The Legends of Tynedale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews24
- Release dateFeb 24, 2022
- DeveloperEd Den Gaming
- PublisherEd Den Gaming
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Ed Den GamingPublisher: Ed Den Gaming
The Legends of Tynedale Steam news
The Legends of Tynedale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Ingram Valley Update - 21 June 2025
🗺️ Big Update! Explore Tynedale Like Never Before...Adventurers, welcome back! Our latest update brings one of the most exciting features yet to The Legends of Tynedale—a fully functional overworld map to help guide you through the lands you’ve come to know (and maybe get lost in).Whether you’re diving into ancient dungeons or retracing your path through forgotten forests, this new feature transforms the way you explore!🆕 A True Explorer’s MapWith this update, every step of your journey is tracked—giving players a clear, yet immersive way to see the world of Tynedale unfold.Uncover the world as you go: see where you’ve been and what remains mysteriousFind key locations, secrets, and side paths at a glanceKeep track of your main objective with subtle reminders built into the mapIt’s all designed to keep the spirit of exploration alive—without losing the magic of discovery. Fixes, Tweak…
- Hexham Ruins Update - 21 February 2024
Warriors of Tynedale, One of my biggest updates has dropped, again focusing on the quality of the game and the fun: Gameplay: - New puzzle in Hexham Ruins - Area redesigns for Longsands Beach, Kielder Forest and Dunstanburgh Castle, including more enemy placements and variations, vegetation placement and challenge - More pots and enemies in Dungeon 2 and 4 Enemies: - Two more monsters have slipped into the world, well hidden under bushes, pots and rocks. One will hunt you down, the other is a little lazier but will still jump out at you … boo! World Building: - Well, since I created the world, I thought I’d move in … if you can find me! - A variety of food and drink items have been delivered, celebrating the great traditions of Tynedale - More books around Tynedale, available if you want to dive deeper into the world of Tynedale Graphical and animation updates too: - New bridge designs…
- Great Park Update - 19 November 2023
Welcome, Intrepid Adventurer! Another update for you, you legends of Tynedale! This one is mostly focuses on improving the quality-of-life of the game: - New artwork updates and numerous graphical fixes and been sprinkled across the land. - There’s also been a major coding update to the health system that had created a game breaking but we squashed the critter! Splat! - New particle effects added too, making the world feel even more lived in. - A FPS options has been added - Other incidental bug fixes too, mostly around player interactions that had been accidentally removed during a programming update - Camera fixes, including in and around Druid Bay - More enemy placements – go get ‘em, Tiger! Thank you for all the support!
- Ford & Etal Update - 22 May 2023
Hello, Adventurer, Another big update for the Legends of Tynedale is here! Dungeons: - new rooms have been added to the Ashington Mines - the Laidly Worm of Spindleston Heugh has had a wrist slap (or tail!) for being too aggressive (naughty!) - there has been some design and puzzle refinement as well Tynedale: - gate guards are now animated when opening the gate - another underground cave can be found. More food options (yum!) - all gravestones have a story to tell. New graphical updates, refinements and font corrections Audio Improvements: - low health sound plays to warn the player if health very low - more sounds for enemies, such as bursting out of walls or water More Tips, Secrets and Lore: - added to the ‘Book of the Unexpected’ in the library and loading screens Bug squashing (stomp!): - pressure switches would sometimes ‘unpressure’ despite a weight on top - fixed - extendable e…
- Edlingham Update - 24 February 2023
Tynedale Traveller! The Edlingham Update is here. This update includes much enrichment of the the world of Tynedale, including new assets, graphical updates, animations and sounds. You can also rebind your keys if playing on the keyboard or you can use the gamepad. More details below: UX - Keyboard Rebinding options now available - Buttons change reference if controller inserted or removed - New scene transition animations - New title screen animations - New Pandora’s box animations - New Tips and Lore on screen transition Major Graphical Updates: - New building models - Walk under gates and house entrances - New assets and graphical changed Bug Fixes: - Player can be hurt by other projectiles while falling to death – fixed - Player can pass through fall2Death after dying - fixed - Many other quality-of-life improvements
- Dunstanburgh Castle - 28 November 2022
Tynedalers! The Dunstanburgh Castle update has landed. A huge range changes have come to Tynedale: New Enemy: - Is it a bird? Is it a plane? No its … it’s the killer falcon! The new falcon is up in the sky and will be swooping in to aid your misery! Gameplay Improvements: - Save inventory choices between loads - Rumble features for gamepad players. Buzzzzz… Update UI and UX: - New dialogue boxes for rewards, signposts, NPCs and books - New font - Dungeon keys displayed in the top left corner, under heart pieces - Coins fade out after a few seconds, keeping the camera clean - Loading bar when starting the game - Sound effects when selecting new weapons Richer World: - Take a trip to the beach, with waves and sounds - Animated rocks in the river - Fish in the water - More sound FX in the world - NPCs greet the player - Additional pixelated animations - Shadows and overlaps added to word o…
- Corbridge Update - 4 September 2022
Adventurers! The Corbridge update has dropped. Tynedale has been invaded by new enemy because, you know, there aren’t enough things trying to kill you. In fact, many places and spaces have had more enemies invade them. So, get your sword out and smashy, smashy! Tread carefully in Kielder Forest as the places is shrouded in low clouds. The band has got together to create more music and add more sounds: dungeons, UI and the world all feeling the groove. The UI has had some love and care. There are new colours, backgrounds and animations. Gamepad users can use the shoulder buttons for easy inventory screen swapping. Screen resolution options have been added too. Come and join the Discord and chat to me, the developer, and meet awesome fellow adventures: https://discord.gg/yBmYJgU Here’s a quick recap: - New extend enemy - More enemy placements - Clouds in Kielder Forest and the Cheviots -…
- Bamburgh Update - 2 July 2022
Tynedalers! A small patch/ update before you! The internal decorators have been employed and a few examples of fumigations too (get thems nasty bugs out, like!) Getcha swords n shields ready, ladies and gentlemen. Hurrah!
- The Alnwick Update - 9 June 2022
Tynedalers, I'm excited to announce the Alnwick update is here! I have been busy listening to feedback and working on improving the game. There are loads of new features to add to the experience, from achievements to more effects in the game! Enjoy! New Features: - rainfall to Allen Banks - a windy storm at the top of the Cheviot mountains - sandstorms in Blanchland - achievements (10) - animation to all dungeon doors - animation to inventory selection (pops on selection) - animated wall torches and candles - animated hookshot use - animated fire ring use - more particle effects to secrets and reveals. Bombs too. - developed Cragside, adding in another puzzle - fireballs burning through grass - more sound effects, eg rain, flames, weapon noises - additional bug fixes Join the friendly, chilled Discord community: https://discord.gg/yBmYJgU: chat directly to the developer, make suggestion…
- Update v1.11 Environment Update - 30 April 2022
Hu-rah, fellow legends! Another update has landed in Tynedale. This one focuses on environmental and experiential improvements, enriching the land! - the world is evermore alive with new animations, appearances and effects - new sound effects on objects and the player giving better feedback - new NPCs, reactions to events and animation fixes - more engaging combat and interactions between the player and the world - other bug fixes Join the friendly, chilled Discord community: https://discord.gg/yBmYJgU: chat directly to the developer, make suggestions and meet awesome fellow adventures!
- Update v1.1 Controller Support Added - 7 April 2022
Hello! Controller support is here! Players should be able to use an Xbox or similar controller to play! Other updates: - Will save sound options between loads - Snakes challenge in hidden cave works - Added player dust particles - fixed tile tearing - Other bug fixes Join the Discord community: https://discord.gg/yBmYJgU Please continue to feedback too. I am always willing to listen to new ideas!
- Small Patch Update: 27th Feb - 27 February 2022
- Lord Armstrong Crypt entrance fixed - Fixed music transitions to areas - Fixed an NPC response - Fixed weapon upgrades not loading up - Other bug fixes
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 July 2022 | Bamburgh Update | 4474904295763637093 |
| 2 | 30 April 2022 | Update v1.11 Environment Update | 4348798430281060235 |
| 3 | 7 April 2022 | Update v1.1 Controller Support Added | 4353300134226236581 |
| 4 | 27 February 2022 | Small Patch Update: 27th Feb | 4246335832517660066 |
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