SPSTEAMPULSELIVE ANALYTICS
VR Travelling back to our childhoods: VR 1980s

VR Travelling back to our childhoods: VR 1980s overview

William at Oxford | Sep 15, 2020 | game

Released

0players observed · 23 September 2026 - 15:08:50 UTC

CasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)90
  • Revenue (VGI)$600
  • Review score50% positive

VR Travelling back to our childhoods: VR 1980s dated player observations, monthly player trends, reviews, and game metadata are tracked on SteamPulse.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)90
  • Revenue (VGI)$600
  • Review score50% positive
  • Total reviews2
  • Release dateSep 15, 2020
  • DeveloperWilliam at Oxford
  • PublisherWilliam at Oxford

Genres: Casual

Company pages: Developer: William at OxfordPublisher: William at Oxford

Top Steam chartsTop 100 gamesGame directorySteam Store page

Game overview

Overview

VR Travelling back to our childhoods: VR 1980s comes from William at Oxford and is published by William at Oxford. It arrived on Steam on Sep 15, 2020, and it sits naturally among Single-player, Tracked Controller Support, VR Only, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.

Players and reviews

VR Travelling back to our childhoods: VR 1980s's latest SteamPulse observation recorded 0 players at 23 September 2026 - 15:08:50 UTC, with a tracked peak near 0. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 50% positive across 2 reviews.

Language and system requirements

VR Travelling back to our childhoods: VR 1980s is available in 11 languages including:

EnglishFrenchItalianGermanSpanish - SpainRussianJapaneseSimplified ChineseTraditional ChinesePortuguese - PortugalKorean

3 regional rating boards including dejus, steam germany, and igrs

PlatformTypeOSProcessorMemoryGraphicsStorage
WindowsMinimumNot listedIntel Core i5-4590 / AMD FX 83508 GB RAMNVIDIA GTX 10507 GB available space
WindowsRecommendedMicrosoft Windows 10Intel Core i5-4590 / AMD FX 8350 or higher16 GB RAMNVIDIA GTX 1050 or higher10 GB available space

Sales, recommendations, and streams

VR Travelling back to our childhoods: VR 1980s has sold up to 90 units and has recommendation data pending. The estimated VGI revenue is $600. On Twitch, 0 streamers are live with around 0 total watchers.

Detailed game overview

VR Travelling back to our childhoods: VR 1980s overview details

VR Travelling back to our childhoods: VR 1980s combines live player counts with reviews, pricing, platform support, Store metadata, dated player history, media, recent news, and related games.

Steam Store description

When China was reforming and opening up in the 1980s, it was also not long after it emerged from the panic of the Cultural Revolution. The new political system, economic system, social thoughts and other contradictions continued to impact everyone in the society. The pace of China's reforms continues to increase, and the social mentalities of all classes in the society are constantly changing. Since China implemented reform and opening up, the mindset of the Chinese people has also become more open and tolerant. Begin to introduce foreign advanced science and technology and excellent culture to promote the economic development of the country. There has always been a popular saying in the society: "Going to the sea for business in the 80s, stocks in the 90s, and networking in the 00s". This reflects the unique social phenomenon of pursuing wealth in different times, but it also reflects the Chinese at that time. People’s social mentality and ideological trends. "Going to the sea for business in the 1980s" shows that more and more people in their mentality at that time saw the advantages and benefits of the market economy and commodity economy. For this reason, a large number of intellectuals at that time also "goed to the sea". In fact, in essence, It is they who have recognized and affirmed the national policy of reform and opening up. On March 20, 1981, students from Peking University in China raised the banner of "Unite and Revitalize China" in a parade to celebrate the Chinese women's volleyball team winning the world championship, arousing strong responses from hundred…

SteamPulse editorial summary

VR Travelling back to our childhoods: VR 1980s is listed as a game with $9.99. It supports Windows, belongs to Single-player, Tracked Controller Support, VR Only, and Family Sharing, and is associated with Casual. SteamPulse's latest observation records 0 players at 23 September 2026 - 15:08:50 UTC, a tracked peak of 0, and 50% positive reviews.

Overview facts

FieldValue
GameVR Travelling back to our childhoods: VR 1980s
Steam App ID1409330
Typegame
Release dateSep 15, 2020
DeveloperWilliam at Oxford
PublisherWilliam at Oxford
Price$9.99
PlatformsWindows
GenresCasual
CategoriesSingle-player, Tracked Controller Support, VR Only, Family Sharing
Supported languagesEnglish, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Korean
WebsiteNot available

Player and review overview

MetricValue
Latest observed players0 · 23 September 2026 - 15:08:50 UTC
SteamPulse tracked peak0
Positive reviews1
Negative reviews1
Total reviews2
Positive percent50%
Review type2 user reviews
RecommendationsNot available
Average playtime7 minutes

SteamPulse record freshness

FieldValue
Steam release dateSep 15, 2020
Official Steam feed update (UTC)Not available
SteamPulse last record update (UTC)23 September 2026 - 15:08:50 UTC
Live player count updated (UTC)23 September 2026 - 15:08:50 UTC
Store metadata updated (UTC)23 September 2026 - 15:08:50 UTC

Support and legal notes

FieldValue
Support emailNot available
Support URLSupport page
Legal noticeNot available

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1409330
Steam Storehttps://store.steampowered.com/app/1409330/
Steam Communityhttps://steamcommunity.com/app/1409330
PCGamingWiki search
IGDB searchSearch IGDB for VR Travelling back to our childhoods: VR 1980s

Game FAQ

Real questions answered from SteamPulse data, including live players, monthly momentum, review sentiment, regional audience signals, Twitch activity, and current Steam pricing.

What is the latest observed Steam activity for VR Travelling back to our childhoods: VR 1980s?

VR Travelling back to our childhoods: VR 1980s's latest SteamPulse observation records 0 players at 23 September 2026 - 15:08:50 UTC, with a tracked peak of 0 concurrent players in the available SteamPulse record. SteamPulse also records about 0 hours of average lifetime playtime.

Is VR Travelling back to our childhoods: VR 1980s growing or declining recently?

September 2026 is still in progress. The month-to-date average is 0 players; the highest observed daily value is 0 players. Available values are provisional and will continue changing until the UTC month closes. The completed comparison month is August 2026.

What country-level audience data is available for VR Travelling back to our childhoods: VR 1980s?

In the observed sample of public reviewer profiles with a visible country, the leading shares are United States (100%). The separate directional player-region model assigns its leading shares to United States (58.6%), China (7.9%), Russia (3.7%). The directional follower-region model assigns its leading shares to United States (70.5%), China (6.4%), Russia (2.8%). The directional wishlist-region model assigns its leading shares to United States (50.1%), China (9.6%), Russia (4.5%). Only the reviewer view is based on observed public profile countries; the other percentages are modeled relative weights, not verified account locations or country-level user counts.

What does the Steam review footprint look like for VR Travelling back to our childhoods: VR 1980s?

VR Travelling back to our childhoods: VR 1980s currently sits at 50% positive across 2 Steam reviews tracked by SteamPulse, including 1 positive reviews and 1 negative reviews. Steam labels the current review summary as 2 user reviews.

How much follower and Twitch attention does VR Travelling back to our childhoods: VR 1980s have?

VR Travelling back to our childhoods: VR 1980s currently has about 39 tracked Steam followers as of 29 January 2026 - 00:00:00 UTC. SteamPulse is not treating the current Twitch number as authoritative because the Twitch category for this app is not resolved yet or the Twitch API credentials are unavailable.

What is the current Steam price for VR Travelling back to our childhoods: VR 1980s?

VR Travelling back to our childhoods: VR 1980s is currently listed at $9.99 on Steam. SteamPulse uses the current store snapshot and historical price records to show whether the page is at full price or in a discounted window.

Reviews, pricing, and metadata

Review summary

2 user reviews

50% positive, 1 positive, 1 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 15 September 2020

DLC and packages

VR Travelling back to our childhoods: VR 1980sBuy VR Travelling back to our childhoods: VR 1980s #494632$9.99

System requirements

Minimum requirements

Minimum: OS *: Microsoft Windows 7 Processor: Intel Core i5-4590 / AMD FX 8350 Memory: 8 GB RAM Graphics: NVIDIA GTX 1050 DirectX: Version 11 Storage: 7 GB available space Sound Card: NVIDIA High Definition Audio VR Support: SteamVR

Recommended requirements

Recommended: OS: Microsoft Windows 10 Processor: Intel Core i5-4590 / AMD FX 8350 or higher Memory: 16 GB RAM Graphics: NVIDIA GTX 1050 or higher DirectX: Version 11 Storage: 10 GB available space Sound Card: NVIDIA High Definition Audio

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.