SPSTEAMPULSELIVE ANALYTICS
Situation Normal

Situation Normal Steam metadata

ia97lies, MiceMarc | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID1426580
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developeria97lies, MiceMarc

Situation Normal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1426580
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developeria97lies, MiceMarc
  • Publisheria97lies, MiceMarc
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: ia97lies, MiceMarcPublisher: ia97lies, MiceMarc

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Situation Normal Steam metadata

Situation Normal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1426580/metadata
Steam Communityhttps://steamcommunity.com/app/1426580
PCGamingWiki search
IGDB searchSearch IGDB for Situation Normal

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Full controller support, Camera Comfort, Gamepad Recommended, Keyboard Only Option, DualShock Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Diagonal Aim Fixed & Controller Improvements - 16 July 2026

    Diagonal Aim Fixed & Controller ImprovementsAfter spending quite some time debugging, I finally found the cause of the frustrating diagonal aiming some players reported.The issue turned out to be an incorrect controller deadzone setting that made diagonal aiming much harder than intended on some controllers. It was especially frustrating because I couldn't reliably reproduce it myself.This update includes:Fixed the controller deadzone affecting diagonal aiming.Improved controller aiming responsiveness.Reduced unnecessary snapping.Improved target acquisition to make aiming feel smoother while still requiring accurate player input.The goal isn't to make the game easier. I want the controller to do exactly what you intend, while keeping the challenge where it belongs: mastering the combat.A huge thank you to everyone who played the demo and beta version and shared feedback. Your reports he…

  • Situation Normal Demo Available Now - 11 June 2026

    The first public demo of Situation Normal is now available on Steam.Situation Normal is a fast, chaotic 2.5D action platformer where the player sets the pace.Move carefully and situations escalate gradually. Rush forward and everything starts happening at once.The demo includes a slice of World 1 and introduces the core mechanics, enemies, and reactive environments.If you play the demo, I'd love to hear your feedback.Wishlist Situation Normal on Steam and join our Discord if you'd like to follow development.

  • Lab Update - First Rooms Playable, SWAT System Online - 16 April 2026

    The Lab is now partially ready to play, first game tests are already performed and it's looking good.What’s inFirst 5 Lab roomsNew SWAT systemStay silent → no SWATGet detected → SWAT deploysMaze Lab currently marks the end of available contentClearer vending machines (weapons + special ammo)Gameplay changesEnemies hesitate longer when hit (non-lethal) → allows suppression and aggressive pushesFaster enemy reactions during alarmsImproved enemy placement for better flowLevel improvementsMultiple rooms reworked for pacing and fairnessHammer/crushing mechanics refined for consistencyBacktracking issues addressedFeel & polishImproved combo feedback and slow motion feelAdded small visual reactions (explosions, environment)Expanded operator / MOTHER voice systemFixesAim button tutorial restoredEnemy clustering reduced (same count, better distribution)General gameplay and stability fixesThis is…

  • Lasers and a New Boss - 6 March 2026

    🚨 Lab Update — Finished All SectionsA new build is up with the first laser rooms and the playable Lab boss fight.Lasers are now a new environmental hazard in the world of Situation Normal. Most Lab rooms use static lasers that activate briefly when the player enters their sector, forcing quick timing and movement.The boss room takes this further by moving laser beams and escalating attack patterns.🧪 New Content• Laser Hazard (Lab)Static laser traps introducedLasers activate when the player enters their sectionAfter a short moment, they shut down againUsed for timing, pressure, and routing• Laser Boss (First Playable Version)Boss room with moving laser beamsMultiple attack phasesLasers tighten and speed up as the boss takes damageThe final phase includes aggressive side-punch attacksThe boss's defeat now leads to the exfiltration phase• New Lab RoomsAdditional laser rooms addedMaze lab…

  • New Lab Rooms: Guards, Silencer, and Lethal Pistons - 15 January 2026

    🚨 Lab Update — First Playable SectionsA new build is up with the first playable Lab areas.These rooms introduce the Lab’s infiltration loop: guards, silencers, wakeups, alarms, and lethal machinery.🧪 New Content• Lab Corridor (Intro)Introduces security guardsIntroduces the silenced pistolGuards can wake up others and trigger Lab alarmsLab alarms activate all guards and make them aggressive• Three Lab Sections (Pistons)Moving pistons (vertical + horizontal)Up/down and left/right motionPistons kill anything caught between themEarly infiltration routes, timing, and noise windows• Vertical Shaft (Early)First shaft section playableVertical piston pattern + reset behavior👁 Enemy BehaviorGuards react to vision, noise, and proximityWakeup chains + Lab alarm systemSilenced pistol suppresses noiseGuards turn if passed from behindPatrol variants + early SWAT formationComputer guy adjusted for r…

  • World 1 Complete and the Evac Route Fully Alive - 4 December 2025

    Hey AgentsNovember was about one thing: finishing the full in-and-out loop and making it run fast, stable, and destructive. A few highlights straight from the changelog:🏃 Evac RouteWorld 1’s evacuation route is now fully complete.All major rooms received their destruction passCollapsing ceilings, breaking floors, falling debrisThe final collapsing segment is clearly telegraphedStructural differences between the way-in and way-out are now consistentThe whole exit path finally feels like Situation Normal.⚙️ Physics & PerformanceA lot of time went into making chaos cheaper.Added a simple physics LOD systemSimplified explosions across the boardSmarter debris culling to prevent lag spikesUpdated physics defaults for smoother gameplayRuns better everywhere, including weaker machines.🎮 GameplaySmall tools, big impact.Added dodge roll with a short invincible windowEnemies detect floors proper…

  • Evac Route Overhaul and a Lot More Boom - 1 November 2025

    Hey AgentsOctober was about one thing: making destruction feel better. A few highlights straight from the changelog:💣 BombsSwitched to radial shrapnel destruction — walls can now protect you.Final bomb version feels and sounds deadly.Explosion sounds reworked, large blast added.🚪 Evac Route & Crushing PursuitThe evac route is now shorter, harder, and far more chaotic.Falling blocks, random delays in explosions, improved storytelling, and new ammo upgrades along the path.A hall of hammers is being prepared. It’s exactly what it sounds like.🔫 Shotguns, Slugs & MagnumsAdded shotgun slug power-up: double recoil, longer range, heavier sound, stronger dash.Different shells now match different ammo types.Introduced the .45 Magnum with new sound, bigger flash, and proper punch.9mm vs .45 sound comparison included — headphones recommended.⚙️ Gameplay & PolishPump-action reload now has an init…

  • Explosions, Chaos, and a Quiet Aftermath - 1 October 2025

    I finally added proper explosions. They’re cheap and low-poly, but they change the mood completely. Suddenly, the room feels alive — and a little unsafe. Funny thing: this took less time to implement than I expected. The hardest part was not overdoing it. That’s it for now. Suppose you like seeing things go wrong in style — wishlist Situation Normal. It really helps.

  • We're Still Here – Working on Comic-Style Sound Effects - 24 May 2025

    Hi everyone, Don’t worry — we’re still alive! Progress takes a bit longer with our tiny team and limited time, but we’re hard at work behind the scenes. Right now, we’re focused on adding comic-style text effects — on-screen captions like “PEW PEW” and “BOOM” that appear the moment an impact happens. These sound words — also known as onomatopoeia — will pop up for everything from massive explosions down to dripping pipes. We're currently in the experimentation phase, looking for ways to make the game feel even more lively and expressive. If you enjoy early dev previews or might be interested in testing the game later, feel free to join our Discord — we’ll post updates there too. Thanks for sticking with us — more updates will follow as we get closer to release! — The Situation Normal Team

  • Full Menu Overhaul: A Retro Arcade Makeover! - 19 December 2024

    What’s New? Retro Arcade Design: The entire menu has been redesigned with a nostalgic, classic arcade style that feels fresh and exciting. Centered Menu Entries: All menu options are now perfectly centered below the title, making navigation smoother and more visually appealing. New Color Theme: The updated color scheme of red, yellow, and a touch of light blue. This update is all about improving how you interact with the game from the moment you launch it. We can’t wait for you to dive into the new and improved menu of Situation Normal! Let us know what you think!

  • Steam Deck Ready! - 27 November 2024

    We’ve got exciting news for you: Situation Normal is fully Steam Deck compliant, delivering a seamless and thrilling gaming experience on the go. Whether you're dodging explosions or uncovering Dr. Hibble's secrets, everything runs smoothly on your Steam Deck. Want to try it out? Join our Discord and grab one of the 2 remaining playtest slots for the year. Don’t wait! Prepare to dive into chaos, hilarity, and non-stop action anytime, anywhere!

  • New Gameplay Highlights: A Sneak Peek into Testing - 20 November 2024

    I’ve cut together the best moments from our recent playtesting sessions – from epic victories to hilarious failures. This game is challenging, but you’ll love every moment. Check it out! There are still 3 slots available for playtesters – sign up and be part of the action!

  • Recruiting Playtesters for Operation: SNAFU! - 16 October 2024

    We’ve got some exciting news: we're opening up 3 slots for playtesters to test the demo of our upcoming action-packed platformer, Situation Normal! Want in? Join our Discord at https://discord.gg/zquVBgSM5Y and request the playtester role. We’ll review all applications and, if you qualify, you'll receive a Steam key to try out the demo. Get ready to experience the chaos firsthand—don’t miss this chance to be one of the first to dive in!

  • New Explosive Ideas - 4 October 2024

    We're introducing exciting new mechanics to boost your in-game experience. Not only can you dash with recoil, but now explosions generate shockwaves, shoving you through rooms and obstacles. Prepare for a thrilling challenge as knockback forces from both guns and bombs give you new, creative ways to navigate and conquer each level!

  • Bugfixes and Enhanced Characters and Cam - 24 April 2024

    Bug Fixes Resolved issues with dashing. Fixed the broken load game. Character Adjustments Reworked the existing characters. Adding arms. Visual and Gameplay Enhancements Made the scene brighter. Proper gun placement on character and correct moving arms when aiming in different directions. Improved the gun visuals including recoil, shell ejection port, and more. Added some lines the agent says when he does some cool and fluid action. Smoother camera and closer to the agent. Levels No changes.

  • Working hard for a public Demo - 4 March 2024

    Bug Fixes Resolved issues with the back button during fullscreen toggling. Fixed HUD problems after switching to fullscreen. Corrected a 144Hz issue affecting the walk cycle (still some issues left). Fixed the aim mechanic (still needs more tweaking but it is more precise now). Character Adjustments Made the agent slightly thinner for a more human-like walking appearance. Experimented with longer legs for aesthetic purposes. Visual and Gameplay Enhancements Adjusted the color palette to make the enemies and threads more visible. Improved aiming, screen shakes, and rumble effects. Fine-tuned animations for smoother movement. Added muzzle flashes, explosions, and other visual enhancements. Levels Increased the difficulty of the new rooms after the boss room. Added and adjusted elements for room decoration. Tweaked enemy behavior and ammunition drop rates.

  • Game Changer: Next-Level Controller Support! - 18 November 2023
  • Herofest in Bern 13.10. - 15.10.2023 - 8 October 2023

    We are happy to be at Herofest in Bern and looking forward to seeing you at our booth ːsteamhappyː

  • Zurich Pop Con & Game Show - 16 August 2023

    We are at the Zurich Pop Con & Game Show from 30.9. till 01.10.2023, save the date, and visit our booth!!

  • Working on new Threats - 8 August 2023

    We're excited to share that 'Situation Normal' is actively in development. Take a sneak peek at a liquid hot metal preview from our first world, the machinery. Stay tuned for more updates as we continue to bring the game to life!

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2026Diagonal Aim Fixed & Controller Improvements1838407329255704
24 March 2024Working hard for a public Demo5688680204385865666

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1426580
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
Developeria97lies, MiceMarc
Publisheria97lies, MiceMarc
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

A fast, chaotic 2.5D action platformer where guns kick, rooms collapse, and the player drives the chaos. Dash by firing backwards, switch weapons on the fly, and fight through a reactive underground facility.

About this game

Situation Normal is a fast, chaotic 2.5D action platformer where the player sets the pace. Move carefully, and situations escalate gradually. Rush forward, and everything starts happening at once. You play a secret agent sent into an underground facility that is clearly not operating within normal parameters. Fight through collapsing factory halls, malfunctioning labs, and heavily armed goons while uncovering the plans of the elusive Dr. Hibbles. Movement and combat are tightly connected: Dash by firing backwards — recoil becomes movement Switch weapons instantly and adapt on the fly Use special ammo strategically Trigger collapsing ceilings, unstable floors, and destructive machinery Instant respawns and fast room resets keep the action flowing Situation Normal mixes reactive environments, tight platforming, heavy gunplay, and a dry sense of humor.

Supported languages

English * , German * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
67Camera Comfort
60Gamepad Recommended
75Keyboard Only Option
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
70Surround Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência fantasiosa
steam germany12Gewalt Derbe Sprache
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Situation Normal's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Situation Normal's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Situation Normal at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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