul gauge (the blue bar used for MP as an adventurer) so you can see how much damage you still need to deal before respawning. They will respawn in a nearby shop with some money and with 25HP. A skull icon near the soul gauge has been added to indicate if you're gonna play the boss during the duel. Keep in mind you can now lose the right to play the boss if another player respawn after your elimination. Spirits will now spawn as monsters after a random time (at least 30s), works in any room (mini boss, shops, special rooms..) Added 7 new Steam Achievements Balance Updated the explosion hitbox from BokBok and added a telegraphe to preview the explosion range Reduced damage from Stick's body to from 3 to 1 Reduced the damage necessary to activate a secret I won't reveal h…

  • 0.42i - List of items picked up, nametags and fixes - 15 January 2022

    Feature The items looted will now be seen on the interface in game, you can disable it with the same key to toggle the stats You can now remove the elimination feed on the settings Players name plates have been added, the names will be hidden if the player hide in bushes or use the invisibility cloak, you can rebind the key to show/hide the names, default is F2/Left Trigger Balance Spirits will now be associated to the player with the least amount of spirits following them when they get eliminated by the dungeon. Randomized which spirits will spawn instead of a monster Bug fixes Fixed a bug giving a loss when a player started the duel but no player is available to play the boss.

  • 0.42h - HP Bars during the duel and fixes! - 8 January 2022

    Feature Life bars are now visible during the duel! The adventurer in the duel will be healed up to 50% of its max HP if they are under 50%. The player controlled heads of Triple H now can also be controlled with mouse Balance Reduced BokBok's speed from 5 to 3.5 Reduced BokBok's charging time attack from 4 to 2.5 Bug Fixes Fixed a bug preventing Emi to get knockback on the side Fixed a bug preventing Triple H to use its capacities during another capacity Fixed a bug preventing AI monsters to find another target when the targeted player got eliminated. They will now select another target randomly among the players still in the room. Updated the shortcut to remove the UI in game from "H" to "LeftAlt + H"

  • 0.42g - New controls for KB/M, new dungeon generation and more bug fixes! - 2 January 2022

    First off, Happy New Year everyone ːpraisesunː I wish you all the best! The first update of the year is kind of a big one, hopefully you like the changes. I'm very active on the Discord so don't hesitate to share your feedback there. Also if you like the game, please consider buying the Supporter Pack DLC, it really helps to pay for the servers! Controls Updated the Keyboard/Mouse control scheme for the monsters so that you target with the mouse. The monsters that will benefit of this change are : Jamie, Stick, Le GentleSlime and Triple H Balance The dungeon is now divided differently, instead of 4 corners the zones are now divided around the map like circles. This should help with the RNG on spawning into a more difficult zone and help players to navigate the dungeon. Please let me know what you think of this change. Monsters will now keep spawning in done room if the player is haunted…

  • 0.42f - First patch: Fixes on Rebind keys, Steam lobbies and more! - 27 December 2021

    Bug fixes Fixed a bug where the rebinded keys wouldn't work Fixed a bug where the steam lobbies would break while inviting people Fixed a bug where the label of the matchmaking infos would stay up on screen when cancelling queue while being in a lobby Fixed a bug where there could be 2 Onii in one room in the Tatami zone Fixed the particle system of player monsters on Onii Fixed a bug where Onii players couldn't see their own rocks falling Fixed a bug where the loot spawned on a player death could be above a hole, this would stuck a player trying to catch the loot before falling into the hole Fixed a bug where if a player end up alone in a session before the start, the match wouldn't start Fixed a bug where the Frost Baton wouldn't work on Le GentleSlime QoL Updated the default attack key from Q to LMB (Left Mouse Button) I got so many messages about this, I'm sorry I learned my error,…

  • Early Access Release - 22 December 2021

    After 1 year in playtest, the game is releasing today in Early Access! The game has changed a lot since then and I look forward to your feedback to make it even better! Join the discord server for more informations about the game! Please enjoy :]

  • Dungeon Royale Playtest - 22 November 2020

    Welcome everyone to the first Dungeon Royale Playtest! The server will mostly stay open but I will close it for maintenances and updates, please check the discord or the steam community hub if you can't connect. This is an early look on what the game will offer. Every feedback is greatly appreciated, please take the time to comment on discord and/or the steam community post. YakiCL Discord : discord.gg/5kGHBY2QDc

Patch notes and updates

S.noRelease datePatch nameGID number
14 February 20220.43b - lil bug fix4235074931851201005
230 January 20220.43a - bug fixes4237326104330755147
329 January 20220.43 - Respawn system + New look!4237326104326864286
415 January 20220.42i - List of items picked up, nametags and fixes4224939931835023157
58 January 20220.42h - HP Bars during the duel and fixes!4224939386883638088
62 January 20220.42g - New controls for KB/M, new dungeon generation and more bug fixes!4224938027336565200
727 December 20210.42f - First patch: Fixes on Rebind keys, Steam lobbies and more!4224938027314146200

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