SPSTEAMPULSELIVE ANALYTICS
ROBO OH

ROBO OH Steam news

Foxy Boxy Games | Oct 17, 2020 | game

Released

0players observed · 25 September 2026 - 07:41:01 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

ROBO OH news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews66
  • Release dateOct 17, 2020
  • DeveloperFoxy Boxy Games
  • PublisherFoxy Boxy Games

Genres: Action

Company pages: Developer: Foxy Boxy GamesPublisher: Foxy Boxy Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

ROBO OH Steam news

ROBO OH news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 3.16 - 7 September 2026

    Network Mode ● Network transmission is updated. Minor interface bug is fixed

  • Servers are now available - 16 July 2026

    Server (10 day period) concluded and both servers are now available.

  • Server downtime period (10 day) - 3 July 2026

    Thank you for playing ROBO OH online to help improve the development of the server ! Beta servers, Osaka, Japan, and Virginia, USA, will be unavailable for about 10 days. An update will be posted again when the servers become available.

  • Kyanta 2 × ROBO OH collaboration part 2 - 30 May 2026

    Kyanta 2 × ROBO OH collaboration part 2: Ultra Fight Da! Kyanta 2 GRANDSKY has just arrived from ROBO OH planet and is now fighting on Kyanta2 planet! Now, as of patch 57.00 of Ultra Fight Da! Kyanta 2, which is introducing server online mode, GRANDSKY has become a playable character. Let's show a few of the attacks Attacking fiercely... and another robot has appeared, too? New collaborative portraits illustrated by Mr. harama Let's blast off to Kyanta2 planet ! !

  • Kyanta 2 × ROBO OH collaboration part 2 - 30 May 2026

    Kyanta 2 × ROBO OH collaboration part 2: Ultra Fight Da! Kyanta 2 GRANDSKY has just arrived from ROBO OH planet and is now fighting on Kyanta2 planet! Now, as of patch 57.00 of Ultra Fight Da! Kyanta 2, which is introducing server online mode, GRANDSKY has become a playable character. Let's show a few of the attacks Attacking fiercely... and another robot has appeared, too? New collaborative portraits illustrated by Mr. harama Let's blast off to Kyanta2 planet ! !

  • 3.15c - 27 May 2026

    Network Mode ● Address was updated for Virginia, USA server

  • 3.15b - 25 May 2026

    Network Mode ● Address was updated for Osaka, Japan server

  • 3.15 - 19 May 2026

    Network Mode ● A minor configuration change is live on client and server programs to address previous issues and evaulate the performance

  • 3.14 - 4 April 2026

    Network Mode ● New transmission method for ping and input data is live on client and server programs. The method is currently being evaluated to the previous methodCharacter Changes ● DRAGONOH: Flame Breath attacks startup moved from frame 20 to frame 30, recovery frames increased by 5

  • (Osaka, Japan) 4月3日 Server test and development complete - 3 April 2026

    Osaka, Japan server test and development period finished, and the server is available. At this time there are no changes

  • (Osaka, Japan) 4月3日 Server test and development - 2 April 2026

    Osaka, Japan server will be unavailable during a test and development period. An update will be posted again when the test and development finished※During the test and development period, Osaka, Japan server may return "unavailable", or "version mismatch" messages

  • Server test and development complete - 1 April 2026

    Osaka, Japan server test and development period finished, and the server is available. At this time there are no changes

  • Server test and development - 1 April 2026

    Osaka, Japan server will be unavailable during a test and development period. Virginia, USA will still be available. An update will be posted again when the test and development finished※During the test and development period, Osaka, Japan server may return "unavailable", or "version mismatch" messagesThe test and development aims to improve the network speed

  • 3.13 - 27 March 2026

    Network Mode ● 15 icons have been added for personalization. A character icon is chosen before connecting to the server. The icon, as well as player nickname, are preserved to the config file when closing the game for re-use: ● 4 icons have been added to indicate the player response time to the server. The icons are visible in the lobby and matching area: ● When matching, a recommendation for Input Delay will appear based on the combined response time. The recommendation is intended to stabilize the frame rate as much as possible: ● Minor re-arrangements have been made to the network interface Network Mode (planned developments) There are plans to improve the overall transmission and RTT speed, and implement spectator mode. In the long term, network mechanisms may be improved The server performance continues to be evaluated

  • 3.12 - 24 March 2026

    Network Mode ● Server Virginia, USA, has been added for NA region. For each server individually the performance is currently being evaluated, so changes are possible during this period

  • 3.11 - 24 March 2026

    Network Mode ● Lobby is now visible during the matching process Bug Fix ● Fixed bug where RAREOHHH could not enter the standing state while linking the crouching Light Attack to standing Light Attack from far distance

  • 3.1 - 23 March 2026

    ★ NEW Network Mode! (Beta) ● When enabled, '1P VS 2P' Mode becomes a network battle. As a beta development, the network performance level will be gauged to make improvements. The release version is planned as a free update for ROBO OH 1) Enable Network Mode. Press ESC to access Program Menu, and change 2P MODE from 'LOCAL' to '(BETA) NETWORK'. When playing the game, go to BATTLE → 1P VS 2P 2) Type 'Player Nickname', choose 'Player Setting', and 'Connect'. The '1P HOST' player can create a match and adjust settings, while '2P' player can select the desired match from a host 3) '1P HOST' choose the match settings, and both players choose 'READY' to begin the battle. If 'Shortcut Bar' has been previously enabled from the Program Menu, the left top corner will become an indicator of network quality and data ※ Regarding 'Input Delay', if the framerate is low due to far distance or other reas…

  • 3.03 - 11 August 2025

    Character Changes ● RAREOHHH: Kick Arts second attack hitbox slightly expanded downwards and should no longer miss some crouching characters Bug Fix ● Fixed bug where RAREOHHH Kick Arts second attack would improperly gain the high attack property● Fixed bug where in Hyper Duo mode the incoming partner's energy was not adjusted properly if the previous partner's energy had increased above it● Fixed bug where in Hyper Duo mode the incoming partner's Super attack would sometimes improperly inherit some properties from Command Heavy Attack if the attack button was held during the last directional input

  • 3.02 / 2.23 Classic - 2 August 2025

    CPU Opponents ● RAREOHHH should now use Laser more properly, depending on the difficulty setting Character Changes ● AUTOFIVE: Stomp directional input may now be performed with either backward or forward ● AUTOFIVE: Combiner Dash directional input is now easier to perform (New and Classic). ● MAXCYBER: Cyber Dash directional input is now easier to perform (New and Classic)

  • 3.01 - 26 July 2025

    Character Changes ● RAREOHHH: Overdrive Laser is now invincible from frame 1 to 15, and is now eligible for the attack queue. Overdrive Jet will now descend more slowly. Crouching Light Attack far version is now projectile resistant from frame 6 to 18 ● NEKOGAMI: Light Crashing Ball hitstun is reduced from 25 to 20

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 20263.161842846814453990
216 July 2026Servers are now available1838407329256267
33 July 2026Server downtime period (10 day)1836506165570950
427 May 20263.15c1833968530886097
525 May 20263.15b1833334318576544
619 May 20263.151832700592800040
74 April 20263.141828894815562966
83 April 2026(Osaka, Japan) 4月3日 Server test and development complete1828894815560476
92 April 2026(Osaka, Japan) 4月3日 Server test and development1828894815558497
101 April 2026Server test and development complete1828894815555970
111 April 2026Server test and development1828894815555497
1227 March 20263.131828441623103690
1324 March 20263.121827626365765560
1424 March 20263.111827626365764828
1511 August 20253.031807332909707251
162 August 20253.02 / 2.23 Classic1806698490734611
1726 July 20253.011806064758659250
1825 July 2025"Hyper Duo" Leaderboards: Training Room, Top Damage1806064758641296
1922 July 2025Bug fix1805431065481303
2021 November 2022New Logo & Cover4789043687489064154

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