Goblin Takes No Argument[s] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateOct 21, 2020
- DeveloperZeroject, VinciDa, MBQJ
- PublisherZeroject
Company pages: Developer: Zeroject, VinciDa, MBQJPublisher: Zeroject
Goblin Takes No Argument[s] Steam news
Goblin Takes No Argument[s] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes - V0.0.3A - 12 January 2024
Patch Notes - V0.0.3A Bug Fixes Health Bar Visual Fixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status. Target Prioritization for Towers Fixed Issue with towers not targeting the first enemy and just attacked random enemies. Additions And Improvements Main Menu Art Introduced new Main Menu Art Exit Game Option Added a convenient option to exit the game directly from the main menu.
- IT IS HERE THE ENGINE UPDATE - 8 January 2024
Patch Notes - Update v0.0.2A Engine Overhaul: Transitioned the game engine from Pygame to Unity for enhanced performance and smoother gameplay experience. Creature Changes: Temporarily removed Frozen Goblin and Frozen Troll, as well as Fire Goblin and Fire Troll. These creatures will be reintroduced in future updates with improved mechanics and visuals. Backend Improvements: Significant backend optimizations implemented, empowering faster and more efficient content updates, bug fixes, and overall game enhancements. General Updates: Various minor bug fixes and optimizations to enhance overall stability. Thank you for your continued support and patience as we strive to bring you an improved gaming experience. Stay tuned for more exciting updates and content in the near future!
- Some bad News - 15 July 2023
We have some unfortunate news to share regarding the update for "Goblin Takes No Argument." Due to various factors, including technical difficulties, we have been advised to release the update as a standalone game instead. The new game will be titled "Ironmark: Kingdoms in Chaos." Regrettably, this decision has caused a delay in the release schedule. The new anticipated release date for Ironmark has been pushed back to late Q3 of this year. We understand that this may come as a disappointment to the community that has eagerly awaited the update for Goblin Takes No Argument. We will keep you informed and provide updates here once the Steam page for Ironmark is operational. We apologize for any inconvenience caused by the technical issues and appreciate your understanding. It's important to note that even after Ironmark is released, Goblin Takes No Argument will still be available for pur…
- UPDATE ON THE NEW GTNA - 20 June 2023
Hello Everyone, We are pleased to announce that the development of Goblin Takes No Argument is progressing smoothly. As planned, the game will launch as a beta version on August 1st. While some features, such as the story mode, will not be available during the beta phase, rest assured that our team is dedicated to delivering an exceptional gaming experience. And we have some exciting news to share with you. Our team has been working tirelessly on Goblin Takes No Argument, and we can't wait to unveil some of the new features that await you. New Features One of the exciting additions to the game is the introduction of upgrade cards. These cards can be used on Towers to permanently enhance their stats. However, we advise caution as some of these upgrade cards may come with a curse. The specifics of these curses will be revealed at a later time, adding an extra layer of strategy and challen…
- THE FUTURE of Goblin Takes No Argument[s] - 22 April 2023
Hello Everyone, We have some huge news for the Goblin Takes No Argument community. Cutting right to the chase, we have decided to rework, or rather remake, the entire game. So, what is going to change about the game? Everything. Goblin Takes No Argument will still be a Tower Defense game, but now with rogue-lite features. We can't reveal many details about the rework as it is still in the early stages of development. What we can tell you is: The game will be made in Unity. The game will still be in 2D. Cards will be introduced. Every graphical aspect will be reworked. Alpha Version At some point in the coming months, an alpha version of the game will be available to play. More information will be coming when the alpha version is ready. Release Date The aim for the release of the new Goblin Takes No Argument will be around August 1st this year as a beta. That's all from us for now. Enjoy…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 January 2024 | Patch Notes - V0.0.3A | 6300039510124405732 |
| 2 | 8 January 2024 | IT IS HERE THE ENGINE UPDATE | 5410576585196746435 |
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