- The "Camp Ugly" update, plus fixes! - 23 October 2024
Uh oh, we're back again with more stuff. This'll probably keep happening, won't it? We're hoping you're enjoying the launch of It's Only Money 1.0, and as usual we're monitoring and developing fixes in real time! Thanks again for the reports, and we hope you keep 'em coming. Let's talk about what's going in the game today. New Location: Camp Ugly, and new customisation options in Clinics and Barbershops Just off the bridge in LaGordo is a new location, "Camp Ugly". Here you'll find 3 new vendors, with some.. interesting new options to customise your character. Why not hit up the barber for the new Cool Mullet hairstyle, or use the camps surgeon to remodel your face to the new "Ugly" type. Finally, you can now just wear undies in the game by interacting with the clothing vendor. You're welcome, we guess. Additionally, the regular clinics have new face options, and Barbershops have a new…
- OFFICIAL ANNOUNCEMENT FROM THE MAYOR'S OFFICE OF ROCKHAVEN - 21 October 2024
Citizens of Rockhaven, the esteemed Mayor graciously declares a 30% Daily Deal on It's Only Money - a gesture of pure generosity. This incredible offer applies to both the main game and the exclusive Founders Edition - because everyone deserves a piece of Rockhaven, even you. This Daily Deal ends on Monday, 27th October. So, act quickly, before we decide you don’t need it after all. In addition, our glorious developers (under strict orders from the Mayor) streamed the game this week, providing a glimpse into the chaos of Rockhaven. You can find this broadcast on the store page. Go and witness the brilliance of our city in action. Remember, this offer may never come again… or maybe it will. We decide. Warmest of regards, The Mayors Office
- It's Only Money 1.0 is here! - 21 October 2024
Undercitizens, the day is here. It's Only Money is graduating from Early Access to a 1.0 release, and with this update comes a lot of features we're excited to discuss. Before we tuck in to the new stuff, we'd like to spend a moment reminiscing of our Early Access journey. Since our launch into Early Access with Chapter Zero, we've gathered feedback and ideas from the community and divvied big ticket items into major updates, culminating with a new chapter full of major improvements and new systems. Whether it's the earliest overhaul of the vitals system, improved house customisation systems, vehicle purchasing or even hidden collectables like the Bogan Balloons, we've had a ton of fun taking your feedback and doing our best turning them into tangible features in It's Only Money. Additionally, when we get reports for crashing and performance issues, we've done our best to assess and fix…
- Breaking News from Rockhaven - 4 September 2024
Hello Friends! It's Only Money is packing its bags and moving out of the Early Access slums - straight into the full-price penthouse! Starting September 11th, the price is getting a major upgrade (think luxury tax bracket). So, if you want to save some cash before our mayor hikes the rent, now’s your last chance! Grab the Early Access deal while you can, or be prepared to pay up like everyone else in this fine, totally not corrupt city of ours! Also, we have updated our release date to 21st October to allow for some final polish! Thanks to everyone who has supported our journey so far - we hope to see you in Rockhaven soon!
- It’s Only Money ‘Minimum Wage’ DEMO – Taste the Streets and Share the Flavour! - 20 August 2024
In celebration of taking our game to Gamescom, we released a new public demo and we'd love for you to check it out! If you don't already know the score, it's a bite-sized single-player piece of our larger open-world multiplayer experience. After completing the tutorial - where you will get to do lots of weird and wonderful stuff - you'll have 15 mins to do what the hell you want! You’ll be offered up random odd jobs that aim to funnel you into experiencing one of the many things Rockhaven has to offer. For each job, you’ll be rewarded with cash that you can spend on clothes, weapons, car mods and more, but most importantly, you’ll be graded at the end of the 15 minutes based on how much money you make. Based on your grade, you’ll unlock some sweet stuff in the full version of It’s Only Money if you decide to check it out! We encourage you to play through the demo as many times as you li…
- It’s Only Money Drops October 14th + Demo Out Now! - 16 August 2024
Hey Everyone, The time has come! It’s Only Money is finally ditching Early Access and hitting full release on Steam this October 14th! We've also got a fresh new demo, It’s Only Money: Minimum Wage Edition, ready for you to dive into right now. Like...NOW! The demo is packed with 45-60 minutes of gameplay, including a quick tutorial to get you prepped as Rockhaven’s top menace, which includes 15 minutes of free play. Earn some cash, take on odd jobs, or just drive through the city causing havoc - your earnings unlock sweet (and trashy) rewards in the full game, so make those minutes count! Chapter 3 Content Overhaul - Now Available If you're new to Rockhaven or not visited us in a while, let us recap. We started with Chapter Zero, introducing a ton of content and fine-tuning based on your feedback. In Chapter One, we dropped more missions, brought in the Maude Boss fight, and let you ro…
- Hotfix #13 Now Available! - 2 August 2024
Hey everyone, Hope you're enjoying the launch of Chapter Three. As promised we spent a couple of days to fix the most pressing issues, and improve other facets of the game. - Players now have the ability to cancel Side Hustles and Minigames (Gorb Rush, Prop Hunt, Abduction) by pressing ESC and selecting "Cancel activity" - Fixed a bug where owning the Metro Dungeon Side Hustle wasn't saving for some players - Adjusted hints relating to Takeover 2. Players should now unlock these at the appropriate time - Fixes to graffiti, landscapes and other visual elements in the Metro Dungeon - The game now forces a save in most situations where players have spent money or engaged in quest steps. - Some adjustments to the civilian spawning in La Gordo Valley. Hopefully you should see less people spawning and walking around an active runway, for example. - Changed the unlock path for Takeover 2. It n…
- Chapter Three Launch Celebration: 20% Off and Dev Stream! - 1 August 2024
Hey everyone! We are beyond excited (and honestly a bit relieved) to announce that Chapter Three of It’s Only Money is finally out the door! To celebrate, we’re offering a special 20% discount for the next two weeks. It's our little way of saying thanks for sticking with us! We’ve also got a dev stream up on our Steam store page. Now, we’re not live because, well, we needed to collapse into pile of exhaustion. Just for one evening. But you can still watch us play and run through all the cool new features from the recording we did yesterday. Jump in, enjoy the new content, and take advantage of the discount. Thank you all for your support! Cheers, Usual Suspects and Firestoke
- Chapter Three Arrives! - 30 July 2024
Hey everyone, We're back with another huge Chapter milestone: Our recent updates and overhauls to our Combat system, Controller Support and Experience surrounding those have lead us to a really exciting spot where we can expand upon them with another huge Takeover mission and a Roguelite style Side Hustle! Before we start, let's do a quick recap of where we've been, as well as where we are. In Chapter Zero, we debuted the game with a huge offering of content, and spent weeks (and months) ironing out systems and overhauling them based on community feedback. From there, we were able to prioritise content based on the loudest feedback, which in turn lead to Chapter One Chapter One came with more missions, the first strike at the Mayors inner circle via the Maude Boss fight, and systems to allow players to upgrade how much cash and items they can hold. We added new repeatable activities, as…
- Content Update: Combat Overhaul, New Island, Full Controller Support AND MORE! - 12 June 2024
Hey, everyone! It's time for another Chapter 3 update, and it's a heavy one! Let's get into the details. NOTE: As we go forward, please check your controller/KBM bindings as new mechanics and button placements have been set as standard with the new combat pass. We've added Block to the button that would usually be "use item", and changed and added other features. Combat Overhaul From the early beginnings of It's Only Money, combat is something we've tinkered in the pursuit of a simple system that rewards players who spend the time to master a few basic concepts. Throughout Early Access, combat usually devolved into spamming one of two combat moves and hammering a ragdolled opponent with no thought behind it. We don't want to lose the simplicity of our combat, but at the same time, having a fight with multiple enemies was usually an exercise in spamming and praying you didn't get hit. To…
- Firestoke Publisher Sale - LIVE NOW! - 23 May 2024
Join us in celebrating Firestoke's very first Publisher Sale on Steam with some scorching (sorry, we couldn't resist) discounts of up to 67%! This event features our entire catalogue including newly released gems like Hauntii. Whether you're into beautiful adventures, strategic tower defense, or fast-paced platforming, we've got you covered. In addition to the games themselves, we're offering discounts on DLCs and Soundtracks, so you can enhance your gaming experience even further! Joy Spark - Initiated! Featured Games on Sale: Hauntii A beguiling adventure where you uncover the secrets of an expansive and mysterious world, haunting both the environment and its denizens to craft ingenious solutions to the many challenges that await. It's Only Money The mayor of Rockhaven threw you down a hole into the Undercity. Why? Net worth too low. In this 1-4 player low-life simulation, emerge to t…
- Content Update: Drone Racing & Map Overhaul - 14 May 2024
Howdy everyone, We're back with another update! We're really pleased with the new Side Hustle system which debuted in the Chapter 2 major update. We intend to overhaul some older content to fit this new system, but additionally, it's a great new way for us to create businesses to buy and play mini-games in for some repeatable cash. Today we're adding another one: Side Hustle: Drone Racing After you've completed Beggar King's mission "New Whip", you'll have a mission sitting there from S1ONE, the proprietor of "WTF3K", or Way Too Fast 3000, Rockhaven's premier Drone Racing league. Settled atop the Palms Mall in the middle of the city, contestants launch their drones and battle for the fastest time among several racing tracks (with more to come!) Buy your membership and you'll get to compete either alone against times set by fellow pilots, or if you bring friends you can have a head-to-he…
- Chapter Two Begins! - 23 April 2024
Hey everyone, The day's finally here: We've finally put a bow on the vehicle focused set of updates, culminating in the cleverly named "Chapter Two". Unlike previous updates, our road to Chapter Two had instead been focused on delivering larger, more meaningful updates and content instead of saving it for one massive patch, so a lot of veteran players will be familiar with the changes, however, that doesn't mean there's not some substantial changes at hand specifically in this update. Before we kick in, let's take a quick recap at where we've been, as well as where we are. In Chapter Zero, we debuted the game with a huge offering of content, and spent weeks (and months) ironing out systems and overhauling them based on community feedback. From there, we were able to prioritise content based on the loudest feedback, which in turn lead to Chapter One Chapter One came with more missions, t…
- Content Update: Bikes & a revamped First Time Experience - 27 March 2024
How's it going everyone, Time to hit our next stop along our path to Chapter Two with the addition of Motorcycles, bikes, some UI Improvements and a brand new first time user experience. First Time User Experience This is a big one! We've revamped the opening of the game to better explain mechanics, story elements and your place in the world of Rockhaven. It's packed full of new locations and fun cutscenes, as well as deeper story elements that help tie the various characters and ideas we've formulated during our Early Access adventure so far. We're really proud of this revamped portion of the game and we're hoping it'll help newer players fall in love with Rockhaven and its populace, and highlight what we love about our game moreso than the original opening. Note: For current players who want to experience this, be sure to back your saves up first! New Building: Marinara Complex This g…
- Content Update: Vehicle Purchasing - 15 February 2024
Hey everyone, It's time for the first content update on our road to Chapter Two! It's a long requested feature, and one we've been pretty excited about: The ability to purchase vehicles and garages. Let's jump through all the various additions and features of the update, and talk about what's coming next. Three New Vehicles Say hello to the Jalo Perogi, the Chancellor Statesman and the Mudbaby 200. The Jalo Perogi is a cheap, drifty little hatchback that comes in at a fairly affordable price tag. If you want to take advantage of Rockhavens various alleyways or hidden corners, the Jalo is one of the more navigable cars you can get your hands on. The Chancellor Statesman on the other hand, is a tried and true classic. A hefty sedan, often used as Taxi Cabs or Police cruisers - everyone in Rockhaven knows what the Statesman is about. It's price tag is double the Perogis and then some, but…
- An update on updates: A sneak peek on what's next for It's Only Money - 1 February 2024
Hey everyone, We hope you enjoyed the start of Chapter One, and thank you to all those who've expressed their excitement, helped us nail down on bugs and continued to suggest where they want the future of It's Only Money to go. We thought now would be a good time to address updates and how we want to handle them post launch of Chapter One. Chapter One was a big update for our team of 5, which we developed simultaneously with over 30 weekly updates along the way throughout Chapter Zero. As you can imagine, not only was it a fairly full-on development schedule making new content, but equally time consuming packaging and testing those builds and quite often tearing it down and starting over when we found a bug (or 50). While we're proud of our ability to rapidly iterate with lighter pieces of content while working on a more substantial larger chapter update simultaneously, however it also…
- Hotfix #12 Now LIVE - 28 January 2024
Hey everyone, Just another small hotfix to address some issues raised to us over the weekend. We expect to ship out another one either later today or tomorrow to continue attacking several issues we've managed to reproduce. FIXED: - Abduction minigame fixes for clients (UI/Handling/General game logic) - Fixed client controls not responding in Gorb Rush - Several fixes for Vacuum Cleaner item - Several fixes for Homies pathfinding and logic when following a player - Fixed nearby MOVR trucks despawning when a player is close - Fixed Takeover marker from constantly appearing while doing other content - Fixed Healing Robot not healing friendly homies - Added appropriate collision to "Weiner Trophy" so it can be manipulated in AsbestOS - Dr Powicks upgrades should now replicate properly in Multiplayer sessions KNOWN ISSUE TO BE ADDRESSED TODAY: - Sometimes upon completing an abduction mini-g…
- Hotfix 11 NOW LIVE - 23 January 2024
Hey everyone, just a small hotfix coming in to address a few issues with the Chapter One launch! Fixed: - Markers should now wrap around the screen - Toilets removed from the inaccessible prison - Zeta points should now save between sessions - Added ability to disable force feedback/vibration
- It's Only Money Chapter One Begins - 22 January 2024
Hey everyone, As of now, Chapter One is deploying and going live. This is a major milestone and update for our team and for the game itself, but the train doesn't stop here! The start of Chapter One includes: - New combat moves available at the Dojo - New Missions - A new UFO repeatable minigame with exciting rewards - An overhaul to the Homies system, which allows them to follow, fight and contribute to your misdeeds in the streets - New properties - A new Crookbook game that can be played singleplayer against your AI homies (or with friends online!) - Dr Powick brings player upgrades to the Undercity! Expanded wallet capacity? More carrying capacity? Teleports to your friends? You got it. - And our first Takeover mission, including a boss fight against Maude, the first of the Mayors lieutenants. - Various performance improvements across the hardware spectrum And more! Again, this is t…
- It's Only Money Chapter One Begins in January - 18 December 2023
Hey, everyone! We've been working away on the Chapter One update, and we're pleased to announce that we'll be dropping it mid January. While we wanted to get it out in time for Christmas, our team recently had an outbreak of Covid and despite our best efforts to push through, there's still a few bugfixes and improvements we want to make before letting the update roam free. Additionally, we want to be on deck when the update goes live incase there's any issues that need immediate fixing, so January made the most sense. Before we preview what's coming in Chapter One, we wanted to say another round of thanks to those who joined us on our journey through Chapter Zero. It meant a lot to have such great feedback, reports and suggestions from the community who've found the game, and working together we pushed a significant amount of updates to the title, especially for our team size and resour…