- 🚨OUT NOW: Die After Sunset Launches Out of Early Access! 🚨 - 17 August 2023
THE TIME HAS COME DEFENDERS! Today we officially launch Die After Sunset out of Early Access. The 3rd Person Roguelite shooter filled with pesky alien creatures, Floating robotic companions and Interesting world environments all prepared for you to save humanity! Embark on a journey through a diverse array of missions, crafting your arsenal along the way, all in preparation against the menacing Murkor aliens. Your survival relies on defeating these extraterrestrial foes before the sun sets. Choose your defender from a trio of distinctive characters, each possessing their own traits and playstyles. We have April, an optimistic protagonist known for her precision with a pistol. Rido, a powerhouse character who shoots through obstacles with unwavering determination, armed with his relentless machine gun and enhanced robotic legs. Lastly, there's Hune, a master of teleportation and laser sh…
- 🚀LAUNCHING TOMORROW: Die After Sunset Comes Out of Early Access! 🌅 - 16 August 2023
Defenders of Earth, The moment you've been waiting for is almost here! Tomorrow marks the official launch of Die After Sunset out of Early Access! Throughout the early access period, your unwavering support, dedication, and invaluable feedback have been instrumental in shaping the game into what it is today. From the bottom of our hearts, thank you for being a part of this journey! During the Early Access phase, we embarked on an intensive journey to refine and expand the Die After Sunset experience. With your invaluable input, we successfully introduced two exhilarating new levels that truly put your skills to the ultimate test. As you boldly confronted the relentless Murkor hordes, you embraced the opportunity to embody fresh characters, each boasting unique abilities and playstyles with Rido & Hune! Alongside this, we meticulously enriched the game with an array of new items, compell…
- Die After Sunset Launch Announcement! - 2 August 2023
We're very happy to announce that Die After Sunset is launching out of Early Access on the 17th of August! We'd like to thank everyone in this specific community who have spent their time giving constructive feedback and helping Die After Sunset become a better game while we push through Early Access. Comments and criticism go a long way to help games develop & grow. Whether it's bug reporting, balancing recommendations or brand-new features & game mechanic recommendations, the community's voice is always powerful in helping steer development. Throughout our over one-and-a-half-year Early Access development timeline, our community have supported us by spending time sharing their suggestions and feedback which have continuously helped improve the game, and we are forever grateful for that! However, every now and then, a message or two comes our way that doesn't give us much to work on, b…
- Die After Sunset Brand New Mission - Cemetery - 2 June 2023
Welcome Back Defenders! After our treasure hunt last week, we thought it was about time to show off another new mission coming to Die after sunset. This time those darn Murkors have rigged some dynamite in a nearby cemetery and your goal is to to diffuse the dynamite before everything explodes! There are 3 large boxes of dynamite, all connected to very long lines of rope. These are being lit up by the Murkors and your job is to protect the area to make sure they don't reignite it. Although it is only 1 minute, they will swarm the area and you must make sure to not get carried away removing the Murkors. they might of lit up one of the detonating cords. After 1 minute much like every other mission, you are rewarded depending on how many boxes of dynamite has been detonated. A simple yet a cluster of fun to be had with this mission and another mission in the our pool of RNG missions to kee…
- Brand New Content Update: LIVE NOW! - 17 May 2023
We're thrilled to announce that Die After Sunset has just received a brand-new update today on Steam! 🚀✨ Get ready for all-new changes including: 🎯 New Shooting Mechanics 💃 New Player Animations 🎓 New Tutorial Level 🎥 Boss Cutscenes Added 📊 New HUD 🏹 New Missions 🐞 Bug Fixes & Balancing 🌟 And More! We've been working on this update for a while now & would like to thank everyone who helped beta test and tweak these latest changes. Keep your eyes peeled for more in the future! There are 3 large boxes of dynamite, all connected to very long lines of rope. These are being lit up by the Murkers and your job is to protect the area to make sure they don't reignite it. Although it is only 1 minute, they will swarm the area and you must make sure to not get carried away removing the Murkers. they might of lit up one of the detonating cords. After 1 minute much like every other mission,…
- 1.0 Release is coming! New Trailer Out Now! - 11 April 2023
Get ready to blast into an action-packed adventure through time with Die After Sunset! The full 1.0 release is coming out later this year, and we have just released a brand new trailer to get you even more excited! Since we launch in Early Access last year, we've been working on lots of changes, gearing up for the full release! In Die After Sunset, Earth is under attack by aliens known as the 'Murkors', and it's up to you to lead the resistance against them. With three unique play styles to choose from, including sharp-shooter 'April', machine-gun spraying cyborg 'Rido', and the finger-lazor zapping 'Hune', you'll be able to take on these invaders in a way that suits you best. Travel through time and save the world across five gigantic levels, each set in a different era, and fight off never-ending waves of Murkors in a sun-lit shooting frenzy. But beware, when the Murkors enter the sha…
- Die After Sunset In Depth - Waikiki Beach - 23 March 2023
Welcome Defenders to where it all starts - Waikiki Beach! We thought that we would take a break from the road to 1.0 to share with you some awesome concept art and level design of our first level in Die After Sunset. IN THE BEGINNING... In the year 2019, you spawn into the home of golden sand, broken roads and rubber inflatables! We wanted to make a common place where many people like to visit and a symbol of leisure and enjoyment and Waikiki Beach is a perfect start to that narrative. POINTS OF INTEREST On our map we have 6 points of interest that splits up the map which are all different based on the environment. The mission is of course inspired by the Hawaiian beach of Waikiki. The iconic Loulu palm trees, huts and bright blue water is what we tried to capture in our level. WAIKIKI BEACH This is where you start on the mission to fight back the Murkors through time. There is plenty o…
- Die After Sunset New Mission - Shootout - 27 January 2023
Welcome Back Defenders! We have a great variety of missions that randomises in each level and play through. But we're happy to give you a sneak peak to a brand new mission coming very soon - Shootout! WHAT DO I DO? The mission can be found much like any other activity on the map. Which means luck will be involved, as all the missions are randomly generated. Once you have found the mission, approach the saloon bar and prepare to shoot some of those darn Murkors. Each Murkor you shoot will achieve points, 15 or 30 points to be exact. And yes, even your friendly helpers can shoot the Murkors too! IS IT THAT EASY? Well not entirely. Some of us might be hitting bullseyes all the time, but you have to be careful not to shoot the dynamite which might pop up time to time. These will reduce 100 points that you earned so be careful! With heavy losses comes with great rewards. We will rarely pop u…
- Die After Sunset Road To 1.0 - Player Animations - 20 January 2023
It's that time again defenders for some more UPDATES! Last time we looked at the enemy reactions and how they change based on the players actions. Now it is time to look at the characters animations! NEW IDLE ANIMATIONS One way to give our characters some more personality is to add some idle animations. These are triggered if you wait around for a while without moving, which will be relatively difficult considering Murkers will be chasing you a lot! However, when you can activate these animations they really make the character feel more.....well human. This has been implemented to April, Hune and of course Rido as well! NEW CHEST ANIMATION Gone of the days where a box will magically open from a touch of a button. We have applied a new animation where the character will now crouch to unlock the box. It's the little things that increases our immersion! CHARACTER'S HEAD FOLLOWS THE CAMERA…
- LAST CHANCE: Try Our New Updates Before They Go Live! - 12 December 2022
Hey all! We're very happy to say you'll be able to try what we've been working on from tomorrow! In this playtest you’ll be able to go hands and experience what the development team have been on: new shooting mechanics, animations and more, with the ability to give feedback directly to the developers. 😁 The playtest will run from the 13th – 20th December 2022 and you do not need to already own the game to take part! Sign up here: https://forms.gle/tYFSHZ1jijkRXhR38
- Try Our New Updates Before They Go Live! - 7 December 2022
Hey all! We're very happy to announce that we are hosting a playtest next week Tuesday the 13th of December for Die After Sunset! 🙌 In this playtest you’ll be able to go hands and experience what the development team have been on: new shooting mechanics, animations and more, with the ability to give feedback directly to the developers. 😁 The playtest will run from the 13th – 20th December 2022 and you do not need to already own the game to take part! Join our Discord and go to the 'announcements' section to sign up: https://discord.gg/vseKzEQg
- Die After Sunset Road To 1.0 - Enemy Reactions - 2 December 2022
Nice to see you back defenders! The Murkors are a large part of our game with so many different designs and characteristics. We felt like it was important to provide these little devils with some more personality. While we are changing up the enemies behaviour and weaponry, we would first like to show you an overhaul of new animations when they react to the players actions! THEY REALLY DON'T LIKE YOU NOW! We felt like the Murkors didn't show enough emotion when they are literally being shot at and seeing a heroic protagonist lay rest to there friends. So we have decided to make them more angrier than before. when you shoot or approach a Murkor, they can show their displeasure to you now, showing that your presence is not amusing to them at all. ABILITIES WILL SHOW AN EFFECT There are many different weapons and equipment that you will have at your disposal and each item will make the Mur…
- Die After Sunset - The Road To 1.0! - 11 November 2022
Welcome Back Defenders! Since our latest Murker invasion, we have taken the time to look at all your feedback and suggestions. Tinkering with new gameplay changes, design choices and difficulty. So, we would like to introduce to you what we are calling: The Road to 1.0! AIM DOWN SIGHTS To start off our road to 1.0, we’re shining a light on the new aim down sight mechanic! We feel it works way better for the moment-to-moment gunplay – especially when Murkors are further away. This will make shooting a lot more accurate and feel more immersive. A bonus advantage as well is that you get to see our beautiful graphics better as well! MORE TO COME! This is just a taste of many changes that we have made and we will continue to update you as they happen. *Can you spot them in our GIF's?* PLAYTEST WHEN? Want to try out the new changes? Keep an eye out in the coming weeks for our first playtest!…
- Content Update #3: OUT NOW! - 20 July 2022
DEFENDERS! Gear up for the most complete Die After Sunset Experience Yet! 👉 Major Content Update 3 is out for FREE RIGHT NOW, including: - Brand new level 5: Time-travel back to the present day and take on the murkors at their own base!🕙 - All-new mega boss, the Negamurk: Bring the fight for humanity directly to the Murkor’s boss! 👊 - Seven new missions: Some exclusive to level 5, other new missions can be found randomly in other stages! 🙌 - Bug fixes and balancing: Including performance upgrades! 🪛 https://store.steampowered.com/app/1440010/Die_After_Sunset/ See Update 3’s micro-trailer:
- Murkor Madness: Let's Compare Murkors #3 - 8 July 2022
Greetings Everyone! HQ broadcasting to all recruits out on the field! We have information regarding the new Murkor enemies you will face in the present day so listen closely to this report. Although we don't have access to the present ourselves yet team, we have been able to send one of our recruits ahead through the time artefact. Rido has bravely ventured into the present day and fought toe to toe with our enemy in order to get us this valuable intel! Our new enemy has learnt from our previous encounters and has armour! So not only is their defence stronger, they also have a triple threat - quite literally! Their weapon is a powerful tri-gun which seems to seek it's target regardless of movement and looks to be powered by the very mucus we have been harnessing too! Be on the lookout recruits, when we have word the window is open for us to travel to the present day, we will be sending…
- Die After Sunset - AVAILABLE IN STEAM SUMMER SALE NOW! - 28 June 2022
Hello recruits! We are happy to announce we are participating in the Steam Summer Sale offering a 25% off discount right now! If you have been holding out, now is your chance to add Die After Sunset to your library! Steam Summer sale will be running until the 7th July. With more content updating soon, we are developing the game every day to make it the best it can be! So don't wait...and download today! https://store.steampowered.com/app/1440010/Die_After_Sunset/
- Murkor Invasion Log #11: Save the Aid Cargo - 10 June 2022
Gather round recruits! We have a new mission report from a brand-new ally, please give your warmest welcome to Hune! She has somewhat of an unknown past and used to be a part of the Murkors division, but currently she fights for Earth. Her motives are unclear, but she is an ally nonetheless and one with extremely valuable skills and knowledge, so listen up folks! Communique reads: This is Hune reporting in. On my latest patrol I have come across some cargo that is meant for aid relieve on the field struggling to depart. It seems the Murkors are aware of some cargo locations and are bent on destroying them before they can leave and be sent out to our recruits in need. In order to help the cargo leave unscathed, I entered into battle with the surrounding Murkor while sticking close to the cargo to protect it. The closer I stuck to the cargo the quicker it was able to depart, however the M…
- Character Breakdown: Who Should You Play? - 27 May 2022
Greetings Gamers! The classic scenario we always face when we start a new game with multiple playable characters, is which character do we play? We need to weigh up our play style and what suits this best and also the particular strengths of each player too. Well, we have put together a little breakdown of each character’s strongest abilities and things to consider when making this difficult decision. Why should I play: April First off, we have our original hero, April. Her character build is very good for beginners and starting out playing Die After Sunset. She has good manoeuvrability including a great dodging ability in which she rolls away from danger. This can also help you travel around the map a lot faster as well if you use in conjunction with the dashing. April has the basic gun, which is again, a great weapon to ease you into things and figuring out the aiming. You can upgrade…
- Character Introduction: Hune - 20 May 2022
The latest update brings a whole range of new features including a new playable character, let’s make some noise for Hune! All our characters so far have been very weird and wonderful, and Hune is no exception. The only thing is her past is SO strange we have had to classify some information to only certain individuals. Here’s what we do know: Hune was kidnapped by the Murkors and after being in and achieving to multiple times on the head. Hune's stability is in question, but she can be a useful asset in the plan to defeat the Murkors. Her trademark ability is being able to float which means her manoeuvrability is very good and pair this with her unique teleportation, you already have a very powerful ally. Hune’s weapon capability is her flashy finger gun which blasts the enemies with pinpoint accuracy. She is not someone you want to mess with in more ways than one! https://store.steamp…
- Content Update #2: OUT NOW! - 18 May 2022
What's up everyone! We are happy to bring you the next brand new Early Access content update for this roguelite shooter, Die After Sunset. Please welcome our new playable character, Hune! Her backstory and more unique information surrounding her will be in an article to come this Friday, so keep your eyes peeled for that. However here is a brief list of what to expect: New special transporting ability New unique style of weapon New distinctive manoeuvrability With this new character we now have 3 playable characters to explore and all with very unique skills and abilities to try out. Who will take the top spot as your favourite overall character to play? https://store.steampowered.com/app/1440010/Die_After_Sunset/