SPSTEAMPULSELIVE ANALYTICS
Synthwave Hop

Synthwave Hop Steam news

RockSolid Studios | Apr 16, 2021 | game

Released

0players observed · 25 September 2026 - 20:09:44 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Synthwave Hop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews12
  • Release dateApr 16, 2021
  • DeveloperRockSolid Studios
  • PublisherRockSolid Studios

Genres: Action, Indie

Company pages: Developer: RockSolid StudiosPublisher: RockSolid Studios

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Synthwave Hop Steam news

Synthwave Hop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Lag fixes - 16 October 2021

    Previously you may have encountered some lag spikes while playing the game, unfortunately this lead to some pretty big glitches and some entries on the leaderboards were a result of them. This has now been fixed, and the game should run smoother. But to keep it fair, the first 10 leaderboard entries of each level will be removed. Happy playing!

  • Start area and timer are now added! - 28 April 2021

    Some of you suggested to add a start area, while others suggested to add a timer. Both have now been added! The timer will start as soon as you step off the starting platform. Hope you like these new features!

  • Changes to the air jump time - 24 April 2021

    This small update decreases the time which the player has to jump in the air, previously it was too long. The reason for this change is to balance out the movement as a result of the previous new mechanics, and to make it a bit more challenging for the experienced players. Hopefully you like this change!

  • You can now adjust brightness! - 23 April 2021

    A couple of players mentioned that it would be good to adjust the brightness of the game, you can now find that setting in the settings menu! Hope you like the new feature!

  • Movement Update - Grace Period - 22 April 2021

    Up until now, you may have noticed when playing that when you stepped off a platform you immediately began to fall down, this is something that caused a lot of players to fail. It is now changed. Now, when you step off a platform there will be a small grace period which will let you stay in the air a little bit longer before starting to fall, this means several things: No more failing because you fell immediately New options for better times Hopefully you like this new update, let me know what you think!

  • Small update - side movement - 21 April 2021

    Previously when pressing A or D while in midair the player would move with at sprinting speed. There have been some changes to the way side movement works now, here they are: Pressing A or D in midair now moves the player at the normal walking speed, unless you press shift, then it moves the player at sprint speed. Pressing A or D with while moving forward still moves the player at sprint speed. Hope you like the new changes!

  • Another small update - movement fix - 17 April 2021

    While watching the you play on Twitch and YouTube, I noticed that often when players thought they would overshoot a platform they pressed the S key, which would immediately shoot them backwards causing them to actually miss the platform. This is now fixed. Pressing S while in midair will now slow you down to almost a complete stop, this should make it easier for you to nail the jumps. Let me know what you think, and happy playing!

  • Small leaderboard fixes - 17 April 2021

    This update focuses on a small bug found in the way names are displayed in the leaderboards. When a name was too long it overflowed to the next line, making the scores hard to read. This is now fixed, also the leaderboard names are now with a constant size as before they were scalable, but this looked weird. Happy playing!

Patch notes and updates

S.noRelease datePatch nameGID number
116 October 2021Lag fixes4698935641762408753
228 April 2021Start area and timer are now added!4074045878069357880
324 April 2021Changes to the air jump time4074045244010541130
423 April 2021You can now adjust brightness!4074045244008530307
522 April 2021Movement Update - Grace Period4074045244004891325
621 April 2021Small update - side movement4074045243999800501
717 April 2021Another small update - movement fix4570566564998457583
817 April 2021Small leaderboard fixes4570566564998026938

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