- Battle Shapers Broadcast! - 20 February 2026
Broadcast for the QC Games Celebration 2026.
- Concept Art, Now Collectible! - 23 January 2026
Hey Shapers, Happy New Year! 🎉To kick off the year, we thought it'd be fun to share some of Battle Shapers' concept art through the Steam Collectibles features, which feature trading cards, badges, emoticons, and backgrounds.We had come up with many different iterations of Ada's suits, various enemies & Overlords, and entire biomes; some were super close to making into the game, while some others.. well, let's just not talk about the centipede with tentacles.Anyway, this batch of Trading Cards showcases our early environment concepts including the elevator shaft between levels, the Hyperloop Station just outside the Hideout, and an aquaponics station we originally wanted in the Gravity Garden, among others. 🎴 Trading Cards:Here's a preview of all 10 Trading Cards. You'll be able to access them through the Battle Shapers game page in your Steam Library. 🏅 Badges:And here's a preview o…
- Meet Your Shapers Bundle - 4 December 2025
Hey Shapers, We're back with another bundle to scratch your run-and-gun itch, this time with Meet Your Maker!This Meet Your Shapers Bundle pairs two standout FPS games from our home in Montréal. Bundle Link:https://store.steampowered.com/bundle/64722/Meet_Your_Shapers/Meet Your Maker is a single-player & co-op shooter in which you play as a Custodian and are tasked with raiding other real players' Outposts to steal their precious resources. In doing so, you gather materials to build deathtraps reinforcing your own Outpost. It's a nuanced game with devilish base building and trap-setting, interesting weapon combinations, and satisfying gameplay. In sync with this partnership, Battle Shapers is on sale for 50% off until December 18th in celebration of our 1-year anniversary! 🥳 A huge thanks to the team at Behaviour Interactive Inc. Stay cozy, Metric Empire
- Update v1.1.3 - Resonance Update - 3 December 2025
Hey Shapers, Here's a new update for you! In this Resonance Update, we're introducing new features and balances for everything from Overlords, bosses, abilities, weapons, mods, and those pesky Curse debuffs. Our goal with this update is to improve the early game experience for new players, diversify player builds and weapon viability, and make adjustments benefiting the overall experience. Much of this update stems from community feedback, so a huge thanks for everyone's thoughts and suggestions!✨New Features:Stacks of Player Curse can quickly become overwhelming, so here are a few ways to remove it, or use it to turn Ada into a glass cannon: New consumable called the Purge Kit can be used to remove some curse stacksNew version of the Corrupted Vault now appears close to Huck and Hauly where you can purchase the Purge Kit with creditsNew override reward floor hack that gives you a Purge…
- The Steam Awards are here! - 25 November 2025
Hey Shapers, With our 1 year anniversary around the corner (2 years, if you count Early-Access!) we decided to give the Steam Awards a go!If you enjoyed our original soundtrack, it would mean a lot to us if you nominated Battle Shapers for Best Soundtrack by clicking in the checkbox above. You can now also find the Battle Shapers soundtrack on all major streaming platforms. Cheers! Metric Empire
- Patch V1.1.2.1 - Unity Vulnerability - 3 October 2025
Hey Shapers, Early this morning, Unity informed its users of a security vulnerability that affects games built on Unity versions 2017.1 and later. They assured its users that “there is no evidence of any exploitation of the vulnerability nor has there been any impact on users or customers". They released a patch for it and we have immediately applied it to the game. ⚠️ We encourage you to update Battle Shapers, along with other Unity games in your library as soon as possible. You can find their official statement here: https://discussions.unity.com/t/unity-platform-protection-take-immediate-action-to-protect-your-games-and-apps/1688031Thanks folks! Metric Empire
- Rogue Shooters at 40-45% Off! - 27 July 2025
Hey Shapers, A head's up that both Battle Shapers and Deadlink are now 40% & 45% off respectively! If you already own either game, the Run. Gun. Reload Bundle will save you even more. Bundle Link: If you're not familiar with Deadlink, it's a genre staple in which you pilot a high-powered combat shell and get sent on covert missions to dismantle mega-corporations in a cyberpunk universe. It's guaranteed to have your heart pounding with its intense gunplay, strategic roguelite upgrades, and exhilarating soundtrack. We'll keep making bundles, so let us know if there's someone else we should partner with! Cheers, Metric Empire
- Run. Gun. Reload. Bundle - 15 May 2025
Shapers! 🤖 We teamed up with Deadlink for your next neon-drenched dopamine rush. The Run. Gun. Reload Bundle brings together two standout titles from the FPS roguelite genre. Bundle Link: https://store.steampowered.com/bundle/53787/Run_Gun_Reload/ If you're not familiar with Deadlink, it's a genre staple in which you pilot a high-powered combat shell and get sent on covert missions to dismantle mega-corporations in a cyberpunk universe. It's guaranteed to have your heart pounding with its intense gunplay, strategic roguelite upgrades, and exhilarating soundtrack. To celebrate this partnership, Battle Shapers will be on sale for 40% off until May 29th. Much respect to Deadlink's developers at Gruby Entertainment. Cheers, Metric Empire PS: Comment below if you would like to see us grow this bundle - any favorites we should add?
- Update v1.1.2 - Guardian Update - 14 May 2025
Hey Shapers, We hope you've been gaming well! We've got a medium-sized update for you today featuring Guardian Mode, in-game balancing, changelogs, and a few community requests & bug fixes. If you're free this Friday, we've also got another Shapers vs. \ Showdown with prizes to be won. Let's get into it. 🛡️ Guardian Mode: By popular demand, Guardian Mode is a difficulty toggle designed to help players access the true ending of the game after defeating VerOs. This toggle option is located under the Gameplay Tab in the game's options menu. When enabled, players will receive incremental damage reduction starting from regular runs to Phantom Code difficulty levels. The approximate breakdown is as follows: Baseline: 20% damage reduction Alpha: 20% damage reduction Beta: 30% damage reduction Gamma: 40% damage reduction Delta: 60% damage reduction Omega: 60% damage reduction ⚖️ Balancing: We'…
- Patch Notes V1.1.1 - 16 April 2025
Shapers! ✨Over 720 of you battled your way through the Daily Challenge!✨ We've seen incredible reception over the last 2 weeks. Thank you for participating!With all this action and feedback around the Daily Challenge, it's only right we add a few features, share our \ Developers' tips and tricks on achieving a high score, and plan our next \ vs. Shapers Showdown.🆕 Daily Challenges - Takedowns:ALL score marked enemies become exposed during takedowns. A few players have asked for more predictable scoring when it comes to enemy takedowns. This new change means all score marked enemies (⭐) will go into exposed state when they die, making it both easier and faster to maximize combat scores. By eliminating a layer of luck or chance, this will better reward player awareness and decision-making. 🏆 Achievements:Carpe Diem: Earn a total of 3000 points in Daily Challenges. What's the point if th…
- Patch Notes V1.1.0.1 Hotfix - 11 April 2025
Hey Shapers, We hope you're doing well! We're releasing a bug fix today for a few players that got stuck at the loading screen on game launch. If you encounter a similar issue after this release, please reach out to and we'll get it sorted right away. (✨) Community Requests & Bug Reports Bug Fixes: The black screen infinite loading bug due to save game deprecation. (✨) In the meantime, we're also tinkering away at improvements to the Daily Challenge that we'll share shortly. You can also check out our Community Discord for contests and giveaways we'll be running periodically. Thank you and take care, Metric Empire
- Community Update - Discounts, Contests, + more!🏃🏻♀️ - 3 April 2025
Hey Shapers, 👋 Here's our latest community update! We’ve got a few updates, videos, and a Community vs. Developer contest to share. Let's dive in. 🔖 Discount + Bundle We were featured in the Daily Deal section on Sunday with our deepest discount ever at 40% off! This sale runs until April 13th. You love roguelikes and we do too - that's why we partnered with Spell Disk to coordinate a bundle sale together! If you picked up both games this weekend, let us know what you think of this combo. We'd also love to hear who else you think we should partner with in the future. Bundle Link: https://store.steampowered.com/bundle/51934/Battle_Shapers_x_Spell_Disk/ Community 🆚 Developers! We know our Shaper community is good.. but are you good enough to beat our devs? 📅 Date: April 11 🎁 Battle Shapers Game Key + Stickers 🏆 Custom Discord Role + Bragging Rights Next Friday April 11, our Devs wil…
- Daily Deal & Brand New Bundle! - 30 March 2025
Happy Weekend Shapers! 🙋♂️ We're dropping in to highlight two exciting bits of news: 1. You can pick up the game for 40% off today! This is our highest discount yet, so if you've been on the fence, today is the day to head down to the Steam store so you don't miss out! 2. We have a brand new game bundle with the fine folks over at Sunpeak Games, and you can grab Spell Disk AND Battle Shapers at a discount together! 🙌 Plus, they are a daily deal as well, so the discount fun keeps on rolling. 🎢 We hope you're having a blast with the new daily challenge mode this weekend! Let us know what high score you manage to set below. 🏆🔽 👋 See you in New Elysium, The team at Metric Empire
- Update v1.1 - The Daily Challenge - 28 March 2025
Hello Shapers! 👋 A new update for Battle Shapers has arrived! Version 1.1 brings a brand new mode for Shapers: the Daily Challenge! Designed to last about 10 minutes, this is a snack-sized feature where you race against fellow players to top the daily leaderboard in this time and point-based challenge. This feature is unlocked by defeating the first boss. Every day, there will be a new configuration of weapons, abilities, enemies, cores, and more to tinker with as you battle your way through the challenge. You’ll earn bonus points for taking down enemies, defeating the Overlord, keeping your health bar full, and of course, time remaining on the clock. This new mode is perfect for new and experienced Shapers alike. Whether you’re looking for the highest score or to discover dozens of loadout configurations available, the Daily Challenge has something for you. Don’t forget to join the Co…
- Community Update - Spring Sale, v1.1 Playtest + more! - 14 March 2025
Hello, Shapers! 👋 Welcome to our latest community update! We’ve got updates to share and exciting news on the horizon, so without further ado… let’s dive in! 🌱 Spring Sale! As the snow melts here in Montréal and the days grow longer, only one thing comes to mind: Spring (Sale)! 🌱🌞 Once again, it is the annual Steam Spring Sale, and to celebrate the option of going outside again, our video game is on sale! Battle Shapers is 35% off - if you’ve been on the fence, this might just be the thing to get you into New Elysium to face off against the Overlords. The sale only runs until March 20th - don’t miss out! 👷♂️ Community Playtest Our latest community playtest is now live! Our testers are running through patch v1.1 and poking at our various additions and fixes. We are taking late applicants for our playtest. If you want to join the fun, head to our community Discord! You could also wi…
- Community Update - Soundtrack, Playtests + more! - 26 February 2025
Hello, Shapers! Welcome to the first community update for Battle Shapers! 🎉 We're highlighting content from our community (and from me, the community manager!) to help you follow what's going on. In this edition, we've got our soundtrack in a fun new format, we've prepared a short personality quiz for those who like to click buttons and learn about themselves, we've highlighted some recent creator videos, and we tease an upcoming playtest... 🎧 Beats to Fight Bots To As a gift to our community & players, and to help bring these songs to a new audience, we'll be sharing a new song every week with an accompanying visualizer! These will live on our YouTube channel and our socials, so if you're looking for some "beats to smash bots to" or just some new tracks for your study playlist, we've got you covered! 📝🎵 While very little about Ada and our soundtrack is lo-fi, we took inspiration fr…
- Patch Notes V1.0.3 Hotfix - 17 February 2025
Hello Shapers! It’s your new community manager here, with your latest patch notes! First, a quick intro: my name is Colin, and you’ll see me around here, Discord, and our social media! I’m working on some neat community initiatives that you won’t want to miss. Hop into our Discord and follow us on socials so you don’t miss the fun. Now, without further ado, your patch notes! This is v.1.0.3, and it includes a variety of fixes, adjustments and some community-requested features, like an option to toggle off aim assist and support for ultrawide monitors. (✨) Community Requests & Bug Reports Bug Fixes: Fixing formatting and spelling issues in some dialog lines. Fixing collision issues in Storm Scraper Boss room & Combat rooms. (✨) Fixing an issue where the player can be locked in the Gravity Garden if failing the corrupted chest gameplay.(✨) Improving the hit detection for the Strike Core O…
- 👋 New Year, New Shapers - 16 January 2025
Hey Shapers, We hope you had a holiday season full of great games! Let's kick things off with a very warm welcome to all of our new Shapers! If you're just now joining us from the V1.0 launch, please know that we're really happy to have you with us. If you need anything, we have an active Community Discord where you can reach out to other players or our developer team directly. We're really pleased with V1.0's launch, especially with the great feedback from both our early-access and new players (thank you). We made a hard push for optimizations and features in December and we're thrilled players have noticed the difference. Alright, here's a quick update: Things are back in full swing at Metric Empire. In the coming weeks, we'll be releasing a patch with a number of bug fixes and quality of life improvements. We're also collecting feedback on desired features right now and evaluating wh…
- Patch Notes V1.0.2.10092 Hotfix - Game Saves & Performance - 19 December 2024
Hello Shapers, Thank you for your support and reception of v1.0! We've heard your feedback and have decided to make it much more permissive for you to quit and resume your runs than how it was previously possible. As long as you don't die, you will now be able to quit the game at any point in the run and then resume it later from the start of the last floor you have reached, forfeiting any progress made on that specific floor instead of cancelling your run as a whole. A minority of players reported having to restart their runs from the beginning due to crashes or softlock bugs, which we felt wasn't fair to them especially given how involving Battle Shapers runs are. This fix allows us to address the problem while we work on eliminating the bugs altogether. This hotfix patch also includes a fix for the performance degradation that happened for some players as well as a specific crash we…
- Patch Notes V1.0.2 Hotfix - 13 December 2024
Hello Shapers, Here's another round of fixes coming to Battle Shapers before the weekend! Bug Fixes: Added an option to select an orange crosshair to improve contrast and visibility. Fixed the Overkill Refactor ability's interaction with Centurion and Juggernaut enemies' armor. Fixed Corrupted Shock Rifle's projectiles not chaining to different enemies when chain effect mod is equipped. Fixed interaction between certain 'stickable' weapons like the Pulse Grenade, Wildfire, Splitshot Kunais, and Firehawk, and breakable objects like railings. Weapon effects will now remain where it meets collision and resolve (ex. explode), even after objects break and shatter when hit. Adjusted the Corrupted Shock Rifle's recoil, spread, and damage scaling both during and outside of combat. Fixed UI bug where weapon mods' lengthy tooltips would get cut off at certain resolutions. Fixed bug where dialogue…