- Steam save bug fix - 12 July 2022
Added a quick fix for a bug that was crashing when saving to Steam Cloud.
- Final Sale Before Release! - 11 July 2022
I just wanted to give a heads up that I'll be releasing in the next month or so and wanted to give early adopters one last chance at a sale price before leaving Early Access. I'll always have the demo available (even after full release) Try it out, and if you like it, grab it on sale and leave a review! Happy foresting! Nick
- Content Update: EA 1.5! Keybinds, gameplay tweaks - 7 July 2022
Hey everyone! I am putting out the most recent update! I've been working on some re-tooling in order to make more scenarios, but in the meantime I have added some customization options and other features: Customization options: You can now change they keybinds for all of the actions. In addition to the biome selector, you can change things like map size and terrain height. Gameplay updates: A new Fern plant type has been added! Ferns only grow in the shade and will die if left in the sun for too long. I have reworked how seeds and roots work. As plants level up, you can increase the number of roots they have (click on them to see the menu). More roots keep the plants from drying out, but will also compete for water with other plants! Seeds are more expensive to place, but you can now spawn them cheaply from an existing plant. (Use the wind to your advantage!) I have added a Walking came…
- Fix Breaking bug for new games - 8 June 2022
Hi folks, I have pushed out a fix a regression preventing new games from map images. I'll likely need to make a change to how those are done in the future, but they should be good now. Thanks, Nick
- Desert preview phase two! - 5 June 2022
I've added a few more desert species, both flora and fauna: Mexican Goldpoppy Barrel Cactus Foxtail Agave Gila Monster Diamondback rattlensake Lot more to come! I'll be working on some neat scenarios next, as well as a tech tree to unlock powerups and abilities
- Sneak peek at the new desert biome! - 22 May 2022
You'll now see the option to change your biome when creating a new game. This will be the desert biome, where the game will play a little differently. This is a bit of a beta test, as not all of the desert animals and plants I want are in yet, but they are coming! I also have hopefully fixed the bug that was causing crashes when creating new games. User maps should more reliably work when creating your own map. Thanks for everyone's feedback so far, it has really helped guide development. Now that the biome basics are done, I can hopefully turn out the new desert scenarios much more quickly. Let me know if you have any fun scenario ideas! Nick
- Crashing build has been fixed - 23 March 2022
The crash bug has hopefully been fixed! Thanks for your patience Nick
- Rollback due to crash issues - 23 March 2022
Hello everyone, I have temporarily rolled back the user map feature for a few days. There were issues causing crashes with most players that I need to figure out. I'll re-release it after I have validated the crashes are no longer occuring! Thanks for your patience Nick
- Custom Maps Update! - 22 February 2022
I'm pleased to provide a small update that allows you to include your own custom heightmaps! You can now import a jpg/jpeg file to use in your games. I'm continuing to work on some new features that will fill out the game progression.
- Minor update for February - Bears! - 2 February 2022
I hope everyone is having a relaxing time in Woodland Empire. After a break, I'm back at some regular updates that will be coming in the next few weeks as I work down the development roadmap. This update includes bears, which are a another top-tier predator. Let me know what you think and leave a review! Nick
- Progress update - Additional time controls - 29 December 2021
Hi Woodlanders! I have a small update that allows you to control the speed of the seasons as well as the speed of the day/night cycle. Increasing the season speed will also increase the maturity rate of plants in your forest. Increasing the day/night cycle will provide better sunlight to undergrowth plants Check out the Early Access Roadmap in the forums to see a full list of upcoming changes: Happy foresting!
- Small patch notes: December 19 - 20 December 2021
Fixed an animation issue with wolves Other minor UI tweaks Added achievement for Wildfire scenario
- Animals Tutorial Bug - 17 December 2021
Fixed a bug where the squirrels refused to spread seeds in the animals tutorial.
- Early Access Release Date! - 10 December 2021
I'll be releasing this coming Thursday for Early Access! You can check out the early access details in the store page, but ultimately I want to get Woodland Empire into as many hands as possible to gather feedback While I continue to improve the game. I encourage you to try the demo, and if you like it, buy in to Early access. Everyone is welcome in Discord and I keep an eye on the official Steam forums. This has been a great 2 years of development and I hope with community support and suggestions to make it even better! -Nick
- Putting out fires - 28 October 2021
The latest build should provide some much needed stability for both Windows and Linux users. I had to re-engineer some of how the simulation happens, so it's not all optimized yet but hopefully you should not see any more in-game crashes! Some of the minor things are: A new 4th tutorial about the cycle of life An expensive new tornado that kills trees level 3 and above (Rips 'em right out) A new fire simulation that should only burn down your forest - not your computer. The sunlight simulation draft is in - Plants grow faster when they have direct sunlight What's still coming up: I need to re-visit some performance stuff that was re-engineered with the old, crashing code I'll be re-balancing some of the fire attributes to better simulate brush fires that would leave older, larger trees standing just fine. Getting to work on more plant and animal species
- The 15 minute itch - 7 October 2021
Fix a bug that would reliably crash the game after 15:34. Nerd details: I had a script that would play songs by genre in progression: Relaxing, upbeat, normal, relaxing, exciting, etc.... The progression index was not being updated properly, so when the 5th song (after the 4 songs that were between 2 and 3 minutes long) started to load, it hit an inescapable while loop, looking for the next song. so, I fixed that.
- More Fixes - 6 October 2021
Hi all, The achievement for opening the demo should now be fixed, as well as an issue that was causing a crash after saving your game. Thanks! Nick
- Fixed Achievements - 4 October 2021
Due to a gameplay change a few weeks back, the achievements for placing grass and trees no longer worked, as well as the achievement for 100 trees. These have been fixed! Thanks for all of the feedback, Nick
- Bug fix release - 3 October 2021
Hi all, thanks so much for checking out Woodland Empire. I've noticed a few folks experiencing crashes. I think there is more than one place, but I was able to identify one and fix it: If you had an animal selected, then it died, then you clicked on another animal, the game would crash. This has been fixed. There is an outstanding issue where water stops flowing which I am addressing now. Thanks for all the awesome feedback so far! Nick
- Steam Next Fest! - 29 September 2021
I'm super excited to celebrate upcoming games with so many talented developers. Check out Woodland Empire and complete the survey when exiting, or join me on discord (or both!)