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Tichu

Tichu Steam news

Wojciech Lewandowski | Dec 21, 2021 | game

Released

2players observed · 6 October 2026 - 12:19:37 UTC

StrategySteam Store

  • Latest observed players2 · 6 October 2026 - 12:19:37 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Tichu news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 6 October 2026 - 12:19:37 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews17
  • Release dateDec 21, 2021
  • DeveloperWojciech Lewandowski
  • PublisherWojciech Lewandowski

Genres: Strategy

Company pages: Developer: Wojciech LewandowskiPublisher: Wojciech Lewandowski

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Tichu Steam news

Tichu news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 23.6.7.1836 released - 25 July 2023

    Changes: AI: Do not declare Grand Tichu when our team is close to the win (it is safer to potentially declare Small Tichu); AI: Exchange: when partner declared Grand Tichu then give opponents cards that will create them bomb with smallest probability.

  • Version 22.8.6.1825 released - 7 August 2022

    Changes: GUI: colors of teams (blue and green) - defaults changed to better visible ones, added possibility to edit them; GUI: added hint to "Save replay" botton. Other: stack is not logged in *.log file when game crashes.

  • Version 22.2.5.1804 released - 25 February 2022

    Bugfixes: the demand need not be fulfilled by player (it can be avoided by pushing pass button); "Show left cards after finished round" option is affected by "Preview of taken cards" option; replay: situation when bomb is thrown besides own turn is incorrectly saved. AI: bugfixes: * do not beat right/next opponent who just finished, partner will lead; * do not beat single of partner with strongest single, even if I would finish in next move.

  • Version 22.2.4.1793 released - 14 February 2022

    Changes: messages related to bomb preparation changed to be more clear; add space between buttons on bomb panel. Bugfixes: GUI: arrows on cards showing taken points are incorrect (spoiled with the fix "GUI: cards of left, top and right players are turned upside down ..."). AI: bugfixes: * very long sequence should be played first, then Dog; * do not beat Ace of partner with Phoenix.

  • Version 22.2.3.1782 released - 4 February 2022

    Features: replay: possibility to play multiplayer game from selected position; Bugfixes: sometimes after the round is finished left cards are shown only for a moment without confirmation; sometimes bot plays cards right after the round is finished; replay: sometimes score of round is incorrect (both teams do not sum to 100); GUI: cards of left, top and right players are turned upside down (visible on back of cards); AI: improvements: * fast hand: do not beat partner who has Dog with a bomb; * do not beat long partner's set when having another entry on hand; bugfixes: * start from weak card (not from Dragon!); * partner finished first, I will be last, taking points: sometimes it is performed with too strong cards;

  • Version 22.1.2.1761 released - 21 January 2022

    Features: fair deals; Bugfixes: bomb cannot be thrown on Dog; GUI: Tichu button should be moved away from Pass button to avoid accidental clicks on it; GUI: there is strange empty (Play) button during startup of the game; AI: improvements: * beat partner with bomb: partner finished, previous/left opponent has little cards and I have forcing hand; * taking points (partner finished first, I will be last): play scored set being under my winning scored set; bugfixes: * do not beat partner who finished if I will start anyway (previous/left opponent finished earlier and partner laid set which cannot be beaten by next/right opponent); * partner's Tichu: do not beat single of previous/left opponent if it would spoil own hand; Features planned in next update(s): replay: possibility to play multiplayer game from selected position;

  • Version 22.1.2.1734 released - 4 January 2022

    Features: optional autopass; optional autoconfirmation of Dog; Bugfixes: automatic selection of Phoenix value should be performed every time selection of cards changes (under condition Phoenix was not selected manually); bomb cannot be thrown on empty table when it is not your turn; AI: improvements: * my Tichu: can beat strong cards of partner if I have forcing cards and next opponent could finish; * my Tichu: beat opponent which has only one card left; * partner's Tichu: can beat strong card of opponent with strongest normal card if I have a Dog; bugfixes: * clockwise direction: decisions are taken like direction was opposite; * ending: do not beat partner who has one card when I can finish right after him; * ending: when partner has one card then try to play single; * my Tichu: start from weak cards set; Features planned in next update: fair deals;

  • Version 21.12.1.1696 released - 27 December 2021

    Bugfixes: clockwise direction: wrong player gets the lead (right instead of left) when there are three passes after player finishes; microphone should not be turned on in single player game; crash when exchanged cards are dragged after pushing "Exchange" button; crash in bot on specific cards; AI: improvements: * opponent's Tichu: can beat opponent who did not declare Tichu (weakening own fast hand) if there is a chance to spoil declared Tichu; * prefer to beat with Dragon than with Phoenix: when Phoenix can be used in sequence and I still have an Ace; Features planned in next update: optional autopause; optional autoconfirmation of Dog;

  • Tichu is released - 24 December 2021

    After five months of Playtest the game has been released. I hope it will bring you a lot of fun.

  • Playtest of Tichu started 7.07.2021 - 7 July 2021

    I am inviting players of Tichu for playtest. All features planned by me were implemented. It is time for intensive tests. The functionality of the game given for playtest is not limited. I hope that tests will be fun. I plan to release the game on the egde of September and October. Till that time I want to focus on fixing bugs and improvements of AI. I will consider also adding minor features. Information about how I propose to report application and AI bugs will be delivered from within the game. Constructive feedback will be appreciated.

  • State of development for 12.03.2021 - 12 March 2021

    The game is already in playable state. Currently most of work is related to tests and improvements of AI. Following features are still to be implemented: predefined deals; music; Steam achievements.

Patch notes and updates

S.noRelease datePatch nameGID number
125 July 2023Version 23.6.7.1836 released5124584051988330852
27 August 2022Version 22.8.6.1825 released4598757090461968476
325 February 2022Version 22.2.5.1804 released4246335832512949036
414 February 2022Version 22.2.4.1793 released6154735015629648859
54 February 2022Version 22.2.3.1782 released4235074931851287365
621 January 2022Version 22.1.2.1761 released4237325463676028805
74 January 2022Version 22.1.2.1734 released4224939245931341053
827 December 2021Version 21.12.1.1696 released4224938027314960555

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