Shadow Eclipse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews8
- Release dateMar 22, 2024
- DeveloperShadow Eclipse
- PublisherShadow Eclipse
Genres: Action, Indie, RPG, Early Access
Company pages: Developer: Shadow EclipsePublisher: Shadow Eclipse
Shadow Eclipse Steam news
Shadow Eclipse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 26 - 1 February 2026
New FeaturesAdded support for Keyboard and GamePad RebindingGame Audio, Video, and Settings are now savedSteam Cloud support synchronizes save files across devices.ChangesIncreased orb pick-up rate – orbs are less likely to be missed while dodgingClearing saves now clears the save without starting a new gameBug FixesFixed bug where Lantern would stay out after opening doorsFixed visual bug where charged spell hand effects would remain after player diesFixed bug where attacks like growing rings and laser beams would become frozen and never disappear
- Patch 25 Released 1/1/2026 - 2 January 2026
Patch 25 — The Astral Lens Update Is LiveThe Astral Lens has arrived in Shadow Eclipse, introducing a new way to shape the balance between light and shadow. This update focuses on expanding core systems, improving visuals, and refining gameplay as development continues.New Features• Added the Astral Lens device to the Home World • Light Run I is now available • Improved shadow visuals with interactive shadow grass • Added Merchant Rooms • New upgrades: Quickened Casting and Mana Aegis • Initial set of Steam Achievements • Improved UI themeGameplay Changes• Multiplayer has been temporarily disabled to focus development on single-player • Special spells now have unique cast times • Time slows while casting Specials • Specials no longer charge the Special mana bar • Tome of Fissure now life drains only one target • Health and Mana drops become less likely as runs progressBug Fixes• Firebal…
- Patch 24 Released 7/8/2025 - 9 July 2025
Hey everyone, it's been a while! I hope you enjoy this new update I have been working on for the past few months!This update several new spell upgrades and improves the UI.New Features: Added Spell Upgrades: Stormbond, Death Bloom, Pulse Chain, Comet Skull, Black Hole Collapse, Frozen Soul, Shard Storm, Hydraulic Slam, Focus Lense, MachNeedles, ReflexShot, Needle Hive, Combo Trigger. Added Passive Upgrades: Overchannel, Flow State, Dark Rhythm, Hexed Focus, Mirror Curse, Waning Life, Stained SpellBook. Changes: Improved the UI for the inventory panel, and spell stats panel.You can now hold 2 equipment at a time, on either Q or R slots. Bug Fixes: Fixed multiple bugs.
- Patch 23 Released 3/9/2025 - 13 March 2025
Hey everyone, it's been a while! I hope you enjoy this new update I have been working on for the past few months! This is a large update that improves the boss fights, level artwork, and game feel. New Features: Updated all boss fights with new character models, animations, and combat mechanics. Updated level artwork for the Desert and Snow environments. Changes: Improved level loading and screen fade transitions. Added hit stop effect when the player is struck by melee attacks. Bug Fixes: Fixed multiple bugs. Gameplay video play through:
- Patch 22 Released 10/20/2024 - 20 October 2024
New Features: New boss fight with Snow Golem. Changes: Title screen artwork changed. Bug Fixes: Fixed a bug where footstep sounds would not change correctly.
- Level Artwork Update - 19 June 2024
Happy to announce an update that brings a new hand painted textured style to the level environments! Hope you all like it. Patch 21 Released 06/15/2024 New Features: Improved level artwork with new textures. Changes: AOE spells now trigger damage based on sfx animation timing rather than instantly. Bug Fixes: Fixed bug where the player footsteps play more frequently then they should.
- Patch 20.2 Released 04/20/2024 - 20 April 2024
New Features: Added a new 'Cat' Quest. Added save files to retain meta-game variables and progress. Improved controller support for menu navigation.
- Patch 20.1 Released 03/28/2024 - 29 March 2024
New Features: Added Diminishing Returns for Freeze and GravityPull to reduce cheesing of enemies and bosses. Added unique encounter with a shadow version of your player that appears after attempting another run. Bug Fixes: Fixed bug where music triggers and combat zones in the Luminar Hold were not deactivating properly.
- Early Access Launch Date - 13 March 2024
Hey everyone! I am excited to announce that Shadow Eclipse is entering early access on 3/23/2024! After releasing 20 patches to the Shadow Eclipse Playtest and Demo over the past two-ish years of solo development, I feel Shadow Eclipse is in a state where it will benefit greatly from early access. My main goal is that the early access process will bring stronger feedback, criticism, and engagement from interested players during the rest of development. Feedback from playtesters has already immensely shaped the game - THANK YOU. I expect there to be about 2 more years of development work at my current pace before Shadow Eclipse will be fully released. For my tentative roadmap I will be focusing on: spell upgrades and build diversity, challenging boss fights, enemy variety especially in the mid and late game stages, level diversity, and lastly overall story and metagame content. For playe…
- Patch 20. Released 02/28/2024 - 13 March 2024
New Features: Added new shadow enemies. Added target lock on. Improved Gamepad Controller support. Added Burn, Jolt, and Infection status effects. Added several new upgrades. Improved graphics and animation quality. Added Secret Rooms. Changes: Added backpack displaying current spell and remaining spell power. Bug Fixes: Fixed numerous bugs, and hopefully did not introduce new ones!
- Patch 14. Released 02/22/2023 - 23 February 2023
New Features: Upon death, you turn into a spectating ghost while there is at least 1 other player alive. Doors locked until room mobs are defeated now show a visual hint when the player is nearby. Changes: Enemies now have colliders and you can no longer walk directly through them. Player names now default to a random fantasy name. Game now starts in fullscreen when launched. Bug Fixes: The upgrade existing spells menu now only shows upgrades for spells your player has learned. Removed LightStone from possible equipment pickups, now that it is a consumable item pickup to avoid duplicate items in the loadout. Player action input is now blocked while focusing in a text input field. Spell exhaust is reset on all clients after leaving the start room instead of just the host. Fixed bug where Light Stone ability would stay lit longer on clients than the host. Fixed other misc multiplayer visu…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 February 2026 | Patch 26 | 1823191198609802 |
| 2 | 20 October 2024 | Patch 22 Released 10/20/2024 | 6212244583187341496 |
| 3 | 20 April 2024 | Patch 20.2 Released 04/20/2024 | 5762994032399341853 |
| 4 | 29 March 2024 | Patch 20.1 Released 03/28/2024 | 5749481331438841060 |
| 5 | 13 March 2024 | Patch 20. Released 02/28/2024 | 5686429670866080459 |
| 6 | 23 February 2023 | Patch 14. Released 02/22/2023 | 5059268543355172824 |
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