SPSTEAMPULSELIVE ANALYTICS
Deios I // Directors Cut

Deios I // Directors Cut Steam news

BARCHboi | Oct 17, 2023 | game

Released

0players observed · 25 September 2026 - 04:27:06 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Deios I // Directors Cut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews9
  • Release dateOct 17, 2023
  • DeveloperBARCHboi
  • PublisherBARCHboi

Genres: Action, Adventure, Indie

Company pages: Developer: BARCHboiPublisher: BARCHboi

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Deios I // Directors Cut Steam news

Deios I // Directors Cut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Patches - 14 May 2024

    - Changed the early access text to a content warning - Changed some graphics to be in more intune with original inspirations - Fixed crash if certain projectiles were fired and the room changes to not have a character.

  • Moving out of early access Deios 1.0 - 27 September 2023

    Exciting Milestone: Deios Reaches Version 1.0! Welcome Pilgrims I’m beyond excited to share some fantastic news with all of you—Deios has finally reached Version 1.0 and is moving out of Early Access! It’s been a labor of love, and your support, feedback, and enthusiasm have made this journey incredibly rewarding. Here are the key enhancements and fixes included in this milestone update: 1. Completion and Moving Forward: Deios has matured and developed, offering a more polished and comprehensive experience as it steps out of Early Access. 2. Secure and Stable Saving Mechanism: I’ve resolved the overwriting issue in the saving mechanism, ensuring your progress is always safe and sound. 3. Enriched Narrative Experience: Discover the full story with completed endings and immersive cutscenes, adding more depth to your journey in the world of Deios. Its now complete! Meaning you can now fini…

  • New Ways of Moving: Gamepad support, Lots of new gun upgrades, OST, Concept art - 12 September 2023

    I've been hard at work on the game and wanted to share some updates with you: Integrated a dash ability; use the shift key. Added a super jump feature, activated by pressing down. Implemented gamepad support. You can now adjust configurable controls to fit your play style. Introduced a significant number of gun upgrades, roughly between 32 and 48. They alter the gameplay considerably. Upgrades have transitioned to deitycoin instead of player level. I've also shared some concept art to give insights into my design journey. A new OST is ready, and it's available for a free download. Your feedback helps me refine and improve. Thanks for being on this journey with me. I think I added alot more lol.

  • Finished the 8 guardians and new saving features - 20 July 2023

    i'm excited to announce that all eight guardians have now been fully developed. During playtests, I noticed that these guardian fights are a bit challenging, occasionally proving even tougher than some of the starter bosses. While I want to maintain a level of difficulty to keep the game engaging, it's crucial that the challenge is balanced and fair. So, I'm currently refining and balancing these guardians to ensure they provide a tough, yet enjoyable challenge for you. More excitingly, I'm thrilled to introduce a new feature in the game - stackable damage upgrades. This mechanic allows you to voluntarily reset your gun's level for a permanent increase in damage. This not only adds a new dimension to the gameplay but also encourages strategic thinking about whether or not to lose your progress for a perm upgrade. The more you choose this option, the more powerful your attacks become, al…

  • New guardians and new weapon upgrade - 20 July 2023

    I have added in the final guardian of the 8 as well as you can upgrade your gun for a perm damage upgrade. As well as this saves now apply when you die.

  • Enhanced Gameplay & Visuals, Boss Tweaks, New Gun Parts, and More! - 2 June 2023

    Fixed an issue where dialogue was not stopping audio when closed. Updated launcher with a refreshed look and added subtle fade text effects. Implemented stage select feature for guardian fights. Adjusted whisper boss behavior to remove player immortality. Removed certain sprites and began organizing the remaining ones. Altered boss portrait sprites to match the new art style. Shrunk the program size and removed outdated concept art. Added the new cape code to the game. Completed development of the void boss. Added 18 new functional gun parts to enhance gameplay.

  • New guardian stage and general improvements - 28 April 2023

    - Made Madeon easier to beat - finished a new multi stage whisper tree boss section - New intro graphics - Some new experimental ansi logos are in the start too - New main menu graphics - New cutscenes - fixed dialogue messages when skipped crashed the games - fixed not agreeing to the terms and conditions while installing crashes the game (thanks alastar lol) - dialogue flows a bit better

  • New cutscenes, a operating system introduction, as well as general fixes - 7 April 2023

    New 2 cutscenes and story is more coherent Dialogue is changed New operating system menu at the start Heaven's staircase no longer causes a crash Overall I'm going to be spending the next 2 months working on this full time trying to get a good chunk of the game completed. I've been going to therapy to help with the mental blocks and I've made alot of progress.

  • New Stages, New Filter Options, Save / Loading Fixed - 1 September 2022

    Hell everyone, sorry for the delay in updates. I've had some emotional issues I had to work through that I succeeded in overcoming as well as freelance work that took up my time. I've added the following content into the game... New boss called the devils devourer which features new scenes and interactable content. New Arena Mode that has multiple rounds of waves to fight in the later game. Players can now trigger the filter on and off, and are given a choice at the start of the game. Audio can now be turned up and down at the start of the game. Stage Select that shows the new character portraits of whats to come. In the future I hope to have all of the stages done. For now its just the one boss: Devil Devourer. Bosses no longer get stuck in side of the screen. As always if you have any ideas on what to add let me know. I have added in many features that were suggested as well as fixed…

  • Audio Settings, Ammo Indicator, Better Gun Stats: Minor Quality of Lifes - 28 June 2022

    The game now has an indicator that tells you how much ammo you have, and how long until you reload. You can now change the audio settings in the main menu setting. There is now a stage select at the end of the game that goes no where, but foreshadows the new future areas / bosses you will fight. Guns now have more descriptive information about what they do as well as the stats now present actual numbers instead of word descriptions.

Patch notes and updates

S.noRelease datePatch nameGID number
114 May 2024Small Patches5768625435412594261
212 September 2023New Ways of Moving: Gamepad support, Lots of new gun upgrades, OST, Concept art5159491482926232638
320 July 2023New guardians and new weapon upgrade5124584051968719390
428 June 2022Audio Settings, Ammo Indicator, Better Gun Stats: Minor Quality of Lifes4474904295747079601

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